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Rysky wrote:From what I've seen of most of the artwork with her fighting does Merisiel prefer to be airborne?Nah; she just jumps around a lot.
a 3.5 story comes to mind:
DM: you comes across a slim chasm with the exit just on the other side.
Player 1: I'm gonna jump it.
Player 2: me too.
Player 3: I'm gonna do a backflip over it.
DM: uh it would easier if you just jumped it.
Player 3: nah Im gonna do a backflip.
DM: ... you're not trained in jump are you?
Player 3: nope.

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Evil Midnight Lurker wrote:The skymetal rules are open content, as are their names, but their in-world flavor is not.Are the skymetals open content?
(I have a very vague idea for a possible Old West-ish setting involving "The Seven Cities of Skymetal...")
James, did you know that the names of the sky metals are not open content per Vic (unless he changed his mind)?
You can find his posts on this page.
(PS - Not meant as a jerkish or gotcha post, just don't want anyone to get into trouble. Really, the open content statement should have been clearer.)

Daethor |

1) In order from least difficult to most difficult, which of the following do you find hardest to come up with ideas for?:
Monsters
Spells
Adventures
Encounters
Magic Items
Prestige Classes
Base Classes
Feats
2) Also, once you come up with an idea for one, which is the hardest to turn into (well-designed) reality?
3) For me, it seems like feats are the hardest. I don't know what it is. Are there any good tips for designing feats that you know of?

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I don't think she was mentioned in Shattered Star so I was wondering what is most likely to become of Sabina from Curse of the Crimson Throne?
Also from Beyond the Doomsday Door would Ardathanatus eventually have turned into a drow given his worship of Yamasoth? Or is that a purely Demon worshipper occurrence?

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And because the Abyss is a much more feminine place than masculine, and thus it makes sense for a society that worships demon lords to be matriarchal... just as the opposite holds true for arch devils and Hell. There may be an equal number of male and female demon lords... but the Abyss itself is feminine. The demon lords are led by a VERY feminine demon (Lamashtu), and the most powerful non-full-deity demon lord is ALSO female (Nocticula).
That caught me out of left field. Is this Pathfinder's take on the Abyss? Because I come up a bit short on how the Abyss has more female types of demons or leaders than the Hells. I remember Glasya, daughter of Asmodeus for example being quite influential in the Realms, apparantly working on getting deityhood for herself.

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James Jacobs wrote:That caught me out of left field. Is this Pathfinder's take on the Abyss? Because I come up a bit short on how the Abyss has more female types of demons or leaders than the Hells. I remember Glasya, daughter of Asmodeus for example being quite influential in the Realms, apparantly working on getting deityhood for herself.
And because the Abyss is a much more feminine place than masculine, and thus it makes sense for a society that worships demon lords to be matriarchal... just as the opposite holds true for arch devils and Hell. There may be an equal number of male and female demon lords... but the Abyss itself is feminine. The demon lords are led by a VERY feminine demon (Lamashtu), and the most powerful non-full-deity demon lord is ALSO female (Nocticula).
I miss Family man Asmodeus, alls ours does is poke Rovagug with a proverbial stick.... which does not get old. Evah.

Zhangar |

1) Were Calistria's "vengeance demons" ever statted up? I didn't see any sign of them in the PRD or d20pfsrd.com.
2) Kostchtchie's obsessed with killing witches. Would I be correct in thinking that said obsession extends to killing all female spellcasters, and not just members of the witch character class?

Icyshadow |

Was Lissala always evil? Her Seven Virtues of Rule actually sound like something a Lawful Neutral (or even Lawful Good) deity would have come up with, and the write-up of the followers described in Into the Nightmare Rift seemed rather benign. This information is vital for a character concept I'm working on, and I'd want to see the official take lest I accidentally end up making my own headcanon.

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James Jacobs wrote:Evil Midnight Lurker wrote:The skymetal rules are open content, as are their names, but their in-world flavor is not.Are the skymetals open content?
(I have a very vague idea for a possible Old West-ish setting involving "The Seven Cities of Skymetal...")
James, did you know that the names of the sky metals are not open content per Vic (unless he changed his mind)?
You can find his posts on this page.
(PS - Not meant as a jerkish or gotcha post, just don't want anyone to get into trouble. Really, the open content statement should have been clearer.)
(Shrug)
I'm a lot more permissive than most of the folks, I guess. But I'm also not one of the owners of the company, either. My understanding is that the rules for pretty much everything we put into our books are open content, but the names are not. Frankly, I think that's kind of against the spirit of the open game license to say the crunch for, say, noqual is open content, but the name is not open content.
I guess it's probably best to assume that something not in the rulebook line isn't open content. Just stick to the hardcover rule books and what's on the PRD if you want to be safe.

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I was perusing the threads awhile ago when I cam across a post of yours mentioning you wanted to retcon the Misogyny out of Erastil, any other Retcons you would like to implement?
Also what types of questions would you like to be asked more of?
Yes, but the more I mention them, the less effective their retcons are.
And questions about Golarion are my favorite ones to answer.

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1) In order from least difficult to most difficult, which of the following do you find hardest to come up with ideas for?:
Monsters
Spells
Adventures
Encounters
Magic Items
Prestige Classes
Base Classes
Feats2) Also, once you come up with an idea for one, which is the hardest to turn into (well-designed) reality?
3) For me, it seems like feats are the hardest. I don't know what it is. Are there any good tips for designing feats that you know of?
1) In order, hardest first and easiest last:
FeatsBase Classes
Spells
Magic Items
Prestige Classes
Monsters
Adventures/Encounters (those are essentially the same thing)
2) Base Classes.
3) Feats are hardest mostly because there's SO MANY OF THEM that the room for new feats without being repetitive is increasingly tough.

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I don't think she was mentioned in Shattered Star so I was wondering what is most likely to become of Sabina from Curse of the Crimson Throne?
Also from Beyond the Doomsday Door would Ardathanatus eventually have turned into a drow given his worship of Yamasoth? Or is that a purely Demon worshipper occurrence?
What happens to Sabina is up to your campaign. I make no assumptions about her fate.
In time, perhaps. But it's super rare. Since he has a chance at redemption, that means he's not completely lost, and that means he's just not bad enough to become a drow.

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James Jacobs wrote:That caught me out of left field. Is this Pathfinder's take on the Abyss? Because I come up a bit short on how the Abyss has more female types of demons or leaders than the Hells. I remember Glasya, daughter of Asmodeus for example being quite influential in the Realms, apparantly working on getting deityhood for herself.
And because the Abyss is a much more feminine place than masculine, and thus it makes sense for a society that worships demon lords to be matriarchal... just as the opposite holds true for arch devils and Hell. There may be an equal number of male and female demon lords... but the Abyss itself is feminine. The demon lords are led by a VERY feminine demon (Lamashtu), and the most powerful non-full-deity demon lord is ALSO female (Nocticula).
Yup; it is.
One of the themes we've been running with for years is that Hell is essentially masculine and the Abyss is essentially feminine. There are lots of hints about that in the Lords of Chaos books.
There are no female archdevils in Golarion, for example, and the only women of power in Hell are called "whore queens." Hell is VERY misogynistic.
The Abyss, on the other hand, is ruled by a female demon, and it's the very nature of the plane that it's very fecund and all about creating life.
Glasya isn't open content, in any case, so we don't do anything with her. Or Tiamat as a devil dragon, really.

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1) Were Calistria's "vengeance demons" ever statted up? I didn't see any sign of them in the PRD or d20pfsrd.com.
2) Kostchtchie's obsessed with killing witches. Would I be correct in thinking that said obsession extends to killing all female spellcasters, and not just members of the witch character class?
1) We haven't yet statted up these creatures. They're not really demons, so that's one reason I'm a little bit at a loss as to what to do with them. Maybe some day.
2) Both. He doesn't like male witches either though.

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Was Lissala always evil? Her Seven Virtues of Rule actually sound like something a Lawful Neutral (or even Lawful Good) deity would have come up with, and the write-up of the followers described in Into the Nightmare Rift seemed rather benign. This information is vital for a character concept I'm working on, and I'd want to see the official take lest I accidentally end up making my own headcanon.
She was always evil, but not SUPER evil. She's pretty welcoming of lawful neutral worshipers, in fact. But she does prefer lawful evil ones.
The Seven Virtues of Rule are not something she came up with; they're something Azlant came up with. If we said she invented them, that's an unfortunate error.
But yeah, she's always been evil.

Icyshadow |

Icyshadow wrote:Was Lissala always evil? Her Seven Virtues of Rule actually sound like something a Lawful Neutral (or even Lawful Good) deity would have come up with, and the write-up of the followers described in Into the Nightmare Rift seemed rather benign. This information is vital for a character concept I'm working on, and I'd want to see the official take lest I accidentally end up making my own headcanon.She was always evil, but not SUPER evil. She's pretty welcoming of lawful neutral worshipers, in fact. But she does prefer lawful evil ones.
The Seven Virtues of Rule are not something she came up with; they're something Azlant came up with. If we said she invented them, that's an unfortunate error.
But yeah, she's always been evil.
There goes my idea then. Why couldn't she be Lawful Neutral?
As I said, I did read the article in ItNR and she doesn't sound Evil at all...

Daethor |

1) In order, hardest first and easiest last:
Feats
Base Classes
Spells
Magic Items
Prestige Classes
Monsters
Adventures/Encounters (those are essentially the same thing)2) Base Classes.
3) Feats are hardest mostly because there's SO MANY OF THEM that the room for new feats without being repetitive is increasingly tough.
Ha, good to know I'm not the only one who has trouble thinking of feats. Thanks again for your answers, James!

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Hi James,
Were the Thrallkeepers associated with any particular Runelord more than the others? I'd guess the Runelords of Sloth, but just checking.
What can you tell us about the hierarchy or make-up of the Thrallkeepers? Were they all wizards? Clerics too? Who led them? That kind of thing.
Also, were they purely academic in their attempts to conjure/call creatures from beyond or did they have some ultimate goal?

Aleksander Paine |

So here's my situation. My gaming group is small, two players and a GM. Our GM ran Curse of the Crimson Throne with us as gestalt characters so we could fill all the party niches and we had a blast. We did a few other things, got busy with work and kids and recently sat down to do Skull and Shackles. Our GM decided that this time we would not be gestalt but have NPCs to pad out the party.
Fast forward to nearing the end of Book 1. The GM feels like we haven't spent enough time talking to the NPC in the party and feels like we won't get the full feel for the adventure without being close to some of our crew. Myself and the other player have come to somewhat resent the NPC because she doesn't really add anything to the story (she has no arc, no fully fleshed out motivations) but we need her around because challenges are too hard without extra bodies.
If the GM really believes that we need four characters to really tell this story the way it deserves to be told, I think we either need to figure out a way to tell the story a different way or just play a different campaign.
Any thoughts, James?

ANebulousMistress |

So here's my situation. My gaming group is small, two players and a GM. Our GM ran Curse of the Crimson Throne with us as gestalt characters so we could fill all the party niches and we had a blast. We did a few other things, got busy with work and kids and recently sat down to do Skull and Shackles. Our GM decided that this time we would not be gestalt but have NPCs to pad out the party.
Fast forward to nearing the end of Book 1. The GM feels like we haven't spent enough time talking to the NPC in the party and feels like we won't get the full feel for the adventure without being close to some of our crew. Myself and the other player have come to somewhat resent the NPC because she doesn't really add anything to the story (she has no arc, no fully fleshed out motivations) but we need her around because challenges are too hard without extra bodies.
If the GM really believes that we need four characters to really tell this story the way it deserves to be told, I think we either need to figure out a way to tell the story a different way or just play a different campaign.
Any thoughts, James?
IANJ but I run small parties with a GMPC. Rather successful, too. If your GM is on the boards you might have him send me a PM or something. Because from what I read here it sounds like the problem is your GM hasn't made the effort to make his NPC into an actual character.

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Aleksander Paine |

IANJ but I run small parties with a GMPC. Rather successful, too. If your GM is on the boards you might have him send me a PM or something. Because from what I read here it sounds like the problem is your GM hasn't made the effort to make his NPC into an actual character.
You don't have to be James Jacobs to have good feedback! This is something we talked about. He said it wasn't likely he'd be able to GM as well as he can and run a fully developed character. Given my position that I couldn't run two fully developed characters at the same time, I find this reasonable.

Gregory Clark |

I'm REALLY not a fan of crowds, which Gen Con has in spades. I look at Gen Con as part of the job. It's not a "reward" to me to be able to go to Gen Con, and it's not something I look forward to.
This is unfortunate, but understandable. I hope my girlfriend Sara and I weren't too much of a bother whilst trying to find the darn room for the 'Future of Paizo' seminar with you last Gen Con. We actually thought it was hilarious that we were all lost together in that labyrinth of a hotel with all the trains for what seemed like ten minutes trying to find that hidden conference room.
After that seminar, I gave Erik a couple of custom miniatures for his contribution to the Age of Worms campaign, but this year, I am bringing along a nice custom Worm Drake miniature for you. I just had it cast, and since Worm Crawl Fissure was one of my favorite adventures and the Worm Drake was pretty brutal to throw at my PCs, I thought you'd like to add it to your collection as a "thank you".
But for the upcoming Gen Con, hopefully the 'Future of Paizo' seminar will be in a hotel with a room that's easier to find! :)

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James Jacobs wrote:Icyshadow wrote:Was Lissala always evil? Her Seven Virtues of Rule actually sound like something a Lawful Neutral (or even Lawful Good) deity would have come up with, and the write-up of the followers described in Into the Nightmare Rift seemed rather benign. This information is vital for a character concept I'm working on, and I'd want to see the official take lest I accidentally end up making my own headcanon.She was always evil, but not SUPER evil. She's pretty welcoming of lawful neutral worshipers, in fact. But she does prefer lawful evil ones.
The Seven Virtues of Rule are not something she came up with; they're something Azlant came up with. If we said she invented them, that's an unfortunate error.
But yeah, she's always been evil.
There goes my idea then. Why couldn't she be Lawful Neutral?
As I said, I did read the article in ItNR and she doesn't sound Evil at all...
It's not that Lissal can't be lawful neutral... it's that she isn't and hasn't been.

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Hi James,
Were the Thrallkeepers associated with any particular Runelord more than the others? I'd guess the Runelords of Sloth, but just checking.
What can you tell us about the hierarchy or make-up of the Thrallkeepers? Were they all wizards? Clerics too? Who led them? That kind of thing.
Also, were they purely academic in their attempts to conjure/call creatures from beyond or did they have some ultimate goal?
We haven't done much at all with the thrallkeepers, nor have I put much thought into them.

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I couldn’t help but notice that Lisa Stevens has a final copy of Ultimate Campaign and I don’t. Is there something that can be done about this? I also noticed that her profile states that she is level 30. Are there epic rules you’re not telling us?
Turns out, owning the company gives you power.

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Some questions on Golarion.
1) Which nation (or nations) has the most dominate military force?
2) Same question as above but for navies?
3) Which nation has the highest/ formal court type setting? Good place for intrigue?
1) Not sure what nation has the strongest military, but it's probably one of these: Cheliax, Taldor, Mendev, Linnorm Kings, Mammoth Lords, Nex, Geb, Qadira, Lastwall... yeah... the list goes on. Military strength isn't something we've really bothered doing much with yet apart from on a small scale.
2) Same as above. Maybe if and when we do a big book about full-on mass combat rather than just the narrative style mass combat rules that'll change.
3) Taldor, Cheliax, Brevoy, Ustalav, Mendev, Nex... again, the list goes on.

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Which demon lord have you had the least to do with that you wish you could do more with?
Mind giving us a listing of your favorite demon lords?
(I'm assuming Nocticula takes #1)
None; turns out that the ones I want to do more with I get to do more with.
My favorite 5 Pathfinder demon lords =
Nocticula
Zura
Cyth-V'sug
Sifkesh
Pazuzu

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So here's my situation. My gaming group is small, two players and a GM. Our GM ran Curse of the Crimson Throne with us as gestalt characters so we could fill all the party niches and we had a blast. We did a few other things, got busy with work and kids and recently sat down to do Skull and Shackles. Our GM decided that this time we would not be gestalt but have NPCs to pad out the party.
Fast forward to nearing the end of Book 1. The GM feels like we haven't spent enough time talking to the NPC in the party and feels like we won't get the full feel for the adventure without being close to some of our crew. Myself and the other player have come to somewhat resent the NPC because she doesn't really add anything to the story (she has no arc, no fully fleshed out motivations) but we need her around because challenges are too hard without extra bodies.
If the GM really believes that we need four characters to really tell this story the way it deserves to be told, I think we either need to figure out a way to tell the story a different way or just play a different campaign.
Any thoughts, James?
I think that if the GM thinks that a story requires 4 characters, then either he needs to let there be 4 PCs (regardless of the number of players) or play a different campaign.
Or alternatively, the GM needs to recognize that the players resent an NPC and take steps to change that NPC's behavior to fix that.