Whirling disarm and trip?


3.5/d20/OGL


Can a character who has whirlwind attack use improved disarm or improved trip when making his attacks? I have a duelist who is planning on using this attack mode and I would like to be sure before suprising it on the DM.


Surprising it on the DM? That's not good. You should talk this over with your DM before anything.

I would deam that if you take a full-round action to deliver a whirlwind attack, you choose what you want to do with each of your melee attacks, whether it's disarm or trip, and each foe within 5' is subject to one or the other.

Of course, you might find yourself on the floor or without a weapon if you're not careful.


I agree... tlak to your DM before springing it on him. THough DM's don't discuss the upcoming monsters with players, so....

Anyways, letter of the law I believe disarms and trips are standard attacks. If you have mulitple attacks you can make multiple disarms/trips/ Now, for whirlwind, due to the fact that that is a full round action may preculde special attacks, though they are as I stated still single action attacks, even though they are complicated.

Wizard.com, under the rules questions section has an article called All about trip attacks, and i think that it is covered in there. But remember, thoguh the rules state it can be done, a dm may not allow it.

I have a fighter who uses a glaive and specializes in disarm. And 3rd level my disarm is +3 for strengh, +3 for attack bonus, +4 for double handed weapon, and +4 for improved disarm... plus a mastwerwork glaive makes me +15... don't mean to brag, but just wanted to illustrate the issue with disarm. At that elvel there is very little that can avoid being disarmed, unless specifically stacked against my character. Fun for me, not so fun for the DM, or rellay the other players. Sure I can take the double bladed sword away formt he bugbear champion, but I would do jsut as well smacking him for the damage and not dragging fights on for much longer than they need to be. Just some thoughts. I love the disarm skill, but boy can it drag down a combat.


Baramay wrote:
Can a character who has whirlwind attack use improved disarm or improved trip when making his attacks?

Yes. See footnote 7 to Table 8-2 on page 141 of your Player's Handbook.

As others have already noted, if you know that this tactic is going to "surprise" your DM, you should do him the courtesy of mentioning it beforehand.


Vegepygmy wrote:
Baramay wrote:
Can a character who has whirlwind attack use improved disarm or improved trip when making his attacks?

Yes. See footnote 7 to Table 8-2 on page 141 of your Player's Handbook.

As others have already noted, if you know that this tactic is going to "surprise" your DM, you should do him the courtesy of mentioning it beforehand.

That is the perfect answer I was looking for, in that you have given me the page reference to show the DM. Thanks.

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