Why is it Evil to Control Undead?


Pathfinder First Edition General Discussion

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Grand Lodge

Chubbs McGee wrote:
TriOmegaZero wrote:
Chubbs McGee wrote:
Oliver McShade wrote:
While mindless, you are creating something undead, that is enslaving that creatures soul to that body's remains.
Well, I agree.
Well, I disagree.
Well, I agree that you disagree!

Well, that's a relief! I was beginning to think we'd never agree!


Selgard wrote:

Controlling undead is bad in D&D because it is seen as bad and negative to abuse corpses in the culture that created the game.

In trying to keep the game with a positive public image, they made Undead all [EVIL] (big E) and the controlling of them therefore is also evil.

-S

+1

Grand Lodge

Chubbs McGee wrote:
Kais86 wrote:
Those were followers of Iomedae! What the crap man?! I think those paladins should lose their powers for smiting first and asking questions never.

* SMITE * "Freeze, put down your sword!"

One rule for Iomedae, another for everyone else! May be we need an official inquiry from the Church of Abadar?

I've played a paladin of Iomedae, I usually asked questions first and smote later, unless I caught them in the act of doing something evil, like burning down an orphanage, or attacking me. Come to think of it asking questions is why the GM in that game is really annoyed with me. He is new and didn't want to think too hard about what to do while he was running. Certainly not about minor details that give everything more meaning and make it seem more real.

We were once confronted by an evil Lich and his buddies, they were 90 feet away, and stated that this was their land. I said "Okay, we are leaving anyway." because I couldn't tell they were evil, they were too far to see any real details on them, and we were breaking their laws. Then they attacked and then we fought it out, I killed the Lich, all because he wouldn't leave us alone. Sadly his phylactery was somewhere else so I have to go there and kill him again, because he's also guarding the place I'm supposed to take the macguffin.

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