What should GP value of characters gear be based on level?


Rules Questions


16th level characters for our group...........
I haven't found in the book what the recommendations are....
we have widely varying levels of loot based on roleplaying....the Wizard has a couple of hundred thousand worth and our fighter about 50k and the monk about 30k........


Old Nekron wrote:

16th level characters for our group...........

I haven't found in the book what the recommendations are....
we have widely varying levels of loot based on roleplaying....the Wizard has a couple of hundred thousand worth and our fighter about 50k and the monk about 30k........

See PRPG p. 399 table 12-4

For your level the recomendation is about 315.000 gp.

I do not know if you are running a low magic campaign but to me it seems your treasure lvl is WAY off. Alone the fact that one character has threee times what two others have is just ... wrong.

If you are playing a standard game I imagine the encounters you face are far harder than they should be based on your low treasure level alone.


The Grandfather wrote:
Old Nekron wrote:

16th level characters for our group...........

I haven't found in the book what the recommendations are....
we have widely varying levels of loot based on roleplaying....the Wizard has a couple of hundred thousand worth and our fighter about 50k and the monk about 30k........

See PRPG p. 399 table 12-4

For your level the recomendation is about 315.000 gp.

I do not know if you are running a low magic campaign but to me it seems your treasure lvl is WAY off. Alone the fact that one character has threee times what two others have is just ... wrong.

If you are playing a standard game I imagine the encounters you face are far harder than they should be based on your low treasure level alone.

We spend a lot on raise deads/resurrections, usually 1-2 characters die per session but we have fun..............tends to be a skin of our teeth campagne and paying top dollar for spell componets too......when we can get em....


Old Nekron wrote:


We spend a lot on raise deads/resurrections, usually 1-2 characters die per session but we have fun..............tends to be a skin of our teeth campagne and paying top dollar for spell componets too......when we can get em....

It sounds like your party is in a death spiral. But as long as you are having fun I guess its fine. Your GM should however let you come to some wealth and let you get your bearings. At that point maybe you would suffer fewer cassualties and maybe have even more fun.


I know fun is the most important thing.

I want to add that in all CR of monster or combats is calculated a certain amount of money spend on gear! Your sucrvival rate is going raise.

I know to that if I would be the character with 30K I wont agree with it! But it is personal, i like magic items very much and is one of the things why i play rpg.

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