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So, this is my first post and I haven't found anything yet to address this and I'm not sure if this is the right place to pose this question and this might be a runon sentence...
Anywho, I'm wanting to run Burnt Offerings. What changes to I need to make to convert Burnt Offerings from 3.5 to PFRPG Beta?
Thanks in advance!

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Honestly, I'm running it with Beta rules and I'm not changing anything, really just to test the backwards compatibility.
If I've noticed anything, it's really that some of the bad guys need more hp. The +6 hp at first level isn't enough.
I tend to pump up the hps by around 15% and occasionally up the AC by a point or so, just to make 3.5 NPCs a bit tougher. But to be fair, I also did that when running straight 3.5 adventures, because my players are really good and running things straight would get boring pretty quick for them.
-Lisa

Dreihaddar |

So, this is my first post and I haven't found anything yet to address this and I'm not sure if this is the right place to pose this question and this might be a runon sentence...
Anywho, I'm wanting to run Burnt Offerings. What changes to I need to make to convert Burnt Offerings from 3.5 to PFRPG Beta?
Thanks in advance!
I've been running RotRl using the Pathfinder Beta rules and it's a blast. Something I've done, which seems to work great, is to modify certain NPC's to the Pathfinder rules and leave others. This lets the players still feel powerful, but to not just steamroll through the adventure.
For mook NPC adjustments, their HP gets boosted by a few points per die, sometimes bump their AC if it's appropriate, add abit to their BAB etc. None of the changes I've made required any "rewrite" and I just adjust these things on the fly.Spoiler wrapped so players can still peruse the thread:

endymion |

I'm running through Burnt Offerings with 2 players, one a newbie, and we used the Pathfinder Beta to generate PCs. Since my party is so under strength, I haven't really made any changes to the adventure as written. The extra hitpoints definitely made things survivable for them, since I haven't scaled any of the encounters down.