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![Tiefling](http://cdn.paizo.com/image/avatar/flyintiefling.jpg)
Just throwing these out there to kick up discussion and to see how different GMs are approaching things.
After the PCs (hopefully) succeed, there are a number of dangling plot threads still itching to be scratched:
The Church of Asmodeus -
I can see the Church of Abadar(which will probably have its own shakeups in management) being split on the issue if a sudden dissolving of the Church of Asmodeus would cause even more chaos(records being lost, legal documents being nullified, etc.) While I can see the PCs getting involved in preventing mobs from lynching Asmodeus' priests, does maintaining a slow and orderly dismissal of their church have much adventure potential?
Or could the Church of Asmodeus actually defend themselves and clear their names in a fair trial?
The Grey Maidens -
Along the lines of the mob justice scenario for the priests of Asmodeus, I can easily see people wanting them put to the sword and some courts being all too willing to hurry that along to appease an angry populace. "Sorry you got brainwashed and all, better luck next life." This could be really upsetting for PCs who had people they knew, possibly even friends and family, wind up in the Grey Maiden program.
Can they be helped to overcome their conditioning? How much of it was psychological and magical? If the latter was involved, could Ileosa's death have an effect? And is it viable for enough surviving Maidens to band together and continue their cultish devotion to Ileosa or whatever could replace her in their minds? Or worse, could they continue to induct new members into whatever they eventually become?
I can easily see my cleric wanting to set up an asylum for them. It probably wouldn't be a good idea to have it in the city limits though.
The Red Mantis -
I'm kind of playing with the idea of the Red Mantis "putting them to use" in a way similar to how Vimes from the Discworld "Guards" books is used by the Assassin's Guild: Send your rookies after them to weed out the weak. They could be intended to only attempt to kill the PCs or to achieve a set objective that would have the PCs in an adversarial position, after which they're allowed to return. If they actually do manage to kill a PC, well bonus points for that rookie.
Or is this too light an action for the Red Mantis to take?
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roguerouge |
![Rat](http://cdn.paizo.com/image/avatar/packrat.jpg)
The Church of Asmodeus -
Oh, they'd totally win at a trial. They've got skill, documents, and the law. They were following orders from a legitimate authority. And they'd bring everyone else down with them to provide context for their actions. All of the nobles that behaved badly would want this to be settled out of court.
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The Black Fox |
![Bahor (Glorio Arkona)](http://cdn.paizo.com/image/avatar/A10-Glorio-Arkona.jpg)
I have not been able to pick up a copy of Crown of Fangs yet, but here are my ideas:
The Church of Asmodeus
The Gray Maidens
The Red Mantis
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![Dragon](http://cdn.paizo.com/image/avatar/A5_Drow_Transformation_HIG.jpg)
As far as the Asmodeus question:
Unless the PCs do something, I would probably have Cheliax annex or occupy Korvosa with strong support from the Church of Asmodeus
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The Black Fox |
![Bahor (Glorio Arkona)](http://cdn.paizo.com/image/avatar/A10-Glorio-Arkona.jpg)
Mactaka, to follow up on your point:
Church of Asmodeus
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tbug |
![Ogre](http://cdn.paizo.com/image/avatar/A5_Ogre-Rustlers_highres-.jpg)
As written, I think that Korvosa is full of some pretty strong prejudice against the Shoanti. Unless the average citizen can see some Shoanti (other than the PCs) actually saving the city I just don't see any reconciliation passing the players' suspension of disbelief.
On the other hand, the city is in bad shape. Desperate times call for desperate measures, and maybe people can stop using the word "horser" if they really need to.
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The Black Fox |
![Bahor (Glorio Arkona)](http://cdn.paizo.com/image/avatar/A10-Glorio-Arkona.jpg)
It's rare to turn away allies when you're under attack (about the only time it's done is when you think the "ally" intends to subjugate you after it's over). So if Korvosa was under attack by armies from a devil cult, I don't think they'd refuse an alliance. Plus, you don't need to convince the ordinary people to ally. You only need to convince the new leadership of Korvosa.
Likewise, the Shoanti seem to want revenge against Chelish. If convinced that Korvosa would be friendly to them, then I think they would consider a temporary alliance at least. And I think the PCs could convince both sides to agree to some sort of treaty.
What happens long term, who knows, but in the short term in this scenario, I think it's feasible.
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![Tiefling](http://cdn.paizo.com/image/avatar/flyintiefling.jpg)
Mikaze wrote:** spoiler omitted **J
The Grey Maidens -
I have not been able to pick up a copy of Crown of Fangs yet, but here are my ideas:
The Church of Asmodeus
** spoiler omitted **
It's a bit more complicated than that.
If that bit of information doesn't get out, the Church of Asmodeus will likely only suffer slightly more of a backlash than the Church of Abadar in popularity and acceptance among the people. If it DOES get out, whoa Nellie.
The Grey Maidens
** spoiler omitted **
And really, a lot of it still depends on how much of the conditioning was magical and thus possibly tied in with Ileosa still breathing. Extra incentive for the PCs to hurry up and kill her off if they have anyone they care for among the number of imprisoned Grey Maidens.
That and wiping them all out and being done with it wouldn't work for my campaign. My PCs are going to be put through the tragedy wringer as is.
The Red Mantis
** spoiler omitted **
I don't know, the Assassins Guild of Ankh-Morpork is pretty elite. ;)
And yeah, regardless of whether or not the Church of Asmodeus calls for help or not, Cheliax could see a weakened Korvosa as easy pickings, which would kick off the whole get-the-Shoanti-on-our-side quest. That is, if Cheliax's plate isn't too full already. They kept turning down Korvosa's request for annexation for a reason, whatever that may be. It would be a useful springboard for further invasion of Varisia. Maybe they were playing it safe and not wanting to overextend themselves(which is likely what enabled House Thrune to take over Cheliax to begin with).
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![Tiefling](http://cdn.paizo.com/image/avatar/flyintiefling.jpg)
Do you think that ambitious PCs could set themselves up as rulers there, aka Conan the Usurper style?
As long as they had the backing of the people.(or at least the "right" people) If they plan on holding onto that power that is.
Neolandus seemed like the best candidate for the job, although a PC loved and respected by the public with the right qualities could qualify as well. Heaven the poor PC that takes the job though, especially if the DM expects him to do his job!
The PCs, even if well-liked, setting themselves up as rulers in a different way might be a harder sell to the people of Korvosa.
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Terok the Sly |
![Half-Orc Warrior](http://cdn.paizo.com/image/avatar/Warrior-scarification.jpg)
It could easily be a PC I think, if they want the job. The cleric from the party I GM, spent a lot of time in 7 days caring for the avergae Joe by setting up a large clinic to help hundreds of them through the disease and helped a bunch of people in Old Korvosa in Escape. He is Lawful Good and with the backing of the new "Black Jack" could probably be seen as a very viable ruler.
He has also suggested that they get the Shoanti involved with helping in re-taking the city. If played right it could set up a much better relationship with them...
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gigglestick |
![Kassmak](http://cdn.paizo.com/image/avatar/06-Lizardflok-chieftain.jpg)
I would think that Magnimaar would make a move before Cheliax could, probably sending a fleet with supplies to "alleviate" Korvosa's troubles and bring the city firmly under their managment, if not outright invade the city.
Kaer Maga would likely take a shot at them as well.
Yeah, Magnimar was my thought as well. Especially if they play their cards right and offer assistance instad of just straight out conquest. Of course, this means that a lot of the nobles might object, but the PCs can easily deal with that. (Swords and spells).