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Jorgen would know that such runes can be cut or damaged to destroy their effects as they are made/carved.
Freki and one of the others staggers over and drags the ship master Taggrik away from the large rune of the decking. Everyone awake on board at the time hears a muttered curse from nowhere. Although most of the party are on the beach and most of the crew is already asleep.
"Die or leave!"

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Her great endurance allowing her to carry on when others drop from exhaustion, and seeing no immediate danger, Anya declares ........
..... with gentle yet firm hands and making sure that others hold down his other limbs, Anya finally scowls and nods at Kurn to proceed.
Is anyone else going to help Kurn and Anya? Anya can I have a heal check for all that good work take a +2 bonus.
Blood begins to spurt from the leg, blood mixed with a much darker and thicker fluid like a tar. The blood that flies out congeals quickly onto the checks and forehead of Kurn as he works. Meanwhile Anya holds Drago down with all her weakened strength but that strength may not be enough... Drago Longaxe is a very powerful man in his prime until poisoned.
Nearby the fire is blazing high and a torch waits to char the inevitable stump.

Stefnir Ogmundrsson |

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FW - As per my last post, I'm way past the leg removal phase!
Unfortunately for Kurn this is a major operation not handled by one man or in one post. His first heal check is sufficient to realise a few things though.
Kurn can see that Drago does need holding down and the leg will require some strength to saw or hack off with an axe or the like. Anya's idea of the dagger pommel is a good one since Drago starts to fight like a wild thing when the first incision is made.
Ragnar is flung off in his fatigue he just cannot hold on. He needs a much better grip or to nail that leg down.
Everyone is suffering from fatigue, even those with the endurance feat. That feat allowed them to row better and further but the results is that the party is heading towards exhaustion.
Ari grabs one arm and tries to hold on too. Strength check please.
Stefnir aids Kurn as best he can providing advice and brute strength where he can. That's an aid another check for the coming main roll.

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Drago's leg looks like a ragged piece of meat all hacked flesh and black gore. Kurn's arm is covered in a mixture of the blood and dark tarry poison.
Ragnar, Ari, Helga and Anya manage to hold the captain down, despite his vicious efforts. The strength needed is almost inhuman, its like he is fighting for his life but against everyone. Then he manages to bite through the leathers on Anya's dagger pommel and his teeth start grinding away at the wooden centre.
Now Kurn needs to either saw or cut Drago's thigh bone. Good luck. He gets +8 to his heal check from the success of the various party members and the DC is 20. Good luck.

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Kurn cuts grooves around the thick thigh bone and it snaps like a twig thanks to his careful preparations with a quick tap of a small axe. Drago grunts behind the dagger and blood trickles from his mouth but he slumps finally weakened and unconscious from his fight.
As Kurn turns to the torch he realises that the stump needs sewing up properly not cauterizing and sets about with a will, leaving a couple of small dripping holes to allow the poisonous humours and other foulness a means of escape. The stump will take weeks to heal, even in the best of care and conditions.
Drago probably needs a channel or two too?
Slumping over the body, everyone who took part has just gone past their limits in a shared moment of real humanity.
Ari, Stefnir, Helga, Ragnar and Anya are fast heading towards exhaustion if they don't rest. Kurn is fatigued now.

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Reposted so this will probably show up twice now.
Kurn cuts grooves around the thick thigh bone and it snaps like a twig thanks to his careful preparations with a quick tap of a small axe. Drago grunts behind the dagger and blood trickles from his mouth but he slumps finally weakened and unconscious from his fight.
As Kurn turns to the torch he realises that the stump needs sewing up properly not cauterizing and sets about with a will, leaving a couple of small dripping holes to allow the poisonous humours and other foulness a means of escape. The stump will take weeks to heal, even in the best of care and conditions.
Drago probably needs a channel or two too?
Slumping over the body, everyone who took part has just gone past their limits in a shared moment of real humanity.
Ari, Stefnir, Helga, Ragnar and Anya are fast heading towards exhaustion if they don't rest. Kurn is fatigued now.

Anya Fiend-Fury |

Battling her exhaustion with every once of her will, Anya checks with those on the or if necessary calls out to the boat to find someone who can take the watch.
Only when this task is done does she take out her new fur blanket and pass out by the fire, her spear still gripped tightly in her hand.

Saorise the Ice Maiden |

Looking disturbed by the news that the attacker is someone onboard the ship, she motions towards the now defaced Runes.
"So what do you think, should we simply go through everyone's belongings looking for the necessary tools, or maybe set a trap for them?" she asks Jorgen quietly. "It could very well be anyone and I certainly wouldn't be surprised if it's that bastard Priest of Krakis."

Jorgen Ulrichsson Truesight |

Looking disturbed by the news that the attacker is someone onboard the ship, she motions towards the now defaced Runes.
"So what do you think, should we simply go through everyone's belongings looking for the necessary tools, or maybe set a trap for them?" she asks Jorgen quietly. "It could very well be anyone and I certainly wouldn't be surprised if it's that bastard Priest of Krakis."
"I don't think it's him. I don't like or trust him too much, but it doesn't make sense, and I'm pretty good at taking a person's measure, but of course you know that," Jorgen says quietly with a grin.
"If somebody's doing this they're likely to hide the tools, but I'd look around for indications of magic while most people are resting. Might turn up something they missed."
FW
Knowledge Arcana1d20 + 8 ⇒ (8) + 8 = 16

Anya Fiend-Fury |

Looking around for someone to volunteer for watch Anya hears Kurn as he makes his comments before heading back to the ship and the Barbarian nearly flies into a fit of rage. She does in fact ball her large hands into fists and takes several steps towards the priest and for a few moments all she can see is the image of Kurn's nose splattering against his face.
'That pig! I'll Kill him! That he would Dare toss the taking of this mighty warriors leg off as a 'Waste of his Time'! The arrogant, @%@$5 son of a @%@*^! and with every thought she only gets angrier and stalks closer to her prey.
But then, she suddenly remembers that without Kurn, it is very likely that Drago would be dead rather than alive minus one leg. And although this does in no way eliminate her fury, it does diminish it enough for her to be able to allow the priest to head back to the ship unmolested.
Not knowing or caring if the man knew or not how close his comments had brought him to death, (Spot or Sense Motive DC11) and her anger exhausting her even more, Anya slumps down by the fire. She will do everything in her power to stay awake until someone else volunteers for the watch, however, after some time, sleep takes over even her steely determination.

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DM
** spoiler omitted **
Stefnir
Since then some people went to sleep (like Taggrik who was exhausted) but most of the party have been dealing with Drago and the runes. I know Stefnir tried to sleep but I thought he then helped the others operate on Drago instead? If I have got all this wrong then I am happy to hear where I have mucked up.

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Looking around for someone to volunteer for watch Anya hears Kurn as he .....
.... Motive DC11) and her anger exhausting her even more, Anya slumps down by the fire. She will do everything in her power to stay awake until someone else volunteers for the watch, however, after some time, sleep takes over even her steely determination.
If this helps, Kurn is a typical example of one of Brett's clerics. Makes me glad to be the DM. By Krakis I love this game. Good RP both of you.

Stefnir Ogmundrsson |

Stefnir Ogmundrsson wrote:DM
** spoiler omitted **Stefnir
** spoiler omitted **
DM
[spoiler] just a ,timing misunderstanding. I thought several hours passed between Stefnir dropping out ( first check) and us finding Drago, with Stefnir resting for several hours. [\spoiler]
Saorise the Ice Maiden |

"I'll try and cautiously watch people for signs of magic use," Saorise whispers back. "It won't make me any friends if I'm caught, but I think that ship sailed around the same time this one did, no." She gives a smirk with the last statement. "Not that I care what anyone else thinks mind you."
"You should probably get some rest first though. I don't want you dropping dead of exhaustion with that bastard cleric around. I don't think I can take him on my own if he tries something." She glances towards the shore. "and speak of the devil, it looks like he's coming back on board."

Kurn Thornsson |

Kurn climbs back on board and clocks where the evil witch and her lap dog are before moving toward the tiller. However, realising that there are more important things going on than arguing with the witch he asks "what has been going on? That rune thing seems to be growing, so do you have any idea about how to stop it? If we can't stop it, we'll have to abandon the ship here and burn it."
Thinking about the safety of the crew "all of you leave the ship until this matter is resolved, except you two please". Kurn nods at Saorise and Jorgen as he shouts at the crew. "Quickly now! Everybody on to the beach. Take all the food, drink and weapons you can carry"

Kurn Thornsson |

I'm not around until Sunday night after this evening, so here is what Kurn intends to do please FW.
He wants to save the ship as it's our main method of transport and he's a seafarer after all!
He wants to evacuate the crew with all the food etc they can carry while he, Saorise and Jorgen try and sort out the rune.
If the rune can't be stopped Kurn will ensure that Saorise and Jorgen get off and then burn the ship to try and stop the runes apparent evil. He will hopefully then jump off and get back to the beach in theory.
FW - Run my character if you really need to, but I would prefer that he's left until Sunday night if possible please
Thanks

Jorgen Ulrichsson Truesight |

"That won't be necessary. I've disabled the rune, but since it seems that they're moving there might be more. Saorise is the most rested of us so she'll keep a watch with and eye toward magical activity while I rest in case we need to fight something later. I'd suggest resting, since I have a feeling when we find the source of all this it'll get ugly fast."

Kurn Thornsson |

Kurn realises that the crew is asleep "I give up trying to help these people" he mutters. He then looks at Jorgen "well done for destroying the rune and you're right about getting some rest". Kurn curls up next to the tiller and sleeps, hoping that he will wake up, as he's surrounded by enemies.

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That leaves Saorise on watch, and although she has done anything since the ice cave, no rowing or taking part in medical emergencies, she hasn't slept either. Time passes slowly, no one wakes and the sun begins to warm the cove, the waterfall makes gentle music as it pours over into the sea. The ship rocks a little despite being shelved on the pebbly undersea beach.
Drowsy and alone as the dawn turns into full morning, Saorise feels a shadow come over her, it is Taggrik. He is grey and red eyed but has had about four hours sleep.
"I need to find Drago. Where is he?" The ship master starts looking around and notices the beach and its sleeping bodies.
DM Only
Saorise Only

Saorise the Ice Maiden |

Saorise looks up at Taggrik through bleary eyes. Those eyes narrow as she takes in his demeanour and insistence.
"I believe he was taken ashore to rest and get away from the ship's corrupting influence. I would suggest that you do the same as it is not entirely safe on board at the moment. The three of us have thing in hand here. You should get some rest, you've had a trying time the past few days." She indicates the shore with her head and turns slightly to indicate that the conversation is at an end while still keeping Taggrik in her peripheral vision as her sixth sense is telling her something isn't quite right.