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I am very grateful (and slightly surprised) that both of my submissions were accepted.
I look forward to seeing the work of others who made it in.
For those who didn't, I'll echo others in saying that you should keep trying. When it comes to getting published, talent is helpful, but persistence is the key to success.
And Happy Thanksgiving (to all who will celebrate it)!

Lucinda Darkeyes |

<Wanders in trailing jellyfish, and with an octopus on her head.>
Persistence is good? Oooh, yes, I love seasons two, three, and four, of Heroes and the way that the output keeps getting even better and better. And I don't at all understand why a few nasty people snicker behind their hands when I mention this - well not unless they're unprincipled Asmodeus worshipers. Or should that be principled Asmodeus worshipers? Do they have principles or not, if they're lawful?
Ummm....
<Wanders out leaving a trail of damp seaweed.>

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<Wanders in trailing jellyfish, and with an octopus on her head.>
Persistence is good? Oooh, yes, I love seasons two, three, and four, of Heroes and the way that the output keeps getting even better and better. And I don't at all understand why a few nasty people snicker behind their hands when I mention this - well not unless they're unprincipled Asmodeus worshipers. Or should that be principled Asmodeus worshipers? Do they have principles or not, if they're lawful?
Ummm....
<Wanders out leaving a trail of damp seaweed.>
Persistence get's you on TV. Ratings keep you there. Once you get to be a known writer even your table scraps will get published until your name can no longer push paper.
Persistence also helps you improve your craft. I got in this time but there's no guarantee that I'll be getting into another. Getting published is all about writing and rewriting and then rewriting some more. You need to write well in advance of a deadline, set it aside, and then work at it some more.
Most important Charles is make sure you get it in on time. The expression "Stop the presses!" doesn't get used very often, and when it is it's BIG news. There aren't many writers that ignore deadlines, and I can guarantee unknowns like us can't! Your piece might have been 10 times better then mine but unless it was something that knocked Lilith out of her chair she's not going to bend her deadlines to include your piece. Especially for a Fanzine for a community like Paizo's. There are a lot of talented people here. I'm thinking Lilith got a lot of good submissions. Chopping 4,8,10 or even 20 was probably a very difficult job. Get it in on time next time Charles.
Edit: I hope that my reply doesn't come across as harsh. I want to re-assure you not make you feel worse.

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Most important Charles is make sure you get it in on time. The expression "Stop the presses!" doesn't get used very often, and when it is it's BIG news. There aren't many writers that ignore deadlines, and I can guarantee unknowns like us can't! Your piece might have been 10 times better then mine but unless it was something that knocked Lilith out of her chair she's not going to bend her deadlines to include your piece. Especially for a Fanzine for a community like Paizo's. There are a lot of talented people here. I'm thinking Lilith got a lot of good submissions. Chopping 4,8,10 or even 20 was probably a very difficult job. Get it in on time next time Charles.
Ok, it appears that I've misread the posts in this thread. I had been under the impression that Charles hadn't gotten his entries in on time. This assumption was incorrect. I apologize Charles. You got your articles in on time and my comments were likely like salt in an open wound. I'm sorry to misrepresent you in this way Charles. I can only hope you can forgive me.
Joey

Lilith |

When are the illustration commissions going to be handed out?
Art orders are being handled by the 'Frog/Hugo/Butterfrog.
Chopping 4,8,10 or even 20 was probably a very difficult job.
It was. I received over sixty submissions - I had to narrow it down to a little more than half of that.

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Chopping 4,8,10 or even 20 was probably a very difficult job.
It was. I received over sixty submissions - I had to narrow it down to a little more than half of that.
That does soften the blow somewhat.
It's better to imagine you came 31st out of 60, than 31st out of 31!It would be nice to be in, but I'm not going to lose sleep over it.
I'll look at it as practice, for a later opportunity.
It's quite sobering to see one statblock take up a third of your word-count, and realise half your supporting text has to be cut.
If I were to do it again, I'd focus less on the story so far, and free up space for freeform tips on how the NPCs interact with PCs after they meet. I was trying to fit too much (history, statblock and adventure idea) into the small space available.
It was enjoyable creating the statblocks, something that is harder to say in 3.5. Even though I'm following the PF evolution closely, I'm still running a modified 3.5, yet despite stopping to check for changes in a deceptively familiar/unfamiliar ruleset, it was still straightforward.
Can't wait to see the increase in efficiency for doing skills for templated monsters with multi-class levels, and Int increases!

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Kobold Cleaver wrote:I'm pretty sure there was a first one. Where is it?Gah! I missed this!
Can someone direct me to the first Wayfinder thread?
Are you looking for the actual Wayfinder 1 or the discussion thread?

Kobold Catgirl |

KC, if you're a Facebooker, you can also check out the
Wayfinder page.
Yeah, I've already got it.
Humual: Ah, thanks! Yes, it was the discussion thread.
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Adam Daigle wrote:Enjoy your turkey folks, I'll be chomping words!Maybe it's just a personal taste thing, but I prefer the turkey. ;-)
Good luck with the editing,
--Neil
Call me crazy, but I love trimming fat, deboning bad structure and chewing over tasty grammar. Y'all can have the birds. ;)

Luthia |

NSpicer wrote:Call me crazy, but I love trimming fat, deboning bad structure and chewing over tasty grammar. Y'all can have the birds. ;)Adam Daigle wrote:Enjoy your turkey folks, I'll be chomping words!Maybe it's just a personal taste thing, but I prefer the turkey. ;-)
Good luck with the editing,
--Neil
*snatches rándom piece of writing*
No way I'm sticking with stupid dead birds if there good, tasty grammar around
*finds ancient greek and latin grammar books*

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NSpicer wrote:Call me crazy, but I love trimming fat, deboning bad structure and chewing over tasty grammar. Y'all can have the birds. ;)Adam Daigle wrote:Enjoy your turkey folks, I'll be chomping words!Maybe it's just a personal taste thing, but I prefer the turkey. ;-)
Good luck with the editing,
--Neil
David done bringered you a tasty after debonerin' sweet thingity.

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Wicht, I don't know what the next project Liz mentioned is going to be, but if your third piece is Pathfinder fiction, we'd be happy to have you join us at PathfinderChronicler.net. We're a small group dedicated to Pathfinder fiction and to helping each other improve our writing skills by critiquing and editing each others' work, then publishing it on the site.
Check us out. If you have any other questions, you can PM me on the site or send me an e-mail at paris.crenshaw@gmail.com
Cheers!

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Welcome to the world of RPG writing...and now you see why multi-templated statblock monstrosities don't show up very often in adventure modules. :P
They're actually one of the selling points in published adventures, for me. I usually run 'Town Guard 2' and 'Drunken Sailor 1' by the seat of my pants, but every now and then, you just have to pull something out that has the players shaking their heads in despair/disgust.
And I like knowing that someone else has sweated out the donkey-work on these crazy abominations.
A lunatic mutant like Gulga Cench just has me cackling like a megalomaniac. I'm sure you know what I mean; after all, I was checking out DMTools a few months ago. Is there a single template out there, that you haven't yet applied to a stirge?

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I'm sure you know what I mean; after all, I was checking out DMTools a few months ago. Is there a single template out there, that you haven't yet applied to a stirge?
Yeah well, that was for fun. ;)
Thanks for reminding me about that. It was a fun little period of time when there were plenty of stirges on the brain and in chat and on the boards. Mmm...stirges.

Hugo Solis |

Hugo Solis wrote:Ow! Hey, when do the assignments go out, toadie?Callous Jack wrote:I signed up for 2 projects but I haven't heard back on what they are although I might do the editorial again.Yes you are. Start working on it already!
*cracks the whip*
:P
You have yours already! The editorial illo is yours, you said you have an idea already

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Callous Jack wrote:You have yours already! The editorial illo is yours, you said you have an idea alreadyHugo Solis wrote:Ow! Hey, when do the assignments go out, toadie?Callous Jack wrote:I signed up for 2 projects but I haven't heard back on what they are although I might do the editorial again.Yes you are. Start working on it already!
*cracks the whip*
:P
Yes but you didn't assign anything else to me, or at least I have not gotten anything via e-mail.
*cracks whip*

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[Newsflash] Almost half of the art orders are out, lots of great new artists. I'll upload a list of artists soon too[/newsflash]
I'm just psyched you put dibs on the art for the Gunslinger PrC when I initially floated the concept, Hugo. Hopefully you stuck with that claim; I can hardly wait to see what you come up with for it. :)

Hugo Solis |

Yes but you didn't assign anything else to me, or at least I have not gotten anything via e-mail.
*cracks whip*
CJ, luckly this time there might be more artists than articles ;) so Maybe there won't be need for anyone to take more than one piece. There is even one article that uses 3 different artists for 3 different monsters.
There are at least 4 professional artists this time, so you can expect a SUPER EYE CANDY on this issue. So far there are two full-page art assigned and several half page scenes. I'm VERY excited about the art on this issue :D
I won't be doing interior art this time unless someone drops out and I come filling in. So no Gunslinger from me...sadly :(