Red Mantis Assassin question


Curse of the Crimson Throne


I just noticed that the first pair of Red Mantis Assassins that the PCs go up against get two attacks with each of their sabres. How do they do this, since none of their classes and levels indicate being able to make more than one attack in a round?


Two weapon fighting feat.

BAB 6 + 5 (Dex 20, Weapon Finesse) = 11
Masterwork, Weapon Focus = 13
Fighting two handed = +11.

Scarab Sages

I believe they left out the Improved Two Weapon Fighting feat though, which they need to have to get two attacks with each weapon.

So either leave them without it and only give them one offhand attack, swap it in for another feat, or update them to Pathfinder in which case they'll get an extra feat or two automatically.


Karui Kage wrote:

I believe they left out the Improved Two Weapon Fighting feat though, which they need to have to get two attacks with each weapon.

So either leave them without it and only give them one offhand attack, swap it in for another feat, or update them to Pathfinder in which case they'll get an extra feat or two automatically.

Okay, that helps out some. But, let's just forget about there being two weapons involved for a moment. From what I am reading, it seems to be saying that these guys would still have two attacks with just one sabre in hand. One at +11, the next at +6. How? Is there something somewhere in the rules that gives them two attacks with one weapon?

With a weapon in each hand, these guys are getting four attacks. But as far as I can see, even with improved two weapon fighting, they should only have three. A fighter of equivalent level would have four, but these guys are only 2nd level fighters.
So what rule am I missing?

Scarab Sages

Iterative attacks. It's been a staple of D&D since 3E. When you have a Base Attack Bonus that you can subtract 5 from and have a positive remainder (not 0) then you get another attack at that lower number.

So when you get +6 BAB you get another attack at +1.
When you hit +11 you get a third at +1 (while your second one has increased to +6).

In the case of these Red Mantis Assassins, they have a high enough Base Attack Bonus that they receive a second attack with their main weapon.


Karui Kage wrote:

Iterative attacks. It's been a staple of D&D since 3E. When you have a Base Attack Bonus that you can subtract 5 from and have a positive remainder (not 0) then you get another attack at that lower number.

So when you get +6 BAB you get another attack at +1.
When you hit +11 you get a third at +1 (while your second one has increased to +6).

In the case of these Red Mantis Assassins, they have a high enough Base Attack Bonus that they receive a second attack with their main weapon.

Oooohhhh, okay. I thought it must be something like that, but wasn't even sure where to look for it in the rules. I've only been playing 3.5 since February or possibly March.

Sovereign Court RPG Superstar 2013 Top 4, RPG Superstar 2011 Top 16

As you and your group are obviously new, read and re-read the Combat chapter again. I try to read it front to back every few months at least to keep up on things.

Grand Lodge

Sorry to revitalize this thread, but I feel as if this hasn't been resolved yet. The Red Mantis Assassins have a BAB of +6 (so two attacks). With mwk sabres, weapon focus, and weapon finesse, this gives them a bonus of +7, and with the two-weapon fighting feat, the penalty is only -2. So: +6+7-2 = +11. And indeed, that is what is listed in the stat block (I'm going off the one printed on page 18 in the final chapter, Crown of Fangs). So, they get two attacks (+11 and +6) and then another extra attack with their off-hand (+11). Two-weapon fighting only gives you one extra attack per round. So, they should only have three attacks, not four.

...

Unless, of course, Improved Two-Weapon Fighting was left off the feat list. In which case, forgive me for raising this thread up from the dead.

Liberty's Edge

The Attack line of the stat block is in conflict with the feat list. You are correct. They are missing Imp Two weapon fighting. It was an error. They should only have 2 attacks in their main hand and one from their off. However, if you are converting to Pathfinder (as i did for my 2 games), they receive another feat. The easiest thing to do is just give them Improved 2 weapon fighting. Then they are back to the attack line the book prints.

Paizo Employee Creative Director

Brutesquad07 wrote:
The Attack line of the stat block is in conflict with the feat list. You are correct. They are missing Imp Two weapon fighting. It was an error. They should only have 2 attacks in their main hand and one from their off. However, if you are converting to Pathfinder (as i did for my 2 games), they receive another feat. The easiest thing to do is just give them Improved 2 weapon fighting. Then they are back to the attack line the book prints.

Note that in the new rules, the Red Mantis Assassins will have a few more feats. Giving them Improved Two-Weapon Fighting is a good call.

Grand Lodge

Ah, good call. I shall indeed give them the Imp. Two-Weapon Fighting feat. Alas, I can't give them the Greater Two-Weap. Fighting feat... Thanks guys!

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