Why does Magic Shop cost so much?


Product Discussion


Magic shop costs 68 Bp and gives Economy +1 other then that it only gives magic items. Back in the original Kingmaker rules that might have made sense because the way to get BP back then was the magic item economy. However now Magic shop and a lot of other buildings like it seem to be a bit of a rip off. I'm I missing something?


You're not missing anything, buildings that produce magic items just didn't have their prices changed even though the utility of magic items changed. This makes some buildings like Magic Shop very not worth it by RAW.

Grand Lodge

fictionfan wrote:
Magic shop costs 68 Bp and gives Economy +1 other then that it only gives magic items. Back in the original Kingmaker rules that might have made sense because the way to get BP back then was the magic item economy. However now Magic shop and a lot of other buildings like it seem to be a bit of a rip off. I'm I missing something?

Not really. Magic shops might be boons for adventurers fighting goblins, demons, and dragons, but for the most part they don't really contribute to a regions' GDP. It's very similar to how military spending is about the worst bang for the buck if you're looking to stimulate the economy. Most of the items produced aren't of any use to civilians.


Security systems at jewelry stores are more expensive than security systems at dollar stores. They also cater to a clientele that expects more so they tend to have nice (more expensive).

Now add to the mix that magic items are akin to modern assault weapons, private jets, and highly specialized scientific gear. These very specific items that require education and huge expenditures of resources to achieve.


I'd say it's still worth it. Note that it is adding seven slots of wondrous items and raises the Base Value of the city by +2000 gp, which in itself can allow for more expensive items to be readily available to the PCs.


LazarX wrote:
It's very similar to how military spending is about the worst bang for the buck if you're looking to stimulate the economy. Most of the items produced aren't of any use to civilians.

The entire US economy is dependent on massive military expenditures; from contractors to manufacturers to soldiers, the military welfare system is integral to continued stability.

It's not the best way of going about things, but it's far from the worst.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Whale_Cancer wrote:
LazarX wrote:
It's very similar to how military spending is about the worst bang for the buck if you're looking to stimulate the economy. Most of the items produced aren't of any use to civilians.

The entire US economy is dependent on massive military expenditures; from contractors to manufacturers to soldiers, the military welfare system is integral to continued stability.

It's not the best way of going about things, but it's far from the worst.

And how much better would that money work for the economy if it were invested in the civilian sector?

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