| Gladiator_Eben |
From one side of the arena struts a tiny, not-quite-3 foot tall halfling. His clothes (monk's apparel, by the cut) is pure black, as is his hair, his eyes, and his fingernails... all in stark contrast to his pasty snow white skin. Strapped to his back is a black greataxe (sized for his tiny hands) and a crossbow (of a like size). He stops, looking around for his dwarven opponent as the announcer calls out.
"And in this corner, in the black... everything... is Shaye theShade! From.... well, it doesn't really say.... but looking to earn some coin and some blood in the crimson arena!"
The halfling gives an annoyed shake of his head to the announcement, pointing a tiny rude gesture in the direction of the voice.
Let's get this thing rolling!
| Van, Just Van. |
Clad in bronze scale, gleaming in the arena light, the stout dwarf enters the ring, his keen eye transfixing the halfling where he stands. A sheaf of arrows, with vibrantly coloured flecthing, and a great, heavy limbed bow, announce his trade tot he gathered throngs.
And in this corner, looking like a PIMP, is Van, Just Van!!! Give it up ya'll!!!
Bring it :)
| Evil Ginger DM |
Fight four!
"Here before us Stand the Gladiators, readdy to duel to the Death! who will win? the short one? or the shorter one!?"
upon the finishing anouncement, the arean Fades away into what looks like a Well Travelled Path..
map Info, the Brush is Very thick, Providing total concealment to what is on the other side, and when inside the brush, its 1/2 movment to enter/ move around the brush.
The Hill at the top is very steep, rises about 40 feet in the air.
DC15 to climb@ 1/4th speed,
DC20 to climb @ 1/2 speed
The boulders are 10f high, Same DC to climb.
Van
1d20 + 7 ⇒ (12) + 7 = 19
Eben
1d20 + 8 ⇒ (5) + 8 = 13
Van reacts First comming out of the casting of the the Illusion
Van goes First.
| Van, Just Van. |
Van takes in the dense foliage, and thinks "Huh, so much brush, be laihk huntin' deer. Better use tha broad haiyd then..."
As he moves 20' (to G16) he draws his bow, nocks the arrow, and then gives it a half draw, ready to launch steely death as soon as he sees the halflings dark form.
DM
| Evil Ginger DM |
** spoiler omitted **
Van takes in the dense foliage, and thinks "Huh, so much brush, be laihk huntin' deer. Better use tha broad haiyd then..."
As he moves 20' (to G16) he draws his bow, nocks the arrow, and then gives it a half draw, ready to launch steely death as soon as he sees the halflings dark form.
DM** spoiler omitted **
| Gladiator_Eben |
Are you goign to be rolling perceptions every round for us (since they're a reaction?)? or do you want us rollign them for you per post?
Should I be putting this stuff in the open? I want the benefit of as much guerilla action as possible.
| Evil Ginger DM |
Round 1 summary
You cannot Move to g16. the Second diagonal movement is worth 10", and moving through the brush is difficult terrian (x2 movement), Sorry thought i included that with the map. I placed you at g17 instead.
after a few moments of looking and listening for Shaye, you notice nothing.
O and i figured out how to make the maps for you bigger
You cannot 5-foot step into the brush, its considered difficult terrain, it is also x2 move. sorry, I thought I posted it with the map info, you can still stealth, becuase you have cover, I placed you at v3 instead. Also roll Stealth each round pls.
After a few moments of looking and listening for Van, you notice nothing.
Round 2!
| Van, Just Van. |
DM
| Gladiator_Eben |
Sorry for the wait... vacation travel. I'l try to be more available today/tomorrow.
I'm not sure why, but between yesterday and today, the map isn't showing up for me anymore. Here's what i'm trying to do regardless. Move as far south-west into that brush. I want to end with a clear view of as much of the map as possible, but still be under the cover of the brush. Then, draw the scroll of Mage Armor.
Perception 1d20 + 3 ⇒ (19) + 3 = 22.
Stealth 1d20 + 12 ⇒ (10) + 12 = 22.
Expeditious Retreat 9/10 rounds remaining.
| Gladiator_Eben |
I was just making sure i had up-to-date information to act on - since you went first and Ginger sometimes waits til we both act before resolving actions... something that leaves the person with 2nd initiative with muy falso informationay.
Love, Shaye
P.S. - I love your cool hat.
| Van, Just Van. |
DM
Van cast a wary gaze at the undergrowth, mindful that the little man can hide almost anywhere. His right fore arm is beginning to burn a little form maintaining the hold on his bowstring, and perspiration is making the arrows nock slippery, even to his trained fingers. Under his breath, he murmurs "all raight little fella, whair are ya?"
| Gladiator_Eben |
Cast Obscring Mist. Then move stealthily to P-5 (I think.. that map is hard to read in it's minisculinity). That should be 4 squares straight left and one diagonal down-left.
Stealth 1d20 + 12 ⇒ (4) + 12 = 16.
The mist will remain in place for 10 rounds... a 20 ft radius circle centered on the square where he cast it.
Expeditious Retreat - 7/10 rounds remaining.
| Evil Ginger DM |
Round 4 summary
You remain croutched in the brush waiting for your target, you do not see him, but suddelny on the other side of the bushes to your NE, a Pillar of Mist rises 10in to the air above the Brush.
As you complete your spell, the Mist rises 20 feet into the air, which is about a good 10 feet above the Brush. Surely you realize that Van can most likely see this. Weither tht is an advantage, or disadvantage... you are not sure...
Round 5
| Van, Just Van. |
You can just email them to me?
VAn studies the new feature intently, trying to discern it's level of threat. His bowstring remains taut, the arrow begging to be unleashed.
| Gladiator_Eben |
Yah, i'm getting a message that says, "You've reached your bandwidth limit for this month please upgrade."
AC up to 23 for 10 rounds
Perception 1d20 + 3 ⇒ (20) + 3 = 23.
Stealth 1d20 + 12 ⇒ (11) + 12 = 23.
| Gladiator_Eben |
Yes, i can see the Flickr map, though i'll wait to post until Van has.. initiative and all that.
| Gladiator_Eben |
Shaye opens with a move action to N-11, tryign to quietly cross the open ground.
Conditional action incoming...
If I detect that he's moved up into the bush with me AND he's within 15' of Shaye, Shaye will use Color Spray (DC 15) to try to incapacitate him.
If Shaye cannot detect the dwarf (or if he detects him back in that same bush as before), then he'll move in this specific order. M-12, L-12, K-12, J-12, H-12. If at any point along this path he detects the dwarf (or knows he's in danger of stepping into the dwarf), he'll stop immediately.
| Evil Ginger DM |
Round 4 Summary
You move forward behind the boulder, still waiting for the halfing to show up. a Quick Glance over the boulder shows a pillar of mist rising over the brush to the east.
You cast your spell, and move across into the brush again.
Round 5 Summary
You Wait and Listen for the halfing once more, ready to release your arrow.. Sadly you hear or see nothing..
Your Keen Ears Pick up the sound of a Dwarf straining, a light gasp, or grunt from behind this Boulder.
Round 6
Please up update your actions for Round 6..
Explosive runes... just to keep Eben on his toes
w/ exp. retreat your movement is.. 50 correct?
You you move faster than half speed (25 ft/round) but less that full speed(up to 45 ft) You take a -5 to stealth. If you want to take the -5 you can move up to 45ft as a move action, other wise its only 25 ft.
| Evil Ginger DM |
** spoiler omitted **
Van moves as quietly as he can, stalking the halfling like a prize doe.
Round 4: moved to F11
Round 5: waited behind boulder
Round 6: move to i8?
| Gladiator_Eben |
Shaye stalks through the undergrowth once more, inwardly grinning at his loud opponent, and eagerly awaiting his chance to spring his trap.
Start by using 2 of my 5 squares of movement to get to N-6. If I spot my opponent, I'd like an update to complete my round.
If I can't see my opponent from there, Shaye will continue quietly, using the last of both of his move actions up to I-11.
| Gladiator_Eben |
Ready an action to cast Color Spray if he comes within 15' of Shaye's current position. DC 15
Concentration check (if necesssary) 1d20 + 5 ⇒ (20) + 5 = 25
| Gladiator_Eben |
If he fails his save he is unconscious, blinded, and stunned for 2d4 ⇒ (2, 4) = 6 rounds.
Then he is blinded and stunned for 1d4 ⇒ 3 rounds.
then he is stunned for 1 more round after that.
Of course, if he succumbs to it, i'll probably not take that long to do my dirty work.
| Evil Ginger DM |
Round 6 Summary
You Move up to I8, watching for the Little Bugger, Still Nothing..
Same map as before..
Having Spotted the Dwarf, you Prepare to cast Color spray if hs comes withn Range of the Spell..
Round 7
Van Slowly Moves into the brush, Prepared to Launch his Arrow into the evil Halfling.
Perception To Hear someone casting a Spell..
1d20 + 3 ⇒ (5) + 3 = 8
Failed!
As he steps out, He is hit in the Face with a Blast of Color!
Will save DC15(2 base., +2 vs spells)
1d20 + 4 ⇒ (4) + 4 = 8
Failed!
The Blast of Magical energy is such a shock to Van that he is Knocked out cold! Per Eben's Rolls, 6 rounds
Van falls to the Ground, Stunned, blinded, and unconscious, droping his Bow, the Arrow that was knocked and ready flys off in a random direction
Eben is up!
| Gladiator_Eben |
The strange halfling steps away from cover for the first time since the fight began, dropping his crossbow (Square M-6) as he closes on the unconscious dwarf. He somehow manages to skulk and saunter at the same time, his pale face smug. He stops next to Van (In L-7) and draws the black axe from his back, his black eyes sweeping where he knows the viewers to be.
Next round.
He heaves the axe above his head, holding it up in the air for a breath before bringing it down with all his little halfling might, aiming to decapitate the downed dwarf.
Coup de GRAS. Full round - auto crit.
3d10 - 3 ⇒ (5, 5, 9) - 3 = 16.
Fort save DC 26 or die.
| Evil Ginger DM |
Fort save
1d20 + 5 ⇒ (3) + 5 = 8
Failed!
The Small ones Axe falls true, severing vans head. The wilderness fades away, till only the arena is left. The Crowd goes wild... then suddenly silent. Eben, instead of holding the head up a s trophy, is using it for a stool, while he goes through the dwarfs things.
amount listed is selling price.
Composite Long bow (+2 str) 150g
Arrows (39) 1g
Battle Axe 5G
Spiked Gauntlet 2g 50s
Scale Mail 75g
Buckler 7g 50s
18g
Please post in a spoiler in the hall thread what you sell/ Buy for next match
The keep of Glory comes out and hands Eben a bang for 500g, and drags Van's Body off to who knows where.
Next Fight is the last for round 1!