Skjaldbakka |
I've been thinking about taking Resilient Sphere on my sorceror, and it seems all-around good. I can use it to stop someone from escaping, take someone out of the fight, and in a pinch, cast it on myself or an ally if they are in a tight spot.
I'm a bit uncertain on what you can and can't do from a resilient sphere, in terms of spells. As I understand it, the resilient sphere blocks LOE, but not LOS. If someone could explain what I can and can't do with that, or link me to something, it would be appreciated.
Inara Red Cloak |
My gaming group argued it out and we came to a conclusion on one point.
Any action (melee or spell) that starts from the caster and goes onto another figure on the board ex. ray spell or area effect does not work. (you theorectically cast the spell inside the sphere, therefore you are the only one experiencing the effects).
However, any effect that occurs outside of the sphere (ex. a summoning spell) will take effect, the arguement being that the spell actually takes effect outside of the sphere.
I hope that answers a few of your questions. That's all I can remember from the conversation.
Jal Dorak |
You must have a clear line of effect to any target that you cast a spell on or to any space in which you wish to create an effect (such as conjuring a monster). You must have a clear line of effect to the point of origin of any spell you cast, such as the cener of a fireball. A burst, cone, cylinder, or emanation spell affects only an area, creatures, or objects to which it has line of effect from its origin.
In other words, there are very few (if any) spells you can cast targeted beyond a force effect like resilient sphere. The force effect blocks the "magic" of the spell.