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As soon as the dang ISP gets in here and installs the DSL modem Im going to download the trial version.

If it's as interestng and visually impressive as it looks I will more than likely be an instant convert. Can I have a titan? please please (joking in case anyone couldn't tell ;) )

Dark Archive RPG Superstar 2013 Top 32

Rhavin wrote:

As soon as the dang ISP gets in here and installs the DSL modem Im going to download the trial version.

If it's as interestng and visually impressive as it looks I will more than likely be an instant convert. Can I have a titan? please please (joking in case anyone couldn't tell ;) )

All joking aside, based on what little I've seen of the game so far, to acquire the numerous skills needed to even pilot a Titan would take weeks, possibly even months, and that's if you ignored all of your basic skills (like mining and gunnery). Then, on top of that, you would need to somehow acquire millions of ISK to buy one. Several hundred million, if I'm not mistaken.

In one night of play, I managed to accumulate a little over 300K. Still, it'd be a long haul.

Liberty's Edge

Fatespinner wrote:

Yeah, I spent about 5 hours playing last night. I got through all the starting tutorials, did a couple of missions for the starting agents, and mined like a mofo. I've mostly been mining Scordite, which is a pretty high-yield mineral for Tritanium and Pyerite (however it's spelled).

I bought an upgraded mining laser (EC1 Excavator or something like that), a new ship (Bantam), a mining drone (and the skills to use it), and a small capacitor booster (and the skills to use it) because my ship keeps running out of juice mid-warp on long hauls.

All-in-all, I'm not doing too bad for only having the game one day. My character kinda sucks at combat (as I learned fighting a couple of pirate drones), so I'm going to work on a couple of combat skills before I venture into more risky areas.

Scordite is definitely more profitable than Veldspar. Depending on local market prices and your refinery skills, it can even be more profitable than, say, Pyroxeres, which is the next step up in the region I'm in. Where you are, the next up is probably Omber.

And frigates definitely have a troubling tendency to run out of power when warping. There are skills to help with this, however...

Fatespinner wrote:

Would it be against some kind of copyright law if we decided to form an in-game corporation called 'Paizo.com'?

EDIT: Nevermind... it's against the EULA. It specifically says that you can't create companies in-game to mimick existing companies in the real world. Kind of odd, but I guess it's a CYA maneuver on behalf of the game's owners.

Still, that doesn't mean we couldn't create Paizonia Inc. or something along those lines....

This is true, and I had been considering it since I just disbanded my previous corp because the other few people in it were massively inactive. Corp formation can be expensive, however.


I think titans are in the billions...

and I actually wouldn;t want to pilot one... despite the firepower and armor, if I wasn't in a corp it would be like flying around with a huge sign painted on the side of the ship saying "gang me!"

Dark Archive RPG Superstar 2013 Top 32

Rhavin wrote:

I think titans are in the billions...

and I actually wouldn;t want to pilot one... despite the firepower and armor, if I wasn't in a corp it would be like flying around with a huge sign painted on the side of the ship saying "gang me!"

It'd be nice to have you hovering over me while I mine stuff and watch you rain hell on pirates, though!

For me? I want a cloaking device. Stealth mining would be awesome. Just be like *mine mine mine mine* "Crap! Pirates!" *disappear* *wait* "It's clear!" *de-cloak* *mine mine mine mine...*


Yes I saw the cloaking feature and went "ooh.... wanna gemme onna dose..."


YeuxAndI wrote:
My brother plays EVE Online and really really likes it. It's more spacey and is complicated to learn. But, from what he's said, the community is really really good and he has lots of fun with it.

What is the monthly charge for this game? That may be the deciding factor at this point, since I have about 6 or 7 non-bill monthly things that come out of my bank account. They add up after a while.

Dark Archive RPG Superstar 2013 Top 32

Sharoth wrote:
What is the monthly charge for this game? That may be the deciding factor at this point, since I have about 6 or 7 non-bill monthly things that come out of my bank account. They add up after a while.

The same as WoW and DDO: $15/mo. (Well, $14.99, but who's counting?)


Fatespinner wrote:
Sharoth wrote:
What is the monthly charge for this game? That may be the deciding factor at this point, since I have about 6 or 7 non-bill monthly things that come out of my bank account. They add up after a while.
The same as WoW and DDO: $15/mo. (Well, $14.99, but who's counting?)

I like my 12c per year thankyouverymuch

I also like how it doesn;t require a disk so I wont be stuck paying $30-$50 before I can even start paying for the subscription.

Liberty's Edge

Fatespinner wrote:
Rhavin wrote:

As soon as the dang ISP gets in here and installs the DSL modem Im going to download the trial version.

If it's as interestng and visually impressive as it looks I will more than likely be an instant convert. Can I have a titan? please please (joking in case anyone couldn't tell ;) )

All joking aside, based on what little I've seen of the game so far, to acquire the numerous skills needed to even pilot a Titan would take weeks, possibly even months, and that's if you ignored all of your basic skills (like mining and gunnery). Then, on top of that, you would need to somehow acquire millions of ISK to buy one. Several hundred million, if I'm not mistaken.

In one night of play, I managed to accumulate a little over 300K. Still, it'd be a long haul.

To build a Titan (and build it you must, since you're not likely to find something that expensive on the open market) you need to own a space station (which requires a corp or an alliance to maintain, what with fuel and all) with a manufacturing facility. You need to build or otherwise acquire all the parts for it, then assemble it all, which takes quite a long while. Then you need to equip it, usually with a Doomsday weapon or two, and fuel for them, plus drones (usually Fighter Drones of Tech 2 nature) and whatever else you want to load aboard. All in all, billions is a significant understatement. The blueprint alone for the Amarr Titan (the Avatar) is 67.5 billion ISK on the open market where I am.

Particularly when you count the cost of the skillbooks. It will literally take months to qualify to even *fly* a Titan, much less use it effectively or ply the weapons. Titans basically serve as space stations with warp drives for the biggest alliances.

If people are signing up, send a message to Khellias. If we get a few, I'll be happy to start up a corp for the Paizonians of EVE.

Dark Archive RPG Superstar 2013 Top 32

Rhavin wrote:
I also like how it doesn;t require a disk so I wont be stuck paying $30-$50 before I can even start paying for the subscription.

Yeah, that's another perk. The trial is the full game, just with limited duration. When you activate your subscription, it takes the cap off and you've already got the game installed! No need to sink $30-90 to buy the game discs in order to get a CD-KEY or whatever (unlike WoW) and expansions are automatically downloaded and installed for you.

Yet another bonus: I'm running a 2.8GHz Celeron w/ a 3-year-old ATI Radeon 128MB video card and 1GB of RAM. I haven't really had any lag issues to speak of except when jumping into a populated area. I have a DSL connection (3.0Mbps). The same computer didn't have any difficulty with WoW until the expansion came out and introduced the 3D dynamics of Outland. After months of trying to cope, Outland is what made me cancel my subscription. The lag in Outland made the game practically unplayable for me and PvP in Netherstorm was a joke. I got to see maybe 3 frames of animation before I was dead and, back on Azeroth, I was really good at PvP. It ticked me off enough to uninstall the game and never look back.

Liberty's Edge

Rhavin wrote:

I think titans are in the billions...

and I actually wouldn;t want to pilot one... despite the firepower and armor, if I wasn't in a corp it would be like flying around with a huge sign painted on the side of the ship saying "gang me!"

Corp nothing, you'd want an alliance. And you'd *still* get ganged. Although I have to admit that someday I want to see Goonswarm take on a Titan...

Fatespinner wrote:
Yeah, that's another perk. The trial is the full game, just with limited duration. When you activate your subscription, it takes the cap off and you've already got the game installed! No need to sink $30-90 to buy the game discs in order to get a CD-KEY or whatever (unlike WoW) and expansions are automatically downloaded and installed for you.

Yep. Every single expansion is completely free of charge. That's why EVE is the monthly pay-game I'm perfectly happy with.

And if y'all think the game is shiny now, wait until Revelations 3 is released... They're planning on doing a graphics upgrade. All those gorgeous graphics in the game now are five years old.

Just imagine how awesome the eye-candy of the game will be after they do the graphics upgrade.

Dark Archive Contributor

Fatespinner wrote:
Sharoth wrote:
What is the monthly charge for this game? That may be the deciding factor at this point, since I have about 6 or 7 non-bill monthly things that come out of my bank account. They add up after a while.
The same as WoW and DDO: $15/mo. (Well, $14.99, but who's counting?)

According to this page, if you purchase 3 or 6-month chunks of time, the cost goes down to $13 or even just $12 per month.

Dark Archive RPG Superstar 2013 Top 32

Kassil wrote:

And if y'all think the game is shiny now, wait until Revelations 3 is released... They're planning on doing a graphics upgrade. All those gorgeous graphics in the game now are five years old.

Just imagine how awesome the eye-candy of the game will be after they do the graphics upgrade.

Hmmm... that's not such a good thing for me:

Fatespinner wrote:
Yet another bonus: I'm running a 2.8GHz Celeron w/ a 3-year-old ATI Radeon 128MB video card and 1GB of RAM. I haven't really had any lag issues to speak of except when jumping into a populated area. I have a DSL connection (3.0Mbps). The same computer didn't have any difficulty with WoW until the expansion came out and introduced the 3D dynamics of Outland. After months of trying to cope, Outland is what made me cancel my subscription. The lag in Outland made the game practically unplayable for me and PvP in Netherstorm was a joke.

Hopefully this expansion won't show up until at least March of 2008. That's when I'm getting my new computer that I've been saving up for 2 years to buy. >:D

Eff you, recommended system requirements! I've got n00bs to pwn!


aaaah, but in this case you ARE the noob to pwn. ^_^

So, I am still somewhat fuzzy on a few details:

-is it only character or account or is it multiple
-you train automatically, het must buy skillbooks... please explain how thatsystem works
-what's combat like?
-what happens if you log out without docking?

Dark Archive RPG Superstar 2013 Top 32

Rhavin wrote:

aaaah, but in this case you ARE the noob to pwn. ^_^

So, I am still somewhat fuzzy on a few details:

-is it only character or account or is it multiple
-you train automatically, het must buy skillbooks... please explain how thatsystem works
-what's combat like?
-what happens if you log out without docking?

You can have up to three characters per account.

Skillbooks, when purchased, allow you to add the skill to your list (and thus allow you to start 'training' it and accumulating skillpoints towards advancing it). Depending on your race, profession, and specialty, you will start with a fairly lengthy list of skills already. Skillbooks allow you to pick up things that you don't start with. (For example, my character had to buy an Energy Grid Components skillbook in order to begin the training needed to use my capacitor booster. An hour or so later, the skill had trained to Rank 1 and I was able to use it.) The rate at which a given skill advances depends on your character's attribute. If the skill's primary attribute is Intelligence, a character with high Intelligence will train that skill up faster than a character with low Intelligence.

Combat is pretty simple. You highlight a target, lock on, and use various commands to orbit, trail, approach, or maintain distance from your target. Your character's combat skills determine accuracy, rate of fire, damage, and other things. You simply activate the weapon you wish to use and watch it go, automatically firing as fast as the rate of fire allows. You can, of course, change tactics (and weapons) mid-fight if you wish (such as switching to missiles if your target leaves the range of your guns and is trying to get away). It is not like a space flight sim. You don't fly around in first-person like Descent Freespace or TIE Fighter and shoot up other ships. Everything is done through HUD commands.

Logging out without docking... I dunno. Ask someone else. :)

Liberty's Edge

Rhavin wrote:

aaaah, but in this case you ARE the noob to pwn. ^_^

So, I am still somewhat fuzzy on a few details:

-is it only character or account or is it multiple
-you train automatically, het must buy skillbooks... please explain how thatsystem works
-what's combat like?
-what happens if you log out without docking?

1) Three characters per account, but only one can have skills in training at any given time. The chief distinction here for why you wouldn't want to just have one super-skilled character lies in attributes - they affect how long it takes to train a level of a given skill. So, for example, a Minmatar Brutor who amps his Perception and Willpower up with his starting bonus points, the Learning skills, and implants will train Gunnery and Spaceship Command skills much, much faster than an Amarr Ni-Kunni like myself whose best attribute is Charisma, even after implants and skills. NOTE: Learning skills are your friend! The Learning skill itself, at level 5, boosts all attributes by 10%, and each level of the specific basic and advanced learning skills add a full point to the skill in question. These skills will speed up your training immeasurably!

2) Each skill has five levels, and there are a huge number of skills in the game. Aside from the skills you begin play with (some of which will likely begin at level 5), you need to buy a skillbook in order to be able to gain access to a skill. think of it like the scene in the Matrix where Neo was having information uploaded into his brain, like kung-fu - the skillbook is the upload, and the training is the process of fully assimilating it into your mind. NOTE: This is why having a good clone is important! If you get pod-killed (and it *will* happen), if your clone is sub-par for your amount of skill points, you *will* lose some of your hard-earned skill points!

3) Combat, depending on where you are and what skills you have, can either be a bland routine (such as feeding the 'rats in the asteroid belts to my drones - as long as the drones are out, they automatically retaliate to attacks upon my ship) or a hair-raising adrenaline rush (trying to escape from a PvPer who attacked me in a 0.4 security system when I was in a mining barge, and my drones weren't up to fighting his ship off by themselves). It's largely automated, but you need to watch your capacitor, shield, armor, and hull. And in Revelations they've introduced another factor in the form of being able to overheat your modules to get more out of them, at the cost of damaging them. It can be as simple or as complex as you care to make it.

4) Generally, your ship warps off into the Great Unknown. This is a tactic when you'e being assaulted and in danger of being pod-killed that gets referred to as 'Logoffski'.

Dark Archive RPG Superstar 2013 Top 32

One thing I want to know about Clones:

Say I upgrade my clone at a station. I buy one that gives me a 1.3m skillpoint cap. I currently have 800k skillpoints. Say I earn another 200k points, bringing me to a total of 1m, and I get pod-killed. Does my clone have my full 1m skillpoints or only the 800k that it had when I bought it? That's the part that confused me.


Dang it . . . after reading this thread I want to get eve on-line . . . it seems like the best MMO for me considering my new job with a full 8 hour day and two hours driiving time each way (Set a skill to study, come back the next day and it's learned or some such).

But my "MMO Fund" is currently being occupied by something else. It's moved from gameto game in the past . . . from EQ, to SWG, to CoH/CoV, to WoW . . . but I'm only allowed one active account at a time . . .

So, what's game am I currently giving my alloted $15/month to? Pathfinder.

Dark Archive RPG Superstar 2013 Top 32

William Pall wrote:
So, what's game am I currently giving my alloted $15/month to? Pathfinder.

Ouch. That's cruel. Consider replacing all the lightbulbs in your house with energy-saving flourescent ones and set the air conditioning (or heating) 2 degrees higher (or lower). That should save you about $15/mo. :D

Liberty's Edge

Fatespinner wrote:

One thing I want to know about Clones:

Say I upgrade my clone at a station. I buy one that gives me a 1.3m skillpoint cap. I currently have 800k skillpoints. Say I earn another 200k points, bringing me to a total of 1m, and I get pod-killed. Does my clone have my full 1m skillpoints or only the 800k that it had when I bought it? That's the part that confused me.

It's a permanent upgrade on the capacity of your clone, from what I've been able to gather. After my encounters with podkillers in low-sec, I find that I enjoy the relative peace and quiet of high-sec, even if it isn't as profitable.


Fatespinner wrote:
Ouch. That's cruel. Consider replacing all the lightbulbs in your house with energy-saving flourescent ones and set the air conditioning (or heating) 2 degrees higher (or lower). That should save you about $15/mo. :D

Nah . . . my father-in-law pays the electric bill. (one of the advantages of my wife and I living with him, splitting the bills)

Though, I will say that I did enjoy the few hours of dungeon runners I tried the other night.

Liberty's Edge

Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber

Lot of Dungeons & Dragons Online (DDO) Haters here... I will have to Defend IT!!

DDO is my game of choice. Why?

Combat system to me is the best out of any fantasy based MMO. It is real time based similar to something say like Oblivion. You actively swing/dodge move out of the way of attacks and spells.

The story writing is well done in the game.

The graphics are awesome!! and do not sufer from the 'cartony' graphics of WoW

Though it is not exactly the same as D&D if you know the 3.5 rules they learning curve for the game is short.

Has the best character gen option of any game (that I have seen)

Ok and now... The bad things..

If you play hours at end of game play you will find the content lacking.

No Crafting yet (Being implemented later)

No Housing yet (Being implemented later)

PvP SUCKS!!! it is arena PvP and has no story basis.

you are limited to 'good' alignments.

Not all races and Classes from Php have been implemented yet. No Druids, Monks, Gnome, Half-orcs, half-elfs but all will be added.

Only Up to level 14 as of yet, but they will go to atleast 20.

More Content will be added and everything else i said will be added will be added also.

I throughly enjoy this game more then any other MMO I have ever played.

It does not match the normal Cookie cutter of the WoW format and that is what mostly gets me to play.


Mike McArtor wrote:
Fatespinner wrote:
Sharoth wrote:
What is the monthly charge for this game? That may be the deciding factor at this point, since I have about 6 or 7 non-bill monthly things that come out of my bank account. They add up after a while.
The same as WoW and DDO: $15/mo. (Well, $14.99, but who's counting?)
According to this page, if you purchase 3 or 6-month chunks of time, the cost goes down to $13 or even just $12 per month.

*whistles appreciatively*

I am amazed to have seen this thread explode regarding EVE Online.

Now, as soon as I actually have some @#!! free time to commit to playing again (beyond 'skill bumping'), this blossoming mini-corp will be most intriguing to check into. :)

BTW, you can make corp names that mirror *fictional* company names, such as ... S-Mart LLC ... for example.

Regarding DDO, I was not inclined to pursue playing it when I take into consideration RL time concerns. I would rather have the whole "sleep means I don't wreck the company truck" thing going don'tcha know...


Another question:

Is the playing area fully 3-dimentional, is it on a plane, or is it on a limited height 3-dimensional plane?

In other words: in what directions can you move freely?


Ok. I will be giving EVE Online a 4 month trial. Let me see if it can beat CoH / CoV for my online time.

P.S. - What the hell, let us form our own guild or whatever. I will steal, er, borrow from Mike what I need.

Dark Archive Contributor

Sharoth wrote:

Ok. I will be giving EVE Online a 4 month trial. Let me see if it can beat CoH / CoV for my online time.

P.S. - What the hell, let us form our own guild or whatever. I will steal, er, borrow from Mike what I need.

:P


Well, I was wanting a good Sci-Fi online game. Now the beg question is "Will I take the time to learn EVE Online?"

Liberty's Edge

Rhavin wrote:

Another question:

Is the playing area fully 3-dimentional, is it on a plane, or is it on a limited height 3-dimensional plane?

In other words: in what directions can you move freely?

EVE is, indeed, a 3D game. There are rotational limits in terms of the y-axis (no Immelman maneuvers, alas), but you can generally describe a free-flowing three-dimensional sphere of action.

Also: *everyone* is one the same server. There are no 'shards'. It is literally an entire galaxy open for exploration and exploitation by those with the courage to do so.

Liberty's Edge

Turin the Mad wrote:

*whistles appreciatively*

I am amazed to have seen this thread explode regarding EVE Online.

Now, as soon as I actually have some @#!! free time to commit to playing again (beyond 'skill bumping'), this blossoming mini-corp will be most intriguing to check into. :)

BTW, you can make corp names that mirror *fictional* company names, such as ... S-Mart LLC ... for example.

This, my friend, is the proof of a good game when it explodes like this.

I'm open to name suggestions for a corp.

Liberty's Edge

Dragnmoon wrote:

Lot of Dungeons & Dragons Online (DDO) Haters here... I will have to Defend IT!!

DDO is my game of choice. Why?

Combat system to me is the best out of any fantasy based MMO. It is real time based similar to something say like Oblivion. You actively swing/dodge move out of the way of attacks and spells.

The story writing is well done in the game.

The graphics are awesome!! and do not sufer from the 'cartony' graphics of WoW

Though it is not exactly the same as D&D if you know the 3.5 rules they learning curve for the game is short.

Has the best character gen option of any game (that I have seen)

Ok and now... The bad things..

If you play hours at end of game play you will find the content lacking.

No Crafting yet (Being implemented later)

No Housing yet (Being implemented later)

PvP SUCKS!!! it is arena PvP and has no story basis.

you are limited to 'good' alignments.

Not all races and Classes from Php have been implemented yet. No Druids, Monks, Gnome, Half-orcs, half-elfs but all will be added.

Only Up to level 14 as of yet, but they will go to atleast 20.

More Content will be added and everything else i said will be added will be added also.

I throughly enjoy this game more then any other MMO I have ever played.

It does not match the normal Cookie cutter of the WoW format and that is what mostly gets me to play.

Honestly, I tried DDO. I really did. I wanted to like it. I wanted it to be D&D for people who, like me, aren't able to get together and play with a group reliably.

It failed. I'm sorry, but it did. The quests have no lasting impact on the game world. The dungeons only have one spot where you can take the time to rest and heal - no holing up in a disused room, blocking the door, and getting some rest to refresh the group's spells. One shot, per dungeon/mission/etc. And if I wanted the real-time reflexes thing, I'd play a twitch game like Counterstrike or Halo. I like not needing to be a master pianist in order to keep my character alive and intact. I like being able to strike out on my own when I feel like it without needing a group, whether of friends or of the blasphemous horror of the Pick-Up Group, which got me killed more times than can count in other games because some idiot didn't know his class's role.

I prefer EVE. Because in EVE, I don't need anyone tagging along to heal me. I can outfit a cruiser with a shield generator and hull and armor repairers, pack a few drones and some guns, and go out to slap down some NPC pirates. Or I can hop in my Covetor-class mining barge and go pillage an asteroid field. Or load up millions of tons of raw minerals and go play the part of the trader. Or go research some original blueprints. Or build my own ship. Or just about anything else I might want to do. EVE doesn't have classes. I'm just as nasty in a fight as I am capable in the support role of an industrialist. EVE doesn't demand that I grind ceaselessly to get more powerful. I can load up a skill and go off for as long as I like - and when I come back, that skill will have been training and might even be ready for me to pick the next skill to develop.

DDO may be different from the formula mold of EQ/WoW/EQ2, but EVE is an entirely different beast. And where all the other MMOs I've played - EQ, WoW, CoH/CoV, EQ2, Dark Age of Camelot, Ultima Online, DDO, Trickster, and more - have fallen flat on those same painful formulae, EVE threw the formulae out the window and did something gorgeous, unique, and still unchallenged as the single most massive, complex, and player-driven game out there that isn't a tabletop camapign.


hmmm... even more questions now that I have been scanning the knowledge-base.

-am I correct that any race can pilot any other race's ships as long as they have the "skills" for it?
-can CONCORD be shot down (random question I know)?
-how good are drones vs a combat ship?
-is it worth doing the missions after the tutorial?

it's still all theoreticall as my ISP still hasn't gotten around to installing the modem but I like to plan before I get into games or situations of any kind.


Rhavin wrote:

hmmm... even more questions now that I have been scanning the knowledge-base.

-am I correct that any race can pilot any other race's ships as long as they have the "skills" for it?
-can CONCORD be shot down (random question I know)?
-how good are drones vs a combat ship?
-is it worth doing the missions after the tutorial?

it's still all theoreticall as my ISP still hasn't gotten around to installing the modem but I like to plan before I get into games or situations of any kind.

Yes, as long as you learn the skills, you can fly anything you can afford of any race.

CONCORD can be shot down ... but they have ships that combine the best traits of all 4 primary races, and travel in mixed packs of frigates, cruisers and battleships. Generally speaking, you are not going to take out an entire CONCORD battlegroup solo. It isn't impossible obviously, but then, they are alot like police officers - they have radios and will summon back up (usually). If you are really unlucky and fight CONCORD near a station or a gate, the sentry guns there will also open fire, and those beasties wreck ships REAL fast. And they generally simply do not miss.

Drones against most combat ships do quite well, dependant upon (a) your drone wrangling skills and (b) how far away your foe is. When ratting (fighting NPCs), they usually do quite well.

Missions are often the quick and dirty method of getting money. The other advantage of doing missions are the standing gains, which as they build decrease how much of a 'skim' that NPC corp takes from your refinings of ore and loot. Higher standings also 'unlock' higher-level mission and research agents, and at a certain point permit you to install jump clones in thier stations' med-bays.

Dark Archive Contributor

So I contacted Kassil last night and he responded. Yay!

I rolled a new toon when I realized I wouldn't be playing solo (which is fine by me!) and went with a warrior type. My thinking here is that a corporation will need security guards, and the warrior type is an archetype I enjoy.

So yeah, Turin and Sharoth and Rhavin and everyone else interested, feel free to add me to your buddy list. My new character's name is Amai Kannisu, which might sound familiar. ;)

I'm all for light roleplaying and starting up a corporation, as well.


Mike McArtor wrote:

So I contacted Kassil last night and he responded. Yay!

I rolled a new toon when I realized I wouldn't be playing solo (which is fine by me!) and went with a warrior type. My thinking here is that a corporation will need security guards, and the warrior type is an archetype I enjoy.

So yeah, Turin and Sharoth and Rhavin and everyone else interested, feel free to add me to your buddy list. My new character's name is Amai Kannisu, which might sound familiar. ;)

I'm all for light roleplaying and starting up a corporation, as well.

like I have said... whenever the ISP gets their act in gear.

But when I do I will be happy to contact anyone here that is willing to put up with me.

Liberty's Edge

Mike McArtor wrote:

So I contacted Kassil last night and he responded. Yay!

I rolled a new toon when I realized I wouldn't be playing solo (which is fine by me!) and went with a warrior type. My thinking here is that a corporation will need security guards, and the warrior type is an archetype I enjoy.

So yeah, Turin and Sharoth and Rhavin and everyone else interested, feel free to add me to your buddy list. My new character's name is Amai Kannisu, which might sound familiar. ;)

I'm all for light roleplaying and starting up a corporation, as well.

Yeah, my workplace has me on the traditional college student schedule - I go to bed just about at the crack of dawn, after getting off work at 04:00 and spending some time relaxing from dealing with the tourists.

Makes for some interesting interactions online, I tell you.

Turin the Mad wrote:
Rhavin wrote:


-is it worth doing the missions after the tutorial?

it's still all theoreticall as my ISP still hasn't gotten around to installing the modem but I like to plan before I get into games or situations of any kind.

Missions are often the quick and dirty method of getting money. The other advantage of doing missions are the standing gains, which as they build decrease how much of a 'skim' that NPC corp takes from your refinings of ore and loot. Higher standings also 'unlock' higher-level mission and research agents, and at a certain point permit you to install jump clones in thier stations' med-bays.

Also, missions give you Loyalty Points, which can be 'sold' to the corporations you did the missions for in exchange for rewards like implants, equipment, and even special ships.

Liberty's Edge

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Kassil wrote:


Honestly, I tried DDO. I really did. I wanted to like it. I wanted it to be D&D for people who, like me, aren't able to get together and play with a group reliably.

It failed. I'm sorry, but it did. The quests have no lasting impact on the game world. The dungeons only have one spot where you can take the time to rest and heal - no holing up in a disused room, blocking the door, and getting some rest to refresh the group's spells. One shot, per dungeon/mission/etc. And if I wanted the real-time reflexes thing, I'd play a twitch game like Counterstrike or Halo. I like not needing to be a master pianist in order to...

The main Problem from people who play D&D was assuming that DDO would be a FULL D&D experience. It is a MMO and sacrifices had to be made because of that.

This is not NWN where if you play online you have a GM and a bunch of players but you are the whole server with hundreds of players with a Computer as a GM.

for the Best experience of D&D play NWN.

I see DDO as a good MMO not a Good D&D game.

I can not comment on Eve since I have never played.

Dark Archive

I'm downloading EVE now. I played eq, then moved to WoW when it came out and the grinding became too much for me. EVE looks cool though, I can't wait to try it out today.

edit: if you like war games you should really check out battlefield2!! Standard 1st person shooter but so many awards, ranks, etc... to keep it interesting for a long time.

Liberty's Edge

Dragnmoon wrote:


The main Problem from people who play D&D was assuming that DDO would be a FULL D&D experience. It is a MMO and sacrifices had to be made because of that.

This is not NWN where if you play online you have a GM and a bunch of players but you are the whole server with hundreds of players with a Computer as a GM.

for the Best experience of D&D play NWN.

I see DDO as a good MMO not a Good D&D game.

I can not comment on Eve since I have never played.

I knew it wasn't going to be the full D&D experience going into it. That doesn't influence a lot of the negative point from my view. I'm not someone who likes to jump into a group. Unless the people involved are friends, often I won't start a group and turn down when people randomly offer me a group. DDO, in my experience, has practically no solo content.

And I have to dance around on the keyboard and mouse to keep alive and do the best with my character. This is a problem. My fingers twitch erratically, and even if I wanted to play that kind of experience, I couldn't. It isn't possible for me. I can't play games that require precision reflex from my fingers.

The dungeons don't have areas where you can retreat to to recover, or that you can fortify and rest, or anything else. They have a single point where you can magically recover from the damage you've had done to you and the spells you've cast. A good MMO has ways to recover that aren't essentially one-shot "Save Points".

The quests have no lasting impact, and you can keep going through them. So if there's a quest that leads to fighting and killing the high Priest of the Silver Flame in Stormreach... He doesn't stay dead. The Church of the Silver Flame has no qualms about you waltzing in and chatting with them. The guards don't react to you as a murderer for killing someone in the middle of town. There is, literally, absolutely no repercussion. And then you can go back into the quest and butcher him again if you want. A simple one-shot-quest and faction-ranking system such as has been present and usable since the original EverQuest could solve this issue - but it isn't there and won't be included.

My issues weren't "ZOMG THIS ISNT D&D IT SUCKS", but rather that, frankly, the entire design of the game is absolutely horrible for someone like me. Please note the emphasis. I'm sure that the game is great for you. WoW's players generally love it. My twin sister is an EQ2 addict. But all of them have flaws and issues that I just cannot live with. EVE lacks those flaws, and the flaws it has I generally see as a boon.

Or, to condense it all down: Different strokes for different folks, so YMMV.

Dark Archive Contributor

Alright, alright. I'm logged on to EVE right now. Where is everybody? ;P

Dark Archive Contributor

Fatespinner and I are currently online killing pirates and mining ore. Come join us if you're interested. We're both Caldaris, if that helps find us. :)

Dark Archive RPG Superstar 2013 Top 32

Mike McArtor wrote:
Fatespinner and I are currently online killing pirates and mining ore. Come join us if you're interested. We're both Caldaris, if that helps find us. :)

We're awesome. Also, my character's name is Fatwatai, if anyone is looking for me. I'm a Calderi prospector... and a freaking genius.

Liberty's Edge

Mike McArtor wrote:
Alright, alright. I'm logged on to EVE right now. Where is everybody? ;P

I have a screwy work schedule. 6 in the evening to four in the morning, Firday through Monday. Tuesday through Thursday I'll be around at night, though!


and I'm still waiting for my ISP to get off it's lazy butt...

Dark Archive Contributor

Kassil, that is a screwy work schedule. :\

Rhavin, want I should I have a "talk" with them for you? Maybe me and my boys can come to an "understanding" with them. ;)


Well Heck, if you guys need any miners for your Corp, I started the demo Saturday, and after a bit of leveling up some of my skills I think I may start paying for the game if I can get an OK ship by the time my trial runs out (and since I need about 1mil for it and I'm at about 1/4mil, It's looking like a good chance). Name's Hammithan in game.

Won't be on much except durring mornings and occasionally in the evenings, though.

Liberty's Edge

Hammith wrote:

Well Heck, if you guys need any miners for your Corp, I started the demo Saturday, and after a bit of leveling up some of my skills I think I may start paying for the game if I can get an OK ship by the time my trial runs out (and since I need about 1mil for it and I'm at about 1/4mil, It's looking like a good chance). Name's Hammithan in game.

Won't be on much except durring mornings and occasionally in the evenings, though.

Ahhh... It's lovely to see the people who appreciate the quiet side of EVE, as opposed to the psychopaths who like to go rip-roaring around in 0.0 shooting anything that moves.

As soon as we get a name, I'll be glad to set up a corp.

Also, for people who use ammunition: I have blueprints for just about all the frigate/destroyer-class ammunition. Lemme know what you want, and I'll let you know the ore/minerals needed to bake up a batch.

Dark Archive Contributor

Hammith wrote:
Name's Hammithan in game.

Added you to my friend's list. :)

Dark Archive Contributor

Kassil wrote:
Also, for people who use ammunition: I have blueprints for just about all the frigate/destroyer-class ammunition. Lemme know what you want, and I'll let you know the ore/minerals needed to bake up a batch.

Heck yeah! Aside from replacement Destroyers, my biggest expenditure is in ammo (seven railguns + one missile launcher will do that to you, ne).

I need Iron Charge S. Lots and lots of Iron Charge S.

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