JZ's Into Haunted Forest OOC


Play-by-Post Discussion


Here's the obligatory OOC thread :)


In Wrath's Shadow

This seems like a turbo game - like 4 hours from first post to beginning to play. I like it.


Male

Same here ... love speed ... :)

I just need to update my spell list.

Besides this, in advance I bought a mule with gear to carry my stuff around ... dunno if that's even possible in this setting :)

-TDL


Thanks. Also, don't worry, I don't expect the game to be anywhere near as fast as how quickly we started up. Two posts a day from players is good enough for me.

Here's some background info everyone in the party would know (more or less):

The Travelers Stop Inn stands just of the main trade route on the fringe of the Arthfell Forest. While it does not lie within any particular community, it often becomes a small settlement in its own right when large caravans stop by and attract locals from the surrounding area to view the available wares. As such an important trade site, it falls within the jurisdiction of the nearby Shire of Elberwick and is policed by that district’s sheriff to ensure the peace is maintained and taxes are collected.


I've set up a publicly viewable spreadsheet on Google Docs with your character's information and stats. I'll be using this to keep track of everyone, and will be adding other bits of pertinent information as the game progresses.

The entries in "?" I cannot find (or missed) on your character sheets. The missing info under the "ID" tab is not so important. The info under "Combat" is needed for the possible encounter with the dogs.

Please check if I have your information transcribed correctly:

http://spreadsheets.google.com/ccc?key=tymj_zEBMj_qsblC71t0xvw


Here I'm just testing out how our ASCII combat grid would look like.

Spoiler:

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Looks pretty awful, so I'll have to go with something else.


Hey JZ. Iflen doesnt have a religion as such but mutters the odd thanks or prayer to calistria every now and again.

I also find it funny that the sorceror has the most hp :P


I guess Iflen's just studly that way :)


Oh and I assume all the characters have already met up and are in a party then?


Yes.


JZ wrote:
I guess Iflen's just studly that way :)

hehe you betcha!


Male

There, added weight, age and deity.

I actually have no idea what to use as a homeland ... but a nearby city should do.


Can you give me Conrad's init and movement as well?


Male

Done :)


Thanks. Conrad carries no physical weapons, right?


Male
DM JZ wrote:
Thanks. Conrad carries no physical weapons, right?

Indeed ... The Pen Is Mightier is his motto :)

(Something which he'll regret when he becomes level 2 I figure ;))


Werehare Inquisitive 3/ Seeker 3/ Bard 3

IC THREAD

Link to the IC thread in the OOC for convenience.


Werehare Inquisitive 3/ Seeker 3/ Bard 3

It finally occurs to me that you may be running a module created in 3.5, without taking into account the new system's take on certain things (most notably the goblins).. How should we play this one, since in PF, goblins aren't likely to be sitting in a full taproom?


Oops. Uh, how does the new system affect goblins?


Werehare Inquisitive 3/ Seeker 3/ Bard 3

They're usually CE, with a penchant for destruction, low morale, short lifespan, high birthrate, hmm.. Think of them as mean tempered leprechauns with no gold, that likes mayhem. Oh, and nowhere near as pretty.

You could have them be goblins for this one, though... these are "different" goblins.. after all, they're in an inn, and not being murdered by the patrons on general principle.


As we shall see, this goblin checks all the the above boxes ...


Male

Doesn't really matter either ... He's sitting with a bunch of mercenarier.

They could have vouched for him ... there's a million explanations possible ;)

I myself hope to play one someday ... lovely little critters :)

-TDL


Male

JZ:

Spoiler:
Are you still interested in keeping Ky'sstaa & Onyx around in my games? Just curious, I've got to adjucate the Expedition game by Thursday and I want to make sure I know what you're doing, the Shackled City game can wait as I've already done its round of "combat." I know initial run-in with these PbP's gets hairy, you want to do a good job (and are from what I see). Anyhoo, drop me a line & let me know. Sorry for cluttering your OOC thread.


m human 1

Hi Darkmeer, no problem at all considering there's no private message function here on Paizo. Oh yeah, no way am I leaving your games unless you kick me out ! :) I'll post in Expedition soon.


Werehare Inquisitive 3/ Seeker 3/ Bard 3

The Bluff is for the goblin and his partner, so they have something to roll against instead of a default 10 --gotta get bluff soon-- so maybe they'll underestimate Ama.

The Perception was to look around at their surroundings, just in case there was something that they were missing, or the "split party" was a ruse. Apologies.. I forgot to make mention of it in the actual text. heh.. sorry for acting as if you could read my mind.


I gotcha. No problem at all.


Werehare Inquisitive 3/ Seeker 3/ Bard 3

Ama will take position in F4.


m human 1

OK


Werehare Inquisitive 3/ Seeker 3/ Bard 3

Ama's Initiative 1d20 + 2 ⇒ (9) + 2 = 11


Werehare Inquisitive 3/ Seeker 3/ Bard 3

By the by, please feel free to roll for any passive sort of determination that you may need for Ama. Initiative, Saves, if it will hold up the game while you wait for me to post one dice roll and no text, roll it. I like the fast pace of this game.


Memori wrote:
By the by, please feel free to roll for any passive sort of determination that you may need for Ama. Initiative, Saves, if it will hold up the game while you wait for me to post one dice roll and no text, roll it. I like the fast pace of this game

Same here im not bothered about rolling my own saves and such.


OK, gotcha. In the Paizo dicebot we trust!


JZ wrote:
OK, gotcha. In the Paizo dicebot we trust!

We're all doomed :P


Werehare Inquisitive 3/ Seeker 3/ Bard 3
Allan_Treebeard wrote:
JZ wrote:
OK, gotcha. In the Paizo dicebot we trust!
We're all doomed :P

Attempting to cast in proximity without a concentration check would provoke an Attack of Opportunity from Ama. <p183>

1d20 + 1 ⇒ (13) + 1 = 141d6 + 1 ⇒ (5) + 1 = 6 (subdual)


That didn't hit the goblin.


Werehare Inquisitive 3/ Seeker 3/ Bard 3

sorry, the posting process for combat is odd to me, so I'm kinda confused about it. ^^; Had a bunch of homework fall on me too, so I've been bouncing back and forth. I was under the impression that at least the larger man would have gotten an action before me, so I was waiting on that. I'm last on the initiative order, aren't I?


To speed up the game play (PBPs can get stuck sometimes) we are posting our planned actions in any order. I then figure out how the turn proceeded, using the initiative order.


m human 1

Hey guys, I hope you enjoyed the game. If you have the time, please let me know how I could have run the game better, what did or didn't enjoy about the game. Thanks.


Overall I think you've done great. The adventure itself seems quite short though, and was much more roleplay than combat (actually there was only 1 fight). I'd like to play a sequel, if anyone else is up.


m human 1
Kelara Monderskan wrote:


The adventure itself seems quite short though,

Thank you. The adventure is indeed pretty short. It's one of the cheapest modules in Paizo's catalog (other than the free offerings. :)


Male

Yes, I agree .. well done on that small adventure.

A bit too small for my taste I must say .. BUT I had fun in it.

So, I'd say keep it up in the other games you're now running across this board. And perhaps we'll meet again in another adventure.

-TDL


m human 1

Thanks! The players in my Carrion Hill game is about a third of the way done. After that has completed, I hope to see you guys in the next adventure (I run two games at a time.)


Yup very nicely done JZ. This was my first pbp and was a really good taster. Thanks for running it and see ya around.


m human 1

Thank you, Allan. See you in a future game.

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