KRISTOPHE LUGWIGG CR 1/2
Male Half-Elf Rogue (Sniper) 1
CN Medium Humanoid
Init +3;
Senses Low-Light Vision; Perception +7
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DEFENSE
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AC 16, touch 16, flat-footed 13. . (+3 Dex)(+3 Class)
hp 9 (1d8+1)
Fort +2,
Ref +5,
Will +1
Immune sleep
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OFFENSE
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Spd 30 ft.
Melee Dagger +1 (1d4+1) and
. . Quarterstaff +1 (1d6+1) and
. . Unarmed Strike +1 (1d3+1)
Ranged Shortbow +3 (1d6)
Special Attacks Accuracy, Sneak Attack +1d6
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STATISTICS
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Str 12, Dex 17, Con 12, Int 17, Wis 12, Cha 12
Base Atk +0;
CMB +1;
CMD 17
Feats Point Blank Shot, Precise Shot
(bonus feat), Rogue Weapon Proficiencies, Skill Focus: Acrobatics (Adaptability)
Traits Mathematical Prodigy: Knowledge: Engineering, Resilient
Skills Acrobatics +10, Appraise +7, Bluff +5, Climb +5, Escape Artist +7, Knowledge: Dungeoneering +7, Knowledge: Engineering +8, Knowledge: Local +7, Linguistics +7, Perception +7, Sense Motive +5, Stealth +7
Languages Common, Draconic, Elven, Infernal, Shoanti, Thassilonian
SQ Elf Blood, Elven Immunities
Combat Gear Dagger, Quarterstaff, Shortbow, Arrows;
Other Gear Backpack (2 @ 15 lbs), Climber's kit, Flint and steel, Grappling hook, Pouch, belt (2 @ 2 lbs), Sack (1 @ 5 lbs), Sack (2 @ 9 lbs), Sunrod, Thieves' tools, masterwork, Waterskin
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SPECIAL ABILITIES
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Accuracy (Ex) Halve all range increment penalties with a bow or crossbow.
Elf Blood You are counted as both elves and humans for any effect relating to race.
Elven Immunities +2 save bonus vs Enchantments.
Elven Immunities - Sleep You are immune to Sleep effects.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Point Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into combat.
Sneak Attack +1d6 +1d6 damage if you flank your target or your target is flat-footed.