Pseudodemon


Homebrew and House Rules


here is a ruff draft of a magic focused player race more about it after most of the crunch is done first race created.
looks like a drow with wings
fly 100, walk 30 cannot run with out feat and only at times 3
+2 int, +2 cha, - 2 con
+2 spot and +2 fly with your wings
+1 ecl
if you give up your first lvl feat you get twice the amount of your spells per day


kefka360 wrote:

here is a ruff draft of a magic focused player race more about it after most of the crunch is done first race created.

looks like a drow with wings
fly 100, walk 30 cannot run with out feat and only at times 3
+2 int, +2 cha, - 2 con
+2 spot and +2 fly with your wings
+1 ecl
if you give up your first lvl feat you get twice the amount of your spells per day

Flying at first level is a tremendous advantage. The non-running would be a non-factor. Flying alone says "pick me".

Doubling first level spells is also too good. It should be at least a +2 ECL, but now the issue is that the hit points or lack of hit points would hold it back.

I would have they flying limited, if given at all, and drop the double spells.

If you are a caster there is no reason mechanically to not take the race. I am generally against dropping caster levels, but I think this on would be good enough to justify it.

PS: It is early in the morning so I may be not getting my point across. In short, I think the race is not balanced well.

Liberty's Edge

I agree that Flight at 1st level is too powerful (even if it were the standard 30 ft and not the monstrous 100 ft you listed). take a look at the sorcerer bloodlines that get you flight. Level 15+, often with a limited number of minutes per day.

Ability adjustments in Pathfinder follow a "+2 Physical, +2 Mental, -2 to either" pattern, and switching that to "+2 Mental, +2 Mental, -2 Physical" is unbalancing as well. You're essentially forcing all characters of this race to be arcane spellcasters. What would this race do if confronted by beefy orcs with anti-magic fields?

And the incapability of running seems entirely arbitrary to me. I can't even begin to fathom what your design intent was there.

Community / Forums / Pathfinder / Pathfinder First Edition / Homebrew and House Rules / Pseudodemon All Messageboards

Want to post a reply? Sign in.
Recent threads in Homebrew and House Rules