[Dreamscarred Press] New Open Playtest Has Begun


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Dreamscarred Press

Some new Blade Skills for the Mind Shield have been posted.


Kryzbyn wrote:
jeremy.smith wrote:

I tried to post this yesterday, but had some internet issues...

The Exemplar Base Class is now in Alpha.

The Juggernaut looks like it should be out this week after Andreas and I had a developer brain storm session yesterday to finish out the remaining class features. Now it's just a matter of putting it all together.

We're also starting to put together our list of artwork we'll be needing so we can start getting those commissions going. :)

Looks cool. What's the fluff behind it?

The summary of the Exemplar is that he uses a philosophical ideal as a mental focus, which enhances his latent psionic abilities, creating a cascade of power. This manifests as an aura which enhances the ideal's concept in those around them. These people tend to become warrior-leaders, leading their allies from the front ranks. Some find other ideals, like the preservation of life, and become bodyguards to great leaders.


It all looks great.

Any plans to to a rogue type psion? WotC did one for 3.5. You can find it here:

http://www.wizards.com/default.asp?x=dnd/psm/20040723b

I always loved it. Between the psion, the psychic Warrior, the chirurgeon and a psychic rogue you would have all the bases covered for a psionics only setting. Just saying.

Question, do you plan to adapt the gem dragons at any point? They were completely left off 3.5 if I recall and the 3.0 versions are woefully out of date.

Lastly, I've heard that WotC may not have rightful copyright of githyanki. Apparently George R.R. Martin came up with the name long before TSR ever included it in the Fiend Folio. I'd love to see WotC lose control over that race. It's much too cool and woefully underused.

Dreamscarred Press

We're still figuring out if we're going to do a "stealthy" class. One of our fans has been working on one that we've taken an active interest in. You can see his work here.

As for Gem Dragons - those were never released as Open Content in 3.0 or 3.5, so they are off the table for updating. We do have some plans for psionic dragons, however, that are being worked on, although not as part of Psionics Expanded. Psionics Expanded is our version of an advanced player's guide, and players don't get much use out of new monsters.

Your point on the githyanki doesn't really help - we'd either be stepping on one person's copyright or another. :) 1977 is still well within the copyright term (especially since GRRM is still alive).

Dreamscarred Press

The following playtest documents have been posted:

Marksman Beta

Elemental Path Alpha

Energy Attack Power Alpha

Dreamscarred Press

By the way, we're getting an early jump on the credits for folks helping with our open playtest.

Let us know here if you'd like to be included in the credits. :)

Dreamscarred Press

This week's main focus is revising the Tactician for a second round of Alpha playtesting.

Look for some significant changes to the class!


jeremy.smith wrote:
We're still figuring out if we're going to do a "stealthy" class. One of our fans has been working on one that we've taken an active interest in. You can see his work here.

I'd love to see some form of a psionic rogue. Take some ideas from the Arcane Trickster PrC and this feat from Freeport Companion for PFRPG pg. 36:

Dimension Drop
You can use your mobility to get the jump on your opponents.

Prerequisites: Abundant step or the ability to cast dimension door, sneak attack +1d6.

Benefit: Whenever you cast dimension door or any other conjuration (teleportation) spell to move to a square that threatens an opponent, you may immediately make a single attack at your highest attack bonus. The target loses its Dexterity bonus (if any) to AC for this attack.

****

It's like a psionic transporation feint, if you will. So much potential. =)

Dreamscarred Press

Urizen - that might work for a stealthy PrC. Syonique has done a tremendous amount of work on the Fatesealer (name subject to change) that we might make use of for our stealthy class... That class, at the moment, is lowest on our priority list given all the other plates spinning for this project.

Such as:

Still working on the overall Tactician, but here's a pretty significant change as has been discussed...

Strategy: At 4th level, and every three levels thereafter, a tactician learns a new tactical strategy, granting him special abilities in combat. Unless specified otherwise, using a strategy is a standard action that does not provoke attacks of opportunity. Strategies are orders or suggestions that the tactician issues to members of his collective. If the collective member follows the tactician’s strategy, the tactician gains some benefit – being able to take a specific action, a bonus to a roll, or similar. Strategies may be used a number of times per day equal to 3 + the Tactician’s Intelligence modifier.
The tactician chooses his strategy from the list below.
Into the Fray: The tactician directs a member of his collective to charge a particular enemy, granting the ally a +1 competence bonus on the damage roll. If the charge is performed, the tactician may immediately charge the same enemy, gaining a +1 competence bonus on the damage roll. At 8th level and every four tactician levels thereafter, the competence bonus increases by 1.
Directed Assault: The tactician directs a member of his collective to attack a particular target, granting the ally a +1 competence bonus on the attack roll. If the attack is made, the tactician may immediately make a single attack at any target within range. At 8th level and every four tactician levels thereafter, the competence bonus increases by 1.
Reposition: As a move action, the tactician directs each ally in his collective to take a 5-foot step as a free action immediately. The tactician may also immediately take a 5-foot step. This does not count against the number of 5-foot steps allowed in the tactician’s or each ally’s turn. If all directed allies take their 5-foot step, the tactician may immediately make a full attack against any target within range. Selecting this strategy requires the tactician to be at least a 12th level tactician.
Cut and Run: As a full round action, the tactician can direct any number of members of his collective to withdraw. If all directed members withdraw, the tactician may make a single attack at any target within range, or manifest a single power with a manifesting time of 1 standard action or shorter, and also withdraw. Selecting this strategy requires the tactician to be at least a 8th level tactician.
Focus Attack: The tactician can direct a member of his collective to attack a single enemy. If the directed member performs the attack, all subsequent attacks on that target by anyone in the collective deal an additional 1d6 points of damage. At 8th level and every four tactician levels thereafter, this damage increases by 1d6.


Intriguing. Sounds like something a Thrallherd would do if it had a more tactical bent about itself.

Dreamscarred Press

Just posted up the dvanced Races - Favored Class Options Alpha with around 80 new choices between the core races and the psionic races.

Check it out, give us feedback, try it out in your games!

Dreamscarred Press

Also, preorders get to see preview artwork for the Chirurgeon, Exemplar, Marksman, and Tactician. Still working on artwork for the Juggernaut.

And we are getting closer to having our stealthy class ironed out for an Alpha release.

Dreamscarred Press

A new ranged archetype for the soulknife has been released for Alpha testing.

Check it out!

We're open for name suggestions on this guy.

Dreamscarred Press

I just finished posting up 10 psionic powers for the Chirurgeon. These are updates to 3.5 powers from the old worldthought medic class, but they are still relevant.

Detect Compulsion
Suppress Compulsion
Empathic Condition Relief
Psychic Bodyguard
Incite Passion
Wither
Brutalize Wounds
Heal Injuries
Defer Fatality
Regenerative Aura

Dreamscarred Press

A second Beta release of the Chirurgeon has been posted.

As have the following Beta powers:
Endorphin Surge
Psychic Bodyguard
Heal Injuries
Brutalize Wounds
Resistant Body

In addition, a second Beta release of our shapeshifting prestige class has been posted, but only to those who preorder. :)

The Marksman is going to be getting a hefty overhaul for a second round of Beta.

The Juggernaut will get a hefty overhaul for Beta. Like the Eidolon, the Juggernaut will get alternate base forms for his armor - skin-tight suit, classic armor, and then hulking form. We'll be expanding the customization options - some of them tooled specifically for the different armor forms - as well as changing some of the mechanics (hardness will be going away due to balance reasons).

Dreamscarred Press

A bunch of new Beta releases:

Shifter Path

Survivor Path

Healing Surge

Raging Surge

Regenerative Aura

Physical Acceleration

Empathic Condition Relief

Incite Passion

Dreamscarred Press

Wrapping up the remaining Beta documents for the Psychometabolism release...

Powers

Battlesense

Defer Fatality

Graft Armor

Suppress Compulsion

Mend Body

Feat

Extra Power Known

Dreamscarred Press

And although I can't post links to them... preorders get access to the playtest versions of our shapeshifting prestige class, two feats, and three psionic items.

:)

Dreamscarred Press

Just posted up three advanced disciplines:

Hurler

Jumper

Constructor

And I posted up a thread brainstorming the Metamorph advanced discipline.

All names subject to change.

Preorders also just have access to two other prestige classes - one named the Profiler.

Dreamscarred Press

It looks like the Psychometabolism serial release should be coming out next week.

It will be available to all preorder customers, as well as purchasable as a standalone PDF. Once it goes up, we'll have subscription options here at Paizo, as well as at RPGNow and DriveThruRPG.

Dreamscarred Press

Another advanced discipline has been posted:

Transmogrifist (formerly the Metamorph).

Dreamscarred Press

Due to slight delays in graphics, the Psychometabolism release should be out next week, rather than this week.

Still, we're looking good to have it out this month for sure - the material itself is ready to go, just waiting on the cover and a few extra pieces of interior artwork.

Dreamscarred Press

The Synthesist archetype for the summoner is pretty close in concept to the Juggernaut...

So, rather than scrap the juggernaut... we're redeveloping him to be sufficiently different from the summoner archetype. :)

Dreamscarred Press

The Beta release of our Favored Class Options has been posted up for playtesting.

I'm currently working on crystal hilts for soulknives. :)

Dreamscarred Press

Attention preorder customers!

Alpha rules for Crystal Hilts have been posted in the private playtesting forums!

But we're not stopping with just crystal hilts. We've got a new feat for Crafting Crystalline Focus - these items will enhance mind blades, mind armor, mind shields, astral suits, mind bolts, and more!

Dreamscarred Press

Three new feats have been posted for playtesting in preparation of our Marksman revision.

Deadly Throw
Returning Throw
Intuitive Shot

Dreamscarred Press

The revised Marksman beta has been posted!

Dreamscarred Press

Just finished spamming some updated and new psionic powers aimed at the Marksman class:

New Alpha powers
Gravitational Anchor
Sense Minds

Beta powers
Gravitational Well
Localized Windstorm
Mirror Shot
Zealous Fury

Dreamscarred Press

And another batch of powers...

Barrage
Psychokinetic Cannon
Flexible Trajectory
Ephemeral Bolt

Dreamscarred Press

And some more...

Can you tell that we're trying to finish up the Marksman and all his material?

Mixed Combat Feat

Expanded Favored Weapon Feat

Blinding Shot Power

Foxhole Power

Also, new psionic items are posted in private playtesting for those who preordered the book at the Dreamscarred Press website. :)

Dreamscarred Press

I'll be posting a Beta of our Ranged Soulknife archetype this week (hopefully).

And a bunch of new powers and feats have been posted:

Ranged Feat Chain - Intimidating Shot, Staggering Shot, Crippling Assault

Knockdown Shot Feat

Inevitable Strike Power

Deaden Attack / Claw Powers

Sense Minds Power

Dreamscarred Press

A new prestige class has been posted for playtesting in the preorder-exclusive forums here.

Additionally, some new feats have been posted to recapture some of the abilities of the Throwing Style from the Beta 1 marksman:
Ricochet and Rebounding Throw

Deflect Missiles power

And the Beta release of the Archer Path and Unseen Hand advanced discipline have been posted.

So far, it's looking like the second release for Psionics Expanded will be roughly the same size - just over 20 pages.

Dreamscarred Press

The Beta of the ranged soulknife archetype (working title soulbow) has been posted.

Dreamscarred Press

Psionic Talents are posted.

And a hefty revision of the Aegis (previously juggernaut) is also posted.

Dreamscarred Press

Psionics Expanded: Find the Mark should be released next week. All the artwork is in, just wrapping up some late playtesting and writing.


Looks great Jeremy!
I had a question about the Aegis ( I like the name ).
How much leeway does the Aegis have over his suit's appearance?
It says pretty muc hthat they look like either psycho active skin, chain or half plate. later on they can buy a customization that gives it frightful presence. How frightening is half plate? How does the fluff for this work? Does it change to look scary only when that ability is activated, or can the Aegis overall decide how his suit looks, as long as mechanicly it's just half plate?

Thoughts?

Dreamscarred Press

Kryzbyn wrote:

Looks great Jeremy!

I had a question about the Aegis ( I like the name ).
How much leeway does the Aegis have over his suit's appearance?
It says pretty muc hthat they look like either psycho active skin, chain or half plate. later on they can buy a customization that gives it frightful presence. How frightening is half plate? How does the fluff for this work? Does it change to look scary only when that ability is activated, or can the Aegis overall decide how his suit looks, as long as mechanicly it's just half plate?

Thoughts?

I think, just like the mind blade, that it's reasonable to say the suit can have whatever aesthetics the aegis wants, although its form must resemble the customizations selected and the form selected and the aesthetics have no mechanical benefit. So no Skin form that resembles full plate with spikes, nor suit that blends in with your surroundings unless you pick the right customization, etc.


It should be said that our second PDF book has been slightly delayed because Jeremy has recently become a dad. So don't worry, it'll be coming along soon-ish. :)


Grats Jeremy!

Dreamscarred Press

Kryzbyn wrote:
Grats Jeremy!

Thanks!

Find the Mark, the second release is just about ready.

Dreamscarred Press

I had posted an update to this, but it looks like the gremlins got it.

Anyway...

This project was put on a temporary hold as I work to finish up the Player's Guide to the From the Deep Adventure Path, as well as finalize the material for the first adventure in the Adventure Path.

That project is just about done, so I'll be returning to working heavily on Psionics Expanded soon. :)


As per your request:

Jeremy, do you guys plan on having a "magus" like psion class?
If you aren't planning one, DO IT. Have an archtype that mimics the black blade thats a mind blade kk thanks :)

Dunno what you could call it though...

Dreamscarred Press

Kryzbyn wrote:

As per your request:

Jeremy, do you guys plan on having a "magus" like psion class?
If you aren't planning one, DO IT. Have an archtype that mimics the black blade thats a mind blade kk thanks :)

Dunno what you could call it though...

Just to be sure I understand your idea:

A hybrid between the Psion and the Soulknife?

The reason I'm asking is that sounds pretty close to the Psychic Warrior using Call Weaponry (average BAB, 6th level powers, manifesting on an attack using Martial Power) ;)

This might fit as a Psychic Warrior archetype if you can elaborate as to what you'd envision the guy being able to do. :)


No, I mean a class that has a spell combat mechanic similar to the magus, but it's a psion.
The archtype for the mindblade is secondary :)


Hmm...I'll re-read the psy war before I comment further...

Dreamscarred Press

Kryzbyn wrote:
Hmm...I'll re-read the psy war before I comment further...

A psywar archetype with an expanded or altered power list is a possibility...

Alternatively, a PsyWar variant class instead of an Archetype.


Something that mimics this:

PRD wrote:
Spell Combat (Ex): At 1st level, a magus learns to cast spells and wield his weapons at the same time. This functions much like two-weapon fighting, but the off-hand weapon is a spell that is being cast. To use this ability, the magus must have one hand free (even if the spell being cast does not have somatic components), while wielding a light or one-handed melee weapon in the other hand. As a full-round action, he can make all of his attacks with his melee weapon at a –2 penalty and can also cast any spell from the magus spell list with a casting time of 1 standard action (any attack roll made as part of this spell also takes this penalty). If he casts this spell defensively, he can decide to take an additional penalty on his attack rolls, up to his Intelligence bonus, and add the same amount as a circumstance bonus on his concentration check. If the check fails, the spell is wasted, but the attacks still take the penalty. A magus can choose to cast the spell first or make the weapon attacks first, but if he has more than one attack, he cannot cast the spell between weapon attacks.

But if something similar already exists, then that's not necessary...


Ok read over the Psy War...
I must say, I really like the changes you guys did.

It looks like with the manifesting through the weapon bit is like Spellstrike for a magus, there isn't a Spell Combat mechanic.

Dreamscarred Press

Our printer has recently started offering books in 8.5x11 - after years of requesting it. So Psionics Expanded will be 8.5x11 in size in print. :)

Dreamscarred Press

Why should spellcasters get all the fun?

I've posted up psionic versions of the APG's metamagic feats for playtesting!

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