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Ok so in the creatures entry it says
Doom Gaze: Deals 1d6 points of damage, 30ft, will DC20 negates
If an Emkrah actively uses it's gaze upon a creature , it deals 1d8 points of damage.
Okay so what is it, is it an always on ability that damages any creature within 30ft or is it an attack with a 30ft range. What does actively use its gaze mean, is that if it targets a specific creature as a standard action.
The nearest I can tell is its an always on ability that affect every creature within 30ft, but if so, is that every round or only once. Then it can specifically target a creature to deal more damage, but if it does so what kind of action is it using? as written all I'm able to do is guess can someone help me out here?

Demiurge 1138 RPG Superstar 2013 Top 8 |

Gazes are on all the time, so any creature within 30 feet will have to make a save or take damage, every round. Now, creatures with gaze attacks can focus them as a standard action on one creature, even if it's averting its gaze. When the emkrah does this, it deals more damage than the usual, unfocused gaze.

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lastknightleft wrote:(probably also doesn't help that I haven't opened an MM in a while since switching to beta and paizo.)This is a noble reason for confusion!
Why thank you heh when running your APs I print out the monster block waaaay in advance (ususally well before I run the AP) so I don't have to book flip for the entry, that along with getting things like the monster revisited books I don't really use my MM much anymore, and I've never used a gaze monster before (well the cockatrice a looooong time ago) and it's a recipe to think that all the relevant info is in the monster entry, especially with you guys since you give such full monster entries (My favorite sections of your monster entries are moral and tactics I hope the upcoming pathfinder bestiary contains these) that I didn't even think to look up gazes

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(My favorite sections of your monster entries are moral and tactics I hope the upcoming pathfinder bestiary contains these)
Since morale and tactics are so closely tied to specific encounters and individuals, we are actually moving away from including these sections in new monster writeups; you'll see this starting to occur in the later installments of the Legacy of Fire Bestiaries in fact. By removing these sections from a new monster's stat block, we get a paragraph more of flavor text as a general rule—flavor text we can use for ANYTHING for the monster (including morale and tactics if it makes sense for the monster).
In adventures, though, the morale and tactics sections of the stat blocks will be remaining, since those are cases where situations and individual monster eccentricities and traits actually show up.

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lastknightleft wrote:(My favorite sections of your monster entries are moral and tactics I hope the upcoming pathfinder bestiary contains these)Since morale and tactics are so closely tied to specific encounters and individuals, we are actually moving away from including these sections in new monster writeups; you'll see this starting to occur in the later installments of the Legacy of Fire Bestiaries in fact. By removing these sections from a new monster's stat block, we get a paragraph more of flavor text as a general rule—flavor text we can use for ANYTHING for the monster (including morale and tactics if it makes sense for the monster).
In adventures, though, the morale and tactics sections of the stat blocks will be remaining, since those are cases where situations and individual monster eccentricities and traits actually show up.
Well while I agree in general (moreso with morale than tactics) that it is case by case, I can see general guidelines for monsters behavior in combat, advice along the lines of
These creatures tend to favor using ability x at the start of combat followed up by doing y and z unless x fails then they'll ususally try a and b.
Sometimes a monster entry just doesn't give you an idea for how a monster will generally behave in combat. But I'm sure you can get it across if each creature is getting a full page write up like I thought I read somewhere (either one or two full pages I thought I read)

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Well while I agree in general (moreso with morale than tactics) that it is case by case, I can see general guidelines for monsters behavior in combat, advice along the lines of
These creatures tend to favor using ability x at the start of combat followed up by doing y and z unless x fails then they'll ususally try a and b.
Sometimes a monster entry just doesn't give you an idea for how a monster will generally behave in combat. But I'm sure you can get it across if each creature is getting a full page write up like I thought I read somewhere (either one or two full pages I thought I read)
There'll be some of the general tactics stuff, but it won't be super detailed or on a round-by-round basis like we do with encounters in adventures. Space is going to be VERY tight in the book, after all... we need all of it that we can get! (And yes, the vast majority of the monsters in the Bestiary are one page entries.)