The Desperate and the Brave


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Female Human (Taldan) Cleric 1 / Battle Sorceress 1

I think that closes out the round, except for the kobolds actions...assuming there's any left on the current initiative order. Do the new arrivers act higher in the turn now?


The kobolds, newly arrived in the room, take a moment to assess the situation. It seems likely they are going to focus on the two men closest to them. The other kobold, begins to work his way loose from his dying mount, its sticky slime making this harder.

The kobold tribe - Round 7
Bowen: Initiative - 13 -2 hp
Arla: Initiative - 8
Ash: Initiative - 8
Rall: Initiative - 5
Chloe: Initiative - 4 -8 hp
Kobolds: Initiative - 4


Male Human Rogue 4

Does sneak attack damage still apply or are they no longer flatfooted?

Rall tries to think of something clever to say but comes up with nothing. Instead, he attacks.
1d20 + 3 ⇒ (10) + 3 = 13
1d8 + 2 ⇒ (8) + 2 = 10


Rall Kirnast wrote:

Does sneak attack damage still apply or are they no longer flatfooted?

Rall tries to think of something clever to say but comes up with nothing. Instead, he attacks.
1d20 + 3
1d8 + 2

Toad or Rider? They are no longer flatfooted. You'll have to flank them now to get a sneak attack.


Male Human Rogue 4
The Chronicler wrote:
Rall Kirnast wrote:

Does sneak attack damage still apply or are they no longer flatfooted?

Rall tries to think of something clever to say but comes up with nothing. Instead, he attacks.
1d20 + 3
1d8 + 2

Toad or Rider? They are no longer flatfooted. You'll have to flank them now to get a sneak attack.

Toad.


Bowen, Arla, Chloe?


Female Human (Taldan) Cleric 1 / Battle Sorceress 1

Chloe reaches out to touch the kobold rider as he dismounts from his dead toad, attempting to fill his mind with nothing but laughter and the distractions of fey magic. She then leaves him to Arla and Ash to finish so she can aid Bowen and Rall against the newcomers.

Melee touch attack... 1d20 + 2 ⇒ (19) + 2 = 21

Chloe is using her laughing touch ability, which has no save as long as she can succeed on the melee touch attack. It basically incapcitates a victim by making it laugh. This limits it to only a single move action...and no attack actions...but it can still defend itself normally. While the kobold is impeded, she will then use a move action to pull away and join Bowen and Rall against the other riders. I don't believe that will incur an attack of opportunity from the current kobold, but let me know if you fell otherwise.


Male Human Rogue 4

I'll be offline until Saturday night.


Male Shoanti/Human Ranger 4

Attack (battleaxe)
1d20 + 3 ⇒ (19) + 3 = 22
Damage
1d8 + 2 ⇒ (8) + 2 = 10
Attack (klar)
1d20 + 3 ⇒ (5) + 3 = 8
Damage
1d6 + 2 ⇒ (4) + 2 = 6

Bowen attacks the frog nearest to him.


Female Human (Taldan) Cleric 1 / Battle Sorceress 1

Posting for Arla and Ash...

Both Arla and Ash continue attacking the kobold trying to dismount from the dead toad even as Chloe tries to pull away.

Arla's attack with spear... 1d20 + 2 ⇒ (18) + 2 = 20
Damage, if applicable... 1d8 + 1 ⇒ (7) + 1 = 8

Ash's bite attack... 1d20 + 3 ⇒ (6) + 3 = 9
Damage, if applicable... 1d6 + 3 ⇒ (2) + 3 = 5


Bowen moves forward and strikes on of the fanged giant toads. Rall, tries to hit the same creature but his blade slides along the back of the slimy creature without actually cutting it.

Arla pierces the kobold through the chest as it tries to extricate itself from the slimy back of its mount. It falls forward with s sickly squishing sound onto the dying toad.

Chloe moves next to Bowen.

The injured toad tries to get its fangs into Bowen. The second monstrosity hops next to Chloe and bites.

Slurk attacks Bowen: 1d20 + 4 ⇒ (5) + 4 = 9
Ride Check1: 1d20 ⇒ 18

Second Slurk attacks Chloe: 1d20 + 4 ⇒ (1) + 4 = 5
Ride Check1: 1d20 ⇒ 17

Both kobold riders manage to hold onto their mounts and draw out their weapons, talon like blades on the end of chains. One lashes out at Chloe, the other at Bowen.

Attack Chloe: 1d20 + 6 ⇒ (3) + 6 = 9
Attack Bowen: 1d20 + 6 ⇒ (19) + 6 = 25
Damage: 1d3 ⇒ 2


The two mounted kobolds remain in the middle of the room. The ones in the hall have all been dealt with. One mount is wounded, both kobolds are wielding 'flying talons,' which give them a 10' reach.

The kobold tribe - Round 8
Bowen: Initiative - 13 -4 hp
Arla: Initiative - 8
Ash: Initiative - 8
Rall: Initiative - 5
Chloe: Initiative - 4 -8 hp
Kobolds: Initiative - 4


Female Human (Taldan) Cleric 1 / Battle Sorceress 1

Chloe strikes back at the toad, trying to unseat another of the kobold riders.

Melee attack with scimitar... 1d20 + 2 ⇒ (17) + 2 = 19
Damage with Arcane Strike... 1d6 + 2 + 1 ⇒ (2) + 2 + 1 = 5


Male Human Rogue 4

"I'll be right back," says Rall, dodging up to the unexplored corridor to the north. "Or, maybe not ..."

Rall is going to see what's up here.


Female Human (Taldan) Cleric 1 / Battle Sorceress 1

"What the...?!" Chloe grouses at Rall's disappearance, "Of all the times to..." But her words are cut short as she dodges another snap from the toad-thing and does her best to avoid the kobold's chain-weapon.


Male Human Rogue 4

How wide is the hallway?


The hallway to the Northwest is four to five feet wide in most spots.

Arla moves from her spot near the southwest hallway to take up a position to Bowen's right. She has moved too far however to attack. Ash runs next to her.

I had my map at a different computer the last few times I posted. I checked in on it and updated movements and thus: I have placed the kobolds at J15 and J16. Rall is atK6, Chloe begins the skirmish line at K14. Bowen at K15, Arla at K16 and Ash is at K17.

Map


Male Human Rogue 4
The Chronicler wrote:

The hallway to the Northwest is four to five feet wide in most spots.

Arla moves from her spot near the southwest hallway to take up a position to Bowen's right. She has moved too far however to attack. Ash runs next to her.

I had my map at a different computer the last few times I posted. I checked in on it and updated movements and thus: I have placed the kobolds at J15 and J16. Rall is atK6, Chloe begins the skirmish line at K14. Bowen at K15, Arla at K16 and Ash is at K17.

Map

Rall intended to run up that hallway on his turn. Is it entirely dark? He will not burst into the room on the other side but wants to see what is there.


Rall Kirnast wrote:


Rall intended to run up that hallway on his turn. Is it entirely dark? He will not burst into the room on the other side but wants to see what is there.

The hallway is dark and it appears to curve away and up to the north (to the right) well past the light available in the room.


Male Human Rogue 4
The Chronicler wrote:
Rall Kirnast wrote:


Rall intended to run up that hallway on his turn. Is it entirely dark? He will not burst into the room on the other side but wants to see what is there.
The hallway is dark and it appears to curve away and up to the north (to the right) well past the light available in the room.

"This way?" Rall suggests. "Past me. I'll hold them off while you see what's up there!"


Male Shoanti/Human Ranger 4

Attack (battleaxe)
1d20 + 3 ⇒ (17) + 3 = 20
Damage
1d8 + 2 ⇒ (5) + 2 = 7
Attack (klar)
1d20 + 3 ⇒ (18) + 3 = 21
Damage
1d6 + 2 ⇒ (1) + 2 = 3

Bowen once again attacks the frog.


Female Human (Taldan) Cleric 1 / Battle Sorceress 1
Rall Kirnast wrote:
"This way?" Rall suggests. "Past me. I'll hold them off while you see what's up there!"

"These two would run us down before we got very far!" Chloe retorts, "Now get back here and fight!"


Bowen successfully drops the fanged monstrous toad. It's rider tries to keep his balance.

ride check: 1d20 ⇒ 4

The other toad thing bites towards Chloe again.

Attack Chloe: 1d20 + 4 ⇒ (20) + 4 = 24
confirm critical: 1d20 + 4 ⇒ (11) + 4 = 15

Ride Check: 1d20 ⇒ 12
Kobold Attack Chloe: 1d20 + 6 ⇒ (2) + 6 = 8

Damage: 1d6 + 2 ⇒ (3) + 2 = 5


Chloe finds herself starting to hurt.

The kobold tribe - Round 9
Bowen: Initiative - 13 -4 hp
Arla: Initiative - 8
Ash: Initiative - 8
Rall: Initiative - 5
Chloe: Initiative - 4 -13 hp
Kobolds: Initiative - 4

There is one slurk left and two kobolds.


Female Human (Taldan) Cleric 1 / Battle Sorceress 1
The Chronicler wrote:
The other toad thing bites towards Chloe again.

Chloe gasps and falls back from the toad.

Full retreat using withdraw action. If she can switch to total defense to boost her AC, while doing so, she'll do that, too.


Male Human Rogue 4
Chloe 'Clover' Verjust wrote:
The Chronicler wrote:
The other toad thing bites towards Chloe again.

Chloe gasps and falls back from the toad.

Full retreat using withdraw action. If she can switch to total defense to boost her AC, while doing so, she'll do that, too.

That's what I'm thinking. We've got to becoming close to the last kid. Let's just grab him and run.


Female Human (Taldan) Cleric 1 / Battle Sorceress 1
Rall Kirnast wrote:
That's what I'm thinking. We've got to becoming close to the last kid. Let's just grab him and run.

I'm with you, but Chloe's got to survive this last encounter first. She's down to 4 hp right now. If we can finish off the kobolds and the last slurk, she should be able to heal herself up enough to continue. And, seeing as how we must have put a serious dent in the kobold ranks as a result of this massive fight, hopefully there's not too much more standing between us and the last kid. If we can grab him (her?) and Chloe's last adventuring companion (Tynan), then we can race out of here and recover before deciding if we actually want to go any further in the ruins.


Male Human Rogue 4
Chloe 'Clover' Verjust wrote:
Rall Kirnast wrote:
That's what I'm thinking. We've got to becoming close to the last kid. Let's just grab him and run.
I'm with you, but Chloe's got to survive this last encounter first. She's down to 4 hp right now. If we can finish off the kobolds and the last slurk, she should be able to heal herself up enough to continue. And, seeing as how we must have put a serious dent in the kobold ranks as a result of this massive fight, hopefully there's not too much more standing between us and the last kid. If we can grab him (her?) and Chloe's last adventuring companion (Tynan), then we can race out of here and recover before deciding if we actually want to go any further in the ruins.

Wouldn't you be more likely to survive this encounter if you got into the tunnel behind me?


Female Human (Taldan) Cleric 1 / Battle Sorceress 1
Rall Kirnast wrote:
Wouldn't you be more likely to survive this encounter if you got into the tunnel behind me?

Considering we've seen these slurks cling to walls and ceilings, I don't think so. They'd just go around and over us to continue attacking. Plus, I'm assuming they can move faster than we can. So, running isn't really an option right now.


Male Shoanti/Human Ranger 4

Bowen is going to try and kill the last frog before leaving. Perhaps we can kill the others with ranged weapons.


Male Human Rogue 4
Bowen Quaid wrote:
Bowen is going to try and kill the last frog before leaving. Perhaps we can kill the others with ranged weapons.

Rall sheaths his sword and draws his bow.

I think that is a good idea. ... I don't think I'll be able to shoot this round as well.


Male Shoanti/Human Ranger 4

Attack (battleaxe)
1d20 + 3 ⇒ (20) + 3 = 23
Damage
1d8 + 2 ⇒ (8) + 2 = 10
Attack (klar)
1d20 + 3 ⇒ (12) + 3 = 15
Damage
1d6 + 2 ⇒ (4) + 2 = 6

Bowen attacks the next frog in line.


Male Shoanti/Human Ranger 4

Critical Confirm (battleaxe)
1d20 + 3 ⇒ (20) + 3 = 23
Damage x3
2d8 + 2 ⇒ (3, 6) + 2 = 11


Bowen, moving with force and precision brains the toad and then slits its throat, killing it stone dead.

Two kobolds left...


Female Human (Taldan) Cleric 1 / Battle Sorceress 1

Posting for Arla and Ash again...(has anyone heard from Mishi in awhile?)

As Chloe withdraws, both Arla and Ash rush forward to attack the remaining kobolds. They focus on the one attacking Chloe and leave Bowen to hopefully finish the other one.

Arla's attack with spear... 1d20 + 2 ⇒ (17) + 2 = 19
Damage, if applicable... 1d8 + 1 ⇒ (4) + 1 = 5

Ash's bite attack... 1d20 + 3 ⇒ (13) + 3 = 16
Damage, if applicable... 1d6 + 3 ⇒ (4) + 3 = 7


The kobold staggers from the dual blows but is not quite out of fight.

Does Rall have an action or is he going to remain guarding the passageway?


Male Human Rogue 4

Rall wasn't sure if he had an action after moving, sheathing his sword, and drawing his bow this round. If he still does, he'll fire his bow.

Firing into melee: 1d20 - 4 + 3 ⇒ (18) - 4 + 3 = 171d6 + 1 ⇒ (2) + 1 = 3


Rall's attack will come next round, for some reason I missed the drawing of the bow:

Ride Check: 1d20 ⇒ 16
Attack on Bowen: 1d20 + 4 ⇒ (20) + 4 = 24
Damage: 1d4 ⇒ 1
Attack on Arla: 1d20 + 4 ⇒ (2) + 4 = 6
Confirm Critical: 1d20 + 4 ⇒ (1) + 4 = 5

One of the kobold's strikes Bowen with his chained weapon, moving back as he does so, away from his attackers. The other one manages to extract himself from his toad mount's corpse but can't quite hit Arla as he does so.

An arrow from Rall ends his life seconds later.

One kobold left, Rall has already attacked. The rest can act.


Female Human (Taldan) Cleric 1 / Battle Sorceress 1

Having retreated and found a reprieve from the battle, Chloe calls upon Desna's aid to heal herself.

Trading in bless to spontaneously cast cure light wounds.

Damage healed... 1d8 + 1 ⇒ (6) + 1 = 7


Female Human (Taldan) Cleric 1 / Battle Sorceress 1

We still haven't seen Mishi. I'll keep posting for Arla and Ash until Mishi returns. Do you eventually want to see someone else wants to play? Or do you figure to wrap this one up once we free the last of the children?

With Rall's arrow felling the kobold attacked by both Arla and Ash, they change targets and move to aid Bowen.

Arla's attack with spear... 1d20 + 2 ⇒ (17) + 2 = 19
Damage, if applicable... 1d8 + 1 ⇒ (3) + 1 = 4

Ash's bite attack... 1d20 + 3 ⇒ (13) + 3 = 16
Damage, if applicable... 1d6 + 3 ⇒ (5) + 3 = 8

Add +2 to those attack rolls if flanking is available, I guess.


I was hoping to finish this module (getting there folks) and then gauge interest in continuing.


Male Shoanti/Human Ranger 4

Attack (battleaxe)
1d20 + 3 ⇒ (19) + 3 = 22
Damage
1d8 + 2 ⇒ (4) + 2 = 6
Attack (klar)
1d20 + 3 ⇒ (19) + 3 = 22
Damage
1d6 + 2 ⇒ (3) + 2 = 5

Bowen takes a swing at the nearest kobold then takes a five foot step away from the kobolds.


Male Human Rogue 4

Rall begins to prepare his hooded lantern for the next foray.

While doing so, he takes two additional flasks of oil out of his pouch, opens them, and sets them gently just outside the mouth of the tunnel in case later he needs help covering their retreat.

If the party is chased back this way, Rall wants to be able to knock these flasks over and make a puddle of oil.


Male Shoanti/Human Ranger 4

This is kind of crazy. I didn't realize we would go through so many players.


Male Human Rogue 4
Bowen Quaid wrote:
This is kind of crazy. I didn't realize we would go through so many players.

I've been starting all my new PbPs with 6 players to account for attrition. I'm sure I'd be interested in a follow-up.


Female Human (Taldan) Cleric 1 / Battle Sorceress 1

But what this really speaks to...for me, anyway...is the guys you know who are really dependable for such games and their continuity.


The last kobold is dispatched a sudden silence descends on the room now that the violence is over. Kobold corpses litter the entire area, not to mention the foul smelling toad things.


Female Human (Taldan) Cleric 1 / Battle Sorceress 1

"Thank, Desna!" Chloe exclaims as the adrenalin fades, "I hope that's the last of them."


Male Human Rogue 4

Rall listens carefully.

1d20 + 5 ⇒ (7) + 5 = 12


Rall might hear a chanting coming from the as-of-yet unexplored tunnel but he cannot be too sure.

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