| Asasha |
Preliminary background is up as well. She could easily tie in with anyone who's been on the Korvosan streets the last few years.
| Zariah |
For Asasha
I can definitely see the Dance/pickpocketing scam working for them both up to the point where Asasha disappeared from the city. It would be a rare thing for Zariah to come across someone she actually trusts.
| Galrian Sho´ray |
Well, seems like everyone is getting along and spinning backgrounds together. Galrion is originally from Korvosa and lift there... but seeing my age, none of you were even born when he was there. He left at quite young age to travel and see world and came back now about couple months before home to see family after long years and what has happened so far.
I am also totally fine with variant defense system. It´s more than perfect considering my priest style and clothing. Trying to find a way to get to know you guys
| Ezekiel Tauranor |
Kristophe has worked in Korvosa for the past few years at many places as a guard...The docks, Old Korvosa, Eel's end, so anyone who spent any time there might be familiar with him at least.
Old Korvosa, and guard? It's almost like you were meant to hook into mine, if only the smallest bit. It's very possible you might've known Valeria, since she was stationed in Old Korvosa for training and duty.
Go ahead and check my background - if you want, that can definitely be arranged.
EDIT: Also, since you mention 'many places', it could be you've known both of us. After all, the big ceremonies that are sometimes held at the Acadamae require many guards...
| Galrian Sho´ray |
Galrian is finally ready with everything. Just equipment missing, but I can fix that quite fast since going only with his glaive and some fashion clothes :P After all, this "old" playboy might have been catching some eyes or all the "females" have heard about him. Maybe some recent news, since when he came back to Korvosa, he has turned his eye to Shelyn and trying to reach her and women want to see this themself (and especially those old ones / younger ones he was.. cough, dating before leaving for his own reasons) :D
| The Great Katallin |
Kristophe has worked in Korvosa for the past few years at many places as a guard...The docks, Old Korvosa, Eel's end, so anyone who spent any time there might be familiar with him at least.
You may know my mother. She works at Eel's End. I'm just getting back into town though.
| The Great Katallin |
Though I don't see how we could have known each other before, I'm sure we will get along grandly, as how I am somewhat going to be a priest of Desna.
[spoiler=Galrian]
As a somewhat trained priest of Desna we have much in common. Desna and Shelyn are close allies from what I understand.
[spoiler=Zariah]
I too am a fortune teller, though I do it more as sport and less for income. I also never give bad news so likely if we have run into each other there is likely a tiny bit of animosity, who would go to a fortune teller who gives fortunes of good and bad, when they can go to one who only gives good and probably does so for free, though I do accept tips. Though I haven't been on Korvosa in 5 years so the feelings would be dull if there ever where any, and if you did know Ashasha her and I were close so it couldn't have been much to begin with.
| The Great Katallin |
I'm here.
Also I just posted this, but post monster struck. Luckily I have gotten into the habit of copying anything before hitting submit.
Though I don't see how we could have known each other before, I'm sure we will get along grandly, as how I am somewhat going to be a priest of Desna.
As a somewhat trained priest of Desna we have much in common. Desna and Shelyn are close allies from what I understand.
I too am a fortune teller, though I do it more as sport and less for income. I also never give bad news so likely if we have run into each other there is likely a tiny bit of animosity, who would go to a fortune teller who gives fortunes of good and bad, when they can go to one who only gives good and probably does so for free, though I do accept tips. Though I haven't been on Korvosa in 5 years so the feelings would be dull if there ever where any, and if you did know Ashasha her and I were close so it couldn't have been much to begin with.
| The Great Katallin |
Also here is a consolidated list of open questions
Do I have enough background for the "Harrower" background feat?
Can I use the variable bonuses from UA for my d20 rolls, based on no objections from the group?
Can we use the class defense option from UA instead of armor?
How will we be determining starting gold?
Is the Heirloom Weapon Trait a legal option?
Is the oversized 2-weapon fighting from complete adventurer a legal option?
Approval needed for background interactions.
I will see if there are more but this is all I can think of.
| Asasha |
Signing in,...
P.S. Is my background good enough to get a gold star? - It's still being modified to incoroporate some other player backgrounds (Kat and Zariah so far).
Also,... how much starting $ do we get?
Really looking forward to this game!
So i was thinking that maybe you guys were in a gang together (since you're about the same age) and i was adopted into the gang as a little-sister / mascot.
It's possible that it was my mother who taught Zariah how to read cards, dance and sing in traditional Varisian styles (see my background) - maybe that's how i was introduced into the "gang"?
What do you guys think?
| The Great Katallin |
| Zariah |
Signing in,...
P.S. Is my background good enough to get a gold star? - It's still being modified to incoroporate some other player backgrounds (Kat and Zariah so far).
Also,... how much starting $ do we get?
Really looking forward to this game!
** spoiler omitted **
Asasha and Katallin
I like it, I'll start working it into the background. There'll aslo be an element of you all left and I stayed to her initial attitude. She's made a name for herself in the seedier parts of town but she'll wonder if she should have left.
| The Great Katallin |
Zariah wrote:Added to Zariah's background.Also added to Asasha's background - with links :)
| Ezekiel Tauranor |
Sorry to be late - was out being social with my friends for the evening.
As I asked before in an earlier post - would it be a problem to have the weapon/shield I placed on the eidolon able to be 'banished' with it when it leaves? It would certainly make more sense in some respects, but if you choose not to, I understand entirely.
On another note - is my background enough for the feat I listed for it?
EDIT: Katallin:
I'm sure we will, seeing as he sounds to firmly believe in 'dreams come true' and so forth! It will indeed be entertaining when someone tries to tell him it isn't really her...
| The Great Katallin |
background updated with links. Also added the variable bonus dice after the static bonuses in the character sheet to give you an idea of what it would look like if you let me use it. An example would be:
Attack with falchion, using power attack.
Attack:1d20 + 1d12 ⇒ (9) + (7) = 16
Damage: 2d4 + 9 ⇒ (4, 3) + 9 = 16
or:
Knowledge(religion):1d20 + 1d10 ⇒ (9) + (3) = 12
| The Great Katallin |
Can anyone tell me what the lv1 one difference is for the swashbuckler archetype please?
Here's the whole text:
A paragon of mobile swordplay, the swashbuckler is a
rogue who focuses almost exclusively on honing her
skill at arms and perfecting daring acrobatic moves and
elaborate f lourishes that border on performance.
Martial Training (Ex): At 1st level, the swashbuckler
may select one martial weapon to add to her list of
weapon prof iciencies. In addition, she may take the
combat trick rogue talent up to two times. This ability
replaces trapfinding.
Daring (Ex): At 3rd level, a swashbuckler gains a +1
morale bonus on Acrobatics checks and saving throws
against fear. This bonus increases by +1 for every 3 levels
beyond 3rd. This ability replaces trap sense.
Rogue Talents: The following rogue talents complement
the swashbuckler archetype: offensive defense, positioning
attack, powerful sneak, and weapon training*.
Advanced Talents: The following advanced rogue talents
complement the swashbuckler archetype: crippling strike*,
entanglement of blades, and redirect attack.
| scranford |
Geez with this many rogues we'll be tripping over each other to disarm traps. What happened to the Paladin? So much for unique characters. Also don't mean to be persnickety, but has Nightflier approved the Class Defense bonus, or the oversize two weapon fighting, or the variable ability bonus.
I don't know about everybody else, but my biggest problem with 3.5 was rules glut where you had options for everything, and problem feats. It seems to me we're turning this from Pathfinder back to 3.5. It seems some of the characters are based on things that haven't been OK'd yet.
| Asasha |
It seems some of the characters are based on things that haven't been OK'd yet.
+1
By the way, given the large numbers of rogues i'm thinking of multiclassing into something depending on how the game goes. - Difficult from a background perspective with this character though... she's pretty stereotyped!
| scranford |
scranford wrote:It seems some of the characters are based on things that haven't been OK'd yet.+1
By the way, given the large numbers of rogues i'm thinking of multiclassing into something depending on how the game goes. - Difficult from a background perspective with this character though... she's pretty stereotyped!
Yeah. I'm multiclassing as illusionist or Diviner at next level. Headed for Arcane Trickster.
| The Great Katallin |
Geez with this many rogues we'll be tripping over each other to disarm traps. What happened to the Paladin? So much for unique characters. Also don't mean to be persnickety, but has Nightflier approved the Class Defense bonus, or the oversize two weapon fighting, or the variable ability bonus.
I don't know about everybody else, but my biggest problem with 3.5 was rules glut where you had options for everything, and problem feats. It seems to me we're turning this from Pathfinder back to 3.5. It seems some of the characters are based on things that haven't been OK'd yet.
As far as class defense bonus goes it has nothing to do with my character, I hadn't even remembered it existed until it was brought up. Yeah it would make more sense that an ex-pirate would not wear armor, but I was originally trained by a paladin so it's not a huge issue if I have to wear armor, it just means I won't be as good with the falchion as I would be with it, since I do have to spend some time training to wear armor(me taking the weapon master archtype is dependent on class defense donus but otherwise nothing changes about my character.) Either way is fine by me.
As far as the variable mods, it has no effect on my character, and extremely low impact on the game. I have never gotten to use it at the table because figuring out what dice to use when ever your bonuses change, and the math of 1d20 + 1d12 - 1d8 is too time consuming at the table, but here in this format it would have no time impact. I just like rolling dice and think espicially for a character based around luck it makes sense. Again if the dm or anyone else doesn't like it then I don't use it and nothing about my character changes and it's no big deal. I'm sure it won't be my last chance.
Other than that everything I chose is from APG or core.
Sorry if this comes off as defensive but I do get a little defensive when I feel like people are accusing me of power gaming, especially in a RP group. I know it shouldn't matter but people frown on power gamers for some reason, and my roots are in power gaming, as that was how my first group that I played in for two years was run so it's kinda like my dark secret. It's like when trailer trash get some money and they have chip on their shoulders to prove that they're better than white trash, but then go home and drink a forty of steel reserve and watch NASCAR(no offense to NASCAR fans). Not saying that you're accusing anyone of anything, it just struck a nerve.
why can't I get the smaller tag to work?
| scranford |
scranford wrote:Geez with this many rogues we'll be tripping over each other to disarm traps. What happened to the Paladin? So much for unique characters. Also don't mean to be persnickety, but has Nightflier approved the Class Defense bonus, or the oversize two weapon fighting, or the variable ability bonus.
I don't know about everybody else, but my biggest problem with 3.5 was rules glut where you had options for everything, and problem feats. It seems to me we're turning this from Pathfinder back to 3.5. It seems some of the characters are based on things that haven't been OK'd yet.
As far as class defense bonus goes it has nothing to do with my character, I hadn't even remembered it existed until it was brought up. Yeah it would make more sense that an ex-pirate would not wear armor, but I was originally trained by a paladin so it's not a huge issue if I have to wear armor, it just means I won't be as good with the falchion as I would be with it, since I do have to spend some time training to wear armor(me taking the weapon master archtype is dependent on class defense donus but otherwise nothing changes about my character.) Either way is fine by me.
As far as the variable mods, it has no effect on my character, and extremely low impact on the game. I have never gotten to use it at the table because figuring out what dice to use when ever your bonuses change, and the math of 1d20 + 1d12 - 1d8 is too time consuming at the table, but here in this format it would have no time impact. I just like rolling dice and think espicially for a character based around luck it makes sense. Again if the dm or anyone else doesn't like it then I don't use it and nothing about my character changes and it's no big deal. I'm sure it won't be my last chance.
Other than that everything I chose is from APG or core.
Sorry if this comes off as defensive but I do get a little defensive when I feel like people are accusing me of power gaming, especially in a RP group. I know...
No problem. It really wasn't aimed at you, or any particular character in general. I've just seen this destroy games in the past, because when you set a precedent of letting in optional rules, it tends to take on a life of it's own. You get players saying "You let so-and-so do this why can't I do this". and more time is spent defending and justifying powers than playing. I think there are game systems designed for this type of play. Hero, Gurps, Savage Worlds etc, and I enjoy them, but to me Pathfinder is a Class / level system, and when you start messing with the RAW, you start creating mayhem.
| The Great Katallin |
No problem. It really wasn't aimed at you, or any particular character in general. I've just seen this destroy games in the past, because when you set a precedent of letting in optional rules, it tends to take on a life of it's own. You get players saying "You let so-and-so do this why can't I do this". and more time is spent defending and justifying powers than playing. I think there are game systems designed for this type of play. Hero, Gurps, Savage Worlds etc, and I enjoy them, but to me Pathfinder is a Class / level system, and when you start messing with the RAW, you start creating mayhem.
I really didn't think you were. This is just my first pbp and I am a little extra sensitive to criticism being the new kid and all. It also doesn't help that i've been lurking the pathfinder boards for awhile now and I have to say there seems to be a lot of openly hostile people here. More than I remember from the Wizards boards back when I used to lurk there.
edit: god I can't type tonight now that you got me all fired up j/k
| Zariah |
Nightflier's a talented DM who has a good handle on what works, what doesn't and how to handle balance. I'd let him worry about other people's characters. I applaud everyone gettinginto the game by completing characters and interweaving backstory, it shows genuine enthusiasm, the mark of a campaign that won't die in a week.
If anything's not approved we'll all just as easily modify it.
Besides, it's one thing where a single player want class defence bonus and everyone else uses armor, that unbalances the available cash per character, but when it work for everyone that's fine in fact it exists for campaigns where the characters are unlikely to wear armor yet know how to not get themselves killed.
We're all here to have fun, let's not start rules lawyering before the DM's even put in his 2 cents.
Yeah, there's a lot of rogues but it's also a perfect opportunity to really see how the APG class options can redefine the classes to create drastically different characters.
Just because a few people have similar concepts for a city based game doen't mean they're clones. A comment like so much for unique characters, comes off as elitist and insulting, and makes people feel as if they have to defend their character concept. I hope that's not what you were going for.