The travel is a bit long


3.5/d20/OGL


Hi there,

In my campaign(FR), my players took off from Daggerdale to Scardale in the hope of meeting a wizard that could have access to a magical object they desperatly need to accomplish their quest.

The problem is that other groups (such as the Zhents and a fundamentalist Helm sect - yep :) ) want this object as well.

So far, the travel has been quite busy, and they are now approaching Featherdale, last step of a long and dangerous journey.We played 3 sessions so far to cover this trip.

The problem is that for this last travelling session, I kind of don't see which elements I could use that would be fresh and exciting: we had ambushes, weird travelling NPC, villains chasing them,etc... The thing is that they just learned Scardale has been devastated by a fast spreading and deadly plague (yes, the Scardale plague, the game is set in 1370 DR) and that access to the city is forbidden.

My first idea was : the villains set a trap on the road for the PCs. Then arrives the Helm sect warriors and they take on both sides. In the chaos, my heroes find a secret entrance to some forgotten caves, that will lead them into Scardale after a long and dark journey in the caves...

What do you think? And what would be your ideas to help me craft a cool adventure for my players - a very decisive one before their entrance to the city in chaos?

Usually our sessions last from 5 to 8 hours.

Cheers


No one?

:(


Hmmm. Do you have some more info on the plague and/or some information on iconic villains in your game?

Oh, and generally responses take a few hours, have some patience ;)


The "Shaking plague" was unleashed and killed half the population of Scardale town in a matter of weeks.

Healing magic has proved unefficient to counter its effects. Affected people die after 2 or 3 days, after painful hours of great fever and an unstoppable body shaking, hence the name.

My vilains in the game are Zhent agents serving Xvim, under the command of a silver elven sorceress. The thing is that she is only using the forces of the Zhent, she is herself a devout and fanatic agent of Shar.

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