Just for laughs...


Pathfinder First Edition General Discussion


...What are some of the overpowered gestalt class combos you can come up with?

Rules; Limit it to Pathfinders core and APG, if you can, and 2 classes at a time. Specifically looking for some combination of class features that play better off one another than intended, as opposed to 'OMG MOAR SPELLS.'

First up; A Monk of the Open Hand gestalted with a Rogue, specializing in disarms, and given the Catch Off-Guard feat.

Why:
Against humanoid opponents. Take their weapon with disarm, opponent is now unarmed and you have an improvised weapon. Opponent is flat-footed (re;sneak attack) to all attacks with this newly acquired weapon, and you have Flurry of Blows.


[Anything]

I mean, really. It's gestalt.

Grand Lodge

I'm with Brogue, here.

The only wimpy ones would be the Gish ones -- Gestalt Fighter/ Wizard stuff -- where you can only do one thing per round so, either a spell OR a swing of the sword, never both.

I do see the appeal of making a Gestalt Wizard to cast spells every round and coupling him with a handful of other Classes for their early level Class Features --

Say, 2 levels of Rogue for Evasion (and Skills), 3 levels of Paladin for the Save Bonuses and such, a few levels of Monk for all the cute Monky toys -- that kind of schtick.

It'd make a cool Wizard.


Gestalt Monk/Barbarian.

He uses Come and Get Me and then provokes an attack of opportunity-- maybe he drops a weapon and picks it up, or tries to use Dirty Trick without the prereq feat. If they attack, they provoke, so he disarms them-- without the feat, of course. This provokes again from them-- if they have Combat Reflexes, they can try to attack again. Attacking again provokes again, so he just attacks them.

It's amusing to me that a character like that could benefit so much from being extremely untrained and clumsy. I would honestly make him a Drunken Master archetype as well, just because that's the image I get in my mind when I think about how this guy would fight. Brutal Pugilist or w/e as well, so if someone tries to grapple me I can use knockback on the AoO to completely avoid the grapple. Just for flavor, call it a dropkick.

Liberty's Edge

I'm rather fond of Cleric Gestalts: Cleric/Druid, Cleric/Fighter (True Paladin), and Cleric/Monk all top my list there.

Barbarian/Fighter is a great way to squeeze even more damage out of an optimized build.

Alchemist/Anything is just pure fun, regardless of its effectiveness.

Silver Crusade

Ice Titan wrote:

Gestalt Monk/Barbarian.

He uses Come and Get Me and then provokes an attack of opportunity-- maybe he drops a weapon and picks it up, or tries to use Dirty Trick without the prereq feat. If they attack, they provoke, so he disarms them-- without the feat, of course. This provokes again from them-- if they have Combat Reflexes, they can try to attack again. Attacking again provokes again, so he just attacks them.

It's amusing to me that a character like that could benefit so much from being extremely untrained and clumsy. I would honestly make him a Drunken Master archetype as well, just because that's the image I get in my mind when I think about how this guy would fight. Brutal Pugilist or w/e as well, so if someone tries to grapple me I can use knockback on the AoO to completely avoid the grapple. Just for flavor, call it a dropkick.

Unfortunately, monks have to be lawful and barbarians must not be lawful.


Andrew Besso wrote:
Ice Titan wrote:

Gestalt Monk/Barbarian.

He uses Come and Get Me and then provokes an attack of opportunity-- maybe he drops a weapon and picks it up, or tries to use Dirty Trick without the prereq feat. If they attack, they provoke, so he disarms them-- without the feat, of course. This provokes again from them-- if they have Combat Reflexes, they can try to attack again. Attacking again provokes again, so he just attacks them.

It's amusing to me that a character like that could benefit so much from being extremely untrained and clumsy. I would honestly make him a Drunken Master archetype as well, just because that's the image I get in my mind when I think about how this guy would fight. Brutal Pugilist or w/e as well, so if someone tries to grapple me I can use knockback on the AoO to completely avoid the grapple. Just for flavor, call it a dropkick.

Unfortunately, monks have to be lawful and barbarians must not be lawful.

Palamonk!

Saving throw man.


Monk/Bard!


I am playing an oracle of battle right now and think they're pretty nice as fighters - especially if you let them prepare.

Combine that with fighter and you have an Unstoppable Juggernaut of Destruction!

--> Fighter/Oracle of battle

Sovereign Court

Inquisitor/Rogue is a damage dealing dream.

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