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Icyshadow |
![Kobold](http://cdn.paizo.com/image/avatar/LORD2.jpg)
Icyshadow wrote:Set wrote:227. Echo of Lost Divinity. (Lissala) Peacock feathers replace your hair, trailing down your back, and the mark of the sihedron rune glimmers faintly upon both brow and breast, with one of the seven points of the rune glowing a bit brighter whenever you cast, or are subjected to, a spell of the appropriate school of magic.Considering that Lissala is of Evil Alignment, wouldn't this be more of a Tiefling trait than an Aasimar one?Lissala *is* of Evil alignment.
But, she's not dead, like Curchanos or Aroden, and yet I called her a 'lost' divinity. To her original faithful, from back in the days when she was patron of the seven *virtues,* and not the later corruption of herself that embraced the seven *sins,* she is indeed 'lost,' having lost her way and become something very different.
** spoiler omitted **
For the same reason, I could probably craft an angelic / aasimar trait for 'Echo of Lost Divinity (Dou Bral)', even though Dou Bral isn't really dead, either, and, in his current incarnation, is evil with a capital Eeeeee.
TL;DR Lissala's a different kind of 'lost' than Aroden, and wasn't always evil.
Ragathiel is another one who could be intriguing fodder for both aasimar traits *and* tiefling traits.
So she wasn't ALWAYS evil?
I might have misread a past statement or two, then...
...yes, ascended fiends are always very interesting, as are some fallen celestials.
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![Anubis](http://cdn.paizo.com/image/avatar/anubis.jpg)
Set wrote:For the same reason, I could probably craft an angelic / aasimar trait for 'Echo of Lost Divinity (Dou Bral)', even though Dou Bral isn't really dead, either, and, in his current incarnation, is evil with a capital Eeeeee.
yes plz :)
And speaking of, there's also possibilities for ZK and Shelyn's dad along those same lines.
[tangent]
I'm limited in not really knowing much about Zon-Kuthon as Dou Bral. Minor divinity of beauty, arts and music, sharing that portfolio with his sister, who later inherited the domain of love from her deceased mother (who was not also his mother). Built the Star Towers to help imprison Rovagug, suggesting that he was at least somewhat more into *crafts* than just 'arts,' and might have been a patron of architecture and the beauty in stonework and forged items, and not just paintings and sculptures and stained glass windows.As a patron of kindly stuff like music and love, one wonders what the Star Towers exactly contribute to holding Rovagug at bay. Do they draw upon the passions and creativity and kind natures and positive energies of people in their area, to use those forces, antithetical to the Rough Beast, to keep him weak and unable to break free? Is Rovagug being, essentially, love-bombed by the Star Towers?
And does the current grim and passionless state of affairs in gray and dismal Nidal have less to do with Zon-Kuthon's humorless faith, and more to do with the Star Tower constantly drawing upon all that is positive and uplifting in the surrounding peoples and beaming it down to Rovagug to keep him sedated? Are the bleak and fatalistic and colorless lives of the Nidalese a *necessary thing* to keep Rovagug down?
Or is the opposite in effect. Does Zon-Kuthon *want* to undo what he did as Dou Bral, and is he turning the Nidalese nation built around the Tower of Slant Shadows into a place incapable of 'feeding' the tower the positive emotions it needs to keep the Rough Beast low?
[/tangent]
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![Tiefling](http://cdn.paizo.com/image/avatar/flyintiefling.jpg)
I want to say the Star Towers happened after he became ZK, as it was credited to him by the ZK name and described as "stitching shut the wound in the world". But yeah, there is some continuity weirdness going on since he's mentioned as Dou-Bral during the war against Rovagug, IIRC. Maybe the Star Towers happened well after that battle?
There might be something to them needing to be fueled by pain or such, since they seem to require Kuthonite curates to work properly.
But yeah, there's frustratingly little known about Dou-Bral pre-fall. I'd be tempted to characterize him as being more "selfish" in his love aspects than Shelyn, leading to their falling out and his vulnerability to whatever possessed him. Then agian, I'd want to keep the possibility of Gein Kafog being right intact too. Not that one can't have both, of course. ;) [/okay,hugetangent]
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![Anubis](http://cdn.paizo.com/image/avatar/anubis.jpg)
I want to say the Star Towers happened after he became ZK, as it was credited to him by the ZK name and described as "stitching shut the wound in the world".
[moar tangent]
The whole thing opens up a lot of questions. If the Towers were built by Dou Bral, did their construction have something to do with his later transformation? Are they antennae that somehow tap into powers from the Dark Tapestry to keep Rovagug bound? (Because the Things out there don't want Rovagug to ever leave Golarion?) Was he then required to go to the Dark Tapestry as a part of a bargain for help with the Towers? Did he instead go willingly, intrigued by what he learned, and unaware of how terrible the forces he'd contacted truly were? Or was the rift between his sister and himself a result of the changes he had suffered upon being forced to act against Rovagug, and having his child-like innocence shattered by exposure to an agency of such mindless destructive hatred.[/moar tangent]
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![Anubis](http://cdn.paizo.com/image/avatar/anubis.jpg)
So she wasn't ALWAYS evil?
I might have misread a past statement or two, then...
...yes, ascended fiends are always very interesting, as are some fallen celestials.
It's never explicitly stated so (and there's not even a suggestion that she was ever *good*), but the seven virtues of Thassilonian rule (wealth, fertility, honest pride, abundance, eager striving, righteous anger, and rest) that she champeioned were far less nasty than the seven sins that later replaced them. I suspect that her church in the days of Xin was predominantly Lawful Neutral. (Whether or not *she* was LN, or was always evil, is less clear.)
If she was LN, her LN (or LG) clergy could call up celestials in service to her, and some knowing and begetting could go on in the vestry...
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![Tiefling](http://cdn.paizo.com/image/avatar/flyintiefling.jpg)
I have got to use that phrase somewhere now.
And yeah, it's popular interpretation of Lissala, to the point that many folks thought she was currently LN. LN was certainly the conclusion I drew when reading one of the earliest Thassilon articles from RotRL. She's...really hard to get a solid handle on, and that's part of what makes her so frustratingly intriguing.
I suspect she's scratching that Wee Jas itch a lot of folks still have. ;)
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![Anubis](http://cdn.paizo.com/image/avatar/anubis.jpg)
A few more, based on the new Empyreals mentioned in Magnimar: City of Monuments.
239. Seahawk Scion (Ylimancha) Sleek golden feathers are intermingled with your hair, and trail along the undersides of your arms, from pinkie finger to elbow, and then up to your underarm. Your eyes never seem to blink, and those viewing your sleek angular face have the impression that they are being sized up by a predatory bird. On each bicep, three concentric blue circles are emblazoned.
240. Moonlight Dancer (Ashava) Your appearance is fairly standard for an aasimar, with a faint metallic cast to your skin (golden if dark, silvery if paler), and cobalt blue highlights to your long black hair or a coppery hue if your hair is blonde. It is only at night, under the light of the moon, that your colors wash away, and your flesh grows cold to the touch, and pale and translucent, causing you to appear a spectral vision of your daytime appearance. The transition is startlingly swift, and those watching you step into moonlight can see the colors washing off of you like paint, to collect in a smear of color at your feet, which boils away in moments. Only under the light of the sun does your color more slowly return, and you greet the sun for long moments, standing stock still as warmth and color slowly creeps across your flesh, starting where the sunlight touches, and moving across your body until you are once again a creature of the day.
241. Starry Edifice (Soralyan) Your hairless body is smooth like marble, cold and unyielding to the touch (although it parts before a blade as readily as any other...), marked only with astronomical signs that change with the seasons, reflecting the night sky, even while the sun hangs high.
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![Anubis](http://cdn.paizo.com/image/avatar/anubis.jpg)
245. Molten Alloy Your skin has the metallic silver and gold and copper colorations not uncommon to those with celestial blood, but the colors move and shift in molten patterns, similar to the movements of a lava lamp, with slow-moving areas of molten gold and gleaming silver flowing and breaking apart and re-combining across your ruddy copper skin. During the day, the golden 'clumps' rise, like fish seeking the surface, while the silver 'globs' descend, and at night, the order is reversed, as if the moon calls to the silver, and the setting of the sun causes the gold to grow heavier and sink.
246. Sun-Eyed Your eyes are spinning orbs of burning flame, and your tears shed illumination like a candle for a single round, before dimming. You have no eyelids, but when you sleep, the fires dim and your eyes are black as soot, only with the faintest trace of a ruddy glow, like smoldering coals, that flares up slightly as you dream.
247. Banker's Gift Your golden skin, silvery hair and silver-blue mithril eyes are the most obviously celestial of your features, but you find that the 'noble' metals also share a special kinship with you. When you hold a coin or object of gold, silver or mithril in your hand and sing to it, a faint echo of your words comes back to you, as the noble metal resonates with your song, growing every slightly warmer and more luminous as it 'sings' with you. Impure or alloyed metals respond with a slightly discordant tone, and false metals, such as pyrite or alchemical silver, remain lifeless lumps of ore in your hands.
Gosh, the tiefling thread is so far ahead! Got to spend more time in this one!
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![Anubis](http://cdn.paizo.com/image/avatar/anubis.jpg)
251. Angels of Our Better Natures You have an angel on your shoulder, that only you can see and hear. She is smaller than your hand, and leans up to whisper moral guidance into your ear, helping to remind you when an act is venal or petty or callous, which would be a great thing if you were even the slightest bit inclined towards good deeds or kindness or charity or any of that other sentimental naïve muddle-headed claptrap. Since you are a more worldly and practical person, the ‘guidance’ of this diminutive angel is nothing more than annoyance, as it seems that every single thing you do fails to meet with her stamp of moral guidance, and her constant disappointment is nothing if not thoroughly explained to you every single time…
252. That’s no Moon From a distance, one might think that you possess a king’s ransom in magical ioun stones, but upon closer examination, the glowing figures orbiting your cranium are runes, ancient and Thassilonian in nature, representing the seven virtues of rightly rule (and not the seven sins that later replaced them).
253. On His Face is a Map of the World Your face is a smooth featureless mask of onyx, although you have no difficulty seeing, hearing, smelling or breathing, and food or drink placed within the general area where another would have a visible mouth sinks out of view and serves to nourish you as it would any other. During the day, on this dark surface, a series of lights twinkle, with the faintest trace of silver-blue lines visible as trails between them. An observant fellow might note that the lights, whose positions change over time, always represent whatever constellation is currently ascendant in the night sky (although the lights themselves are never visible at night…).
254. Angel of Angles The surfaces of your body are all unnaturally symmetrical, forming ovals and teardrops of muscle and flesh, all ending in very precise angles and lines. Your eyes are perfect spheres, your nose an elongated pyramidal structure and even the whorls on your fingertips are nested concentric circles radiating out from their centers. More dramatically, when you engage in any sort of activity other than sleeping, mathematical formula and symbols play across your skin in an iridescent sheen, so quickly as to be almost impossible to read, but you are certain that you’ve seen formula from a moneylenders charts of metal weights while handling gold coins, leading you to believe that these elusive formula and numerical figures in some way pertain to your present circumstances. Another oddity is that a Varisian woman once seized your hand in the street, warning you in a near scream to ‘Beware the Hounds!’ Your parents hustled you away from the seeming madwoman before she could explain, but you have received an augury later in life that suggests that some creatures unnatural to this reality find certain angles and planes and geometries not to their liking, and that the best known of this creatures are called ‘the Hounds of Tindalos.’ You fear that a meeting with such creatures is your fate.
Woo, one quarter of the way there!
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![Tiefling](http://cdn.paizo.com/image/avatar/flyintiefling.jpg)
Oh man, 254...
Going for the "single point of origin producing both aasimar and tieflings" idea for a bit:
255. Hopeful Mistborn (Isle of Penitents) - At some point your lineage crossed paths with one of the guiding spirits of Nirvana's misty island of purgatory. A faint,cool mist constantly trails from your skin, following your movements, growing thicker when you feel extreme emotion. This mist tends to feel comfortable and soothing to the touch.
You often feel the need to keep "bad company" due to a faint compulsion to reach out to the better natures of those who need to be reminded that they have them. You may not always have the right words to say or know exactly what must be done to help these souls, but you often feel obliged to try.
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Icyshadow |
![Kobold](http://cdn.paizo.com/image/avatar/LORD2.jpg)
257. Flames of Passion (Brijidine Azata, Bestiary 2) Your flame-colored skin and flowing mane of golden hair gives you an appearance akin to that of an Ifrit, though your form brings out a radiant light rather than a flickering flame when you are provoked. Your body constantly gives off a small wave of heat, though even those usually uncomfortable in warmer environs find the feeling of your warmth soothing.
258. One Born of Riches (Mammon, BotD 1) You were born with skin the color of silver (or of any other metal used as currency) and a well-proportioned and attractive body. You share a special bond with coins and other valuables, sensing the accurate amounts of coins others hold in their purses as well as their maximum worth, though you still need to make Appraise checks when determining the value of gems and specific items.
Why are these so hard to make in comparison to the Tiefling ones, even when fallen angels are included?!
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Icyshadow |
![Kobold](http://cdn.paizo.com/image/avatar/LORD2.jpg)
259. Celestial Mystic (Yamah Azata, City of Monuments) Your skin bears white markings akin to tattoos, forming intricate patterns of an unknown design. Your hair is black in color, and sparkles with white orbs of light intwined in your locks at all times.
260. Scion of Flies (Baalzebul, BotD 1) You have a regal bearing akin to that of a celestial, but the red eyes and unnerving countenance of a fiend. Instead of a beautiful pair of angelic wings, your wings are pitch black, with feathers formed of countless dead flies. Lies and boasting seem to come naturally to you, and a hunger for recognition gnaws at your mind when you are faced with those of higher station.
261. Watchful Spirit (Lar, What Lies in Dust) While you have no obvious marks of celestial heritage such as a halo or wings, inanimate objects that you gaze upon sometimes seem to gain a life on their own for a brief period and statues of good outsiders smile upon you even if carved with an angered frown on their face. You feel unusually uncomfortable in ruins and untidy apartments, while well-kept structures bring a sense of comfort to you more often than not.
This would be easier if there was a list of Good Outsiders and Fallen Celestials available.
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![Anubis](http://cdn.paizo.com/image/avatar/anubis.jpg)
262. Clockwork Angel Your body appears to be a machine, with an ultra-fine mesh as skin, and pulleys and gears in place of muscles and joints. It functions like any organic body, and the gearworks are all of bone and sinew, not metal or ceramic, but the appearance is of a finely crafted organic machine, with the exception of your eyes, which are made of many brilliantly colored flecks of gemstone like material that whirl and rearrange themselves into a new configuration when you use your darkvision. Through these eyes, you see the 'hidden gearworks' of the world itself, which no one else can see. Vast engines push the clouds across the sky and the tides onto the land, while tiny little machines pull each blade of grass from the sky, and strand of hair from a man's head, machines that only you can see.
263. My Name is a Holy Name Your appearance is classical 'aasimar,' but your celestial name seems to have a special significance, having its own echoing resonance, whenever you speak it aloud, such that even if you merely whisper your name, the whisper seems to hiss around the room in a sibilant fashion, like an unseen breeze or hidden serpent. The angels, archons, azata and agathions all have their own minor dialects of the celestial tongue, and there are nuances so subtle as to be all-but unknown to even the most learned scholars of the tongue. Your name has some special meaning in the angelic dialect some call 'Enochian,' and when an outsider with the good or evil subtype hears your name, they react oddly, as if the name has some deeper meaning to them than any a mortal translation would provide. An azata you encountered while young frowned upon learning your name, and shook her head sadly, saying, "Such a heavy burden to place upon one so young." Later in life, upon the death of an evil wizard, his imp familiar, snatching up his soul to carry to its final destination, stopped when your name was spoken aloud by a companion and squinted at you, before breaking into laughter and wishing you, "Good luck with that." before tossing you a jaunty wave and vanishing back to Hell.
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![Anubis](http://cdn.paizo.com/image/avatar/anubis.jpg)
265. Six Foxes Tall After a vivid dream, your mother names you Rokitsukai, which (roughly) means 'Six Foxes Tall' in her native Minkai. You were born with soft fur atop your head, which has never grown longer than an inch, like the fur of a fox, and red in hue, with black stripes and a white fringe just over your ears. Six small nubs of flesh also adorned your scalp, and by the time you had reached childhood, they had grown into foxes tails, two at the back of your skull and dangling down your back, two atop your crown and also sweeping back, and the last two at your temples, which can be draped behind your ears, but tend to hang down framing your face like scalplocks, if left to their own devices. At puberty, you developed more fleshy nubs, at the edges of your wrists, opposite your thumbs, at your elbows, shoulders, in the middle of your back at the ends of your shoulderblades, and at the edges of your ribcage. Your own dreams have made it clear to you that additional tails will grow from these nubs of flesh, a pair for each magical evolution you undergo, whether it be learning a new 'level' of spell, or learning a new type of magic (arcane, divine, alchemical infusion), so that you may end up with dozens of tails, sprouting from many places. You have grown no fleshy nubs at the base of your spine, however, and what would be the most appropriate place to grow a tail, is the one place you will never grow one.
As Ghostmother Fox told you in your dream, "No, never there darling. How would you sit?"
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![Anubis](http://cdn.paizo.com/image/avatar/anubis.jpg)
266. Doppler Gangster When you and an observer are at a consistent distance from one another, your appearance is no more unusual than the ‘average’ aasimar, but when you are moving away from someone (or they are moving away from you), your metallic skin grows ruddy-gold, and then increasingly red, with the color shift growing more prominent the greater the speed at which you and the observer are moving away from each other. When the distance is instead decreasing (either because you are moving towards a viewer, the viewer is moving towards you, or both) between yourself and a viewer, you become increasingly silver-blue in color, with someone moving towards you at speed seeing your skin and hair as bright blue. Sounds are similarly ‘dopplered,’ so that your voice sounds deep and ominous, to a listener who is moving away from you, and high and lilting to someone who is getting closer to you. (Or vice-versa. This is fantasy, after all, and having someone rushing at you and their skin turning bright red and their voice suddenly deep and booming could be cooler than being all technically accurate about Doppler effects...)
267. Freeze Frame The *second* thing people tend to notice about you is the perfect symmetry of your features and your utterly flawless skin, hair and eyes, so much so that most agree that you look more like a waxy statue of some idealized person, and not an actual living person. This is only accentuated by the first thing they tend to notice, which is that your body moves too quickly to be seen by the naked eye, in tiny fits and starts of motion. While your clothing and hair may flutter in a breeze, or otherwise move ‘naturally,’ your features, fingers and limbs move in brief sudden bursts, so that a viewer sees instead of a smooth fluid motion, your body moving in tiny strobe-like ‘stutters,’ an inch at a time. Instead of seeing you draw a blade in a single motion, a viewer would see your hand reaching for your waist, then closing on the hilt, then drawing the blade, all in frozen images, one after the other, the blade clearing the scabbard in three or four distinct ‘frozen’ images. Your strange reactions (or, others strange perceptions of them, it’s never been really clear to you whether this effect is physical or delusion on the part of viewers) grant you no special benefit (or hindrance), but may prove very unsettling, particularly when your facial reactions move in fits and starts.
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![Anubis](http://cdn.paizo.com/image/avatar/anubis.jpg)
268. Angel (Layer) Cake Born with cool ivory skin, solid blue eyes and metallic golden hair, your aasimar nature was never in doubt. At a young age, you were kidnapped and sold to a ghoul servant of the god of torture, who experimented on you at length, pleased to have an angel-blooded subject for his gruesome practices. A strip of scalp above your right ear was the first thing he took, followed by your right eye, which he crafted into an azure talisman that protected its bearer from the effects of harsh light. His last masterpiece, just before your eighteenth birthday (not that neither you nor he knew the significance of the day) was to carefully strip the skin from your left hand, arm, shoulder and a portion of your left breast and back, to fashion a fine 'angel-skin' garment for himself, that allowed him to handle magical and holy artifacts that would otherwise bring an evil creature such as himself great pain. It is a testament to his cruel skill that you not only survived his experiments, but remained relatively healthy even afterwards. You could see the sun only for an hour a day, as it shone through the small window in your cell, and on your eighteenth birthday, it's light brought about some sort of miraculous rebirth, as your body accepted its full celestial heritage. Your eye grew back, as well as the skin removed from your left arm, hand, back and chest, and even the small section of scalp you lost first. But they grew back golden scaled, with spikes of keratin in place of hair on your scalp, fine claws atip your fingers, and a golden-green eye, slitted and reptilian. Your captor never got to see this change, as he was killed by adventurers who freed you that very day, and over the years since, you have received a scar on your leg, which also healed to reveal golden scars beneath the ivory skin, and, most recently, a scar on your golden-scaled left arm, which healed to resemble glossy black metal, covered with faint blue luminous glyphs.
It seems that the more your flesh is torn away by the vicissitudes of fate, a new and more mysterious self emerges from beneath your original skin.
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![Anubis](http://cdn.paizo.com/image/avatar/anubis.jpg)
270. Not a Tiefling! No one actually mistakes you for a tiefling, but you do have some 'classical tiefling' features. Your legs end in cloven hooves, but they look less goat-like and more like the feet of a deer. Similarly, the horns that rise from your temples have gentle swirls, like the horn of a unicorn, and yet also curve and fork, with a single extra set of 'points,' like that of a young deer. Soft fur covers your forearms, shoulders, back and lower legs, the dappled tan of a young faun and your green eyes reflect the light with a golden gleam. Your tail is unlike the 'traditional' spade-tipped tail of a tiefling, and, instead of resembling that of a deer, manifests as a plume of thin feathers, gold, brown and white in hue.
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Freehold DM |
![Drow Dancer](http://cdn.paizo.com/image/avatar/DrowDancer.jpg)
271. Buzzkill - You radiate a field of sobriety and what your divine parent would consider good sense. Alcohol and other pleasurable intoxicants lose their potency within 30 feet of you. People are also less inclined to commit chaotic, if not necessarily evil acts around you. Unmarried individuals about to engage in erotic acts find themselves reconsidering the idea of waiting until after marriage(or at least engagement). A young man about to borrow his fathers prize stallion for a night of carousing without his old man's permission suffers a bout of guilt. You may have few acquaintences or allies of convenience, but damn if your true friends aren't loyal above reproach. ...
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Alex Martin |
![Sheriff Belor Hemolock](http://cdn.paizo.com/image/avatar/pathfinder_heads_final3.jpg)
272. Mathematical Empathy. Born of an Axiomatic lineage, you have an innate sense for all kinds formulae - be it an Alchemist's calculations; a Wizard's spell research; a Grocer's inventory short-hand; or a child's basic arithmetic. Touching the script or note, you may not completely understand what the subject may be, but have a basic idea of what it is supposed to be about. With concentration (and maybe a DC check), you can actually learn something about the author of the formula - no matter it's age. Anytime you engage in this action - to observers the script you have touched begins to glow with colored fire.
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![Anubis](http://cdn.paizo.com/image/avatar/anubis.jpg)
273. Pools of Ruin Below. Whatever celestial force touched you was a pure entity that had been forever stained by the violence it's role demanded of it. Your classical aasimar features were gleaming metallic and pristine at the time of your birth, but your fate was not to live a life of peaceful reflection in a cloister, and you have found with every act of violence your life has demanded of you, every monstrous life cut short by your hand, spell or blade, some trace of gore has clung to your perfect flesh, leaving a stain behind. The bloody stains began on your hands and feet, as if the marks had run down your body to gather there, and as the inevitable toll you take on the lives of the wicked accrues, your hands and feet grow ever darker, and the stains creep ever higher up your legs and arms.
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![Anubis](http://cdn.paizo.com/image/avatar/anubis.jpg)
274. Hair Today, Gone Tomorrow. You are bald, but each season, your head is adorned by a different element or force. During the three months of winter (regardless of your current location), your head is crowned with pale blue, white and blonde strands of hair that are coated in icicles, dangling from your scalp and trailing down your back. This ice does not melt unless the ambient temperature is hot enough to require Fortitude saves to avoid heat damage, although it melts away on the first day of spring, to be replaced by leaves and flowering vines, which remain fragrant and blossoming until the first day of summer, when they in turn shrivel and burn away, to be replaced by cool flickering flames that you have learned to extinguish for an hour by running your hands over them (and go out of their own volition when you are unconscious or asleep), and finally, during the three months of autumn, flicker out to be replaced by a blocky 'crown' of stone.
275. Love the Sun. In the night hours, or when underground or inside for hours (or days), your skin starts out a polished gleaming silver, and slowly fades to a pale dusty bone-white, like porcelain. Your black hair becomes unmanageable, and begins to float and drift away on the slightest disturbance, and is lit by tiny points of light at the end of each strand, so that, from a distance, your head appears to be a chunk of the star-filled night sky. Your eyes, in the night, begin dark brown, lighting to amber, and finally to deep red, after ten or more hours out of the sun. When the sun rises, the color seems to seep into your body, and your skin begins to gleam again, eventually becoming golden, and eventually a warm coppery reddish-gold in hue. Your eyes darken at first to brown again, and then light with an increasingly verdant hue, resembling bright polished jade stones, by the afternoon. Your hair flattens against your skull, the loose strands from the evening clumping together and taking on a glossy hue, so that you seem to have black glistening feathers, or metallic blades of grass, in place of normal hair. The changes are based on the presence of sunlight, so you may spent months beneath the surface of the ground, or in some windowless cell, and never see these changes, but no amount of concealing clothing is enough to keep your body from responding to the presence of sunlight around you.
276. 'Gifted'. You have been 'blessed' by a celestial patron of fertility and sexuality, making you truly an exemplar of your gender's traits. You find your physical traits to be somewhat exaggerated, and occasionally inconvenient, but, to add insult to injury, it seems that your whimsical benefactor has also 'blessed' you with an improbably tendency to suffer 'wardrobe malfunctions.' If anyone is going to have a strap snap in combat and leave something hanging out, it's going to be you, again. These accidents never seem to have a mechanical effect, or to hamper your effectiveness, but they've gone from being embarrassing to just annoying. You've also noticed that events conspire to result in your being dressed inappropriately, such as going out shopping for a new set of magical plate armor, and discovering that the only suit available happens to have been glamered to look like a skimpy half-suit that reveals more than it conceals, despite being as protective as a fully visible suit. You have grown up accustomed to unwanted attention, assumptions regarding your competence, and unwarranted jealousy, because of your 'assets,' and all but given up on attempts to hide your light under a bushel, since it seems that 'your light' is always busting out and making it's presence known...
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Sissyl |
![Mammon Cultist](http://cdn.paizo.com/image/avatar/PZO9030-Mammon.jpg)
277. Green fingers
A descendant of a mighty Azata, you have always found a close kinship with the natural world. Your skin has a tint of green to it, your hair also sports twigs and the like from time to time. More significantly, your blood acts as a potent healing effect to plants. Further, places where you have shed blood into the ground become extremely fertile.
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![Anubis](http://cdn.paizo.com/image/avatar/anubis.jpg)
278. Order's Child. Your body is arranged with perfect symmetry, such that some find you to look fake, 'too perfect,' with all features precisely mirrored from side to side (to such a degree that if you develop a scar or bruise on one side of your body, you will also develop a matching scar or bruise on the other side of your body!). Your eyes have a swirling fractal pattern that manifests in forces and substances around you, so that any magic you cast (such as your innate Daylight ability) manifest as swirling fractal patterns, spinning off of themselves and fading away like a cyclone spinning off smaller dust devils. Natural forces will be similarly effected, including dust kicked up by your passage, snow flurrying around your person, patterns of frost across your armor in a winter clime, water surging around your ankles, or thick fog covering the ground you cross. Even granular solids such as sand will be affected over time, so that when you awaken after sleeping in the desert, a great pattern will have formed in the sand around your place of rest, as the tiny particles of sand roll into position according to whatever unconscious forces of order pulse through your being.
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![Anubis](http://cdn.paizo.com/image/avatar/anubis.jpg)
279. Palimpsest Your fingernails resemble silvery pen-nibs, your hair long feathers suitable for use as feather-quills, and your skin has the look and feel of parchment or papyrus, and bears faintly visible writing in celestial calligraphy, quoting various scriptures and holy texts. Whenever a divination spell or effect (such as a harrow reading) is cast either by you, or regarding you, a section of writing darkens and becomes legible (to those able to read celestial), and the visible text always relates in some way to the information gleaned from the divination.
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strayshift |
279. Palimpsest Your fingernails resemble silvery pen-nibs, your hair long feathers suitable for use as feather-quills, and your skin has the look and feel of parchment or papyrus, and bears faintly visible writing in celestial calligraphy, quoting various scriptures and holy texts. Whenever a divination spell or effect (such as a harrow reading) is cast either by you, or regarding you, a section of writing darkens and becomes legible (to those able to read celestial), and the visible text always relates in some way to the information gleaned from the divination.
Oracle of Lore ability - Automatic Writing: http://www.d20pfsrd.com/classes/base-classes/oracle/mysteries/paizo---oracl e-mysteries/lore
Be a good npc.
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![Anubis](http://cdn.paizo.com/image/avatar/anubis.jpg)
280. Star Shadow Your skin is featureless and white, like porcelain, during the day, but at night, even when indoors or clouds cover sky, your skin turns as black as night and small points of light reflect the constellations in the night sky. When the area is utterly lightless, again, even when indoors, you can see the stars high in the sky, and when the area around you is utterly still and silent (rare outside of an area of magical silence, or when you are deafened) you hear a strange music from above, as of great glassy spheres spinning slowly against one another, and ten thousand faint voices, one coming from each star in the sky, each calling to you. In the moments between breaths (or when you are denied breath, by suffocation or drowning), you feel a lightness unlike that described by others, and the stars swim closer, as if to whisper secrets to you that you could never hear while burdened by air.
Ah yes, Desna's Shadow, the patron of auto-erotic asphyxia!
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![Anubis](http://cdn.paizo.com/image/avatar/anubis.jpg)
281. A River Runs Through It Where others have hair atop their heads, you have a fountain of ethereal water that streams down your body in intangible rivers. It looks and sounds (and, to you, feels) entirely real, but others feel only a faint cool dampness, and no water ever actually leaves your body, even when you are struck, as droplets that leave contact with your skin dissipate into incorporeal mist. The tiny rivers tend to follow certain tracks, and appear to have carved furrows like riverbeds winding down the length of your body, ending at your fingertips and the soles of your feet. Over time, these tracks change, as the 'rivers' change course throughout the day, 'carving' new channels in your skin, although causing you no discomfort.
Ah, Chronicles of the Righteous, an endless source of inspiration. Chucaro, in this case.
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![Anubis](http://cdn.paizo.com/image/avatar/anubis.jpg)
282. Mandelbrot's Mane and Fractal Fingers. Whatever celestial force touched your gestating form, it was unending and infinitely complex. Your body reflects that, and your fingertips and toe-tips each have five tiny nubs at the end of them, that you can use to pick up and grip extremely small things, such as a coin or a bead. Close examination, through some sort of magnifying lens, reveals that each of these nubs, themselves barely the size of a grain of rice, also have five smaller nubs at their tips. Your hair is also a wild and unruly fractal growth, with each hair splitting at the ends, and splitting again, to form a vast round mass, more commonly seen on darker skinned Mwangi folk than on someone of your shiny metallic or ivory hues. Very close examination of your teeth will reveal that each of your thirty teeth has thirty tiny interlocking 'teeth' of their own, giving your bite amazing shearing power when dealing with an overcooked strip of meat or dried out hunk of bread (although your jaw is no more flexible than another aasimars, and unsuitable for bite attacks).
At my current rate of 'when I feel like it,' I anticipate this thread reaching 1000 aasimar traits by 2037. :) But my actual goal is just catching up with the Tiefling appearance quirks thread.
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![Anubis](http://cdn.paizo.com/image/avatar/anubis.jpg)
283. Curry Favor, Curry Flavor, What's the Diff? Your ruddy skin has a rough texture, like that of sandstone. You flake off minute quantities of powder, at about three to five times the rate that other humanoids shed skin, with this powder being a flavorful mix of iron and salt that is quite popular on hot days to animals such as horses, cattle, camels and dogs, who can't seem to resist taking a lick when you are near. You vaguely remember some dubious tale about an ancestor of yours angering a divinity and being turned into a 'pillar of salt' or some such thing, but roll your eyes at the notion of gods so whimsical as to make you into a human salt lick.
Still, it's not all bad. Once a year you can shave off your hair and sell it to a spice shop for 25 gp.
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![Anubis](http://cdn.paizo.com/image/avatar/anubis.jpg)
284. Face Off Your body has the texture and appearance of wood grain, but your most distinctive feature is that you have no head. Above your shoulders, a tall and brightly painted wooden mask floats, and you see, hear, speak, breathe, eat and drink through this floating mask, which turns to view areas you wish to view, but otherwise remains motionless. Whatever forces anchor your mask-head to your body seem to be as strong and enduring as a human neck, so this unusual feature makes you no more or less susceptible to decapitation.
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Freehold DM |
![Drow Dancer](http://cdn.paizo.com/image/avatar/DrowDancer.jpg)
285. EMET- As 194. batteries not included above, but you must actually write the secret word for life, in celestial and with your blood as ink, upon the "forehead" of the object you seek to animate. You take 1 point of Constitution drain per size category (Fine and Colossal objects cannot be animated), with the point of Constitution being returned to you should the effect time out or the object have the word removed from its "forehead".
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![Anubis](http://cdn.paizo.com/image/avatar/anubis.jpg)
286. Killer Smile Not every Agathion is tied to an animal like a fluffy bunny or a freckled faun. You have the pebbly grey hairless skin, round black unblinking eyes and many rows of triangular teeth of a shark (although your jaw is no different than a humans, and you can't effectively make a bite attack on anything that a human couldn't). You enjoy swimming, but have no special racial talent for it, as your body has the shape and definition of a humanoid, and not the streamlined form of a fish or shark, and you lack gills entirely. You also possess fins, similar to those of a shark, with a pair of flexible fins coming from your forearms, calves and shoulderblades, the latter two being positioned in such a way as to resemble small wings, although of no particular use. Your skin is a darker shade of blue-gray, along your back and the backs of limbs and head, countershaded with paler gray-white on your 'ventral' surfaces.
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Freehold DM |
![Drow Dancer](http://cdn.paizo.com/image/avatar/DrowDancer.jpg)
287. Rakshamsha Just like a rakasha, you have an animals head in place of your own, sized as normal for a creature of your type, with very faint humanoid features that provide normality for you (i.e. you dont have eyes on the side of your head if a bird, for example, and if you had a crocodiles head you could still chew food close to normal- no swallowing whole, etc. You also do not possess a bite attack, regardless of the head- your features are too small). No matter what your charisma score, you look very much like a demigod of the type of animal you are associated with, but they possess no especial kinship with you. No, the type of creature you are associated with, believe it or not, are rakshashas, who will believe you to be one of their number even though you display none of their abilities. You are at a loss to explain this, and any inquiries you have made to your divine parent(provided you even know them) have gone unanswered.
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![Anubis](http://cdn.paizo.com/image/avatar/anubis.jpg)
288. A Brave New World. Your skin has the consistency and color of earth and soil, with your teeth and nails seeming more like stone. The hair on your head stands tall like a forest, thick brown stalks that burst into many leafy branches, while the hair on the rest of your body is green and textured like grass, and smells of cut grass if shorn. Most strikingly, where a human might have visible veins bulging from pale skin, you instead have furrows in your brown 'earth' skin, flowing with what appears to be clean water, instead of blood, and open to the 'sky.' These rivers, no matter how you turn or twist, always remain within their channels, and never spill out unless you are struck with injurious force (which would be sufficient to cause a normal person to lose blood in any event). Earth and vegetation and even rivers, you are a world unto yourself. (If the 'water' from these rivers is sampled, it tastes like blood, and so you gain no special protection from stirges or vampires, nor can you 'bleed yourself' to provide drinking water for yourself or companions.)