
Jake Nimbletoes |

Logan Draknir |

"That's ok my little friend. Did I ever tell you about the time that a giant frog tried to swallow me?"
Perception: 1d20+6=22

DM Dave |

Jack, Keir, and Milo
Jake, Elmo, Logan

Milo Grubfoot |

Jack Ceniarc |

"Oh, this is just lovely.", mutters Jack as he raises his staff towards the troll.
Initiative: 7

Keir Ironsong |

Map
Keir will move 3 squares forward and 1 to his left so he's ahead of Jack and then set for the troll's charge
"No offence but please make any ranged attacks on those trolls all you want preferably before they get close enough to engage us in hand to hand... I did say please didn't I?" Keir asks.
Do we make Dungeoneering or Nature checks regarding troll weaknesses?

Jack Ceniarc |

"So Jack know anything about trolls you'd care to share?" Keir asks over his shoulder as he prepares for the trolls arrival.
"Oh, the tales I could tell you about trolls..."
Nature: 29

Logan Draknir |

Drawing his bow, Logan starts jogging toward the noise. "Looks like there is no rest for the wicked."
Init: 1d20+3=7

DM Dave |

Jack
Elmo
Jake
The trolls roar and charge your group. The first one swings a massive claw at Jack and slashes him for 6 damage. The second one gores Keir for 10 damage.

Keir Ironsong |

Jack** spoiler omitted **
Elmo** spoiler omitted **
Jake** spoiler omitted **
The trolls roar and charge your group. The first one swings a massive claw at Jack and slashes him for 6 damage. The second one gores Keir for 10 damage.
So the map indicates where we start and we don't get to react to the trolls until our initiative comes up?
"Which part of ranged didn't you understand?!"Keir curses as he concentrates on holding off the trolls even as one manages to claw him.

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DM Dave wrote:Jack** spoiler omitted **
Elmo** spoiler omitted **
Jake** spoiler omitted **
The trolls roar and charge your group. The first one swings a massive claw at Jack and slashes him for 6 damage. The second one gores Keir for 10 damage.So the map indicates where we start and we don't get to react to the trolls until our initiative comes up?
"Which part of ranged didn't you understand?!"Keir curses as he concentrates on holding off the trolls even as one manages to claw him.
I just haven't updated the map. You are where you want to be, but one of the trolls came up on your right.

Milo Grubfoot |

Milo holds his orb outward towards the trolls, on the inside of the orb small shadows can be seen swirling the inside. Milo closes his eyes and flips his hand over, releasing the shadows from inside the orb towards the nearest troll. The illusion of assailants try to swarm him.
Awesome start, sorry I didn't really understand where I am with the map. Hope that action is correct and doesn't like kick off some OA

Jack Ceniarc |

"Use fire or acid! They'll heal the rest!", yells Jack before he changes into a hound and lunges at the troll.
Savage Rend: It missed.

Keir Ironsong |

Milo holds his orb outward towards the trolls, on the inside of the orb small shadows can be seen swirling the inside. Milo closes his eyes and flips his hand over, releasing the shadows from inside the orb towards the nearest troll. The illusion of assailants try to swarm him.
Awesome start, sorry I didn't really understand where I am with the map. Hope that action is correct and doesn't like kick off some OA
You should be fine both Keir and Jack are in their way take a shift back a square should put you completely out of their reach if you're worried and thats a guess on my part.
Keir employs wolf pack tactics on his opponent.
Longspear roll 1d20+5: 16+5 for a total of 21 to hit, damage is 1d10+3 if this hits: 1+3 for 4pts of damage and Milo gets to shift 1 square away from Keir should he be adjacent to the warlord

DM Dave |

The first troll makes another swing at Kier. This time the claws barely graze him. 8 damage, which is a graze for a troll. However, Jack is not so lucky as the second troll hits him full force. 11 damageUpdated Map
Logan is up
Elmo
Milo
Logan, Jake, and Elmo

Keir Ironsong |

The first troll makes another swing at Kier. This time the claws barely graze him. 8 damage, which is a graze for a troll. However, Jack is not so lucky as the second troll hits him full force. 11 damage
"You heard the druid, let loose the flame and don't spare the brimstone nor the sulphur!" Keir hollers.
On keir's turn this round he'll shift to the right hand side of where Jack currently is according to the map, employ second wind on himself and then use his minor action with Inspiring Word on Jack so he can spend a healing surge too!
"Jack shift back behind me and show these fools why you don't p*** o** the druid!" Keir growls.
"Milo get behind us before you cast, don't stay anywhere where those trolls can grab you!" Keir yells at the halfling.
Spending action point for an extra action
"Right and now for you... BASTION OF DEFENCE!" Keir hollers as he wields his longspear using its reach to strike at the troll Troll 2 .
Bastion of defence: Roll 1d20+5 vs AC: 20+5 for Total of 25, Damage is 3d10+3 for 33pts of damage as its a natural! Grants all allies within 5 squares of Keir a +1 bonus to all defences until the end of the encounter and a 7 temporary hp, and yes I know this probably means I'm due a fumble at this point!