Denim N Leather |
11 months since we started my campaign, the story ended last night. Surprisingly, the party still wants to do a few related adventures pursuing some of the story lines that were never completed in the campaign.
The ending battle was in a ruined temple atop a mountain pass in Varisia. They party was tasked with taking down the last 2 Lords of a secret organization dedicated to Chaos and the destruction of the Material Plane in association with a Protean.
So, atop the mountain pass, with low flying stormclouds of purple and scarlet and tempestuous winds, the battle was joined.
THE PARTY:
Lvl 11 Paladin of Erastil
Lvl 11 Fighter (Aldori Duelist)
Lvl 10 Ranger 7/Cleric 3 of Erastil
Lvl 10 Magus
THE BAD GUYS:
1x CR 10 Protean
2x Lvl 10 Ironborn Fighters (based on the amazing Irornborn race from Rite Publishing) with Lucern hammers.
THE SETUP:
I'll have to snap some pics of the battle map, but it's loosely based on the Temple of Juno in Pompeii. 3 levels separated by stairs. Cover/obstruction from dead trees, statuary, and pillars.
Battle mechanic: warp stones The Protean has caused rifts in the Material Plane; mini-eddies of the Maelstrom have formed on the battle field. If anyone in the party touches specially marked squares (even passing through one), they roll d100 for a random result.
Random results include:
-- Full healing of HP to that character
-- Summon an ally to aid the party (Archon Hound)
-- Summon an enemy to battle (Minotaur)
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Needless to say, the battle got very complex very fast and lasted into the wee hours of the morning. Despite the Paladin repeatedly having Dispel Magic cast upon his magic sword and the nasty side effects/status ailments/ability damage dealt by the Protean's warp attacks and Chaos Hammer, they ultimately prevailed and saved Golarion!
It was an exhaustive campaign that stretched from New Stetven in Brevoy back in January, down to Absolam and into Katapesh, into Qadira with adventures on the Plane of Dreams, the City of Brass, the Maelstrom, through the Inner Sea by ship and ultimately ending in Korvosa. WHEW!
I learned a LOT about Golarion, Pathfinder, and 3.5 in general.
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I've already begun writing my next adventure, though it is being written for Labrynth Lord; the setting calls for the more gritty LL rules set and I will be running it in my old LL campaign setting, Aerinor.