
Leafar the Lost |

Round 5:
In Round 1 we picked the Hook (a fantasy world that was destroyed in a Final Battle between the Light and the Dark Gods, and then Remade by the Creators). In Round 2 we picked the number of moons (9 or more). In Round 3 we picked how many years had passed since the Remaking (300 years). In Round 4 we picked how many other worlds were in the same solar system (1 other world, and it’s the Old World that was destroyed). Now in the fifth and final round, I am going to do something different.
I will make a wish list of questions about the New World, and hopefully those who have voted in the past 4 rounds will answer and then vote. When this round is finished, I will take everything that we have submitted and put it together as a new, homebrew campaign. It’s “our” campaign, because we all contributed to it. Here we go:
1) How many continents are on this world?
2) How many months are in a year, and how many days are in the week?
3) What would you suggest as the names of the months and days of the week?
4) Are there any Races and Monsters unique to this world?
5) Are there any spells that are new and unique to this world?
6) Are there any new base classes or prestige classes that are new and unique to this world?
7) Are there any guilds, organizations, and affiliations from the New World that you want to submit?
8) Are there any New Gods that you want to submit?
9) Are there any new magical items and artifacts that you want to submit?
10) Are there any nations, city-states, and geographic regions that you want to submit?
There it is. Instead of 10 items to vote on, there are 10 questions to answer. You don’t have to answer all 10 questions. Answer the ones you want. I also have ideas that I want to submit, but I want them voted on and commented on just like the others. Yes, you can still vote. If you don’t want to answer a question, just vote on some of the other submissions. This has worked out better than I imagined. It totally changed what I had originally envisioned for this New World. Thank you, thank you, thank you…

QXL99 |

Round 5:
In Round 1 we picked the Hook (a fantasy world that was destroyed in a Final Battle between the Light and the Dark Gods, and then Remade by the Creators). In Round 2 we picked the number of moons (9 or more). In Round 3 we picked how many years had passed since the Remaking (300 years). In Round 4 we picked how many other worlds were in the same solar system (1 other world, and it’s the Old World that was destroyed). Now in the fifth and final round, I am going to do something different.
I will make a wish list of questions about the New World, and hopefully those who have voted in the past 4 rounds will answer and then vote. When this round is finished, I will take everything that we have submitted and put it together as a new, homebrew campaign. It’s “our” campaign, because we all contributed to it. Here we go:
1) How many continents are on this world?
2) How many months are in a year, and how many days are in the week?
3) What would you suggest as the names of the months and days of the week?
4) Are there any Races and Monsters unique to this world?
5) Are there any spells that are new and unique to this world?
6) Are there any new base classes or prestige classes that are new and unique to this world?
7) Are there any guilds, organizations, and affiliations from the New World that you want to submit?
8) Are there any New Gods that you want to submit?
9) Are there any new magical items and artifacts that you want to submit?
10) Are there any nations, city-states, and geographic regions that you want to submit?There it is. Instead of 10 items to vote on, there are 10 questions to answer. You don’t have to answer all 10 questions. Answer the ones you want. I also have ideas that I want to submit, but I want them voted on and commented on just like the others. Yes, you can still vote. If you don’t want to answer a question, just vote on some of the other submissions. This has worked out better than I imagined. It totally changed what I had...
1) One supercontinent cut into all sorts of petty kingdoms and isolated vales by jagged mountain chains and a vast network of lakes, rivers, and swamps. However, the waterways are not good for travel, being fraught with rapids and falls, along with swimming nasties that are big, hungry, and aggressive. The rest of the world is a vast ocean dotted by MANY clusters of islands, often hard to reach because of storms and sea monsters.
2) 13 months; 8 days/week
3)
4)
5)
6)
7) Merchant costers are the most common organizations, due to this world's challenges for casual travel. There would be many, some specializing on sea trade, others on land trade, and a few that specialize in transporting goods through the mountains via underworld passages. Some costers are very cutthroat, ambushing and sabotaging each other; others try to control a small cluster of regional kingdoms through bribery and political intrigue.
8) A splintered world does not have a wide-reaching pantheon; there are regional preferences for 1 - 3 dieties each, but wars are as often about religion as about trade or territory.
9)
10) In this fractured world, no one city can (legitimately) claim dominance. Each fiefdom/island group features one or two major communities, and each thinks itself the pinnacle of civilization, making for many bar fights when visting traders bring along adventurers who can't keep national pride to themselves.

Leafar the Lost |

1) 4
2) 12
4) absolutely
5) absolutely
6) PrCs for certain. Base classes probably
8) Well, if you make a god/goddes of the moon, just make them Lawful. The moon is one of the most ordered things in the universe. It drives me crazy when its deities are chaoticHow is that?
For the 12 months of the year, what kind of names for the months would you suggest?
Would you make the Moon a God or Goddess, and what would you name him or her? Would you make his or her alignment Lawful Neutral?

Leafar the Lost |

QXL99 wrote:
1) One supercontinent cut into all sorts of petty kingdoms and isolated vales by jagged mountain chains and a vast network of lakes, rivers, and swamps. However, the waterways are not good for travel, being fraught with rapids and falls, along with swimming nasties that are big, hungry, and aggressive. The rest of the world is a vast ocean dotted by MANY clusters of islands, often hard to reach because of storms and sea monsters.
2) 13 months; 8 days/week
7) Merchant costers are the most common organizations, due to this world's challenges for casual travel. There would be many, some specializing on sea trade, others on land trade, and a few that specialize in transporting goods through the mountains via underworld passages. Some costers are very cutthroat, ambushing and sabotaging each other; others try to control a small cluster of regional kingdoms through bribery and political intrigue.
8) A splintered world does not have a wide-reaching pantheon; there are regional preferences for 1 - 3 deities each, but wars are as often about religion as about trade or territory.
10) In this fractured world, no one city can (legitimately) claim dominance. Each fiefdom/island group features one or two major communities, and each thinks itself the pinnacle of civilization, making for many bar fights when visting traders bring along adventurers who can't keep national pride to themselves.
For #2, do you have any suggestions for the names of the months and days of the week?
For #8, do you have any write ups for any types of gods/goddesses?

fanguad |

1) How many continents are on this world?
One continent but with a large inland sea, like Forgotten Realms.
2) How many months are in a year, and how many days are in the week?
12/7 for familiarities' sake.
3) What would you suggest as the names of the months and days of the week?
The months might be named after the new gods, if that works out evenly. Day names should be something easy to deal with, even if it's just real day names. Otherwise, something like firstday, secondday, lastday, etc. Every game I've played in where the DM made days of the week relevent, the names just got reduced to that anyway.
4) Are there any Races and Monsters unique to this world?
I don't think the setting needs any unique races, although there are always a few races I'm partial to.
http://www.pathfinderdb.com/character-options/races/146-races-of-vanadiel
5) Are there any spells that are new and unique to this world?
6) Are there any new base classes or prestige classes that are new and unique to this world?
Probably not, since the world is just getting started again.

![]() |

1) How many continents are on this world?7
2) How many months are in a year, and how many days are in the week? 12/7
3) What would you suggest as the names of the months and days of the week? I don't have suggestions but please make them close enough to the real world equivalents to be easy to remember Sepestus=September Mala=May etc. I never remember those unless they are close enough to our real world equivalents to compare.
4) Are there any Races and Monsters unique to this world?definitely
5) Are there any spells that are new and unique to this world?maybe
6) Are there any new base classes or prestige classes that are new and unique to this world?why not
7) Are there any guilds, organizations, and affiliations from the New World that you want to submit? nope, but please do not make "adventurers" a common profession or pursuit, that is the biggest 4th wall breaker for me. Explorers and grave robbers definitely but if I see one more world with an adventurers guild or people who's business model is based on supplying or working with adventurers I'm gonna puke.
8) Are there any New Gods that you want to submit?no, but I'll submit my idea that you leave gods alignmentless again, or at least that mortals are unaware of said alignments.
9) Are there any new magical items and artifacts that you want to submit? nope
10) Are there any nations, city-states, and geographic regions that you want to submit?nope

mdt |

1) How many continents are on this world?
As we talked about before, 9. 3 Northern, 3 Equatorial, 3 Southern
2) How many months are in a year, and how many days are in the week?
6 Days per week
6 weeks per Cycle9 Cycles per Year
You've got too many moons for a month. You'll have to go with Cycles, a Cycle is how long it takes for all the moons to go completely around the planet at least once each. That is, some moons will go around 3 times in a cycle, and some only once, but each cycle will have all of them completing at least one orbit. That would make your year 324 days long. You'd have three 'seasons', Cold Season, Grow Season, and Hot Season.
3) What would you suggest as the names of the months and days of the week?
Days
FirdaySenday
Thirday
Forday
Fiday
Lasday
Cycles
Named for gods, each of the most powerful gods has a Cycle named after them. One LG, one NG, one CG, one LN, one NN, one CN, one LE, one NE, one CE.
4) Are there any Races and Monsters unique to this world?
I think you should think about modifying all the monsters. Tome of Secrets has a nice monster modification system, altered colors, add a power, remove a power, etc. This makes the whole world new for the players.
I'd also modify the core races completely. Maybe add the elemental templates to some (make all Dwarves Earth types), or add the Woodling Template (MM III) to the Elves and make them a non-player race to start with. This is a whole new world, it shouldn't have the races from the first world, except as a handful of original survivors.
Another bent you could take on it is that monster races are the only survivors, the core races are gone. The new gods decide to start with the monster races, hoping maybe they can build a better world than the PC races did.
5) Are there any spells that are new and unique to this world?
I think there probably would be, but the way I'd handle it is to take selected spells from the Spell Compendium if you have it. You could not let players use that book, and then introduce spells from there as new spells to the world.
6) Are there any new base classes or prestige classes that are new and unique to this world?
I don't know if I'd add new ones, but I think I might restrict a few. Wizards specifically, wizards require a lot of formalized training, and it's only been 300 years, I think you'd instead have lots and lots of sorcerers instead, warped by the loose energies. You'd have more Barbarians than Fighters. Rangers are probably ok, rogues as well. I'd say no Monk's, again, needs a long tradition and it's only been 300 years. Paladin's might be very very very rare, same for Bards, no musical traditions survived. I think most magic users would be Druids, Clerics or Sorcerers.
I'd follow the same rules for the PrC's, anything that requires lots of background or organizations or history would be gone.
7) Are there any guilds, organizations, and affiliations from the New World that you want to submit?
I think you'd have few of these, only 300 years, maybe a theives guild, but they are not very organized, and city by city, not country level.
8) Are there any New Gods that you want to submit?
Just the one I did earlier, the cat goddess who judges other gods.
9) Are there any new magical items and artifacts that you want to submit?
Just the one I put in before.
10) Are there any nations, city-states, and geographic regions that you want to submit?
I wrote up some ideas in the last one, rather than duplicate that here, just refer back. I don't think there would be much more than city-states at this point, it's only been 300 years, so there hasn't really been time for nations to form, not cohesive ones. I'd think it's mostly feudal states.

![]() |

1) How many continents are on this world?
2 Supercontinents, one where civilization has already began for the sentient races. And on th other side of the world one that is even more primordial than this one. It would be plagued with untamed monstruosities and constant geographycal changes.
2) How many months are in a year, and how many days are in the week?
10 Months, each one strongly influenced by one of the planet´s moons. And the first month of the year is one of grief and abstinence for most sentient races as it is influenced by the asteroid crown (reminder of the old world). As for days of the week I only know one thing (see below)
3) What would you suggest as the names of the months and days of the week?
Months as i said before should be named after the moons and asteroid cloud. And for days I only know there´s gotta be a Thursday (because Thor is awesome)
4) Are there any Races and Monsters unique to this world?
I would say no, as a new world it ought to have less critters than most other settings. However the flavor of some should be changed. (could even have an origin story for the tarrasque)
5) Are there any spells that are new and unique to this world?
Unlikely no. Again being a newly formed world it´d be weird for it to have more than older settings. However getting rid of a few and replace them would make a bit more sense.
6) Are there any new base classes or prestige classes that are new and unique to this world?
Base classes unlikely. Prc could be, mostly exploration based ones. Or even maybe an explorer (or wayfinder whatever) base class.
7) Are there any guilds, organizations, and affiliations from the New World that you want to submit?
The Withnesses (LN). They are a council ofthe oldest members of each of the sentient races (the human one is a lich). They all were alive when the old world was being torn asunder. Their only propouse is to avoid at all cost for history to repeat itself. To do this they speak (and sometimes work) against fanatical worship and lettin gods do whatever they want.
Mechanically wise you can either create a Prc for them or use an Ur Priest non evil variant.
9) Are there any new magical items and artifacts that you want to submit?
The Backdoor (LE artifact) (I know it needs a better name). It appeared into this world with the first sentient being. where it came from is a mistery even for the new gods as they shaped the land.
For a normal person it looks exactly (and orks) like a portable hole of great size, with the special property of only letting in those the owner wish to let in. Hoever every time it is used there is a 1% chance that something else will happen (this increases by 1% for every time the hole is used). A knowledgeable enought sage could discern that the true propuse of the hole is to create a far reaching incoming gate somewhere. And that the magic it holds connects it somehow to the far away other planet of this system.
10) Are there any nations, city-states, and geographic regions that you want to submit?
I will edit this part a bit later

riatin RPG Superstar 2010 Top 32 |

Questions:
1) I like the super continent idea alot, reminds me of pangea.
2) 12/7, familiarity works better here I find.
3) Name each one for a moon or one of the old fallen gods in a type of remembrance and simultaneous warning.
4) Just going along with the artifact I produced (Black Heart of Cho) it would have somehow warped a portion of the troll race to be smaller (Medium sized), with grayish to blackish coloring, a Rage ability (Rage of the Betrayed), increased regeneration abilities, and a hatred for normal trolls. They'd be known by several names like Trolls of Cho or Black Trolls, or Berserker Trolls and would have a sort of Hunting the Hunter type theme to them.
5) Hmm, just going from the setting, it seems spells that somehow involve the King's Crown would be cool. I'd probably design a Meteor Swarm, Lesser (3rd Level) that calls down a meteor that deals 2d6 bludgeoning on a ranged touch attack and deals 1d4 per level (10d4 max) fire damage, every 6 levels beyond 5th (11th and 17th) they can call down another meteor dealing 2d6 and 1d4 per level. No save...or something like that.
6) Meteor Mage or something comes to mind, there's alot of debris to pull out of the sky.
7) Astronomer's Guild
8) Nah
9) Nah
10) How about new religion? (they could have their own city-state too) Something like Heaven's Gate who know the world was 'recycled' and are already starting to prepare for the coming 'recycling' of this world as well. They base their religion upon the tides of the King's Crown and see portents in its shifting leading to some odd religious beliefs.

Lathiira |

1) How many continents are on this world?
Two. One has become the source of humanoid populations, the second is now being explored again for the first time post-war.
2) How many months are in a year, and how many days are in the week?
10 months, each with 6 weeks, each week 6 days long
3) What would you suggest as the names of the months and days of the week?
Use the names of fallen gods for the months.
4) Are there any Races and Monsters unique to this world?
Unique creatures abound, as many new creatures arose to survive the war or to thrive post-war.
5) Are there any spells that are new and unique to this world?
New spells exist that can detect divine power (useful during the war to detect the presence of deities or their closest servants), useful resources (food, water, shelter, etc.). New divine combat magic also exists as a result of the war, though found only seldom on old scrolls.
6) Are there any new base classes or prestige classes that are new and unique to this world?
Yes. There are new relic-hunters to find forgotten weapons of the past age. There are also new Inquisitors (choose a better name) to maintain the peace in the few fledgling communities.
7) Are there any guilds, organizations, and affiliations from the New World that you want to submit?
Not at this time.
8) Are there any New Gods that you want to submit?
Galateal: This goddess arose in the first quiet moments after the last battle ended in the war, a dark beautiful woman that arose as the night began. Galateal wears no armor, relying on her innate magic and speed and the cover of night in battle, appearing in a black dress that twinkles with the lights of the starry sky. She is the goddess of the night, but also a protector of those that walk the dark places or those too weak to help themselves. Some say she arose as some sort of universal response to the divine war, while others claim she is an incarnate force that arose as the new form of a fallen deity. Regardless, Galateal now watches over the world from the darkened sky, seeking to protect those who cannot aid themselves.
Alignment: Neutral Good
Favored Weapon: Galateal leads Karatuin (Kah-rah-TU-in), a slice of darkness that has no stars or moons. Karatuin can become any weapon she desires, but she primarily wields it as a short sword with an elaborate guard. While there are more powerful forms the weapon can take, she prefers to avoid the appearance of aggressive behavior while still maintaining an appearance of being armed. So all clerics gain profiency with the short sword.
Symbol: Shield, triangular, point down. The shield is black and covered with the stars.
Domains: Air, Darkness, Protection, Travel
9) Are there any new magical items and artifacts that you want to submit?
Cloak of the Winds: These well-tailored cloaks come in a variety of colors and materials, but the one trait they all possess is that they all blow about in a phantom breeze that is unfelt by others. In combat, the winds that cause the cloak to billow are useful in protecting the wearer from harm. The cloak protects its wearer from any gas, fog, or cloud that does harm by contact or inhalation (e.g. cloudkill), preventing that contact. Spells that do no harm by contact or inhalation (e.g. solid fog, fog cloud) still work normally. In addition, the cloak bestows DR 2/- vs. projectile weapons (arrows, bolts, thrown weapons, but not purely energy effects or magical attacks like magic missile, acid arrow, etc.). The cool breezes also grant the wearer a +2 bonus on saves to resist the effects of high temperatures, but not fire attacks.
10) Are there any nations, city-states, and geographic regions that you want to submit?
Not at this time.
This has been a fun exercise, Leafar! We should do this from time to time around here for more fun.

Leafar the Lost |

Leafar the Lost wrote:
1) How many continents are on this world?Two. One has become the source of humanoid populations, the second is now being explored again for the first time post-war.
Leafar the Lost wrote:
2) How many months are in a year, and how many days are in the week?10 months, each with 6 weeks, each week 6 days long
Leafar the Lost wrote:
3) What would you suggest as the names of the months and days of the week?Use the names of fallen gods for the months.
Leafar the Lost wrote:
4) Are there any Races and Monsters unique to this world?Unique creatures abound, as many new creatures arose to survive the war or to thrive post-war.
Leafar the Lost wrote:
5) Are there any spells that are new and unique to this world?New spells exist that can detect divine power (useful during the war to detect the presence of deities or their closest servants), useful resources (food, water, shelter, etc.). New divine combat magic also exists as a result of the war, though found only seldom on old scrolls.
Leafar the Lost wrote:
6) Are there any new base classes or prestige classes that are new and unique to this world?Yes. There are new relic-hunters to find forgotten weapons of the past age. There are also new Inquisitors (choose a better name) to maintain the peace in the few fledgling communities.
Leafar the Lost wrote:
7) Are there any guilds, organizations, and affiliations from the New World that you want to submit?Not at this time.
Leafar the Lost wrote:Galateal: This goddess arose in the first quiet moments after the last battle ended in the war, a dark beautiful woman that arose as the night began. Galateal wears no armor, relying on her innate magic and speed and the cover of night in battle, appearing in a black dress that twinkles with the lights of the starry sky. She is the goddess of the night, but also a...
8) Are there any New Gods that you want to submit?
This was fun. The voting really surprised me. When this round is over I will put this new world on here.

Leafar the Lost |

Questions:
1) I like the super continent idea alot, reminds me of pangea.
2) 12/7, familiarity works better here I find.
3) Name each one for a moon or one of the old fallen gods in a type of remembrance and simultaneous warning.
4) Just going along with the artifact I produced (Black Heart of Cho) it would have somehow warped a portion of the troll race to be smaller (Medium sized), with grayish to blackish coloring, a Rage ability (Rage of the Betrayed), increased regeneration abilities, and a hatred for normal trolls. They'd be known by several names like Trolls of Cho or Black Trolls, or Berserker Trolls and would have a sort of Hunting the Hunter type theme to them.
5) Hmm, just going from the setting, it seems spells that somehow involve the King's Crown would be cool. I'd probably design a Meteor Swarm, Lesser (3rd Level) that calls down a meteor that deals 2d6 bludgeoning on a ranged touch attack and deals 1d4 per level (10d4 max) fire damage, every 6 levels beyond 5th (11th and 17th) they can call down another meteor dealing 2d6 and 1d4 per level. No save...or something like that.
6) Meteor Mage or something comes to mind, there's alot of debris to pull out of the sky.
7) Astronomer's Guild
8) Nah
9) Nah
10) How about new religion? (they could have their own city-state too) Something like Heaven's Gate who know the world was 'recycled' and are already starting to prepare for the coming 'recycling' of this world as well. They base their religion upon the tides of the King's Crown and see portents in its shifting leading to some odd religious beliefs.
I like your new religion idea. Heaven's Gate sounds like the name of a city-state to me.

Leafar the Lost |

Leafar the Lost wrote:
1) How many continents are on this world?7
2) How many months are in a year, and how many days are in the week? 12/7
3) What would you suggest as the names of the months and days of the week? I don't have suggestions but please make them close enough to the real world equivalents to be easy to remember Sepestus=September Mala=May etc. I never remember those unless they are close enough to our real world equivalents to compare.
4) Are there any Races and Monsters unique to this world?definitely
5) Are there any spells that are new and unique to this world?maybe
6) Are there any new base classes or prestige classes that are new and unique to this world?why not
7) Are there any guilds, organizations, and affiliations from the New World that you want to submit? nope, but please do not make "adventurers" a common profession or pursuit, that is the biggest 4th wall breaker for me. Explorers and grave robbers definitely but if I see one more world with an adventurers guild or people who's business model is based on supplying or working with adventurers I'm gonna puke.
8) Are there any New Gods that you want to submit?no, but I'll submit my idea that you leave gods alignmentless again, or at least that mortals are unaware of said alignments.
9) Are there any new magical items and artifacts that you want to submit? nope
10) Are there any nations, city-states, and geographic regions that you want to submit?nope
I liked your idea about making the months close to real world equilivants.

MerrikCale |

MerrikCale wrote:
1) 4
2) 12
4) absolutely
5) absolutely
6) PrCs for certain. Base classes probably
8) Well, if you make a god/goddes of the moon, just make them Lawful. The moon is one of the most ordered things in the universe. It drives me crazy when its deities are chaoticHow is that?
For the 12 months of the year, what kind of names for the months would you suggest?
Would you make the Moon a God or Goddess, and what would you name him or her? Would you make his or her alignment Lawful Neutral?
Yes, to LN. Makes sense. The moon is often a goddess. Name, not sure I would have to think about that one
As to the months, at least keep the same first initials. I like the idea of being real close in names myself. Crazy month names always confused the hell out of me. Trying to remember a calender. Yuck

![]() |

I liked your idea about making the months close to real world equilivants.
Thanks whenever I home brewed worlds what I noticed is players couldn't tell you the date or keep track of days. I actually used that trick in my own worlds and what I noticed is that was suddenly remembering them whereas when I tried to play in other worlds I found myself constantly rechecking to follow dates.
I take it you don't like the alignmentless god idea though lol.

MerrikCale |

Leafar the Lost wrote:Thanks whenever I home brewed worlds what I noticed is players couldn't tell you the date or keep track of days. I actually used that trick in my own worlds and what I noticed is that was suddenly remembering them whereas when I tried to play in other worlds I found myself constantly rechecking to follow dates.
I liked your idea about making the months close to real world equilivants.
I found that to be completely true as well. Despite being a Realms guy for decades I found I could never keep those months straight.

Leafar the Lost |

Leafar the Lost wrote:
I liked your idea about making the months close to real world equilivants.Thanks whenever I home brewed worlds what I noticed is players couldn't tell you the date or keep track of days. I actually used that trick in my own worlds and what I noticed is that was suddenly remembering them whereas when I tried to play in other worlds I found myself constantly rechecking to follow dates.
I take it you don't like the alignmentless god idea though lol.
I think gods & goddesses could have multiple alignments. For example, the Great Moon, the one that is followed for the new calendar, would be a very lawful entity. However, in this case the moons are the bodies of the old gods that died in the final battle.
are The New Gods do have alignments, but they were born as mortals who died in the Final Battle, and were reborn as deities.Whatever the final result will be, it will be interesting.

Leafar the Lost |

lastknightleft wrote:I found that to be completely true as well. Despite being a Realms guy for decades I found I could never keep those months straight.Leafar the Lost wrote:Thanks whenever I home brewed worlds what I noticed is players couldn't tell you the date or keep track of days. I actually used that trick in my own worlds and what I noticed is that was suddenly remembering them whereas when I tried to play in other worlds I found myself constantly rechecking to follow dates.
I liked your idea about making the months close to real world equilivants.
Merrik Cale, I would like to use your name as one of the New Gods I was thinking about. It's a god associated with magic. Would that be okay? Recall, I made my name (Leafar the Lost) into a New God to. I extend that offer to anyone who contributed to this, by the way...

Kor - Orc Scrollkeeper |

1) How many continents are on this world? 3 (Allows for future development, but does not require a lot of time detailing the populace of each)
2) How many months are in a year, and how many days are in the week? (Make life easy on yourself, especially when it comes to figuring out character age. 12 months of 7 day weeks = 360 days. Or, make it really easy on yourself and have 4 months, each representing a season.)
3) What would you suggest as the names of the months and days of the week? (Months: Summer, Spring, Fall and Winter) (Days: maybe name each day after an important legendary hero/deity that took part in overthrowing Darkness) (Or use these hero names for the months, and just stick with the standard calendar weeks of Monday, Tuesday, etc). The more you change the names, the larger the chance of overwhelming your players).
4) Are there any Races and Monsters unique to this world? Sure, there always should be. Certainly there are some guardians or vessels of the creators of light that wander the world?
5) Are there any spells that are new and unique to this world? Your imagination is the only limit.
6) Are there any new base classes or prestige classes that are new and unique to this world? How about a Champion of Light class? Sort of a Paladin of Freedom build (CG Paladin) with more of a focus on Channeling than some of the other traditional abilities. Perhaps give them access to 1 new cleric domain, Light Domain.

MerrikCale |

MerrikCale wrote:Merrik Cale, I would like to use your name as one of the New Gods I was thinking about. It's a god associated with magic. Would that be okay? Recall, I made my name (Leafar the Lost) into a New God to. I extend that offer to anyone who contributed to this, by the way...lastknightleft wrote:I found that to be completely true as well. Despite being a Realms guy for decades I found I could never keep those months straight.Leafar the Lost wrote:Thanks whenever I home brewed worlds what I noticed is players couldn't tell you the date or keep track of days. I actually used that trick in my own worlds and what I noticed is that was suddenly remembering them whereas when I tried to play in other worlds I found myself constantly rechecking to follow dates.
I liked your idea about making the months close to real world equilivants.
Of course
considering its not my real name nor do I have a copyright, you could do it without my permission, but thanks for asking
Now maybe my wife will finally realize that I am, in fact, a god

MerrikCale |

6) Are there any new base classes or prestige classes that are new and unique to this world?
Make a few I would say. A shaman perhaps - no spells but can infuse totems with buffs and what not, a sort of spiritual artificer. A noble class - make it a skill monkey with some martial power (maybe insightful strike). And a gish that can enchant his/her blade with different powers and his/her self with mage armor that gets better as the level grows

MerrikCale |

7) Are there any guilds, organizations, and affiliations from the New World that you want to submit?
In one campaign, I had a small city that was having a lot of monster problems until one day a group of nights came to town and cleansed the problem. Of course, the entire order of knights were vampires. The townfolk didn't know it. Instead, the knights claimed to be worshippers of a moon goddess (which they weren't) so they conducted all business at night.
Turned out to be fun baddies

Leafar the Lost |

Don't have time to really post right now (or even read the thread). I do hope it doesn't close up before I'm able. Probably tomorrow I hope. :)
Don't worry, Tejón. I will keep this thread open as long as there is interest. BTW, I also wanted to ask to use your user name, Tejón, as a possible New God. However, I am not sure what type of god it would be.
For example, I want to use Merrik Cale as a mortal who died in the Final Battle and was reborn as a New God of magic. He founded the city of Sortilege, which started the new schools of magic, and later the nation of Merrika grew around the city.
Merrik Cale himself is rarely seen. They say he is traveling to other worlds and dimensions looking for new forms of magic. However, his true purpose may be to find the true reason the Old World was destroyed, because he was actually at the Final Battle, and the stories concerning it do not match up to his memories of the event.
His symbol would be a wand, and his possible domains could be magic, knowledge, and travel. Worshipper's alignments tend to be Lawful, Good, and Neutral.

![]() |

You know the fact that the moons are dead bodies of former gods gives me the idea of that they still have residual power, powers that can still be tapped. What if you had a PrC for each moon that drew unique powers residual to the former dieties. Create a unique PrC for each moon that revolves around the former gods portfolio, but provides unique powers not necessarily domains. Also since it's basically feeding off the power of a corpse you could make them corrupted perverted powers, not necessarily evil, but say a god of the sun fuels you to shine like daylight by litterally leeching the heat from others and the more you leech the brighter you shine, which could possibly harm undead but if you are fighting undead the only people to leech from are your allies. So it's a trade off, not saying that's how it should go, just throwing out ideas.

fanguad |

You know the fact that the moons are dead bodies of former gods gives me the idea of that they still have residual power, powers that can still be tapped. What if you had a PrC for each moon that drew unique powers residual to the former dieties. Create a unique PrC for each moon that revolves around the former gods portfolio, but provides unique powers not necessarily domains. Also since it's basically feeding off the power of a corpse you could make them corrupted perverted powers, not necessarily evil, but say a god of the sun fuels you to shine like daylight by litterally leeching the heat from others and the more you leech the brighter you shine, which could possibly harm undead but if you are fighting undead the only people to leech from are your allies. So it's a trade off, not saying that's how it should go, just throwing out ideas.
You could probably go the same route as dragomarks from Eberron with this. There were 12ish sets of dragonmarks, with a couple feats and a couple prestige classes to go along with them. Instead of having 12xfeats and 12xprestige classes, you picked one type of dragonmark, which then dictated how the feats/PrCs worked.

![]() |

lastknightleft wrote:You know the fact that the moons are dead bodies of former gods gives me the idea of that they still have residual power, powers that can still be tapped. What if you had a PrC for each moon that drew unique powers residual to the former dieties. Create a unique PrC for each moon that revolves around the former gods portfolio, but provides unique powers not necessarily domains. Also since it's basically feeding off the power of a corpse you could make them corrupted perverted powers, not necessarily evil, but say a god of the sun fuels you to shine like daylight by litterally leeching the heat from others and the more you leech the brighter you shine, which could possibly harm undead but if you are fighting undead the only people to leech from are your allies. So it's a trade off, not saying that's how it should go, just throwing out ideas.You could probably go the same route as dragomarks from Eberron with this. There were 12ish sets of dragonmarks, with a couple feats and a couple prestige classes to go along with them. Instead of having 12xfeats and 12xprestige classes, you picked one type of dragonmark, which then dictated how the feats/PrCs worked.
+1 I'm unfamiliar with eberron but that sounds like what I'm talking about, only with moons instead of marks.

Leafar the Lost |

lastknightleft wrote:You know the fact that the moons are dead bodies of former gods gives me the idea of that they still have residual power, powers that can still be tapped. What if you had a PrC for each moon that drew unique powers residual to the former dieties. Create a unique PrC for each moon that revolves around the former gods portfolio, but provides unique powers not necessarily domains. Also since it's basically feeding off the power of a corpse you could make them corrupted perverted powers, not necessarily evil, but say a god of the sun fuels you to shine like daylight by litterally leeching the heat from others and the more you leech the brighter you shine, which could possibly harm undead but if you are fighting undead the only people to leech from are your allies. So it's a trade off, not saying that's how it should go, just throwing out ideas.You could probably go the same route as dragomarks from Eberron with this. There were 12ish sets of dragonmarks, with a couple feats and a couple prestige classes to go along with them. Instead of having 12xfeats and 12xprestige classes, you picked one type of dragonmark, which then dictated how the feats/PrCs worked.
Since the 9+ moons won the vote, I wanted to go with 9 moons, which are the bodies of the main dead gods, and each one a different alignment. I also wanted an additional invisible moon which was the body of the Unknown God. That moon would be unaligned.
Instead of Dragonmarks, there could be Moonmarks? It's an idea...
From the voting it looks like most of you wanted to go with a 12 month calendar with names similar to Earth's Gregorian calendar. That's not a problem. I'm leaning on using a six day week, and 5 weeks in a month, 30 days in each month, for a 360 day year.
For the days of the week, why not keep it simple stupid? LOL
I'll probably go with Firstday, Seconday, Thirday, Fourthday, Fifthday, and Lastday. It will be based on a poem on the Six Days of the Remaking, sort of like the Bible's account of Creation in Genesis.
Something like...On the First Day after the world was destroyed, the Creators gathered and said," Let there be Lights!" Stars filled the Darkness, and light returned to the Universe. That was the first day.
On the second day the Creators said, "Let us...
So see where I am going with that. Then on the Lastday they resurrected the heroes, and villains, from the Final Battle, and made them into the New Gods, and they commanded them to watch over the Races, and never again destroy the world that they worked so hard to recreate.

![]() |

fanguad wrote:lastknightleft wrote:You know the fact that the moons are dead bodies of former gods gives me the idea of that they still have residual power, powers that can still be tapped. What if you had a PrC for each moon that drew unique powers residual to the former dieties. Create a unique PrC for each moon that revolves around the former gods portfolio, but provides unique powers not necessarily domains. Also since it's basically feeding off the power of a corpse you could make them corrupted perverted powers, not necessarily evil, but say a god of the sun fuels you to shine like daylight by litterally leeching the heat from others and the more you leech the brighter you shine, which could possibly harm undead but if you are fighting undead the only people to leech from are your allies. So it's a trade off, not saying that's how it should go, just throwing out ideas.You could probably go the same route as dragomarks from Eberron with this. There were 12ish sets of dragonmarks, with a couple feats and a couple prestige classes to go along with them. Instead of having 12xfeats and 12xprestige classes, you picked one type of dragonmark, which then dictated how the feats/PrCs worked.Instead of Dragonmarks, there could be Moonmarks? It's an idea...
Oh no no no no no, therein lies the path of evil. Don't make it revolve around a mark, then it just seems like a blatant rip, just make it a choice where if you choose a moon you can't choose another moon, but don't make it something identifiable, much more preferable if an agent leeching power from the dead god can go completely undetected.
And also remember that this is practically grave robbing, it should be looked upon as incredibly distasteful if not outright witch burning kind of stuff, so that even if it isn't evil a player choosing to do it or a villain who does it wants to conceal it. Makes for a much more interesting flavor.Ooh this makes me think of bringing things in like the Salem trials, where people are being accused of using power derived from the dead moons and being put to death for it, are they really, maybe some are and some aren't, maybe the PCs get accused, ooh there's just so much you could do with this.

![]() |

Been Off the boards for awhile so I am sorry I did not notice, or get to vote in the first few rounds. So for what it is worth here are my picks.
1) How many continents are on this world?
One super continent with several Islands and island nations around it.
2) How many months are in a year, and how many days are in the week?
13 Months and 13 days to the week, with a small number maybe 5 intercalary days all of which are high holy days
3) What would you suggest as the names of the months and days of the week?
Most months should be month 1 month 2 etcetera; however one month should be labeled something along the lines of the moon month or month of the moon and should be a holy month of fasting and prayer.
4) Are there any Races and Monsters unique to this world?
Not so much as unique as specifically stated out. Bear folk is my first choice. And no these are not Ursine rather they are Bears who have been awakened and then taken Druid Levels and awakened their progeny for so long they are a race in and of themselves.
5) Are there any spells that are new and unique to this world?
A few strange spells specifically tied to the moon (or quite frankly anything you want) thematically if not specifically. There was an old dragon magazine issue that was almost entirely astrologically themed and with the number of moons listed in the world you are building the moon magic and or astrological magic seemed important.
6) Are there any new base classes or prestige classes that are new and unique to this world?
Base classes, no. Maybe using a few tweeks to existing classes so they are more thematically linked yes. PrC’s should be very few and or should be linked in flavor. Maybe just a list of allowed PrC’s from common sources.
7) Are there any guilds, organizations, and affiliations from the New World that you want to submit?
Just Ideas
Ancient Masters: Guardians of ancient secrets that the world has forgotten and acquirers of relics and information so that future generations may one day use what they are compiling.
Druids of the Moon(s)
Relic hunters of the grand empire (sort of a cross between corsairs and an Adventurers guild)
8) Are there any New Gods that you want to submit?
Just Ideas
An Androgynous Moon Deity
9) Are there any new magical items and artifacts that you want to submit?
Ideas
Astrologically Designed item in the vein of a Robe of stars.
Staves in the shape of a Wizards spell book.
10) Are there any nations, city-states, and geographic regions that you want to submit?
Ideas for such again:
Avondel The grand nation. With parades every fifth day and large grand palaces. The Order of the Sun a large robust group of Paladins with sequenced cloaks and gold filigree handled long swords. A land with lots of towering vistas and views and towering nobles. At least in the great city. The country side is poor and the people are living a shallow meager existence. Fearful almost of the great city as they are the strange creatures who roam the countryside.
Delosia : Land of a thousand Gods. The Old city is slowly crumbling down. The aristocracy is the old guard and few pay attention to the once proud Nobles. Druids in the countryside maintain hundred if not thousands of shrine to many local deities many of whom are more then willing, when the moons are right, to fight for and protect the locals, who are more then willing to offer up sacrifices to these local gods. Fresh bread, sometimes gold and minor magic items are offered up. If rumors abound that other more unseemly things are offered this is always downplayed as rumors from the local druids, but the rumors persist.
These two lands are often at odds with each other but open warfare has not been seen since the great upheaval

![]() |

Oh no no no no no, therein lies the path of evil. Don't make it revolve around a mark, then it just seems like a blatant rip, just make it a choice where if you choose a moon you can't choose another moon, but don't make it something identifiable, much more preferable if an agent leeching power from the dead god can go completely undetected.
And also remember that this is practically grave robbing, it should be looked upon as incredibly distasteful if not outright witch burning kind of stuff, so that even if it isn't evil a player choosing to do it or a villain who does it wants to conceal it. Makes for a much more interesting flavor.Ooh this makes me think of bringing things in like the...
Oh yes please don't do the Moon marks.

Leafar the Lost |

lastknightleft wrote:Oh yes please don't do the Moon marks.Oh no no no no no, therein lies the path of evil. Don't make it revolve around a mark, then it just seems like a blatant rip, just make it a choice where if you choose a moon you can't choose another moon, but don't make it something identifiable, much more preferable if an agent leeching power from the dead god can go completely undetected.
And also remember that this is practically grave robbing, it should be looked upon as incredibly distasteful if not outright witch burning kind of stuff, so that even if it isn't evil a player choosing to do it or a villain who does it wants to conceal it. Makes for a much more interesting flavor.Ooh this makes me think of bringing things in like the...
OK, I will not walk down the Path of Evil...LOL

mdt |

What about Dragons...?
You never call off the Dragons...
...You just send them a polite note with a basket containing a bottle of champagne and a bag of gold and ask them to please forget about the contract, and please accept the gold and the messenger as a snack and please forget about the contract.

Leafar the Lost |

No I just don't call on the dragons unless I really want to annoy someone. They tend to attract ponies and werewolves.
I will definately use most of your ideas. In particular, Avondel, the grand nation, and Delosia, the Land of a Thousand Gods. It would make sense that since millions of people fought and died in the Final Battle, there could be literally thousands of New Gods. They would all be angling to aquire new worshippers, and eventually it will lead to a New War.
I am also just thinking here, but there would be far fewer dragons in this world. They wouldn't be just some randum encounter. I would treat them like a Race, and each dragon would be unique and have a name...a really long one.

![]() |

I would humbly suggest that you might consider a different approach with the dragons. Since most of the powerful and older dragons can shape shift. Have them doing so, and using this ability to hide in and around small communities. Perhaps they are the “gods” some of the people are worshiping. Or the artifacts adventurers are searching for are mainly tied with the dragons and their “disappearance.”
I once did a campaign that had the PCs sponsored by a silver dragon in disguise with a Red dragon working against him and trying to “buy” the loyalty of the PCs one at a time.
Maybe a Lord of Avondel is really a Dragon hiding in plain site and is using the Paladins in his employ, as dragon hunters, to root out and kill any potential rivals.

Leafar the Lost |

And if you let me know, what if any of my suggestions you like or plan on using, I will expand on those ideas for you.
Actually, Crimson Jester, I would love it if you would expand on some or all of the following ideas. By the way, you are right about the Dragons:
1) How many continents are on this world?
One super continent with several Islands and island nations around it.
5) Are there any spells that are new and unique to this world?
A few strange spells specifically tied to the moon (or quite frankly anything you want) thematically if not specifically. There was an old dragon magazine issue that was almost entirely astrologically themed and with the number of moons listed in the world you are building the moon magic and or astrological magic seemed important.
7) Are there any guilds, organizations, and affiliations from the New World that you want to submit?
Just Ideas
Ancient Masters: Guardians of ancient secrets that the world has forgotten and acquirers of relics and information so that future generations may one day use what they are compiling.
Druids of the Moon(s)
Relic hunters of the grand empire (sort of a cross between corsairs and an Adventurers guild)
9) Are there any new magical items and artifacts that you want to submit?
Ideas
Astrologically Designed item in the vein of a Robe of stars.
Staves in the shape of a Wizards spell book.
10) Are there any nations, city-states, and geographic regions that you want to submit?
Ideas for such again:
Avondel The grand nation. With parades every fifth day and large grand palaces. The Order of the Sun a large robust group of Paladins with sequenced cloaks and gold filigree handled long swords. A land with lots of towering vistas and views and towering nobles. At least in the great city. The country side is poor and the people are living a shallow meager existence. Fearful almost of the great city as they are the strange creatures who roam the countryside.
Delosia : Land of a thousand Gods. The Old city is slowly crumbling down. The aristocracy is the old guard and few pay attention to the once proud Nobles. Druids in the countryside maintain hundred if not thousands of shrine to many local deities many of whom are more then willing, when the moons are right, to fight for and protect the locals, who are more then willing to offer up sacrifices to these local gods. Fresh bread, sometimes gold and minor magic items are offered up. If rumors abound that other more unseemly things are offered this is always downplayed as rumors from the local druids, but the rumors persist.
These two lands are often at odds with each other but open warfare has not been seen since the great upheaval

![]() |

Crimson Jester wrote:And if you let me know, what if any of my suggestions you like or plan on using, I will expand on those ideas for you.Actually, Crimson Jester, I would love it if you would expand on some or all of the following ideas.
Ok, well.... I will try to put them forth one at a time. I will however warn you that I do "research" from the works of my betters and not all of the Ideas I put forth will be "brand spanking new"

Leafar the Lost |

Leafar the Lost wrote:Crimson Jester wrote:And if you let me know, what if any of my suggestions you like or plan on using, I will expand on those ideas for you.Actually, Crimson Jester, I would love it if you would expand on some or all of the following ideas.
Ok, well.... I will try to put them forth one at a time. I will however warn you that I do "research" from the works of my betters and not all of the Ideas I put forth will be "brand spanking new"
There is nothing new under the Sun. That won't be problem...

![]() |

Rodinasia (endless land) the great home land. No one alive has seen it true breath or width. The say that the rodinlassa (endless sea) goes from the eastern shore to the western and both the north lands and the south are covered in “ageless Ice” A great bay is located along the major rim of the western lands where the lofty towers of Avondel have called home since the great wars.
A ring of mountains called the dragon-ranges runs north east to almost south west along the entire stretch of the land and a great desert; called the Tethyn, runs for miles along its breadth. The only water is the great river Estes forming along the base of these great mountains and runs along a deep chasm into the sea. Legend has it that this was the first river and it was made by a god long ago before the great upheaval. Her tears formed it in the years shortly after creation and it has since bore a long slow wound in the land from west to east into and through the heart of Avondel. This great canyon opens up and empties its raging waters into the slow moving delta that houses the royal and noble cities of Avondel with majestic dragon-flies the size of small birds and swarms of small monkeys that play tricks upon unwary travelers.
West of the Dragon-ranges taking up fully a quarter of Rodinasia is Delosia. It is the Home of three distinct cultures within its broad borders. The majority of its people are the swarthy dark-skinned milisians. Though in the south they dress in silks and in the north in more hardy fibers they as a group fancy dark and somber clothing and colors; Browns, grays and dark green is prevalent but other colors are not unheard of. This is seen as bonus to the other main race within their borders.
Dwarves live within small enclaves within the heart of all the major cities. After loosing their homes to the goblin hordes they are almost second class citizens within their new land. The work doing anything that will let them live as a distinct group and this has caused some minor conflict with their milisian neighbors. With the dwarves as sometimes easy scapegoats with things go wrong. The milisians however look harder to the other group living within their lands.
The Halflings used to have an island nation that was once located deep in the uncharted rodinlassa. No one knows what happened to their land and the Halflings are loath to speak of it with outsiders. Instead they move from town to town within and around this land with a thousand gods as migrant workers who though needed and look upon as little more then bands of roaming thieves.

![]() |

Also as for a calendar
9 Days in a week each day named for one of the moons
9 months of 40 days each month, each month also bearing the name of one of the moons
365 days in a year with five days falling outside of the “normal” calendar these being special and blessed for the sun. this gives a little over 4 weeks a month.
Just a thought

Leafar the Lost |

Rodinasia (endless land) the great home land. No one alive has seen it true breath or width. The say that the rodinlassa (endless sea) goes from the eastern shore to the western and both the north lands and the south are covered in “ageless Ice” A great bay is located along the major rim of the western lands where the lofty towers of Avondel have called home since the great wars.
A ring of mountains called the dragon-ranges runs north east to almost south west along the entire stretch of the land and a great desert; called the Tethyn, runs for miles along its breadth. The only water is the great river Estes forming along the base of these great mountains and runs along a deep chasm into the sea. Legend has it that this was the first river and it was made by a god long ago before the great upheaval. Her tears formed it in the years shortly after creation and it has since bore a long slow wound in the land from west to east into and through the heart of Avondel. This great canyon opens up and empties its raging waters into the slow moving delta that houses the royal and noble cities of Avondel with majestic dragon-flies the size of small birds and swarms of small monkeys that play tricks upon unwary travelers.
West of the Dragon-ranges taking up fully a quarter of Rodinasia is Delosia. It is the Home of three distinct cultures within its broad borders. The majority of its people are the swarthy dark-skinned milisians. Though in the south they dress in silks and in the north in more hardy fibers they as a group fancy dark and somber clothing and colors; Browns, grays and dark green is prevalent but other colors are not unheard of. This is seen as bonus to the other main race within their borders.
Dwarves live within small enclaves within the heart of all the major cities. After loosing their homes to the goblin hordes they are almost second class citizens within their new land. The work doing anything that will let them live as a distinct group and this has caused some minor conflict with their milisian...
I really liked your descriptions of Rodinasia and it's surrounding lands. To anyone else reading this, that is what I would like submitted. That will make the New World come alive. Keep it coming!

![]() |

Far to the south are the Isles of strife homeland of the elves. An archipelago of over a thousand individual islands they form a barrier along the entire south western lands of Rodinasia. The elves go from dark skinned in the north where the islands are covered in a think layer of jungle to the pale skinned elves of the Deep South who live in a land of twilight and snow.

![]() |

The Orcish hordes have long plagued mankind. Coming in waves from the cold northlands they attack year after year in a relentless tide. In deep summer you never see them but in the height of winter they seem to relish the blood sport as they call it. Taking slaves and spoils back to their northern homeland and to their ice giant overlords.
Golbins and hobgoblins have spent years in the ancient dwarven cities under the dragon-ranges. The are tales from a few who avoid capture that they worship some dark fiend that gave them the power to overthrow the dwarven lands. But if those rumors are true or fallacy none can say.

![]() |

Sextant of the relic hunters.
+5 to Survival and Knowledge nature roles to survive and find you way outside and during the night.
This Item has one other very unique feature it functions as a hand of glory for the owner. You can attach a magic ring to the control knob and after 24 hours the enchantment of the ring affects the sextant owner as if he is wearing it.
Chain of glory
These simple mithral chains are made by elves finding a hand of glary quite distasteful. It functions in all ways like a hand of glory, with the ring merely slipped onto it through the clasp.
Yes I know they need to be fleshed out but I am going home now and someone else can adjust these or just throw them out if needed.