Pictures from our Campaign


Age of Worms Adventure Path


I've provided two links below with some pictures of two "over-the-top" moments from our Age of Worms game. I figured everyone might be interested in checking them out.

The most recent is a few shots of the arena we built for the Champion's Belt adventure:

http://www.battlegroundgames.com/greyhawk/arena

The second link is from a while back that show our "Encounter at Blackwall Keep" adventure:

http://www.battlegroundgames.com/greyhawk/blackwallkeep

These pages will become much more involved later. One of the guys in the group is quite an artist and he's been drawing pictures of all the greatest moments (and some of the not-so-great moments) from the campaign. Eventually it will be much more in depth, but for now I figured some people would like to see some of what we've done.


As I said on the EN World boards, that is an awesome set-up you have put together. It is all kinds of cool. :-)

How many hours did the Keep and the Arena take to build?

Olaf the Stout


Olaf the Stout wrote:

As I said on the EN World boards, that is an awesome set-up you have put together. It is all kinds of cool. :-)

How many hours did the Keep and the Arena take to build?

Olaf the Stout

The Keep I worked on alone here and there over the course of maybe 3 weeks. I would guess maybe 8 hours total, give or take.

The arena is actually still a work in progress. The pictures we posted are without any of the detail touches that will come later (weaponry along the walls, shields, banners, flags, etc.). There are two of us working on it currently and we've probably put roughly the same amount of hours as the keep up to this point. The detail work will probably add maybe another 2-4 hours.

The first arena battle was very cool. The four-way fight with Arcane Auriga, Badlands Revenge, and the Sapphire Squad ended with two really nasty deaths (Greataxe crit FTW). Poor Korush from Sapphire Squad took it hard and one of the elven archers from Arcane Auriga died likewise. A few gnolls also bit the dust, but nobody much cared :)

The players had a shining victory with no casualties.


What are the Keep and Arena made out of?

Olaf the Stout


Olaf the Stout wrote:

What are the Keep and Arena made out of?

Olaf the Stout

Primarily it's made out of pink foam insulation. You can pick it up at any Home Depot or Lowes or similar type store. The keep was then coated with a layer of joint compound (literally just smeared it on with a flat stick), then painted.

The floor of the arena was done with two coats of a glue/water/sand mixture, then painted.


I love your trees.


I wish I had your 3-d terrain-making skills.

Liberty's Edge

That's awesome. You did a great job.


Wow. It's evident you put a lot of time and effort into your work. How wonderful for your gaming group! It looks amazing!
Not to nitpick but I noticed your Blackwall keep doesn't exactly look spatially accurate to the maps provided in the mag. I say this because I also built a keep and it is much smaller than yours. Even if you used the map for inner dimensions and wall thickness necessitated a larger building - it still doesn't appear accurate, just looking at the pictures compared to the Dungeon map. Or maybe mine was too small. Either way, I'm not sure how people ran this particular scenario without a 3D aid (assuming they include minis in their gaming experience). I originally built my keep just for kicks but quickly learned its value. With so many guards,PCs, and lizardmen to negotiate, the model avoids messing tracking paperwork and confusion about anyone's position/situation.


Lady Aurora wrote:

Wow. It's evident you put a lot of time and effort into your work. How wonderful for your gaming group! It looks amazing!

Not to nitpick but I noticed your Blackwall keep doesn't exactly look spatially accurate to the maps provided in the mag. I say this because I also built a keep and it is much smaller than yours. Even if you used the map for inner dimensions and wall thickness necessitated a larger building - it still doesn't appear accurate, just looking at the pictures compared to the Dungeon map. Or maybe mine was too small. Either way, I'm not sure how people ran this particular scenario without a 3D aid (assuming they include minis in their gaming experience). I originally built my keep just for kicks but quickly learned its value. With so many guards,PCs, and lizardmen to negotiate, the model avoids messing tracking paperwork and confusion about anyone's position/situation.

I decided to enlarge the dimensions of Blackwall Keep (I think mine was almost four times as big). I had a hard time understanding how all those soldiers lived in that tiny little keep provided on the map that came with the magazine. My decision to build the keep came the moment I looked at the opening picture for Encounter at Blackwall Keep, with the lizardmen looking at the keep in the background. The provided map seemed way too small and that picture was just way too cool.

I also made two changes to how I ran the encounter. First, Allustan didn't flee. This made absolutely no sense to me at all (this point has been well-covered in other threads on the board). Instead, I had him fly out into the swamp to attack a group of lizardmen (off-screen, so to speak), while the players made the charge towards the keep to save the guardsmen stationed there. For added excitement, I made character sheets for each of the guards in the keep and had the players assume their roles - while their own characters had to cover the long distance toward the keep (it was something like 10 or 12 rounds that they had to run to reach attacking distance). The players really took to it and almost immediately grew attached to their "guardsman characters" and fought fiercely to defend the keep.

In the end, only one casualty occured for the defenders (poor Eusibo). Several were knocked unconscious but were saved from death.

Of course, once the PCs got there, the lizardfolk got STOMPED!

Lots of fun!


Quite Awesome!

WE combiled wargaming and D&D for the first time this past weekend for the EaBK. I brought my Warhammer terrain and made a special keep. I even took pictures and them promptly erased them as I was trying to transfer them to my PC.

Will stage some sometime and post them.

Scarab Sages

Mad Zagyg wrote:


I also made two changes to how I ran the encounter. First, Allustan didn't flee. This made absolutely no sense to me at all (this point has been well-covered in other threads on the board). Instead, I had him fly out into the swamp to attack a group of lizardmen (off-screen, so to speak), while the players made the charge towards the keep to save the guardsmen stationed there. For added excitement, I made character sheets for each of the guards in the keep and had the players assume their roles - while their own characters had to cover the long distance toward the keep (it was something like 10 or 12 rounds that they had to...

That sounds like a great idea!! Consider it yoinked.

Scarab Sages

I covet your arena. :]

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