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Callous Jack wrote:I liked the Spy vs. Spy homage too, I used to love that series.Very cool. :) 'Twas fer people of our exquistitely-tasted ilk.
Kobold Quarterly appeared on two other episodes of the show thus far, so we still have some strips to catch up on, and they too will follow this theme.
Cool, more Blammo vs. Jiro action!
I agree with C Jack: Spy vs. Spy rocked.
ChrisRevocateur |

Strips 7-9 delivered hot and fresh! Three more of Blammo's Atomic Episodes! As always, just scroll halfway down the page until you find the strip, then click to enlarge.
For our Thousand Suns episode, Blammo enacts classic space opera. Well sorta. ;)
Blammo’s Atomic Episodes: Thousand SunsFor our Great City episode, Blammo buffs out as strength maxed warrior visiting the unique flavor of each of the wards.
Blammo’s Atomic Episodes: The Great CitySince KQ comes on the Array regularly we came up with an ongoing theme. Starting with our KQ 7 episode we pitted the ever scheming Jiro (KQ’s iconic kobold) against Blammo… setting traps ala Wile E. Coyote. We also used black and white as homage to Mad Magazine’s Spy vs. Spy series.
Blammo’s Atomic Episodes: KQ 7
The Blammo vs. Jiro comic was my favorite so far.

The Jade |

Three new rise with the sails, me hearties. As always, find the strip mid-page and then click to enlarge.
Blammo, Atomic Array's lil mascot mushroom cloud, enters Shadows of Cthulhu from episode ten. Press Silly-Putty down on it to capture the image so you can keep losing sanity points at home or on the go.
Blammo enjoys a fireside chat with Seoni and Valeros, in Pathfinder from our eleventh episode.
Blammo is cast in an unlikely role, ill equipped to act in Alpha Omega from episode twelve.

taig RPG Superstar 2012 |

Three new rise with the sails, me hearties. As always, find the strip mid-page and then click to enlarge.
Blammo, Atomic Array's lil mascot mushroom cloud, enters Shadows of Cthulhu from episode ten. Press Silly-Putty down on it to capture the image so you can keep losing sanity points at home or on the go.
Blammo enjoys a fireside chat with Seoni and Valeros, in Pathfinder from our eleventh episode.
Blammo is cast in an unlikely role, ill equipped to act in Alpha Omega from episode twelve.
Poor Blammo!
He's confused for a Lovecraftian being, gets TMI about Valeros' nasal cavity, and can't get any lemonade.
Thanks for the new comics, guys!

Hugo Solis |

taig wrote:
Poor Blammo!** spoiler omitted **
Thanks for the new comics, guys!
Thank you for taking the time to read them, taig. :)
Hugo and I both rate the Cthulhu strip our favorite thus far.
Jeps, the Cthulhu strip is my fav so far, and I thing Blammo is quite capable of causing the same impresson without being dinning :P
I like this three very much. I put a bit more time on the artsy part and I thing the came out better :D

ChrisRevocateur |

ChrisRevocateur wrote:Alright, the Pathfinder one has taken it's place as my favorite one now. The exchange between Blammo and Valeros was great.Cool! It was more conversational than the others, perhaps claustrophobically so, but I enjoyed the change of pace.
It's one of the reasons I liked it so much. Other then the Blammo vs. Jiro one, I feel you haven't really given enough set up to the joke for the punchline to have much punch.
Just my opinion of course.

The Jade |

The Jade wrote:ChrisRevocateur wrote:Alright, the Pathfinder one has taken it's place as my favorite one now. The exchange between Blammo and Valeros was great.Cool! It was more conversational than the others, perhaps claustrophobically so, but I enjoyed the change of pace.It's one of the reasons I liked it so much. Other then the Blammo vs. Jiro one, I feel you haven't really given enough set up to the joke for the punchline to have much punch.
Just my opinion of course.
This strip has a few built in difficulties. First up, the only recurring thematic element is a single iconic character, with no regulars (until Jiro's second appearance, that is).
I wanted to make the thing that changes from strip to strip be the game environment featured on each episode of the AA podcast, but since most of the strip readers are not initiated into these games yet, they might not get set-ups based on richer material stripped from the tiny details of each setting Blammo visits. That's why I tend to stay simple and general - just focusing in on the more obvious aspects of a particular game environment. But Pathfinder is known by so many people it allowed me to open it up a bit. :)
The strip is still quite young, and its narrative style is continuing to test its boundaries and develop, and I thank you for the constructive criticism, Chris... it truly helps. :)

ChrisRevocateur |

This strip has a few built in difficulties. First up, the only recurring thematic element is a single iconic character, with no regulars (until Jiro's second appearance, that is).
I wanted to make the thing that changes from strip to strip be the game environment featured on each episode of the AA podcast, but since most of the strip readers are not initiated into these games yet, they might not get set-ups based on richer material stripped from the tiny details of each setting Blammo visits. That's why I tend to stay simple and general - just focusing in on the more obvious aspects of a particular game environment. But Pathfinder is known by so many people it allowed me to open it up a bit. :)
The strip is still quite young, and its narrative style is continuing to test its boundaries and develop, and I thank you for the constructive criticism, Chris... it truly helps. :)
Yeah, I figured that there were difficulties, especially since you only have three panels to introduce a concept, set up the joke, then deliver the punchline.
I always try to make sure any criticism I give is constructive, otherwise it's just criticism, which is plain mean.

Hugo Solis |

I wanted to make the thing that changes from strip to strip be the game environment featured on each episode of the AA podcast
This proves quite a challenge since it requires lots of complicated characters and scenes, thou this also makes the strip so interesting to draw, for it relies also on the art, not just your typical comic strip where you see mostly the main character (or two) slightly repeated on all frames with very little background.
In this case I liked the Pathfinder strip a lot because I could draw the iconics on a cartoon and non-too cartoony way.