PC Achievements


3.5/d20/OGL


Sometime your character does something that is just so cool you want to brag about this incredible thing you've done. If you have some success or achievement that you are especially proud of than post it here.

Mine is that my character in a homebrew epic level campaign has a Mercurial Spider familiar (Dragon 342 I think) that can become fluid in form at will and seep through almost any crack. We were facing three incredibly powerful dragons so I cast Time Stop so that our party could prepare. I had Tsavong, my familiar climb up the dragon's neck (the dragon was laying on the ground) and into its ear and from there into the dragon's brain. Then Tsavong delivered a dose of its improved poison directly into the dragons brain. The dragon died and everyone had a good laugh over a tiny creature defeating a colossal dragon.


Well my story is not so epic, I think it was still cool.

Or party was hired to clear out a recently opened cave below a monastic crypt. We entered a large cavern with a 20' ravine across it. On the other side were five orcs. The dwarf began throwing axes, the cleric of Elohnna began shooting arrows and our two halfling rogues began sneaking across the ravine.

Abgail Applebottom (my character) began dancing and singing "My humps! My humps! My lovely lady humps! Check it out!"

The dwarf and cleric screamed at Abigal to cast a magic missile, so as to wound one orc, hopefully droping the creature.

The two halflings continued to sneak across the ravine.

Miss Applebottom continued to dance, more alluring and singing,
"I got him spending.., Spending all his money on me and time on me."

Soon Three orcs were hyptnotized, held spellbound by Abigails song and dance. Two orcs lie on the ground dying, on with two arrows in his chest, one with two axes in his chest. While two halflings continued to sneak behind the three slack jawed orcs.

One fell by axe, one fell by arrow and the last fell by two sneaky halflings, all with slack jawed stupid smiles upon thier flat orc faces.

Anyway, everyone on the table got a good laugh out of it and Abigail Applebottom advanced to third level without ever casting magic missile. Hehe.


Mine was pretty epic. About a year ago, under Sexi Golem, we were playing a campaign in which I was an elf (I think? Maybe human) sorcerer/mind bender (Complete Arcane PrC focused in enchantment abilities and other mental feats). The campaign world was divided between several warring human factions, and one of our party members (a human cavalier who rode a hippogriff) was one of the minor nobles of a destroyed family. We ended up going back to a city in his home territory (don't remember if it was his home city or not), and eventually fell in with a local resistance movement.

On a rescue mission, I convinced the enemy commanders that I was a powerful archmage sent to help them (my Bluff skill was really, really, really insane), so they began to trust me.

I used this later to great advantage. It came to a point where we needed to move quickly and take back the city, but we just weren't ready yet. We didn't have the forces. I realized we had a cause that could appeal to the Lawful Good mindset, and the city was in a rocky coastal region. I wanted to recruit a bronze dragon as our primary weapon, and just back him up on the ground with what forces we had. However, that's not how it worked out.

What did happen was still pretty fun. We made a mad dash around the countryside, finding what support we could in the local peasants. We gathered up as many cattle as we could, around 30,000, and staged them a few miles outside of town. We got some handlers to herd them towards the city early one morning, before dawn, with torches tied on many of their horns. I admit, the strategy isn't original, but it was still awesome.

Then came my starring part. I cast fly and invsibility to quickly get into the chambers of the town's captain, and then pulled off some awesome Bluff checks mixed with my mind bender abilities, and convinced him that he had to take his forces and gather outside the city walls to defend the city, now!

The ruse lasted just long enough to get the army outside the walls and all lined up, and then the resistance movement slammed the gates on them, manned the walls, and rained flaming arrows down upon them, freeing the city of their occupation. That has to be the biggest accomplishment of any of my characters, and one I still feel really proud of. I came up with the strategy, and I was the one that made it work. :)


Man, I've had a couple, but I'll relate my best ones.

In the Beyond the Supernatural game that I play in, the storyline had finally come to a point where we knew who the bad guys were and where they were at (our HQ). We sped off to HQ where we saw four figures blocking our way. All of us were going, "Oh SNAP!!" as we had discovered that the Four Horsemen of the Apocalypse had been prematurely summoned before their time. Knowing that this act could be our last, I used my Remove Fear psychic ability on the party, we put pedal to floor and drove right into them, diving out before the car hit them. After confronting War, and through a brilliant series of team work and die rolls, everyone critted him right after I realigned his meridians (I play a combo psychic healer/demon hunter) to maximize his weaknesses.

One "Tunguska event" later, and we're all standing in the crater of what was formerly the front yard of our HQ and suddenly I find myself being choked by none other than Death herself. (Yes, the GM though Death as female would be amusing.) After the explosion, my SDC was in the toliet (HP for you non-Palladium folks out there) and I couldn't muster enough ISP to perform a Healing Touch on myself. So there I was, having what little life force I had left drained away by Death, who was quite peeved that her brother was dispatched in such a fashion. I did the only thing I could do at this point.

I laughed.

Demon hunters, you see, get a variety of Body Hardening exercises, which are designed to impress, intimidate, and/or survive the depradations of demons. One of the exercises I took is called the Lau Re maneuver - which, simply put, is to laugh yourself silly when otherwise you'd be vomiting in pain. I managed to make the best Mental Endurance check I possibly could to do it, but I did it.

I laughed at Death.

And lived.


I was running the 3rd Ed. module "Speaker in Dreams", and my players were facing a pseudonatural purple worm in the middle of the town. The worm had just appeared, and lunged forward to bite/grapple the party's main fighter. Hoisted into the air, the fighter used a grapple check to free himself, and I allowed him to use his second attack on the worm as he dropped from its maw.

The player, relatively new to D&D and wielding a mercurial greatsword, rolled a 20. Then another. Then another.

After the cheering died down, I described what happened:

"You drive the sword into the great worm's fleshy jaw, using the momentum of the fall to pull it downward. The keen blade slices through muscle, sinew, and tendons, exposing the creatures hideous insides as you carve open a line down its length. The viscous, horrid ichor pours over the party as the worm collapses, felled by your mighty blow."

Then later, {***SPOILER***} when the party was facing the mind flayer holding the town's mayor in thrall, it attempted to escape by levitating off a balcony. The orc barbarian, who'd been paralyzed most of the fight by a mind blast, wanted to leap out the window and try to take it down. I gave him an awful Jump check (which he beat) and then watch as the guy rolled a 20, taking off the flayer's head in midair. He barely managed to survive the fall to the ground three stories below.


My Rogue/Monk had no weapons that get through the DR of the clay golem and my party was taking a beating. So I did the only thing I could... I grappled the golem! For 4 rounds I managed to grapple and pin this monster while my party hacked and slashed. I have sinced retired the d20 that saved us all

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