Concept Build - Cleric / Inquisitor / Holy Vindicator


Advice

Sovereign Court

So I have this character in a game that acts as a kind of Justicar. He acts as a sort of striker role in combat and thus I wanted to take advantage of negative channeling (Neutral Alignment) and channel smiting. Conceptually, Inquisitor works well and has some good bonuses and attributes that definitely add to the characterization. Moreso, I'm more interested in attaining Holy Vindicator. My dillemma is that I tend to back myself into corners with concepts that limit my capabilities in combat. I was wondering if there was an effective way I could achieve this and still keep to concept. I can provide more info if you'd like on his characterization and such, but figured I'd consult the boards as I'm not good at numerical calculation and planning of builds.

Thanks in advance ^_^ d

Sovereign Court

Anyone?

Grand Lodge

Pathfinder Adventure Path, Rulebook Subscriber

Oracle of Battle?


ZangRavnos wrote:

So I have this character in a game that acts as a kind of Justicar. He acts as a sort of striker role in combat and thus I wanted to take advantage of negative channeling (Neutral Alignment) and channel smiting. Conceptually, Inquisitor works well and has some good bonuses and attributes that definitely add to the characterization. Moreso, I'm more interested in attaining Holy Vindicator. My dillemma is that I tend to back myself into corners with concepts that limit my capabilities in combat. I was wondering if there was an effective way I could achieve this and still keep to concept. I can provide more info if you'd like on his characterization and such, but figured I'd consult the boards as I'm not good at numerical calculation and planning of builds.

Thanks in advance ^_^ d

Funnily enough, I'm playing this (currently 4th ECL) build as we speak. I've got a male human, Cleric 3 (for the 2d6 Channel Smite), now Justicar (Inquis archetype) 1 rising to Justicar 5 (to get Bane) and then Holy Vind all the way. Works very nicely indeed. Take the 3rd party feats "Lasting Judgement (Healing)" (150 HP inside 15 mins) and "Judgement Focus (Destruction)" for some fun (if your DM will allow them) !

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