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Go with the default for each type.
Human skeleton would be the 1hit die shown on pg 250
For each other type, I'd use the basic hd used in the entry for that creature.
So a wolf would be 2hd
horse would be 2hd
goblin 1hd
tough human I vaguely remember reading somewhere that tough was maximum hitpoints instead of the average... but I can't find the reference for it at the moment :/
ogre would be 4 hd

Coriat |

With the Robe of Bones, what HD are the undead it summons? As well as what constitutes a “Tough Human Zombie”?
http://paizo.com/pathfinderRPG/prd/monsters/zombie.html#zombie
A tough zombie is the basic zombie:
Variant ZombiesThe typical zombie is a slow-moving abomination that is tough to destroy. Yet this tough zombie is not the only type of zombie to plague crypts or stalk graveyards. Each of the following two variant zombies modifies the base zombie in a few simple ways.
As for the HD, skeletons use the base HD for the creature (not counting class levels, minimum 1 HD). Zombies use that base HD and then add bonus HD based on size (1 for small or medium, 2 for large). So,
1 HD * Human skeleton
2 HD * Wolf skeleton
2 HD * Heavy horse skeleton
2 HD * Fast goblin zombie
2 HD * Tough human zombie
6 HD * Plague ogre zombie