| GM Chris Mortika |
This is a thread to discuss a potential Play-by-Post campaign exploring EN World's "War of the Burning Sky" adventure path. As I read through the adventures, I'll be adding notes here regarding character design and house rules.
If you've come across this thread before I've issued an invitation, I welcome you to:
- Download the free Player's Guide,
- Read through it, and then
- Post your interest here
- Include in your post a brief telling of one of your all-time favorite experiences in D&D.
This will be a D&D 3.5 adventure (not 4th Edition; not Pathfinder RPG.) Right now, I'm not sure if I'll be setting it in any popular campaign background.
Build your character with a 28-point buy. In addition, take an additional Feat at first level, and take a Trait from the Basic Traits from the Second Darkness Players' Guide by Paizo. The Trait may not augment any of your character's Feats.
Allowable sourcebooks for PCs:
- Player's Handbook
- Complete Adventurer
- Complete Arcane
- Complete Divine
- Complete Mage
- Complete Scoundrel
- Complete Warrior
- Heroes of Battle
- Magic of Incarnum
- feats from Forgotten Realms Campaign Setting.
It is likely that I will be restricting some of the material in these books.
I am also looking to include the fix for Truenaming magic people hare have brainstormed.
| Graynore |
I'd be interested in playing.
Favorite Gaming Memory:
For months I had been planning this great moment that would be building during the battle. Basically, an ancient, imprisoned dark elf wizard allied with the PCs would be facing off against the Seven Sisters while the PCs were busy fighting Khelben Arunsun and the majority of the army. The wizard would be fighting and arguing with the Seven Sisters (pcs would learn of this in a cut-scene method that I was doing using the Birthright rules {5 pc rounds = 1 battle round}); the ultimate climax would resulted in the wizard giving up his life in repentence.
My players went with "option Z." (that which i never thought of) During the titantic fight with Khelben, the legendary dreadnaught came across the idea of sundering Khelben's blackstaff with his artifact great sword while using a dreadnaught power. I paused, asked him if he was sure, threw down my pencil, and said "Ok." I counted it as a retributive strike which destroyed both armies and killed Khelben. The PC lived due to the epic level resistances of his class and massive HP.
This single act was so cool and climatic that I trashed my two months worth of story. It was a great reminder that DnD is a cooperative story-telling experience and not a novel (you can't dictate everything that will happen).
Chris Mortika
RPG Superstar 2010 Top 16
|
I'd be interested in playing.
Graynore, you're in.
If you haven't downloaded the Player's Guide please do so, and read it thoroughly.
It may be another week or so before I make a general announcement. I need to get my ducks in a row and my campaign houserules in order.
A note: something halfway kin to psionics played a part in the WotBS adventure as written. In this version, that plot thread will be tied to Incarnum. Players who want their characters to be invested in the plot in an unusual way, might consider taking an Incarnum class.
Oh, one other note. There was a thread on these boards that posed the question, "If one of your players was secretly familiar with the published adventure, but tried not to use that knowledge in your campaign, would you consider that to be cheating?" Despite the lively conversation that ensued, my answer to the question is "Yes."
| Graynore |
Graynore, you're in.A note: something halfway kin to psionics played a part in the WotBS adventure as written. In this version, that plot thread will be tied to Incarnum. Players who want their characters to be invested in the plot in an unusual way, might consider taking an Incarnum class.
Oh, one other note. There was a thread on these boards that posed the question, "If one of your players was secretly familiar with the published adventure, but tried not to use that knowledge in your campaign, would you consider that to be cheating?" Despite the lively conversation that ensued, my answer to the question is "Yes."
I read the campaign book and the first adventure a while back; if that puts me out of contention, then that's ok.
I'm not terribly familiar with incarnum rules (I have a poor pdf copy of it that is hard to read) but I'll give it another look.
Chris Mortika
RPG Superstar 2010 Top 16
|
Chris Mortika wrote:
I read the campaign book and the first adventure a while back; if that puts me out of contention, then that's ok.
Well then, you're not being "secret". Reading through the Campaign Guide shouldn't be as much of a problem. Reading through the first adventure might be. I might ask you to play some NPCs during the first adventure, and then pick up your actual PC at the start of the second adventure.
If you've read the Campaign Guide, you may remember which plot devices I'm tying in to Incarnum. If so, you realize that it's in no way mandatory that everyone in the party have experience with Incarnum.
| hogarth |
If this ever happens, I'd be very interested, too.
One of my favourite D&D experiences was DMing an (AD&D) adventure for some young kids (around 8 or 9, I think) at a Games Day for a gifted school; it was "Mountain Sanctuary" from Dungeon #8. They hadn't played before and they came up with some interesting solutions to the problems in the adventure. For instance, they found some potions and they tested them on a mouse that they caught. Of course, it turned a little bit ugly when one of the potions was a flask of acid...