Terra's CotCT OOC Thread


Play-by-Post Discussion

51 to 100 of 902 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

M Brownin (Half Pale Skin/Half Dark Skin) Healer 8/Merchant 3

Hey Wrath TN and all. (I posted in the main thread btw, just so I don't have to repeat it here)

Wrath, I had been making the same assumption, but I do understand the GM's need for more specific's as to which doors we go through and such. I gave my opinion in the main thread post. As I don't see it really slowing down the game too much just to say, what would be your preferred way of doing it Wrath?

And GM, speaking of the game slowing at times, a possible suggestion? As we do have a big group, what about, for group actions at least, we be able to proceed with a 'majority vote' or something such? ie as long as 4 or 5 people weigh in, we proceed with a group action? Would that work? As I said, this is just an idea, it is of course your game and we'll proceed however you think best...


I'll usually proceed with the preferred group action if i am reasonably confident what you wish to do. Right now i am not quite sure which "back door" you mean (one of the doors on the loading platform, i would assume).

Also, I do not want to gallop past some players. Jillian for example has not posted since leaving Zellara's home.

Today is mad as in crazy at work, so I'll not be able to really update from my lunch break. I'll do so in the evening, though.

The Exchange

M

Khaldoon

Im a table gamer by nature, and also play usually with only about 4 players at most so my thinkings always been driven by the adage of don't split the team. Rogue scouts ahead just far enough to find traps and see guards. Rogue attacks for sneak attack advantage then everyone rushes in to finish baddy off. I outlined a plan earlier on this thread that may work out but once again, need to consider such large party size.

Not sure how it's going to work out with such a large group and with pbp. So for now, I'm happy to work with whatever plan. I'm sure once the killing starts the alarm will be raised and we'll all be hip deep in baddies so I'm willing to roll with the punches. I outlined a plan earlier on this thread that may work out but once again, need to consider such large party size.

Also, this is a collaborative story and I don't really want to dominate it with my constantly throwing planning stuff in or monologuig too much. Im guilty of this a bit in my home games and am learning to step back (it's a 12 step program, but I'm getting there). So at this point, lets roll in and kill Lamm :)

The Exchange

M
GM TerraNova wrote:

I'll usually proceed with the preferred group action if i am reasonably confident what you wish to do. Right now i am not quite sure which "back door" you mean (one of the doors on the loading platform, i would assume).

Also, I do not want to gallop past some players. Jillian for example has not posted since leaving Zellara's home.

Today is mad as in crazy at work, so I'll not be able to really update from my lunch break. I'll do so in the evening, though.

Back door was my adage actually TN, sorry about that. I replied before I could get a look at your map. I'm thinking of the smaller door with the inset lock. It sounded like it was the easiest to pick and didn't have a guard dog. Might be mistaken though.

I agree with the posting thing too. I'm a bit guilty of over egerness in all my pbp games atm so I've been a bit of a posting fiend. Happy to slow it down some if needed.

Cheers


M Brownin (Half Pale Skin/Half Dark Skin) Healer 8/Merchant 3
GM TerraNova wrote:
I'll usually proceed with the preferred group action if i am reasonably confident what you wish to do. Right now i am not quite sure which "back door" you mean (one of the doors on the loading platform, i would assume).

Yes, I meant the smaller door on the loading platform...I too realize I am posting a lot in my enthusiasm of getting back to the game, I can also tone it down a bit if it's threatening to overwhelm or overshadow other players...:P Hmmm, 12 step you say Wrath? =D


Its actually damned if you do, damned if you don't. Nothing kills a PbP faster than waiting for the last player to post an unmotivated "I follow the group", but if you cater to the fastest, the players unable to commit to such a high speed will soon feel overwhelmed and leave. I'm trying to strike a balance here. Feel free to post as much as you like, but don't grow grumpy if i wait it out :)

Oh, and half-sentence postings stink ;) I know you can do better than that.


Ok, regarding doors:

There are 5 Doors currently known to you:

1) A set of double doors right towards the street (south on the map). These are the ones the thug used, and were you suppose a dog is being kept.

2) A set of double doors right on the loading dock, heavy chain here.

3) A single door in the back of the loading dock

4) A single door on the walkway.

4) A door on the moored ship, leading to the inside of the vessel. There was an argument here.

I took from your posts so far that door 3 is the preferred one.


M Brownin (Half Pale Skin/Half Dark Skin) Healer 8/Merchant 3
GM TerraNova wrote:

Ok, regarding doors:

There are 5 Doors currently known to you:

1) A set of double doors right towards the street (south on the map). These are the ones the thug used, and were you suppose a dog is being kept.

2) A set of double doors right on the loading dock, heavy chain here.

3) A single door in the back of the loading dock

4) A single door on the walkway.

4) A door on the moored ship, leading to the inside of the vessel. There was an argument here.

I took from your posts so far that door 3 is the preferred one.

Yes, door 3 was the door I was referring too as my choice to open. But what is the report from the scouts on door four? (um, the First door four lol ;-)

Oh, and just for future reference, which half sentence were you referring to? :P

Sovereign Court RPG Superstar 2009 Top 32

I am not pointing fingers, i just noticed the length and content of the posts in general dropping somewhat, and wanted to "motivate you" ;)

Door 4(1) or rather Door 4 is pretty unremarkable, and looks much the same as door 3, so i did not duplicate the description. Sorry if that caused any confusion.

Sovereign Court RPG Superstar 2009 Top 32

Ok, posted a short update - and resisted the temptation to forward you through half the fishery. ;)


M Brownin (Half Pale Skin/Half Dark Skin) Healer 8/Merchant 3
TerraNova wrote:
Ok, posted a short update - and resisted the temptation to forward you through half the fishery. ;)

LOL ;-)


I would offer to help with that lock but it's guaranteed to raise some alarms. ;)

Sovereign Court RPG Superstar 2009 Top 32

Ok, first of all: Jillian, sorry for not realizing this before, but Open Lock has bee subsumed under Disable Device in the Alpha 3 - you can drop that skill.

I'll have to read the Beta before converting. So expect news from that front over the weekend.

Aiding another is fine (but due to circumstances, any more than 1 person doing so is not going to happen), as is using a good, reliable light source to offset the penalty. It will be hard to fully hide it - but that is a risk you might need to take.


M Brownin (Half Pale Skin/Half Dark Skin) Healer 8/Merchant 3
TerraNova wrote:

I'll have to read the Beta before converting. So expect news from that front over the weekend.

Aiding another is fine (but due to circumstances, any more than 1 person doing so is not going to happen), as is using a good, reliable light source to offset the penalty. It will be hard to fully hide it - but that is a risk you might need to take.

OK, this is exactly what Zalen will do. Ask Alandra to cast Light on a coin, which he will then cup in his hands-thereby making a narrow beam of light he can focus on the lock to aid Jillian, and (hopefully?) blocking out the rest of the light by using his cupped hands.

Would you need new roles for the GM or same ones as before? Anyway, just in case:

DD=19


Normally, i am a fan of discussing these things IC, but given the forum game's speed, i am ok with this... and since it is one of the free cantrips, i will decide she does so unless she objects to this before my next update.


Just in case things move really fast before this afternoon, Ayedah is planning on following a bit behind the rogues(like staying about one room behind them).

I guess a lot of people are at Gen Con huh? ;)


M Brownin (Half Pale Skin/Half Dark Skin) Healer 8/Merchant 3
GM TerraNova wrote:
Can you please at least try to keep OOC comments to the OOC thread? Its seriously cluttering up this one. I know, pot kettle black, but i am doing this once, and hope this ends the epidemic

As the main culprit, I apologize and will stop. :P

RPG Superstar 2010 Top 32

TerraNova wrote:

I am not pointing fingers, i just noticed the length and content of the posts in general dropping somewhat, and wanted to "motivate you" ;)

My present post was way too short, I know. I just wanted to feel involved for a sec, heh.

Sovereign Court RPG Superstar 2009 Top 32

Now would be a good time to mention a brief marching order if you decide to enter the room. Please discuss it here, unless you want to talk about it IC.

Liberty's Edge

Male Human Geek Level 10

For now Alandra is waiting just outside the door. I'm waiting for Zalen and/or Jillian (or someone else for that matter) to post IC and take it from there.


Female Lethori Halfling Rogue/2

well, ladies first :)


Nayr just entered behind the other four, with some surprisingly good rolls (for me at least, the unlucky one at most of my other PbPs ;D). Hopefully he's quiet enough...

And I'll have internet for a while more, then as I switch hotels for the remainder of the vacation I might have it every day. I'll just have to see.

I have a feeling there'll be some action soon. :)


I guess we're not going to be making that spot check any time soon.

C'est la vie. :)


M Brownin (Half Pale Skin/Half Dark Skin) Healer 8/Merchant 3
Valkyrie Paine wrote:

I guess we're not going to be making that spot check any time soon.

C'est la vie. :)

What spot check were you referring to Val??

Sovereign Court RPG Superstar 2009 Top 32

My bad, both checks should read "perception", naturally. So you can make just one check, and open all the spoiler boxes you qualify for.

Sovereign Court RPG Superstar 2009 Top 32

Sorry about not updating today, I'm just too damn drunk. No girls in sight, thought ;)

See you all tomorrow

Terra


TerraNova wrote:

Sorry about not updating today, I'm just too damn drunk. No girls in sight, thought ;)

See you all tomorrow

Terra

Haha, it's probably for the best that you didn't post then. ;)

Wow, horrible situation we're facing today though.

I'm not sure how to handle this when so much depends on what everyone else is doing at the same time. Please tell me if I'm doing it wrong in the IC thread.

edit-Never mind, the point became moot when my post got eaten and Alandra posted. That makes things simpler. :)

RPG Superstar 2010 Top 32

Valkyrie Paine wrote:


I'm not sure how to handle this when so much depends on what everyone else is doing at the same time. Please tell me if I'm doing it wrong in the IC thread.

Does the throwdown mean we are gonna be going to initiative now I guess?

Sovereign Court RPG Superstar 2009 Top 32

Since some of you already announced actions, i guess I'll wait until tonight to see who else has something to say about this, then roll initiative to see how things work out in "real time".

Remember i will be using the group initiative optional rule, so the order in which you post will be rather irrelevant. :) Makes it easier to not have to wait on say... Krek.

Sovereign Court RPG Superstar 2009 Top 32

Ok, five in, three more to go. I may be breaking my own good intentions, but i will wait another 12 hours for the last three (Krek, Katrylah and Zalen). After that, I'll handle the first round and post an update.

RPG Superstar 2010 Top 32

TerraNova wrote:
Ok, five in, three more to go. I may be breaking my own good intentions, but i will wait another 12 hours for the last three (Krek, Katrylah and Zalen). After that, I'll handle the first round and post an update.

Sorry... Katryala will activate her Protective Ward and put hand on blade ready to draw...

The Exchange

M

If possible TN, can you let me know when/if Ghern is able to tell combat is occuring from his position (i'm guessing he's across the road from the loading dock). I've got darkvision for 60ft, but perceprtion's only +2.

Also, I'm still just reading through the beta so may be a bit behind the 8 ball for a while on any rule changes.

Cheers

Sovereign Court RPG Superstar 2009 Top 32

Now you can either way... the scream was pretty easily audible.

By the way, you won initiative, so feel free to capitalize on this.

No person you encountered yet sounds much like Lamm, just to make this one clear. Sorry, but the old devil will not be in the first room. :)

Ah, one more thing. I will update rooms on the map as you enter them. The top door is now open, but you're not really in a position to see much of the room, so a new map will come with the next round at the earliest.


M Brownin (Half Pale Skin/Half Dark Skin) Healer 8/Merchant 3

Terra, just asking out of curiosity if you don't mind, with a nod towards getting better understanding of game mechanics for my eventual virgin GMing run myself someday...so Giggles obviously made his will save and is 'shaken' instead of 'frightened'?

Liberty's Edge

Male Human Geek Level 10

Terra, are you going to post the initiative order?

Sovereign Court RPG Superstar 2009 Top 32

He's made his will save - but do note the "Frightened" Description. Even if he had failed it, he probably would have dropped his weapon, and abandoned the kid to flee without much self-control, just trying to get away from you all as quickly as possible.

Oh, i forgot previously:

Bloo is a normal dog as per the MM - has charged, thus AC -2
Giggles: AC 15 (11, 14) HP 12

EDIT: Added AC penalty for Bloo's charge.

Sovereign Court RPG Superstar 2009 Top 32

As i said, Initiative is group -> Goons.

I'm just rolling per faction. That makes the order more fluid, and keeps you all from waiting for "Just three more PCs and an NPC before i can go".

Liberty's Edge

Male Human Geek Level 10
TerraNova wrote:

As i said, Initiative is group -> Goons.

I'm just rolling per faction. That makes the order more fluid, and keeps you all from waiting for "Just three more PCs and an NPC before i can go".

Ah, I get it. I remember you said something about group initiative before, but I wasn't sure what you meant. OK, then I'll post Alandra's action for the next round...


M Brownin (Half Pale Skin/Half Dark Skin) Healer 8/Merchant 3
TerraNova wrote:

He's made his will save - but do note the "Frightened" Description. Even if he had failed it, he probably would have dropped his weapon, and abandoned the kid to flee without much self-control, just trying to get away from you all as quickly as possible.

Oh, i forgot previously:

Bloo is a normal dog as per the MM - has charged, thus AC -2
Giggles: AC 15 (11, 14) HP 12

EDIT: Added AC penalty for Bloo's charge.

Yes, that's why I assumed he made it, cuz he didn't flee. But thanks for the confirmation. :)

And it's normally your habit to post the AC and HP of opponents? Is that something out characters would know? Or is that just to speed up pbp games? Like so we know when they're hit or dead or whatever?


M Brownin (Half Pale Skin/Half Dark Skin) Healer 8/Merchant 3

oh hey, also Ayedah had a pretty good intimidate roll earlier, did that have any effect?


I really hope I remembered the rules about hitting someone while they're grappling another right.


M Brownin (Half Pale Skin/Half Dark Skin) Healer 8/Merchant 3
Gern Hammerfold wrote:


"I thougt we was gonna do this all stealth like" he shouts as he moves to the stairs to aid Jillian and try to protect the stair well.

Well Wrath, that's what happens when non sneaks get invited to a sneak-fest (which is why I wanted it to be just Jillian and I at first) but that's ok, something like this was bound to happen eventually anyway ;-) So let's get it on! hahaha

Sovereign Court RPG Superstar 2009 Top 32

I post these stats precisely for that reason - its much easier to know when an enemy is hit and when it is down, rather than having to work in conditionals. It also helps the "narrative feel" of the whole thing.

As for the intimidate: Even when Giggles breaks the fear spell, he's really not going to want to fight you. He's a coward at heart as is - but that also means he's unlikely to abandon cowardly tactics.


Sorry TerraNova, but I just spotted a serious error on my part in my attack and damage rolls. I got sloppy with the math again when raging. I need to fix my profile for easy reference on that.

-2 from the totals for both.

Attack Roll : 14

Damage : 15


M Brownin (Half Pale Skin/Half Dark Skin) Healer 8/Merchant 3

Hey TN, is there any way we might be able to get a battle map going at this point? Or, if it's your habit not to use one, that's fine with me...it just does make it a bit easier to image for flanking and stuff...


M Brownin (Half Pale Skin/Half Dark Skin) Healer 8/Merchant 3
Valkyrie Paine wrote:

Sorry TerraNova, but I just spotted a serious error on my part in my attack and damage rolls. I got sloppy with the math again when raging. I need to fix my profile for easy reference on that.

-2 from the totals for both.

Attack Roll : 14

Damage : 15

Hey Val, a great place to access D&D stats is Here , and you can link various pertinent stat info to your character sheet for easy reference, like this- Rage , if you like.(By the way I found Rage under Classes, Barbarian, then in the chart, click on Rage and it brings you right to that section)

If you're unfamiliar with using BBCode tags (like I Completely was) just click the Show box underneath the writing box when you reply or add a post and it tells you all the ones to use : )

RPG Superstar 2010 Top 32

Incidentally, Katryala's Heal check (if applicable) when she gets to the body...

Heal: 17 + 3 = 20

Sovereign Court RPG Superstar 2009 Top 32

Regarding "Combat Maps":

I can produce some, but i would rather not. Flanking and similar tactics can usually be handled rather easily by "when there are two or more attackers", after all.

I understand that this is a serious break with the tabletop rules, but i have tried putting in a few portraits, and they just look unrecognizable when scaled down. And scale down i probably must, since i would bet Paizo has something against me posting full-size copies of their maps to Photobucket (it is risky enough to post scaled-down versions...) To say nothing about me trying "image manipulation". I just suck at art.

It's your choice though - but it might bite into my posting frequency a little


M Brownin (Half Pale Skin/Half Dark Skin) Healer 8/Merchant 3
TerraNova wrote:

Regarding "Combat Maps":

I can produce some, but i would rather not. Flanking and similar tactics can usually be handled rather easily by "when there are two or more attackers", after all.

I understand that this is a serious break with the tabletop rules, but i have tried putting in a few portraits, and they just look unrecognizable when scaled down. And scale down i probably must, since i would bet Paizo has something against me posting full-size copies of their maps to Photobucket (it is risky enough to post scaled-down versions...) To say nothing about me trying "image manipulation". I just suck at art.

It's your choice though - but it might bite into my posting frequency a little

Well, Terra, as much as I hate to argue with the GM, I'm afraid I have to in this case, because, as the supreme head honcho of this worldlett we are in, it is completely and totally up to You ;-) You're the GM my friend so whatever you say goes, and I am happy to abide by it. I completely understand everything you are saying and had not thought of potential 'legal' issues with Paizo copyrighted property and such. As a possible alternative, here are some maps that other GM's or Players have created for other PbP's I'm following here on Paizo Map1 and Map2

Map1 is for the I swallowed a bug campaign which I believe is a Paizo module. (That might not be the proper name of the module...) and Map2 is for a Necromancer module I believe. I myself certainly don't possess the knowledge or skill to make maps like this and I can definitely understand how as GM, with already having so much work on your hands this could just add to your GMing workload...but mabye another player does?

Anyway, as I said before, these are all just suggestions, I myself am content to play without a map if that is the way you decide is best for this campaign GM. You da Boss =)

Sovereign Court RPG Superstar 2009 Top 32

Ok, for now i keep this at "describe as best i can, and use filthy DM fiat on anything else". :) But i would like a bit more input from the rest of you. How much do you want to play the tabletop game? I personally like tactical play, but haven't seen it very successful online - but that may just be me.

Alternatively: Is there some relatively cheap mapping software anyone of you knows? A few years back, i would have jumped and hacked something together myself, but i don't have that time anymore.

51 to 100 of 902 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Terra's CotCT OOC Thread All Messageboards

Want to post a reply? Sign in.