Barakus bustles (Black Tom's Necro campaign II)


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"We should also oil the expected path of our target so we can maximize the utility of my spells."

Burning Hands.


Male Human (mostly) Ex-cleric and Grumpy Cat

OK, now you've lost me completely. Where do you want to go and what do you do there?


I think they intend to lay in wait, here at the docks, outside the warehouse used by Kanto and her gang, for the 'slavers' to come, with a trail of shackled innocents, and then...set them on fire?


Male Half Elf ( want to make something of it !) Ranger 2
Quick and Spark wrote:
I think they intend to lay in wait, here at the docks, outside the warehouse used by Kanto and her gang, for the 'slavers' to come, with a trail of shackled innocents, and then...set them on fire?

Not exactly , the plan would be to wait in the warehouse of the baglady and so out of sight for the slavers to come and then attack them . since we don't know when exactly they'll arrive , Juliare was trying to suggest that only one of us stay awake with a schedule of guard duty


"So, let's wait in shifts in the warehouse tonight, and if they don't come tonight, we'll hit them at the first crack of dawn at the temple itself. Sound like a plan?"


Male Half Elf ( want to make something of it !) Ranger 2
Quick and Spark wrote:
"So, let's wait in shifts in the warehouse tonight, and if they don't come tonight, we'll hit them at the first crack of dawn at the temple itself. Sound like a plan?"

No, if we attack the temple we'll be outlaws .

The only proof we'll have is that of this good lady .


"And the thankful poor that we'll save. I'm sure they'll testify to the harshness of conditions they were forced to live in. No matter. We'll wait. And wait, and wait. As much as we need to."

Quick will take any of the shifts, watching. She'll summon Spark as an Eagle for it's keen eyes as well, 'taking 10' on checks for a 26 Perception(Sight). Here are some rolls for Quick too; 2,18,7,9,2. Spark will perch above the warehouse, hopefully drawing little attention as an innocuous bird. Quick will do her best to stick to the shadows as she keeps an eye out.Stealth checks (27,13,15,24,24)


Male Half Elf ( want to make something of it !) Ranger 2

Quick , I know Spark is a magical being but an owl form might be better than an eagle at night . What's more some owl live in towns .


In game mechanics, they have the same (low-light) vision. Actually, the Owl's +8 modifier to Spot is only in 'shadowy illumination'. Eagles get a +8 all the time. Also, if I dismiss her now to get an owl, I have to wait an hour. I don't want to take the chance.

"Aye, I see what you mean. But Spark's here. If I go sendin' her off to where she comes from, I can't call her back for some time. And we got the bulge now. We're all heeled, so we'll just hang fire. We'll see the elephant soon, I reckon."


Male Half Elf ( want to make something of it !) Ranger 2

In D&D, the eagle is a nocturnal bird ... In fact all animals have low light vision if I remember well .
now if we wanted realistic , we'd go see the discovery channel :)

Spark , I aggree with you that the beggars would say they were harshly treated but I'm afraid that would not justify the death of the guards and Elan . Also , I would not like to have the guard intervene while we are fighting Elan . If she survived , I'm afraid she could just be punished with a slap on the wrist and maybe some money to give the town . And I want to see this .... of a ..... dead and dishonored !


Quick winks and nods at Juliare. "Me too. And we will. This big bug won't know what hit her."


So the plan calls for a stakeout?


Sure does, as far as I read it. If they're no-shows, we'll go from there.


Male Human (mostly) Ex-cleric and Grumpy Cat

Betsy Ploom (that's her name) is very accommodating, and you make yourselves as comfortable as possible in her humble abode. Then, one hour later, all hell breaks loose, as Betsy suddenly starts screaming and throwing herself over Hessiah, pulling his hair and scratching at his eyes. "What did you do to my head, you bastard? You messed with my head, you pig's droppings!"

Her screaming seems to set off Spark, who squawks a warning. Moments later, four tough-looking Skandiks burst open what's left of the door and enter. "Bothering the lady, eh?"

Roll for initiatives.

The warehouse is about 30 times 30 feet, so let's call the squares A1 through F6. The entrance is at CD6, and there are window at A2, A5, F2 and F5 high up on the walls. The warehouse you are staking out is on the left, so it would make sense for whoever is keeping watch (I'm guessing Spark and Juliare) to be near A5. Betsy's hideaway is in the opposite corner, made up mostly from broken crates and rags. The thugs start in C6, D6, C7 and D7. I'd say that Betsy is in E5, and Hessiah in E4, with Brock somewhere in the vicinity. Spark is outside, on the roof. If you have any other ideas, please say so.


Init (1d20+6=25)

Will post action later. IC is not cooperating.


Male Half Elf ( want to make something of it !) Ranger 2

Initiative 12 + 4 = 16 . Put me in A4 then

Spoiler:
Planned action : Pick up longspear : " Not your bizness , guys' Intimidate 12 + 4 = 16

what is a skandik and how are they equipped ?


Initiative 20. Quick will ready an action to shoot the thug in C6 if he approaches with hostile intent. Flatfooted Ranged Touch Attack 11, Damage 7 (electric). She'll also call Spark down to assist in combat, clawing the eyes out of the thug in D6. Initiative 20, Attack 10, Damage 3

"Now don't try anything hasty, fellas. There's nothing going on here. Listen to the man here."


Hope Haun doesn't mind me moving this along. Initiative 18, Intimidate assist 5.

Brock strides over to the thugs (C4), and interposes himself between them. Hefting his greataxe, he nods at them. "Yeah! Listen to the elf. Mind your own business!"


Male Human (mostly) Ex-cleric and Grumpy Cat

Skandiks are an ethnic group in the Wilderlands. Think vikings and you're not far off. They are wearing studded leather armor and wielding longswords.

The thugs' initiative is 18. Hessiah is up, then Quick and Spark.


"Bothering the lady? Surely not. Father Beamus, sent us here to help her. Only a complete idiot will not see that she is under one of her fits. And you great warriors are surely the most clever of chaps I have ever laid my eyes on."

Bluff (1d20+7=18)

I leave it up to you if you will add other modifiers.


As above.


Male Human (mostly) Ex-cleric and Grumpy Cat

"Never mind Beamus. You were warned not to stick your noses in what's none of your business. This is gonna hurt you a lot more than us, har har."

Clearly their intent is hostile, but since speaking is a free action, Hessiah is free to react before the thugs do.

At the same time, you hear the sound of a crossbow going off just outside and Spark swooping down at someone or something.

Quick sends lightning sparkling from her fingers. It hits the nearest thug and he crumples onto the floor, sending the others into a rage.

Hessiah is up, then the thugs, Juliare and Brock.


Ranged Touch Attack; Fire Dart Damage (1d20+2=15, 1d3=1)

"Since you want to stick your collective noses where they don't belong... have at you then!"

Hessiah takes a five foot step away from the woman and hurls fire at the leader.

Let the hostilities begin.

"Brock, show them who's the real warrior here!"


Brock looks at Hessiah "With pleasure!"

Brock then yells at the top of his lungs as he brings his Great Axe down hard on the poor man

Attack Roll: 1d20+6=23

Damage 1d12+6=13

"BROCK THE ROCK" He roars!


Male Human (mostly) Ex-cleric and Grumpy Cat

The thugs draw their weapons and advance on you, picking their target. Once steps to engage Quick and one attacks Hessiah, while the third goes toe-to-toe with Brock. Three abysmal rolls later... They seem to have trouble swinging their swords in these cramped quarters. None of them hit.

Juliare and Brock are up.


Male Half Elf ( want to make something of it !) Ranger 2

Juliare attacks the one with Quick ,
If possible without provoking AOO , I'll try to flank
Attack 2

next please . What is Betsy doing all this?


Male Human (mostly) Ex-cleric and Grumpy Cat

Brock makes short shrift of his opponent, felling him with a mighty blow. Juliare steps up to defend Quick but gets his spear tangled.

At the same time Betsy launches herself at Hessiah, scrabbling wildly at him. Fortunately she isn't able to get any purchase. Technically a failed attempt to grapple. No AoO as I don't think Hessiah is armed. If I am wrong you could take a swing at the old lady.

Outside Spark seems to be in a tussle with someone, but the noises suddenly fall abruptly silent. Quick casts a glance out the window, just in time to see the man from the Ramshackle striking Spark dead with a vicious blow from his cutlass. Spark dissipates.

Hessiah and Quick are up, then the thugs.


Male Half Elf ( want to make something of it !) Ranger 2
Black Tom wrote:
Brock makes short shrift of his opponent, felling him with a mighty blow.

A little confusion here. Initially there were 4 thugs . Brock has downed one but where is the fourth ? Is he the one outside ? '


Male Human (mostly) Ex-cleric and Grumpy Cat
Juliare wrote:
A little confusion here. Initially there were 4 thugs . Brock has downed one but where is the fourth ? Is he the one outside ? '

Quick took out, so there are two standing, excepting the one outside.


Quick will take a 5' step back, and launch another blast at the thug in front of her. Am now in A4. Ranged Touch 14, Damage 8.

"If'n ya know what's good for ya, you'd stay back. Look where shootin' your mouth off has got ya."

A sizzling arc of electricity bounds out of Quick's fingers and into the thug in front of her. She blows on her finger-tip, and then chooses another target.


Ranged Touch Attack; Fire Dart Damage (1d20+2=11, 1d3=3)

Hessiah takes another five foor step away from the woman and again tosses a ball of fire at one of the remaining "viking" warriors.

"Brock, we're in need of your great presence!"


Male Human (Dunael) Druid

A young man with copper colored skin and jet black hair stopped to stare at the altercation. "Po?" he said. "I believe these kind people are in need of our counsel. What do you think?" The dire rat chirped an affirmative.

A clear voice emerges from a set of clearly untested hide armor and wooden shield. "Stop this senseless violence at once!" A four foot long, fifty pound rat raises its tail in anticipation. Clearly the rat is the bigger threat.

Initiative: (1d20=15)


Brock turn to the puny warrior fighting Hessiah and side swipes the man with his massive axe

Attack: 1d20+6=13

Damage: ( for some reason the dice machine wouldn't roll for me so I rolled by hand) 1D12+6=9


Male Human (mostly) Ex-cleric and Grumpy Cat

Quick blasts another thug with her lightning and Hessiah wounds the last man standing with his arcane fire. Seeing he's the only one left he tries to flee but is cut down by Brock.

That only leaves the thug leader (and Betsy, who has collapsed sobbing in a corner). I guess Warenhari is the only one (excepting the rat of course) who will get a shot at him before he makes himself scarce.

So, be my guest.


Male Half Elf ( want to make something of it !) Ranger 2

Tom, unless I'm wrong, we are late at night and there shouldn't be many people around . So since, unless I'm mistaken, Juliare didn't act this round, Juliare will go outside dropping his longbow .
Since he has + 1 BAB to hit , he can pick up his bow while moving so as soon he sees the leader :
Attack 13 + 2 if human + 1 if within 30 feet = ?
Damage 7 + 2 if human + 1 if within 30 feet = ?


Male Human (mostly) Ex-cleric and Grumpy Cat

Yes, Juliare can actually shoot him through the window. And this one is actually human, so 10 points of damage.

Let's see if Warenhari gets him.


If some one stops him he wont, but Brock would make his way to the man outside (that Juliare is shooting at) as fast he can, even if it looked like he might be out run or behind a bit, he wont leave a man to tell of this brawl.

After Brock brings down the last foe before he runs towards the outside, he looks to Hessiah and says " I am the Warrior!"

if I do by some chance get to hit the guy, here is my rolls

Attack: 1d20+6=14

Damage 1d12+6=13


Male Half Elf ( want to make something of it !) Ranger 2

Robin : You already downed someone this round Brock and I infer from what BT is saying , the leader is intending to put his 30' move to action ....
PBP is confusing because people have to post outside their turn in order to accelerate the game


my bad


No worries Brock, we are still waiting for Warenhari to take his action against the thug. There's a chance he might fall yet! Quick would chase him, but she moves too slow.


Dont worry Quick if he doesn't catch him Brock will follow him to hell and back before he gets away


Male Human (Dunael) Druid

Warenhari glanced at the floor of the ruined warehouse, hoping against hope that there was obvious plant growth that had established itself through the decaying floor.

If there is anything showing, I'll entangle. If I think he will still be in within 25' in six seconds...

Warenhari flung down his shield, and drew a symbol in the air. "Aid me, friend beetle!"

Spontaneous Cast: Summon Nature's Ally: Celestial Giant Fire Beetle. However, if target is about to go poof, then...

"Hwæt, Po! After him!" Warenhari shuffled after the dire rat, hide armor banging against his shins and shield waving wildly. As he waddled by, he managed to mutter, "Perhaps there is ample greenery outside!"


Male Human (mostly) Ex-cleric and Grumpy Cat

There isn't enough greenery to use Entangle here. Celestial Fire Beetle is on the Summon Monster list, not Summon Nature's Ally, but anyway it has a casting time of 1 round.

The thug makes a dash for it and disappears into an alley. Brock is wearing Scale mail, which makes him too slow to follow. Tracking him inside the city is a bit like finding a needle in a haystack.

xp for the thugs: 350, with Warenhari getting 150. Also a minor correction: +50 xp for Quick and Hessiah for finding some useful information and +20 xp for everyone for the pickpocket.


Male Half Elf ( want to make something of it !) Ranger 2

Juliare go to the next thug and tries to stabilize him
'Let's try to keep these guys alive, I've got questions for them'
Can someone explain to me what's the deal with Betsy?Quick, is she all right ?

Heal 20


"Round 'em up," Quick instructs. She helps to bring all the dying thugs close together. "And take away their weapons."

Quick closes her eyes for a second, and a white light lashes out from her, healing wounds 6hp within 30ft. "This'll stop the bleeding."

"As for the sobbing woman, talk to Hessiah."


Male Human (mostly) Ex-cleric and Grumpy Cat

The thugs stir, except for the one who met the sharp end of Brock's axe (who is unconscious, but alive). Sullenly they sit up and glare at you.


"Your turn, Juliare. Go easy on them. They've already been whooped."


Quick and Spark wrote:

"Round 'em up," Quick instructs. She helps to bring all the dying thugs close together. "And take away their weapons."

Quick closes her eyes for a second, and a white light lashes out from her, healing wounds 6hp within 30ft. "This'll stop the bleeding."

"As for the sobbing woman, talk to Hessiah."

"Don't look at me like that! I didn't molest her or anything! I was very nice to her. You guys saw, right?"


Black Tom wrote:
The thugs stir, except for the one who met the sharp end of Brock's axe (who is unconscious, but alive). Sullenly they sit up and glare at you.

"You guys want me to persuade them?"


Male Half Elf ( want to make something of it !) Ranger 2

'First thing First !'
Juliare goes near the thugs with his sap drawn .
'Ok guys , you get the choice : my sap or Brock's axe ... '
Hopefully this will suffice to persuade the thugs to go to sleep ...' Intimidate 14+4 = 18

After the thugs are asleep , Juliare turn to the rest of the group
'Quick , can you please calm Betsy , you seem to understand what happened and you're the one who has dealt with her so far. Don't hesitate to give her some hooch to help her sleep. Meanwhile I'll explain to our new friend here what's the situation. After this we'll interrogate the thugs one by one . Oh , and Hessiah , I guess we'll speak later when the situation is more calm .'
turning to WarenhariI'm Juliare . and you are ?
assuming Warenhari will at least give his name
In a few words, Warenhari, the lady here is Betsy , a streetperson who has given us some informations to help crack a slaver ring. The blondies there have been sent to 'convince' us to stop. No money in it but the satisfaction to stop someone who abuse her power to betray people she is supposed to help.'

Robin: I want to give time to the others to reply before going to the interrogation scene

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