
Cenobyte |

Hey everyone,
I am running ROTRL with my gaming group and we are just starting book 5. After finishing that AP I will have a high level cleric inform the characters that the Torc of Kostchchsdgafgksdlfkseie needs to be gathered from Irrisen to stop the rising of another runelord, so we will at first play the Witchwar Legacy and after that something i wrote up myself. But we will do that only after the characters which will reach Level 17 after hopefully stopping Karzoug have had some time to spend for themselves. Meaning: We will probably return to that storyarch in about 2 years from now on.
The time between that will be spend on the Serpents Skull AP, which reads really great so far. But after reading all the fluff in the books released so far the age old installment Labyrinth of Madness popped into my mind not only as a literally killer adventure, but also as one using the serpentfolk and their mythology. Converting the AD&D adventure to follow up to that AP seems to really fit storywise, so i guess i will give it a try.
First i will try to modify the rules for the traps and monsters in Labyrinth and work on the story later, when Sanctum of the Serpent God is out.
Now have to read through LoM again and will then start converting. Any Feedback (be it wishes, ideas, curses or rotten tomatoes) in advance will be taken into consideration.
As a graphics guy i will probably also make some new illustrations and edit the maps and handouts. Looking forward to this! :D
I know there is a thread in the archive concerning LoM, but the project seems to have dies before it started, so this is a fresh new start.