
Lamander |

"The weak will become strong, and the strong weak." Ostran is revitalized, and Bandatiq finds his defenses lowering despite himself.
Minor, Channel Divinity: Healer's Mercy(I am weakened until the end of my next turn and Ostran can spend a healing surge plus five HP) and use Astral Seal on B(vs Reflex, he takes -2 to all defenses until the end of my next turn and the next ally who hits him heals 5 HP) 1d20 + 6 ⇒ (5) + 6 = 11

Ostran |

Hit points now at 14
"It is now two on two Bandatiq, do you really think you can win?", asks Ostran as he slides backward and raises his hands to again unleash a 'Lightning Strike'. (Moves to F18)
1d20 + 4 ⇒ (20) + 4 = 24 vs Reflex
1d8 + 7 ⇒ (7) + 7 = 14 lightning damage and MiB takes 3 lightning damage as well. Also as a result of rolling a 20, I push Bandatiq 1 square to I-16 and I fly 4 squares to H-20. I would like to drop my lightning and thunder resistances to gain a +4 to all defenses per 'Storm Soul'. :)

Storyteller. |

Moves to F18
You are dazed at the moment, so in order to move to F18 first, you'll need to spend an action point. Don't forget to roll to save against the dazed effect.
Maximum damage for the natural twenty, for a total of 18 hp damage. Bandatiq is bloodied.
The howling tempest disappears at the end of your turn.

Storyteller. |

Bandatiq Battle
Ostran shoots Bandatiq with bolts of lightning that almost takes the bully out. Although still enraged, Bandatiq's self-preservation kicks in and he immediately runs to the north.
The man in black, however, doesn't appear to back down. In fact, he moves closer and shoots off radiant streams of dark light toward Ostran.
1d20 + 6 ⇒ (2) + 6 = 8 The light weakens as it reaches Ostran, who merely shrugs it off.
Updated battlemap. H stands for Jorasco healer, who has been merely observing the battle.
Lamander notices out of the corner of his eye that members of the Watch are approaching from the north street. You can calculate they will be near within three rounds.

Balgron |

Balgron approaches the hideout cautiously, turning to see which of his fellow orphans are following. "Are you all coming or am I the only one brave enough to risk my life for that of Jolin's?" he asks his companions. He inspects the door and listens for movement inside.
Perception Check at door, 1d20+11=23, if he finds no traps then he'll wait for his fellow party members to position themselves before opening the door and moving inside.

Storyteller. |

Perception Check at door, 1d20+11=23.
You don't notice any traps at the door. However, as you approach you hear whispers in a language you don't understand. Suddenly, the whispers die down, perhaps in response to your movement.
Even though a battle hasn't begun yet, at this point I'd like everyone to roll initiative.

Storyteller. |

Xivort Encounter
Not sure what is happening with Cogmin, but for now...
Just as the group plans to enter the facility, Cogmin shuts down. This happens from time to time, perhaps something wrong with the internal parts. You're not shocked by it, but it's indeterminable when he'll restart.
Cogmin, you'll be able to join in at any point.
Initiative order:
- Kyleria
- Tulgeikh
- Balgron
Kyleria is up.

Storyteller. |

Bandatiq Battle
NPC'ing Lamander this round
Lamander says to Ostran, "I believe the Watch is coming." He scans the dead bodies. "It may be in our best interest to leave this scene."
Lamander delays his action.
Intimidate is a standard action, which Ostran can use at this time. Is there any other actions (move or minor) you'd like to take before I tell you the results?

Storyteller. |

The man in black suddenly gets a seriously look on his face: "We attacked, but you killed. Bandatiq is aristocratic; you are just orphans. I won't have to explain anything. Everyone will assume where the blame lies."
Your Insights show that he is attempting to stall you and thoroughly believes the Watch will blame you for this ordeal.
One more round before the Watch shows up. Where do you go?

Ostran |

"How do you know we are orphans??", Ostran asks MiB as he backs toward the House Jorasco rep.
"Go to temple and help Metivari," he whispers to the halfling as well as telling him which temple it is. "Let's go Lam".
Ostran runs to the part of the slums where halflings get together.

Storyteller. |

"How do you know we are orphans??", Ostran asks MiB as he backs toward the House Jorasco rep.
The man states, "Bandatiq told me. Apparently he has had run ins with you before..."
"Go to temple and help Metivari," he whispers to the halfling as well as telling him which temple it is. "Let's go Lam".
The healer looks at you and asks how he will find you. Unfortunately, you don't have time to give a proper answer if you plan to run.
Ostran runs to the part of the slums where halflings get together.
First, you'll need to throw off the guards.
Each of you is in a skill challenge to escape the guards, requiring 6 successes before 3 failures. Let me know how you plan to throw off the guards and then roll the dice - I'll apply the appropriate skill modifier. Even though you are in separate skill challenges, while you are together a success or failure of your own may provide a success or failure for the other, depending on what type of action you take. Good luck!

Lamander |

"Don't find us, we'll find you." Lam quickly whispers to the halfling as he runs past.
***
Once out of sight, Lam hands Ostran his cloak and his form shifts into a stout dwarf. "I'm Baldric, you're Garret, got it? We're here to negotiate a business deal. You're me assistant. Let me do tha talkin'.", he says shifting into a Mror accent as he goes.
Bluff to disguise ourselves as someone else, including the +5 from Changling Disguise: 1d20 + 15 ⇒ (15) + 15 = 30

Storyteller. |

As you leave, you hear the man in black yell, "Quick! The murderers went that way!"
Bluff to disguise ourselves as someone else, including the +5 from Changling Disguise: 1d20+15
The Watch glimpses down the alley your ran into, eyes you suspiciously and then runs past.
1 success down for each of you, 5 to go!

Storyteller. |

Storyteller. |

Escape from the Scene
Puts on cloak and ties his hair back
You each have one success for the disguises.
From the streets you here the Watch calling to each other. You may have evaded them so far, but you still need to escape the area. Everyone once in a while you see one of them run past the alleyway entrance.

Storyteller. |