
Stebehil |

Scydrex wrote:The Dungeons and Dragons Glossary in the Wizards of the Coast site describes them as “possibly the greediest, most selfish beings in the Outer Planes”.
So basically a politician? :D
LOL. You just made my day :-)
Oh, and Ultradan: I have seen a community like this. Remember the guy whose game books and magazines were stolen from his car? Some CEO of a gaming company gave him a years worth of magazines for free, IIRC. Now if I just could remember which company it was... :-)
Cryzabey, to some of your questions regarding the world and the rules:
For a start, try using the world that is describes (if very sketchily) in the Expert Set. It draws heavily on real world parallels and makes a good starting point, but does not stand in your way if you want to change it. Creating a world from ground up is quite a challenge, and it is always easier to borrow others ideas (that is the whole idea behind these message boards).
There is additional source material on this game world (named Mystara nowadays, back in the expert set, it had no name), but this can be hard to get. The pdfs are found here .
Regarding rules: If you are really familiar with the rules as written (RAW in short, you might encounter this on these boards), you will (and already have) notice things you would like to do different. This is absolutely right. There will be no "Game Police" be coming to your house and confiscating your books for using them wrong :-) I would recommend going the following steps for changing rules:
1. Make sure you understand the RAW. If not, ask here - there are enough greybeards around still knowing these rules (me, for example)
2. Go slowly, change one rule at a time.
3. Discuss it with your players (or, again, on these boards)
4. Take notes of your changes.
5. Implement them in play and watch the consequences.
6. If necessary, change them again until you are satisfied.
Keep two things always in mind:
1. Its your game, do as you like.
2. Have fun! You know your game is "right" when all participants have fun - thats the big secret of gaming.
Stefan

Cryzabey |

There is additional source material on this game world (named Mystara nowadays, back in the expert set, it had no name), but this can be hard to get. The pdfs are found here .
I followed your link and read the description on the first book in the series:
"Within these covers is a complete historical, economical, geographical, and sociological overview of the Grand Duchy of Karameikos. Entries on (and maps of) the major cities and towns, as well as biographical entries on the important figures in the Duchy, will aid the DM in preparing his own adventures as well as enrich the playing of published adventures."
From what it says, it sounds like they have a small state mapped out and with info on each town. If I'm going to buy another module that'll probably be the one I get, just so I can use it as a resource :D
Or maybe I won't get it... After all, creating your own world full of castles, dragons, and dungeons each with their own history is half the fun of being a dungeon master. It sure blows the hell out of "Ages and Empires" (Video game). Not to mention putting players in situations and watching how they react.
Regarding rules: If you are really familiar with the rules as written (RAW in short, you might encounter this on these boards), you will (and already have) notice things you would like to do different. This is absolutely right. There will be no "Game Police" be coming to your house and confiscating your books for using them wrong :-) I would recommend going the following steps for changing rules:1. Make sure you understand the RAW. If not, ask here - there are enough greybeards around still knowing these rules (me, for example)
Stefan
For the most part I think I have the expert rules down for the version I have. The main thing I've thought about changing are those rules dealing with classes, but I figure if we're going to gradually upgrade to newer versions then I don't really have to worry about it :P
I like the list you made that describes the steps about how one should go about changing the rules. I'll probably have to use it on more than a one occasion, of course I always have you guys to turn to for rule changes :P

Stebehil |

I followed your link and read the description on the first book in the series:"Within these covers is a complete historical, economical, geographical, and sociological overview of the Grand Duchy of Karameikos. Entries on (and maps of) the major cities and towns, as well as biographical entries on the important figures in the Duchy, will aid the DM in preparing his own adventures as well as enrich the playing of published adventures."
From what it says, it sounds like they have a small state mapped out and with info on each town. If I'm going to buy another module that'll probably be the one I get, just so I can use it as a resource :D
Well, the Back Cover text is a little exaggerated, as the whole book is only 64 pages, but it describes the area which is included in the Expert Rules in quite some detail. IMO, you could do worse than buy Karameikos - it should have enough ideas in it for a campaign running well into expert levels, with beating the infamous Black Eagle being a nice end to a campaign.
Oh, and if you can, try and get X 2 "Castle Amber". It is a crazy hellride of an adventure. :-)
Stefan

Lilith |

After all, creating your own world full of castles, dragons, and dungeons each with their own history is half the fun of being a dungeon master. It sure blows the hell out of "Age of Empires" (Video game). Not to mention putting players in situations and watching how they react.
Heh - since you have that game, you can make some "cheater maps" by using the editor and laying out maps and towns and such. You could do this with other RTS games that include a map editor as well.
Pen-and-paper games blow computer games completely out of the water, hands down, every time. :D

Cryzabey |

The Ever Cool Luz is sending me some Castle Amber stuff, he gave the game some major props too. Whats the Castle Amber module about? I havn't really heard much about it except that it will rock my socks off :D
Pen-and-paper games blow computer games completely out of the water, hands down, every time. :D
Hellz Ya :D

Luz RPG Superstar 2011 Top 32 |

Whats the Castle Amber module about? I havn't really heard much about it except that it will rock my socks off :D
I could tell you all about Castle Amber...but its on its way to your house so why spoil the surprise? Lets just say it did for basic/expert rules what Maure Castle did for AD&D/3.5, only with more style (and I'm a big Maure fan!)Anyway, I sent the first five "X" modules (I included "The Isle of Dread")so yer covered until at least level 10 or 11.
Have fun with them!
Cryzabey |

I could tell you all about Castle Amber...but its on its way to your house so why spoil the surprise? Lets just say it did for basic/expert rules what Maure Castle did for AD&D/3.5, only with more style (and I'm a big Maure fan!)Anyway, I sent the first five "X" modules (I included "The Isle of Dread")so yer covered until at least level 10 or 11.
Have fun with them!
Damn, you didn't need to send so many, I didn't want to drain your collection. If theres anything I can do to pay you back... just name it :D
I can't wait to get my hands on X2, if its as good as you say it is then it'll definatly be the next module we play :D

Scydrex |

Damn, you guys basically beat me to the punch...
The only book I offered that is not being sent is the 2nd Edition Tome of Magic, which I don't think is worth that much.
You know you are dealing with unusual individuals when they compete to see who can be the nicest first...
Don't get fooled, kid. In the real world, the competition is to see who can be the biggest son of a b*****...

Luz RPG Superstar 2011 Top 32 |

Damn, you guys basically beat me to the punch...
The only book I offered that is not being sent is the 2nd Edition Tome of Magic, which I don't think is worth that much.You know you are dealing with unusual individuals when they compete to see who can be the nicest first...
Don't get fooled, kid. In the real world, the competition is to see who can be the biggest son of a b*****...
At least there are some decent folks on these boards. I'm truly amazed at the huge response Cryzabey got from everyone. Scrydex, you can take credit for getting the "D&D Christmas" ball rolling, I wasn't sure if it was proper etiquette to offer stuff on these boards until I saw you do it.

Lilith |

Hey, Cryzabey, since I'm kinda known for providing useful links n' such, here are some:
Roleplaying Tips
I've subscribed to this newsletter for...a really long time, probably close to three years now. Supplemental issues #2 (Alternative Forms of Character Rewards), #5 (The Character Questionnaire) and #6 (Minor Rewards and Ideas) have frequent use in my campaign, and the Character Questionnaire is superb for new players. Best thing about RPT is that its not very edition or setting specific. :D
Zen and the Art of Dungeon Mastering
Good. Must read, in my book.
Tips for Game Masters
Good, all-around tips to remember.
Treasure Tables
A blog written by a GM, for GMs. Of particular interest is the wiki, as it's more of a compiled list of useful stuff. :D
If you're in need of names for stuff, check out Seventh Sanctum.
Of course, you can also keep checking out my DM Tools site for more and more stuff that keeps getting added. :P

Cryzabey |

Hey, Cryzabey, since I'm kinda known for providing useful links n' such, here are some:
Damn... Thanks :D Now maybe I won't have to pester you guys as often. I was also wondering, is Dragons or Dungeons magazine better (Or what are the pro's and con's of each one.)
The 3.0 DMs Guide, Players Handbook, and Monster Manual will be shipped this weekend. I am also planning on adding a surprise bonus just cauze dats how I rolls.
I will probably get em' out on Saturday.You gots some readin' material I garontee!
Shwweeet :D
If I could... I'd give you a (quick) man hug.you know you are dealing with unusual individuals when they compete to see who can be the nicest first...
There are worse things to compete for. Plus its hard for me to imagine you guys competing in drag races...
At least there are some decent folks on these boards. I'm truly amazed at the huge response Cryzabey got from everyone. Scrydex, you can take credit for getting the "D&D Christmas" ball rolling, I wasn't sure if it was proper etiquette to offer stuff on these boards until I saw you do it.
By decent I hope you mean Uberly Cool. I'm as suprised as you are Luz, when I joined the forum I didn't expect people to be so kind and friendly. You guys rank right up there with Saint Nick and Warren Buffet.
(Warren Buffet just donated 31 Billion dollars to charities)
(Sorry it took me so long to reply I wasn't home)
----
A note to those who have offered/sent things:
Thanks for you're acts of generosity. Without your kindness my friends and I would have matured as Role Players at a slower pace and wouldn't have been given the oppurtunity to advance towards the newer rules of d&d. If there is anything my friends and I can do to repay you please let us know :D
A note to Forum Members:
People Like ValeGrim with book length posts are also in need of praise. Helpful tips that allow the game to run more smoothly and the explanation of several terms and rules have easily doubled the flow and smoothness of gameplay. Maybe in time I'll learn enough to participate in some of the other forum discussions.
Stay Cool Guys, and I hope to see you around the forum.
Your Hommie (Fo` Real)
Cryzabey
Ps: Could you make Pcs Fight a politician?
(I DM'd last night and was tempted to put one in :D)

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Dungeon Magazine is all about the Dungeon master, 3 adventures per issue, DMing tips, Random tables for various in-game things (like potion descriptions for example) and backdrops to give you a fully fleshed out area to drop into your campaign world.
Dragon Magazine is mostly about the Players, New classes, variant classes, feats (a type of skill), items, races, etc, everything that has to do with players and their characters.
I prefer Dungeon, but that is because I don't like to incorporate tons of new player material into a game every few monthes.
The Dungeon magazine adventures are the best out there and are written by some true heavy-weight D&D names, names that are almost legendary. You will always have SOMETHING to play with Dungeon magazine without you having to design your own adventure.
Either would make a good addition to your game.
hope it helps,
FH
(just got done sending out the books, they are on their way.)

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HEY PAIZO!!!! What would be the chances of you guys sending out a sample copy of the magazines to Lil' Danny here? Bet you would be getting a loyal subscriber out of it! It is almost Christmas, oops, Holiday Season, spirit of giving and all that.....
just a thought.
FH (hope I didn't throw anyone under a bus here!)

Cryzabey |

HEY PAIZO!!!! What would be the chances of you guys sending out a sample copy of the magazines to Lil' Danny here? Bet you would be getting a loyal subscriber out of it! It is almost Christmas, oops, Holiday Season, spirit of giving and all that.....
just a thought.FH (hope I didn't throw anyone under a bus here!)
Lol, Its okay Fake Healer, I'll probably end up ordering a subscription anyway. The way you described it makes it sound like a must have for DM's. I probably won't be able to subscribe till April though :D
Thanks for the help FH

Valegrim |

I think what he is saying is beware of predatory persons that are out to take advantage of you, very sound advice.
Personally, I have all kinds of stuff I would be glad to send you like a 3.0 dmg I have never used and will never need, but I am leary of putting my email address on here; if you send a post to Lilith and she is cool about it; I believe she has my email as I sent her my beholder jack o lantern picks; heeh check them out; heathonsons is cool also on the halloween thread.
Lilith, if you would be so good to forward his email to me; I will make him a care package when I get time.
Really, peeps like us love questions and yours have been fun; hehe not knowing what Dragon or Dungeon magazine is and being on this board gave me a good chuckle.
ok; like the home improvement stores there are craft and art stores and even cloth stores that sell large paper sheets of graph paper with 1" sqaures, nearly perfect for miniatures and lends to cool maps. Gaming stores have this stuff also, but they are far more expensive, but then again, usually better suited to the game and of better value. I think other have got to most of your questions; look forward to your next set.
I like to think of us pen and paper gamers as one big club or hobby group; if you ever join with one in person you always get lots of advice good and bad and lots of peoples hand downs and whatnot. It is the human condition that we are all eager to help someone onto our particular obsessions :)
hehe I can hardly wait until someone tells you about GenCon or Cons in general and your responses :)
ok; dopplegangers dont possess anyone and take them over; they usually lurk the target for a while doing the mind read thing; then getting rid of the target and assuming their form and abilities; doing that targets tasks and living their life. That is very different from spirit possession in the game that usually comes from evil outsiders or various undead.
hehe I can also hardly wait until you start asking about what gaming snacks my be good as the chips your group has leave your fingers oily and are staining your character sheets; heeh
what to do, what to do :)

Valegrim |

pc fighting politicians;
hey this is fair game as well as everything else; I have a player that I also worked with at one time; and there was a girl at work that gave him a rash of trouble and attitude all day for nearly a year, used to drive him crazy; I slipped a "Veronica" monster into my game, his pc went beserk trying to defeat it; I think it was all very theraputic; for as long as he worked there thenafter, he could always look at her smile or chuckle no matter how terrible she acted. If sticking in a lecherous, backstabbing, lying, traitorous or otherwise unsavory mock representation of a politician as a bad guy boss type improves your gaming; so be it, I say fair game.

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pc fighting politicians;
hey this is fair game as well as everything else; I have a player that I also worked with at one time; and there was a girl at work that gave him a rash of trouble and attitude all day for nearly a year, used to drive him crazy; I slipped a "Veronica" monster into my game, his pc went beserk trying to defeat it; I think it was all very theraputic; for as long as he worked there thenafter, he could always look at her smile or chuckle no matter how terrible she acted. If sticking in a lecherous, backstabbing, lying, traitorous or otherwise unsavory mock representation of a politician as a bad guy boss type improves your gaming; so be it, I say fair game.
That sounds pretty cool!
BTW I already shipped out the 3- 3.0 core books to him so you don't need to ship them. maybe we should make a running list of things shipped out so we don't go through the trouble and double ship something.FH
I guess I will start:
Shipped:
3.0 DMG
3.0 PHB
3.0 MM

Ultradan |

Lol. Ah, yes. I can see it now. The kid's parents going bezerk over the fact that their 14 year old son is now suddenly recieving tons of brown-paper packages at the post office from all over the world.
But they'll be pleasently surprised when they find out that he is recieving neat books and he is not part of a drug ring.
Ultradan

Cryzabey |

Lol. Ah, yes. I can see it now. The kid's parents going bezerk over the fact that their 14 year old son is now suddenly recieving tons of brown-paper packages at the post office from all over the world.But they'll be pleasently surprised when they find out that he is recieving neat books and he is not part of a drug ring.
When I got home today my dad had 2 boxes waiting for me on the table, I could tell it was killing him to not know what was inside of them... So I took them upstairs and opened them in my room :D
(He made me show him what I got later to make sure it wasn't anything... odd)
BTW I already shipped out the 3- 3.0 core books to him so you don't need to ship them. maybe we should make a running list of things shipped out so we don't go through the trouble and double ship something.
FH
Does anyone else find it a tad odd that there's a need for this kind of list... Lol. Heres a list of things that I've recieved so far:
--------Lilith:
-Psionics Handbook
-Kickass Sketch
Notes: Damn... the sketch was beautiful :o
Payment: I think we agreed that if I commisioned you that you'd accept that as payment, email me if I'm wrong :P
--------
--------
Fake Healer:
-Monster manual
-Dungeo Masters Guide
-Player Handbook
-25+ Mini's
Notes: Woah, wasn't expecting such an awsome package. I have enough reading material to keep my busy for a while.
Payment: Could you shoot me an email telling me how much I owe you? I think its something like $8.10, but I want to make sure :P
--------
ok; like the home improvement stores there are craft and art stores and even cloth stores that sell large paper sheets of graph paper with 1" sqaures, nearly perfect for miniatures and lends to cool maps. Gaming stores have this stuff also, but they are far more expensive, but then again, usually better suited to the game and of better value. I think other have got to most of your questions; look forward to your next set.
Are there any home improvement, craft, art, or cloth stores you can recommend? I don't go to stores like those very often and I have no idea which ones would be best for finding stuff that could be used in D&D.
Don't worry, I'll have plenty of questions as soon as I start reading the 3.0 rule books :\
hehe I can hardly wait until someone tells you about GenCon or Cons in general and your responses :)
Uhh... What in the world is a GenCon :\ *googles*
They're site doesn't have much info about it other than that its supposed to be a kick ass convention full of gamers (hobbyists) that meet and do fun stuff.
If anyone could tell me some stuff about it I'd apreciate it :D
hehe I can also hardly wait until you start asking about what gaming snacks my be good as the chips your group has leave your fingers oily and are staining your character sheets; heeh
what to do, what to do :)
Crud, I've been focusing on the in game aspects, maybe its time to work on some of the OOG ones :\
Well, pretzels would be a fairly good snack, finger samwiches, and lil` cheese squares. Lol
--
I g2g, sorry for not replying to everyone but I have basketball practice. I'll send you an email tonight Valegrim (erm Lilith). I'll check back later and finish replying to everyone too.
Thanks for your're coolness everyone :D

Scydrex |

At least there are some decent folks on these boards. I'm truly amazed at the huge response Cryzabey got from everyone. Scrydex, you can take credit for getting the "D&D Christmas" ball rolling, I wasn't sure if it was proper etiquette to offer stuff on these boards until I saw you do it.
I'm even nice enough not to take any credit for any of it. I vividly remember what happened when one of the guys lost all of his D&D material he had left in the back of his car, and all of the Paizo community helped out replacing a lot of the stuff.
I have not read any rules about proper forum etiquette that say sending stuff through the mail is allowed or disallowed, but the situation I mentioned set a precedent. Even the guys at Paizo lent out a hand on that occasion, if memory serves me correctly.
The complete sent list reads something like:
Player's Handbook 3.0 (Fake Healer)
Dungeon Master's Guide 3.0 (Fake Healer)
Monster Manual 3.0 (Fake Healer)
Bonus Surprises (Fake Healer)
Psionics Handbook 3.0 (Lilith)
Castle Amber modules (Luz)
Those involved may make corrections for better accuracy.
As you can see, I have not made any real contributions yet.
But I'll try to come up with something before Christmas is here.
Let us know when the books get there, Cryzabey! We'd love to get your impressions on the more recent D&D material.

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Payment: Could you shoot me an email telling me how much I owe you? I think its something like $8.10, but I want to make sure :P
I already outlined what you owe me. Enjoy the game, draw more into the game, and if you ever have an opportunity to help out someone in the future, like those of us here who have helped you, then take that opportunity. Kind of a whole "Pay it forward" attitude.
I tried to give you minis that would cover a couple variations of the core classes/races and some of the more typical monsters of small, medium and one large (ogress)sizes.Once you get a battlemat and some dry or wet erase markers you can draw out areas and use the minis to good effect.
Staples/Officemax/Office Depot has pads of 1"x1" gridded paper that is about 2ftx3ft in size if you would like to try that also. Works great for predrawing chambers or caverns and whipping them out when the characters stumble upon that area.
FH

Cryzabey |

I already outlined what you owe me. Enjoy the game, draw more into the game, and if you ever have an opportunity to help out someone in the future, like those of us here who have helped you, then take that opportunity. Kind of a whole "Pay it forward" attitude.
Fine :(, but you payed a quiet a bit for shipping and It just doesn't feel right not paying you back for it (With Money)(The other stuff you asked me to do, I can/ want do :D).
I tried to give you minis that would cover a couple variations of the core classes/races and some of the more typical monsters of small, medium and one large (ogress)sizes.
I found several pieces that made me think of the PCs my friends have been using in our last 2 sessions. They'll definitely see some serious use, I wouldn't be suprised if we encase them in velvet, lol :D
Staples/Officemax/Office Depot has pads of 1"x1" gridded paper that is about 2ftx3ft in size if you would like to try that also. Works great for predrawing chambers or caverns and whipping them out when the characters stumble upon that area.
Sweet, there's Staples maybe 3 miles away from my house, I'll force my dad to drive me down there, some time soon, so we can check out what they have in stock.
I have not made any real contributions yet.
But I'll try to come up with something before Christmas is here.
Woah, I hope you guys don't feel obligated to send me all this cool stuff. I could eventually buy it for myself, it'd just take quiet a bit longer. So please don't think that you *have* to send me anything.
Let us know when the books get there, Cryzabey! We'd love to get your impressions on the more recent D&D material.
~~<3 I LOVE THEM <3~~
I've spent a few hours devouring the contents of the DM 3.0 book I got from Fake Healer. There are so many more rules to learn :O. I pretty much skipped chapter two though, just reading about all the new character stuff gave me a headache.
I do have one new question, If you're not using a grid or mini's, how exactly do you monitor the distances between players and monsters. Also, how far you can move in a turn seems kind of tricky because it means that you have to keep track of which grid square they're in every turn.
Its going to take me a while to read and learn everything in these books... Thanks for being my guides :D
You Guys Rock
Sincerely
Cryzabey

Lilith |

Cryzabey, you may want to read the PHB (Player's Handbook) before you delve into the DMG (Dungeon Master's Guide). It does a bang-up job of covering the new rules. Once you get a good grasp on the stuff in the PHB, then the stuff in the DMG will make a lot more sense. Take your time - there's no race to win. :D
Also, don't neglect the D&D home page at Wizards' site. There is a lot of information on that site, as well as oodles of adventure ideas. The archives go back to when 3.0 was introduced - feel free to peruse, I've lost a few hours digging through them.

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I do have one new question, If you're not using a grid or mini's, how exactly do you monitor the distances between players and monsters. Also, how far you can move in a turn seems kind of tricky because it means that you have to keep track of which grid square they're in every turn.
Two ways:
1) Use markers for each character (both PCs and NPCs, figures are particularly scenic markers), and move them through the grid. This is the default method. Some people hate this, some like it a lot. (I'm in the latter group.) If you do this, the rules in the PHB (Player's Handbook) and DMG (Dungeon Master's Guide) are pretty understandable.
2) Wing it. If you go for this, you'll need to make quite a few judgement calls. Can the character charge his preferred enemy? Can he get to a flanking position in a short enough move to make an attack? Does he move past anyone who can attack (one of a class of actions that can cause an "Attack of Opportunity" that is otherwise out of turn)? How do long weapons affect this? (There are many more such calls.) If you and your players can keep the scene firmly in mind, this technique can work, can be faster, and can even enhance your players' experience. But it can also be tricky and lead to arguments about rules (and they're seldom much fun).
By default, the 3.0/3.5 rules are much more tightly defined than previous editions. One cost of that is the gridded movement system you've seen. One benefit can be fewer arguments about whether a character can "really" do (whatever). YMMV.

Cryzabey |

Cryzabey, you may want to read the PHB (Player's Handbook) before you delve into the DMG (Dungeon Master's Guide). It does a bang-up job of covering the new rules. Once you get a good grasp on the stuff in the PHB, then the stuff in the DMG will make a lot more sense. Take your time - there's no race to win. :D
Thanks for the heads up, I'll switch over to the PHB, hopefully it'll help make the DMG easier to comprehend.
I have so much free time that its creepy. So instead of spending the massive amount of time I spend on the internet, I'll be reading the stuff I got in the mail. I'll hitup the Wizards' site as soon as I finish the reading material you guys sent me.
Thanks for your help Lilith :D

Stebehil |

I do have one new question, If you're not using a grid or mini's, how exactly do you monitor the distances between players and monsters. Also, how far you can move in a turn seems kind of tricky because it means that you have to keep track of which grid square they're in every turn.
That is up to you to decide. It depends upon the situation you start an encounter with. Make yourself an image of the situation, whether a map sketch or even just a mental image, and stick to it. Describe it to the players as exactly as possible, and try to judge the outcome based on their actions and the actions of the monsters. Is the barbarian charging headlong into the room with five orcs? He might find himself surrounded by orcs if the rest of the party does not follow.
Even a quick sketch on some note paper can help clarifing the situation, and is done in almost no time, and I would recommend that - you should have some note paper and a pencil at hand anyway if you are playing.
In general, if you have to make a judgment call in the middle of the game, just make it according to your gut feeling and keep the game running rather than looking up every detail in the rulebooks - look it up later and use the rules you like more, be it your own rule or the official one.
Stefan

Cryzabey |

Blah, its been a while. Sorry, I've been posting :P
I just finished another DM (after which my voice died). So I decided to drop in and let you guys in on whats been happening. I got Luz's stuff in the mail yesterday and its... AWSOME!!! :D
The modules he sent me will definatly get some heavy use. I flipped through a few of them and can't wait to use them in the future. I'm also going to post a campaign journal like you guys suggested a while back.
Sorry if my sentences seem a tad broken, basketball practice was tiring.
-Cry

James Keegan |

There aren't a lot of bases left uncovered, but I would also chime in that a marble composition notebook full of graph paper is a great tool for when you decide to start writing your own adventures, planning your campaign, keeping track of NPCs you want to pop in, etc. Keeps everything in one place and its great for drawing maps.

Luz RPG Superstar 2011 Top 32 |

I just finished another DM (after which my voice died). So I decided to drop in and let you guys in on whats been happening. I got Luz's stuff in the mail yesterday and its... AWSOME!!! :D
The modules he sent me will definatly get some heavy use. I flipped through a few of them and can't wait to use them in the future. I'm also going to post a campaign journal like you guys suggested a while back.
Glad you like those modules, Cryzabey! I can't believe you just got them yesterday...Canada Post is soooo slow. Anyways, I had a ton of fun playing them and I'm sure you will, especially the desert nomads series. i look forward to reading your campaign journals.

Lilith |

There aren't a lot of bases left uncovered, but I would also chime in that a marble composition notebook full of graph paper is a great tool for when you decide to start writing your own adventures, planning your campaign, keeping track of NPCs you want to pop in, etc. Keeps everything in one place and its great for drawing maps.
Plus, it looks all school-like, great for boring stretches in class. :D (Yeah, I did a lot of D&D stuff in Lit class.)