Grimcleaver's Dusty "World" Campaign


3.5/d20/OGL

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Hey guys! It's been a while but I'm up and running again with a new graphics card, so my screen display doesn't look like a gay Scottish kilt anymore!

So the suggestion came up to rejoin the old campaign we had going on way back in the day, and I'm up for it, but I'm curious who's in? Scheduals change and I totally understand that things now aren't the same as they were way back. Likewise there's some folks who I haven't been seeing around anymore. Not that this is entirely a bad thing, since a game with nine characters really was a lot more of a beast than I had originally imagined it would be.

I like Saern's idea for his game of running the campaign on the Paizo boards themselves rather than giving free hits to some other board. Likely we'll give that a try, since I really enjoy the idea of contributing more to the Campaign Journals section.

So yeah, if you were in the old game and are still around and have the time to play, just toss me an "AAARRRGH!"


I'm in, though if there really are nine of us I may end up stepping down.

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"AAARRRGH!"


Tequila: I really really doubt all nine people are still around. I think we're probably down to about five or six, which is about right--plus I really really dig your character.


"AAARRRGH!"

I saw a couple of posts from you Grim and hoped this would get back on track. Yay!


"AAARRRGH!"

I'm still around. I've been more lurky than posty.


That's four so far. Great! I'll hang on for a little while longer and see how many other folks we get. If we end up losing a fair number of players I'll likely get together with you guys, talk over what's happened over the last while and advance the timeline. That way the group can be a bit different without characters mysteriously being whisked away, or me having to play half a party's worth of NPCs. Still I think we'll have most of the old group, so it shouldn't be too big a reconfigurement.

The Exchange

I wasn't in the original line-up, though I would fancy and "AAAARGH!" if you are fine with it (bearing in mind I'm probably in a different time zone, of course).


AARRGH!!

To be clear, however, my idea of doing it on the Paizo boards didn't pan out, and I'm running the game over at Rondak's Portal. However, I'd love to see if we can make it work here on Paizo (we can always move later if we want).

EDIT- depending on new party composition, I might like to do a character tweak. An elven cleric doesn't appeal to me so much now as actually pulling off my long-time desire to run an elven enchanter wizard. Isaeldan's abilities never came into play, so it wouldn't be that big of a deal. However, if that's not kosher, or the "new" party still needs a cleric, it wouldn't be too odious to stick with priesty-boy.

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I plan to stay on board with my stubborn axe-wielding dwarf. The 'tank' slot is filled. :D


Saern wrote:
EDIT- depending on new party composition, I might like to do a character tweak. An elven cleric doesn't appeal to me so much now as actually pulling off my long-time desire to run an elven enchanter wizard. Isaeldan's abilities never came into play, so it wouldn't be that big of a deal. However, if that's not kosher, or the "new" party still needs a cleric, it wouldn't be too odious to stick with priesty-boy.

I usually don't allow character morphs once the game has started, at least not whole class changes. It seems a good deal of your backstory is connected to it too, even though your character hasn't yet cast a spell, I do remember him talking somewhat about who he is and whatnot.

But fear not--there's a couple of options if any of them sound appealing. We're going to advance the storyline a bit. It will allow us to start with an integrated party, account for why some of the people who started with us aren't around anymore, as well as letting people take a free level up. This means you can, if you wish, multiclass your character and have a cleric/enchanter. That would be fine. Another option would be to create a new second level character who's an enchanter, and get a fresh start. If neither of these sound like fun I'm open to wheel and deal a little.

PS: What went wrong with running it here? Just curious what to plan for...


Aubrey the Malformed wrote:
I wasn't in the original line-up, though I would fancy and "AAAARGH!" if you are fine with it (bearing in mind I'm probably in a different time zone, of course).

I'd love to have you, but we've already got so many characters in the game, frankly I have to hope some end up not returning just to make this beast managable. The game should be running right here though, so I'd love to get your input and I promise to reserve a seat for you if somebody drops out and we get an opening. We originally had nine players and I think we'll have gotten six of them back. I would like to game with you sometime though, and hopefully this won't be the only game I ever run here.


Alright, I'm psyched! I still have Godot sitting on my desktop ready to roll, so I'll be checking the thread for campaign start.

The Exchange

Grimcleaver wrote:
Aubrey the Malformed wrote:
I wasn't in the original line-up, though I would fancy and "AAAARGH!" if you are fine with it (bearing in mind I'm probably in a different time zone, of course).
I'd love to have you, but we've already got so many characters in the game, frankly I have to hope some end up not returning just to make this beast managable. The game should be running right here though, so I'd love to get your input and I promise to reserve a seat for you if somebody drops out and we get an opening. We originally had nine players and I think we'll have gotten six of them back. I would like to game with you sometime though, and hopefully this won't be the only game I ever run here.

No probs, I'm happy to sub.


Here's a weird thought, and it's just a suggestion--so feel free to rail against it.

What about picking PC avatars for our characters when we post in the game? Like having a mini at the table it gives people something to visualize.

Granted there'd be some flipping, but it wouldn't be hard. You'd just scribble down the page and number of your original picture and the page and number of your PC image.

I thought it might be fun. At the very least I'm thinking of doing a lot of pic swapping--for NPC's and whatnot with a relatively unobtrusive one for regular narration and stuff.

Whatcha' think?

Anyway the game should start up late this week. I've got a game Thursday and Saturday, but then I will set up the Campaign Journal.

Saern: I'd still like to know what went wrong when you tried to post to the Campaign Journals--just so I can make plans if necessary to streamline things. Thanks!


Dear Sirs.

A humble suggestion. Use a chat client. cut and paste a log file into the Paizo forums. That way your game can be considerably more fluid and you will still contribute here.
Have fun.

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Grimcleaver wrote:

What about picking PC avatars for our characters when we post in the game? Like having a mini at the table it gives people something to visualize.

Granted there'd be some flipping, but it wouldn't be hard. You'd just scribble down the page and number of your original picture and the page and number of your PC image.

I thought it might be fun. At the very least I'm thinking of doing a lot of pic swapping--for NPC's and whatnot with a relatively unobtrusive one for regular narration and stuff.

It's an interesting idea, but I don't think it would do anything for me personally. If everyone else supports it, I would capitulate, but I think I would probably end up forgetting to change my avatar back from time to time or forget to "turn on" my RP avatar periodically so it would kind of defeat the purpose for me.


I sympathize with Fatespinner on the avatar thing. The idea sounds good, but I'm not sure the application would come off well.

I never actually tried doing it on Paizo. Someone (Erian_7) mentioned that it would just probably be better to run it on a dedicated site (like the poster a few up), and we eventually settled on Rondak's Portal. I'd be interested to see what could be done right here on Paizo, though.

Hey, here's an idea: To the Paizonian Gods who may be reading this- you could consider making a subsystem of this very site to run play-by-post games. Just a thought.

Regarding my character: Mystic theurge it is! I've tried running one only once before, and my ambiguously aligned (was LN, but wavered between the good and evil axis) MT of Wee Jas, while innovative and fun for me, was a very poor match for the largely CN party. Not to mention, he only used negative energy, severly compromising his role as a healer. I'm confident that my experience with the class will be much better if I actually play something that can cast healing spells!


AAARRRGH!

Scarab Sages

Hey, is this the game that was going to be run in my little corner of "The World". If so, cool.


Grimcleaver wrote:

Here's a weird thought, and it's just a suggestion--so feel free to rail against it.

What about picking PC avatars for our characters when we post in the game? Like having a mini at the table it gives people something to visualize.

Granted there'd be some flipping, but it wouldn't be hard. You'd just scribble down the page and number of your original picture and the page and number of your PC image.

I thought it might be fun. At the very least I'm thinking of doing a lot of pic swapping--for NPC's and whatnot with a relatively unobtrusive one for regular narration and stuff.

Whatcha' think?

I actually like the idea. But wouldn't it be easier just to make a new account. Then we could pick an avatar and the newaccount would have or characters name instead of our normal titles. I'd be more than willing to do that. All it would require is to sign in and punch in a new password before posting.


Like so


There, it litterally took 30 seconds.


WHOA! New plan everyone. Let's do that...

*slams forehead on keyboard*


Took me a little longer than it did for Sexi...but yeah. Good idea!

Oh and I love the idea of having a play by post area made for the boards. I will post the idea if you guys will back me up. I think that'd be great. What would we want different on it?

Aberzombie: Yep. Looking to start the campaign up in your neck of the woods.


Okay, okay... I suppose this will do.

If I develop some kind of multiple personality disorder or something, though, I'm blaming YOU, Sexi. :P

(Fatespinner)


Well there it is, on the Website Feedback section. A request for a section for running games. If any of you want to swing by and drop your two cents in the jar it'd probably help a lot.

In the meantime it looks like our group stands at six after all, which is pretty much what I'd hoped for. I'll pull out my notes and look over everything to plan the first post for the beginning of this week coming up. Everyone level your characters to level 2. I'll fill you guys in on events that have transpired over the last few weeks, but if there's any specific plans or agendas you want woven in, now's the time to speak up!

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Can someone tell me the feat prereqs for Dwarven Defender? I know Endurance is one of them, but I know there's another one too. I plan on heading down that path around level 8 (assuming Grim has no issue with it).

I leveled Harumn on the dmtools site page, but haven't assigned his level 2 fighter feat because I want to figure out what the prereqs I'm working towards are first.

Also, I rolled a 9 on his hit die. :D


Fatespinner wrote:

Can someone tell me the feat prereqs for Dwarven Defender? I know Endurance is one of them, but I know there's another one too. I plan on heading down that path around level 8 (assuming Grim has no issue with it).

I'm just fine with it. It's interesting that a character who's left so much behind is moving toward becoming a Defender--a tremendously ultraconservative, traditional dwarven role. It gives another shade to your character that I like.

As far as the prereqs, understand I only own the 3.0 version of the DMG so far, so there may be differences:

Lawful
Dwarf
BAB +7
Dodge
Endurance
Toughness

Though more important than any of this is the roleplaying part, since this is a deeply revered cultural institution of the dwarves that will require impressing some old and powerful (not to mention famously curmudgeonly) dwarven NPCs and likely admission to a special academy or an apprenticeship to some famous figure of renown. It should be a thick fat storyline by the time it comes to pass.

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Grimcleaver wrote:

I'm just fine with it. It's interesting that a character who's left so much behind is moving toward becoming a Defender--a tremendously ultraconservative, traditional dwarven role. It gives another shade to your character that I like...

Though more important than any of this is the roleplaying part, since this is a deeply revered cultural institution of the dwarves that will require impressing some old and powerful (not to mention famously curmudgeonly) dwarven NPCs and likely admission to a special academy or an apprenticeship to some famous figure of renown. It should be a thick fat storyline by the time it comes to pass.

Absolutely. I've been building the character up to be someone who champions the underdog, defends the weaker people, and is not afraid to stand up for what he believes in. He's really kind of a paladin in fighter's clothing as far as his moral and ethical codes are concerned. The only thing he lacks is the religious fervor.

I realize my backstory on the site is brief, but it sums up his attitude and outlook on life pretty accurately. He realizes that dwarves make excellent guards. He used to be one and he was good at it, so he continues to be one but he does it somewhere other than his ancestral home. I'm thinking that there's probably a Defender somewhere in his family, maybe a few generations back, that he looks up to. This family member may even still be alive. That part is up to you. :)

BTW, I'll be taking Dodge for level 2 fighter. Also, would you let my 'Improved Toughness' feat count as the 'Toughness' prereq in this case or do I need to make a change?


Grimcleaver wrote:


As far as the prereqs, understand I only own the 3.0 version of the DMG so far, so there may be differences:

Lawful
Dwarf
BAB +7
Dodge
Endurance
Toughness

Yup 3.5 is identical


Not too familiar with Improved Toughness. Most "Improved" feats require the base feat. Is this one different? I'd say its the same in purpose, but just a better form of it then yeah, it'd count. Ultimately the only reason I would sweat the fine details is because its a shared setting and folks should probably conform to the RAW. But lemme know the specifics on the feat and we'll wheel and deal.

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Grimcleaver wrote:
Not too familiar with Improved Toughness. Most "Improved" feats require the base feat. Is this one different? I'd say its the same in purpose, but just a better form of it then yeah, it'd count.

Improved Toughness is a feat from the Complete Warrior that basically just gives you 1 HP for every Hit Die you possess and it's proactive (every time you add a Hit Die, you get another 1 HP). Toughness just gives you 3 HP once. Despite the name, Improved Toughness does not list any prerequisites. Unless they've errata'd that, all characters are eligible at 1st level.


I'd rule that the two feats accomplish the same thing. They beef up a character to take more damage without failing in their calling--I'd say moreso with Improved Toughness by the time you're eligable to become a Dwarven Defender. Yeah, that seems kosher.


Fatespinner wrote:
Despite the name, Improved Toughness does not list any prerequisites.

actually it requires a +2 base fortitude save. Not that that's a problem for Harumn.

Oh and GC. I've upgraded Genji's bow and armor to masterwork cause I assumed we'd get the standard 900gp for second level.

Assuming this is true, I was wondering if Genji has had enough downtime to dust off his poisonmaking skills. If yes then what poisons could he potentially make. Genji would only make poison from local plants and animals (he isn't one to fund criminal operations) using wilderness and knowledge nature. So I suppose this is quite a bit to ask. (sorry)

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Grimcleaver wrote:
I'd rule that the two feats accomplish the same thing. They beef up a character to take more damage without failing in their calling--I'd say moreso with Improved Toughness by the time you're eligable to become a Dwarven Defender. Yeah, that seems kosher.

Cool, thanks.

Here's the update.

You didn't mention anything about equipment upgrades with the level-up, so I'm assuming we aren't receiving additional wealth? It's fine if we don't, I've played characters up to level 6 before I ever laid my hands on a masterwork weapon. Just wondering.

Edit: I see Sexi and I were updating at the same time. I had forgotten about the Fort save prereq, but you are correct in that the fighter has nothing to worry about in that regard.


I hadn't made any specific plans for increased gold, but that said, if you guys wanted to buy some reasonable things and give some between game rationalle of where the gold came from then awesome.

As far as poisons:

Jungle environments are a poison maker's wonderland (again just using the 3.0 DMG, so any other references with poisons and such are fair game, but we'll have to talk)

S. centipede poison
Greenblood oil
M. spider venom
Bloodroot
Giant wasp poison
Black adder venom
Malyss root paste
Carrion crawler brain juice
Black lotus extract
Striped toadstool

In addition there's any number of poisonous frogs, flowers, monsters, snakes, and fungi that go beyond the list that could be prepared to do all sorts of cool things. This is just the official list for now--though it should be plenty to work with. Granted some of these things require the killing of something dangerous in order to get the bits you'd need (why I ommitted some things such as purple worm poison or dragon bile that I figured might be prohibitive to extract).


Ready to go!


About your venu problem, have you thought about a WIKI for play by post?

I'm doing it for Red Hand of Doom here:
http://redhandofdoom.pbwiki.com
(I use a separate wiki for all my DM needs)

the pbwiki.com site is amazingly simple to use.

Some other examples I play in:
http://phoenixforce.pbwiki.com/
http://torg.pbwiki.com/

Just a thought!
-c


It was either this, or Sovellis with his leather cap. *sigh* How hard should it be to find a picture of a male elf with dark hair in robes who isn't screaming or yelling and who isn't Vaarsuvius? I guess having an alter ego as a 20th level cleric of Vecna isn't so bad. :)


Hmmm. Need to find an avatar on the paizo site for a young half-elf wizard/farmhand...Varsuvius will not do.

So many avatars are already used by board members, that I feel wrong choosing them.

I guess there are potential legal and IP issues with submitting other art to Paizo to use as images?


Grimcleaver wrote:

I hadn't made any specific plans for increased gold, but that said, if you guys wanted to buy some reasonable things and give some between game rationalle of where the gold came from then awesome.

Okay, I'll nix the shiney armor and weapons. Genji still has 25 gold from his starting gear left over so I'll see how much that can buy him.

hmmm.... according to the complete adventurer's poison making table not much. I could make some black adder venom poison if Genji could actually catch one and milk it (Suvival or handle animal check?). Having the creature or plant in question reduces the price to craft it down to 1/6th the base price which would be 20gp from a base price of 120gp for a vial.

But the options are kind of limited for now. Plus I would need to know whether or not Genji has had the week of downtime needed to craft it anyway.


Yep. You'd be able to find a week to brew some stuff. And it'd be handle animal. Failure = BAD.

Not sure what's in the Complete Adventurer, so maybe you could get some stuff--just don't have the book. Basically anything that would make sense to make out of jungle fauna and flora.


Grimcleaver wrote:

Yep. You'd be able to find a week to brew some stuff. And it'd be handle animal. Failure = BAD.

Not sure what's in the Complete Adventurer, so maybe you could get some stuff--just don't have the book. Basically anything that would make sense to make out of jungle fauna and flora.

That's a 14 on my handle animal.

And a 16 on my craft check (the CA lists the craft DC at 15 for black adder venom) so 15x16=240gp worth of venom (exactly 2 doses) in a week but I only have the money for one.

If this works for you Grim then Genji has lost 20 gold and gained a vial with one dose of black adder venom....or he got bitten by a dangerous snake depending on the handle animal DC.

P.S. The complete adventurer does not expand the list of poisons very much. It just impliments crafting DC's for the ones that exist.

The system it uses is the same for other craft skills only quicker. It still takes a week and uses your skill check times the craft DC to see how much progress you made. The main difference is that most craft skills use the items price in silver peices as the finish line. Poison is done in gold peices so it takes a lot less time.

Is this OK to use or do you have your own system you prefer?


Note to the DM- I have extreme character ADD, so I will need to wait at least a day or two to try and talk rationally to myself and see if I really want to go mystic theurge or not. :) We'll see what happens.


Saern: One of the benefits of advancing the storyline is introducing new characters is much easier, so don't feel pressured to do anything. It's all good. Do whatever you think you'll enjoy.

Sexi: Well I'd rule DC to obtain the venom is equal to Handle Domestic Animal (10) + HD of animal. In this case I think it's 11 (small viper), so congrats on your vial of venom! At the very least I can't picture a black adder having 4 HD. That would be HUGE! So you're good.

...unless it was a 1 HD viper with three NINJA levels! Whaa!


Grimcleaver wrote:

Sexi: Well I'd rule DC to obtain the venom is equal to Handle Domestic Animal (10) + HD of animal. In this case I think it's 11 (small viper), so congrats on your vial of venom! At the very least I can't picture a black adder having 4 HD. That would be HUGE! So you're good.

...unless it was a 1 HD viper with three NINJA levels! Whaa!

That viper would have to get through my samurai mongoose first!

Never underestimate the power to talk to burrowing animals.

Genji is all spruced up and ready to go!

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Grimcleaver wrote:
I hadn't made any specific plans for increased gold, but that said, if you guys wanted to buy some reasonable things and give some between game rationalle of where the gold came from then awesome.

In that case... would it be reasonable for Harumn to have collected payment for some minor guard work, bought some raw materials, and offered to help a local blacksmith in exchange for access to his forge and anvil? If so, I would like Harumn to have crafted his own breastplate in the downtime. I think the book price is 250 gp, but it would obviously be less than that since I'm making it myself.

I would be taking 10 on the check, giving me a total of 19. Hopefully that's enough for a breastplate (non-masterwork). If I knew it would take more, perhaps the blacksmith would assist me (to Aid Another)? I am helping him practically for free, afterall.


Fatespinner wrote:


In that case... would it be reasonable for Harumn to have collected payment for some minor guard work, bought some raw materials, and offered to help a local blacksmith in exchange for access to his forge and anvil? If so, I would like Harumn to have crafted his own breastplate in the downtime. I think the book price is 250 gp, but it would obviously be less than that since I'm making it myself.

I would be taking 10 on the check, giving me a total of 19. Hopefully that's enough for a breastplate (non-masterwork). If I knew it would take more, perhaps the blacksmith would assist me (to Aid Another)? I am helping him practically for free, afterall.

Base difficulty would be 15, so you are able to do it. Cost in materials is 1/3 the finished price, so it would cost 66g 6s 7c to make it happen (base price was only 200 when I looked--but this may be yet more 3.0 wierdness. I have 250 for banded mail).

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Grimcleaver wrote:
Base difficulty would be 15, so you are able to do it. Cost in materials is 1/3 the finished price, so it would cost 66g 6s 7c to make it happen (base price was only 200 when I looked--but this may be yet more 3.0 wierdness. I have 250 for banded mail).

We'll call it 67g because Harumn isn't much of a haggler. Give me an arbitrary amount of gold that I should have left over and I'll record it on the character sheet. Maybe the job he did was only worth 75? That would make him a little tight on cash and eager to seek a new quest. :D

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