[CB Spoiler] Is it really necessary?


Age of Worms Adventure Path


I just started my players through the Champion's Belt last week and I'm wondering what others have done about Eligos and his fate. It seems a little offhanded to have him (and Pollard?) assassinated and expect the PCs to not follow up on it. I know my group - they'll cast a raise dead, try to track down Okoral and get completely sidetracked from the AoW path. I'm planning on leaving Eligos and Pollard alive and dropping that whole thing. A dragon in Diamond Lake is plenty enough to bring them back to "home base." Any considerations?

Paizo Employee Creative Director

Pierce wrote:
I just started my players through the Champion's Belt last week and I'm wondering what others have done about Eligos and his fate. It seems a little offhanded to have him (and Pollard?) assassinated and expect the PCs to not follow up on it. I know my group - they'll cast a raise dead, try to track down Okoral and get completely sidetracked from the AoW path. I'm planning on leaving Eligos and Pollard alive and dropping that whole thing. A dragon in Diamond Lake is plenty enough to bring them back to "home base." Any considerations?

Eligos' murder is something we threw in as a possible subplot to be expanded upon in future adventrues. As it turned out, the writers went in other directions, which is fine with me. Eligos' fate really doesn't have to be played out the way it happens; if the PCs resurrect him themselves and want to track down Okoral, my recomendation is that Okoral flees to Alhaster to hang out with allies there. That way, after the PCs take care of the dragon in Diamond Lake, they'll have another reason to compel them to head north when the time comes.


In the overload it said that Eligos is killed by a supernatural assassin with ties to Dragotha...I'm curious to know what was initially planned for this.

Paizo Employee Creative Director

Polevoi wrote:
In the overload it said that Eligos is killed by a supernatural assassin with ties to Dragotha...I'm curious to know what was initially planned for this.

Ah yes, that was the angle. We ended up tossing this out as the campaign progressed. This plotline was never developed much further than what the overload mentions, as far as I can remember.


Thanks for the quick response James. I've learned not to trim or alter this adventure willy nilly. I changed the dates around on the WC adventure when I figured out that Alastor Land had been trapped in the tomb for thirty years but the red lantern had gone missing fifty years ago. Needless to say I was ruefully surprised when I read Kings of the Rift. I'm *so* looking forward to Alastor's curtain call - my group's been talking ever since then about either digging up his bones and defacing them or somehow calling him back and turning him just for kicks. Yeah, I played up his annoying teen side....


When Eligos died in my game, I had the assassins take his head. No raise dead.


And in mine, his heart, and Pollard's. This will make it all the more impressive to the party (And possibly give them an angle if they trade away the Rod fragment) once they meet Tenser/Manzorian after seeing Eligos returned to life. A 'wish' spell or the intercession of Agath (Maybe he's 'cool' to the PCs after spending those XP for 'resurrection', eh?)is a big enough investment for a henchman-the PCs will be lead to believe that they also might benefit from the same generosity, but this is certainly up to their skill at negotiating with the Archmage...


Ah yes - I forgot about Eligos' return. Well, I suppose a nice gruesome death is in order after all. Missing heads and hearts it is!

Community / Forums / Archive / Paizo / Books & Magazines / Dungeon Magazine / Age of Worms Adventure Path / [CB Spoiler] Is it really necessary? All Messageboards

Want to post a reply? Sign in.
Recent threads in Age of Worms Adventure Path