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For my own amusement, I'm considering running a Halfling Paladin that primarily focuses on bows (in homage to one of my favorite Baldur's Gate characters).
I am NOT concerned with "optimization" but *would* like any helpful build suggestions for viability (i.e. Way less feats than a fighter, plus Paladin-enhancing feats to consider, so what should be prioritized).
Anything helpful will be greatly appreciated.

Andreas0815 |

Hmm, ranged paladins are strangly strong in PF.
What Stats do you have?
If 15 pointbuy, i would go
Str 16-2
Ko 10
Dex 14+2
Ch 14+2
Int 8 to 12 (depends on how much We you want)
We 8 to 12 (depends on how much Int you want)
You don´t need more than 10 Ko, you are no front-line fighter and if you take damage use lay on hands on yourself as a free action.
Just up Ch every chance you get and you are set.
Feats are a bit tricky, much depends if you want to go mounted (could be good with your 15ft movement in heavy armor, and you can use a regular cheap lance to charge some foes with smite and divine weapon up and running)
Let me see...
1 Pointblank shot
3 Precise shot
5 Rapid shot
7 Manyshot
9 Deadly aim
11 Mounted combat
13 Leadership (to get yourself a nice mount, griffon or something)
15 Mounted archery
17 Ride-by Attack
19 Spirited charge