
Voss |
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Voss wrote:That isn't really true though. It's certainly true of the fighter and a couple others, since they aren't given any non-combat abilities at all,*record scratch*
Combat Maneuvers
Close quarters movement control
TankingDamage does not do these things. Please stop pushing a false narrative that all Fighters can do is damage. It is simply not a true statement.
Yeah, great. None of those have anything to do with Non-Combat endeavors. You can master all the combat maneuvers you like (which as a rule also get worse with level), but it still doesn't help contribute to out-of-combat problems... the problem under discussion.

Torbyne |
As a generality maneuvers get worse with level. There is always the chance that you find a non flying wizard now and then that you could push around. I ran a campaign one relying mostly on the Monster Codex and maneuvers were really useful for the full campaign. (also the extra loot from all the stuff they carry was a little much)