How much time for craft a magical weapon?


Rules Questions


I have a bonded gratsword +2. If i will make it +3 i must spend 5000, right?
In how much time i can craft it, by the +5 DC for crafting more rapidly?

Sovereign Court

Crafting takes 1 day per 1000gp of the base price. You're increasing the base price of your sword from 8000 to 18000, so it would take 10 days to craft the upgrade normally, 5 days if you can make the +5 DC for rapid crafting. The cost for the upgrade is 5000 gp, as you said.


5 days, at a DC of 19, or DC 24 if you are not 9th caster level.
10 days if crafting while adventuring (as you can only get effectively 4 hours per day).


Majuba wrote:


10 days if crafting while adventuring (as you can only get effectively 4 hours per day).

Is there a reference for crafting while adventuring (and could you direct me to it), as I have a GM who only allows crafting while we're not out adventuring? Thanks


Yes, if you craft when adventuring you can craft only for 4 hours for an effective work of only 2 hours. These 4 hours not need to be consecutive. If you can work 4 hours consecutive, you must work for 4 hours to an equivalent of 4 hours of work, without interruption.

Liberty's Edge

PRD wrote:
The caster can work for up to 8 hours each day. He cannot rush the process by working longer each day, but the days need not be consecutive, and the caster can use the rest of his time as he sees fit. If the caster is out adventuring, he can devote 4 hours each day to item creation, although he nets only 2 hours' worth of work. This time is not spent in one continuous period, but rather during lunch, morning preparation, and during watches at night. If time is dedicated to creation, it must be spent in uninterrupted 4-hour blocks. This work is generally done in a controlled environment, where distractions are at a minimum, such as a laboratory or shrine. Work that is performed in a distracting or dangerous environment nets only half the amount of progress (just as with the adventuring caster).

It is here.

Alex, I don't think that "If time is dedicated to creation, it must be spent in uninterrupted 4-hour blocks. This work is generally done in a controlled environment, where distractions are at a minimum, such as a laboratory or shrine. Work that is performed in a distracting or dangerous environment nets only half the amount of progress (just as with the adventuring caster)." mean you can spend 4 hours and get 4 hours of work while adventuring, as you are still lacking the "controlled environment".

To get that you need something like a Mage Magnificent Mansion as your camp location.


Diego Rossi wrote:
PRD wrote:
The caster can work for up to 8 hours each day. He cannot rush the process by working longer each day, but the days need not be consecutive, and the caster can use the rest of his time as he sees fit. If the caster is out adventuring, he can devote 4 hours each day to item creation, although he nets only 2 hours' worth of work. This time is not spent in one continuous period, but rather during lunch, morning preparation, and during watches at night. If time is dedicated to creation, it must be spent in uninterrupted 4-hour blocks. This work is generally done in a controlled environment, where distractions are at a minimum, such as a laboratory or shrine. Work that is performed in a distracting or dangerous environment nets only half the amount of progress (just as with the adventuring caster).

It is here.

Alex, I don't think that "If time is dedicated to creation, it must be spent in uninterrupted 4-hour blocks. This work is generally done in a controlled environment, where distractions are at a minimum, such as a laboratory or shrine. Work that is performed in a distracting or dangerous environment nets only half the amount of progress (just as with the adventuring caster)." mean you can spend 4 hours and get 4 hours of work while adventuring, as you are still lacking the "controlled environment".

To get that you need something like a Mage Magnificent Mansion as your camp location.

Thanks


Majuba wrote:
5 days, at a DC of 19, or DC 24 if you are not 9th caster level.

It's actually impossible unless you possess a caster level of 9 or better. The 3 CL/enhancement bonus for weapons and armor must be met.

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