
Chet Skolos |

Hi!
I'm running a home brew campaign that includes some future technology. (Like "Expedition to the Barrier Peaks")
I have given the characters some limited use ray guns that can be recharged only at a specific location. Also I've given them a laser site that give +1 (equipment bonus) to hit when attached to ray guns and crossbows.
I'm also allowing a skill check for "Use Tech Device" working like Use Magical Device but using the "Disable Device" skill when activating technology.
Has anyone else added future tech to Pathfinder? Any additional ideas?
Cheers,
Chet.

Urizen |

I'd recommend doing searches for Alkenstar and Numeria to see what comes up. There's also a Pathfinder compatible Sci-Fi & Fantasy setting, Dredan's Metal & Myth, where I've just recently purchased and downloaded, but have yet to review. Good luck, and if you homebrew up anything, don't hesitate to share!

Urizen |

Since Pathfinder is based on D20... I'd start by reading the small limited section in the 3.5 Dungeon Masters Guide. After that, I'd look into the D20 Modern and/or D20 Future. I think there was also a D20 Future Tech book too.
There is, but it's a matter of availability as they're essentially OOP unless you're able to hunt them down through a 3rd party reseller, eBay or Half Price Books.
I'm guessing that there are some that would like to see things that are Pathfinder 'ready' so to speak.