Tanis |
Gangrene no.
But in Frostburn there's an entry for Frostbite:
FROSTBITE
Frostbitten extremities become numb and pale as the supply of blood decreases due to cold temperatures. As stated in Chapter 8 of the Dungeon Master’s Guide, a character who takes any nonlethal damage from cold or exposure is beset by frostbite and suffers a –2 penalty to his Dexterity score.
Touching metal with bare skin can cause the moisture on your skin to freeze to the metal. When you pull away, you may leave a layer of skin behind.
Treating Frostbite
A successful DC 15 Heal check can cure frostbite, eliminating the fatigue. The DC is modified by the conditions listed in the table below.
Condition Heal DC Modifier
Cold environment +3
Immersion in warm water –5
Dry heat from flame –2*
*Healing frostbite using dry heat causes the victim to
take 1d4 points of fire damage.
tejón RPG Superstar 2010 Top 16 |
Frostbite isn't an affliction and "boot soup" sounds like trenchfoot to me, which is an entirely different thing.
Plus I meant PFRPG rules set, not Pathfinder universe. :) Looks like I'll need to write it up myself, which is not a problem... just wanted to make sure there wasn't a canonical source first.
Tanis |
Maybe base it off Leprosy:
Type disease, contact, inhaled, or injury; Save Fortitude DC 12 negates, Fortitude DC 20 to avoid effects
Onset 2d4 weeks; Frequency 1/week
Effect 1d2 Cha damage; Cure 2 consecutive saves
Really interested to hear what you come up with, can you let us know please? I love stuff like that. My players, not so much ;)
Rathendar |
Frostbite isn't an affliction and "boot soup" sounds like trenchfoot to me, which is an entirely different thing.
Plus I meant PFRPG rules set, not Pathfinder universe. :) Looks like I'll need to write it up myself, which is not a problem... just wanted to make sure there wasn't a canonical source first.
ah you're right, sorry was just a memory thought.
tejón RPG Superstar 2010 Top 16 |