Strength
Intelligence
Wisdom
Dexterity
Constitution
Charisma
Strength 9
Intelligence 8
Wisdom 14
Dexterity 15
Constitution 8
Charisma 10
That's how I did my first two characters way back in '78.
STR 3d6=9,
DEX 3d6=10,
CON 3d6=8,
INT 3d6=9,
WIS 3d6=6,
CHA 3d6=12
But I think I may have tossed a few out before I got a keeper.
Strength 13
Intelligence 11
Wisdom 7
Dexterity 14
Constitution 8
Charisma 13
Altered for Race
1st Level Half Orc Fighter
Strength 14
Intelligence 11
Wisdom 7
Dexterity 14
Constitution 9
Charisma 11 (13 to Orcs.)
(Edit to add) You know, I kind of like this set up. I'm already getting ideas for the character. I'm going to go create the character completely using the AD&D PHB.
I assume this is related to the Order of the Stick.
http://www.giantitp.com/comics/oots0536.html
str 14
dex 9
con 16
int 14
wis 14
cha 13
sometimes the dice are good
Strength: 7
Intelligence: 11
Wisdom: 14
Dexterity: 12
Constitution: 13
Charisma: 17
bye Mr. Gygax
Pathfinder Battles Case Subscriber; Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Charter Superscriber
Str: 11
Int: 10
Wis: 13
Dex: 8
Con: 8
Cha: 11
Cleric?
Adventure Path Charter Subscriber; Pathfinder Lost Omens Subscriber
Strength: 12
Intelligence: 7
Wisdom: 4
Dexterity: 13
Constitution: 14
Charisma: 14
I'm gonna play a Thief!
Rest in peace Mr. Gygax
Mosaic wrote: Str: 11
Int: 10
Wis: 13
Dex: 8
Con: 8
Cha: 11
Cleric?
Druid, pre-"fix" of polymorph.
pres man wrote: I assume this is related to the Order of the Stick.
http://www.giantitp.com/comics/oots0536.html
Yep. It's a tribute.
Str 12
Int 6
Wis 15
Dex 10
Con 15
Cha 10
Damn. A cleric. Perhaps I'll name him "Kracky, the hooded one."
Str: 11
Int: 12
Wis: 11
Dex: 10
Con: 9
Cha: 8
EDIT: Oops, wrong order!
Wizard! Yay!
Strength 11
Intelligence 7
Wisdom 12
Dexterity 7
Constitution 14
Charisma 9
Cleric or fighter
Strength 13
Intelligence 11
Wisdom 10
Dexterity 15
Constitution 11
Charisma 14
Rogue, all the way baby. (EDIT: Well, "Thief" is more appropriate here.)
*sniff* Been awhile since I rolled 'em that way.
Thanks Mr. Gygax. For everything.
Strength 12
Intelligence 9
Wisdom 12
Dexterity 11
Constitution 12
Charisma 13
;-)
Str 15
Dex 7
Con 14
Int 13
Wis 14
Cha 14
Hell yeah. I've been blessed by Gygax. I will now create a cleric who worships Zagyg.
Pathfinder Adventure Subscriber
Strength: 7
Intelligence: 13
Wisdom: 8
Dexterity: 9
Constitution: 8
Charisma: 9
Looks like it's a wizard for me...!
STR - 7
INT - 9
WIS - 13
DEX - 6
CON - 8
CHR - 10
Wheee!!! Cannon Fodder! Yay! My favorite!
Right on! These rolls are for you, Mr. Gygax!
Strength 14
Intelligence 10
Wisdom 14
Dexterity 9
Constitution 7
Charisma 13
Guess I'll be playing the party cleric (who happens to have some health issues!). :)
Str 6
Int 9
Wis 11
Dex 9
Con 9
Chr 8
Looks like some healin's in order ...
Strength 11
Intelligence 9
Wisdom 14
Dexterity 9
Constitution 15
Charisma 9
We did this for Cthulhu once (though not in order, just 3d6) and I started off with two 17s and a 16 =p anyway here goes:
STR 9
DEX 14
CON 5
INT 6
WIS 9
CHA 9
ouch.
Str=11
Dex=7
Con=9
Int=10
Wis=7
Cha=8
About all this one is good for is an Half Orc Fighter
Str=13
Dex=17
Con=12
Int=7
Wis=11
Cha=12
Much better rolls, This one is either a Ranger or a Rogue.
Strength: 10
Dexterity: 8
Constitution: 9
Intelligence: 9
Wisdom: 14
Charisma: 9
Choices, choices, choices... I think I'll be a cleric.
~laughter~ Go Team Cleric!
deathsausage wrote: Strength: 12
Intelligence: 7
Wisdom: 4
Dexterity: 13
Constitution: 14
Charisma: 14
I'm gonna play a Thief!
Rest in peace Mr. Gygax
Wow, roleplaying this one would be a gas - until he dies young.
STR 14,
DEX 13,
CON 12,
INT 13,
WIS 7,
CHA 17
Wow. The reckless paladin.
STR 07
DEX 14
CON 12
INT 15
WIS 13
CHA 09
huh? has been a long time since I played my last M-U.
God bless ya, Mr. Gygax.
Strength 12
Intelligence 10
Wisdom 14
Dexterity 9
Constitution 10
Charisma 8
Whoops, wrong order. I stand corrected, I appear to be a member of Team Cleric. HAIL ZAGYG!
In fact, while I'm stripping ice in EVE Online, I'll dig out my 1st edition PHB and put this guy together.
Pathfinder Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Strength=11
Intelligence=8
Wisdom=13
Dexterity=13
Constitution=10
Charisma=12
Cleric time.
WormysQueue wrote: STR 07
DEX 14
CON 12
INT 15
WIS 13
CHA 09
huh? has been a long time since I played my last M-U.
God bless ya, Mr. Gygax.
You got the order wrong! *grin*
Str 07
Int 14
Wis 12
Dex 15
Con 13
Cha 09
Though with that Str score, you're probably still better off as a M-U. Roll on!
Sharoth wrote: ~laughter~ Go Team Cleric! We appear to be clerics and rogues. A fitting tribute to the Lord of the Dungeon Crawl, I'd say.
Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Strength=9
Intelligence=10
Wisdom=11
Dexterity=7
Constitution=11
Charisma=7
Mercenary down on his luck
I was going to do this on Invisible Castle, but decided I needed to do it the old-fashioned way.
STR 12
INT 11
WIS 15
DEX 13
CON 11
CHA 7
Looks like another cleric for the ranks. And those rolls ain't half bad! :)
Goodbye Gary, and thanks for the game!
STR 7
DEX 9
CON 10
INT 10
WIS 12
CHA 8
Looks like I'm a Crap Cleric =)
Another one for the ranks. We're gonna have Healing and Traps well covered at least ;)
First pair of characters were an mu (which had one spell and was useless) and a dwarf fighter, Grum, who got some Ogre Strength gauntlets and rocked.
This time...
Strength 16
Intelligence 11
Wisdom 12
Constitution 4
Dexterity 8
Charisma 11
Not a dwarf then. Human fighter who wants to be a paladin, but needs to find a Throne of the Gods, Deck of Many Things and Book of ... I can't remember.
To Gary Gygax - Meetng you in a lift at Gencon US meant a lot, sharing a drink with you at Gencon UK was unforgettable. Rest in peace.
Lifts mental glass of whisky in tribute and drinks deep.
Str 12
Dex 8
Con 10
Int 14
Wis 11
Cha 7
Hmm. A strong wizard or a smart fighter.
Str 15
Dex 12
Con 13
Int 15
Wis 10
Cha 11
Wow. Wished I'd rolled that well back in the day. Elf Fighter/Magic-User, oh yeah. :D. Thanks Mr Gygax.
flash_cxxi wrote: STR 7
DEX 9
CON 10
INT 10
WIS 12
CHA 8
Looks like I'm a Crap Cleric =)
Another one for the ranks. We're gonna have Healing and Traps well covered at least ;)
Hey, we've got some of Gary's killer dungeons covered. The rogues disable the traps or spring them as they die, then the abundance of clerics rez the dead rogues and we push on. And while the monsters batter on us armored healers, the rogues can sneak attack 'em all into oblivion.
STR 8
INT 10
WIS 9
DEX 13
CON 10
CHA 12
Looks a LOT like the first thief I rolled up under the old Errol Otus Boxed Set... But I think STR and WIS were reversed
For those doing STR/DEX/CON/INT/WIS/CHA, I think 3e changed it to that order, but I know it better from HackMaster (though that adds in "COM" at the end)... SIWDCC was the "old" (AD&D, BECMI and I THINK 2e AD&D) order...
Kassil wrote:
You got the order wrong! *grin*
I can't remember the old ability order, it's just so long ago now. 25-30 years.
str 18/93
int 12
wis 16
dex 16
con 17
cha 17
no really, really I did
.
.
.
.
.
.
too much?
.
.
.
actually
str 11
int 9
wis 11
dex 8
con 12
cha 11
ummmm.
Kruelaid wrote: Kassil wrote:
You got the order wrong! *grin*
I can't remember the old ability order, it's just so long ago now. 25-30 years. Eh, it's not like any of us stand a chance in the Tomb of Horrors anyhow, regardless of our stats.
Werecorpse wrote:
str 11
int 9
wis 11
dex 8
con 12
cha 11
...Fighter, maybe?
STR: 12 (6 4 2)
INT: 12 (4 4 4)
WIS: 12 (6 5 1)
DEX: 13
CON: 11
CHA: 8
Hmmm. Three 12's. I broke it out just to show the so-called randomness. :)
Kassil wrote: You got the order wrong! *grin* I'd blame Kruelaid as he posted directly before me but, alas, I tend to play LG characters and so I must speak the truth: Totally forgot it.
STR: 9 (4 4 1)
DEX: 10 (5 4 1)
CON: 10 (5 3 2)
INT: 10 (5 4 1)
WIS: 13 (5 5 3)
CHA: 13 (6 5 2)
Cleric - and a rather crappy one I'd say...
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