Mike McArtor Contributor |
Last night's title:
Fight Fight Fight! Death and Glory!
Subtitle:
Mostly Death.
Sim scouted ahead to investigate the ettin and ogres. He crept around invisibly and waited for his friends to catch up. They did, and we dispatched the big baddies in a rather short amount of time. It was a slaughter, and we were the... uh... slaughterers...
We worked our way up the tower and came into a room adjacent to an immense one-eyed goblin. The EYE!
After a bit of a quiet discussion, Sim snuck in invisibly. He then sidled into the room and it appeared that The Eye could see Sim! Unsure of what to do but with a mind filling with thoughts of glory, Sim charged the bloated goblin and slashed his terrible unholy sword with all his might. And missed. The Eye looked at Sim and grinned.
On his turn, The Eye raged.
The party rushed in and danced around The Eye, trying to kill off his shaman assistants and then concentrating on him. Chuko--Brave, Wise, Powerful Chuko--was hit twice by The Eye but yet stood his ground. Such a plucky bird was he! The third hit, however, cleaved Chuko's head in twain, splitting him from crop to breastbone.
"CHUKO!!!" Sim cried. "CHUKO!!!"
Three rounds later, The Eye charged Adso. Fortunately for Adso--and unfortunately for Sim--an invisible Sim stood in the way. The Eye bounced off the hapless changeling and then swung with all his terrible might. Invisibly, quietly, Sim fell to the floor and shortly thereafter bled the last of his life onto the floor.
It was not long thereafter that The Eye grew fatigued as his rage wore out. Gasik, a medusan ally of the Watch, shot three arrows into The Eye to finish him. The medusa then stepped forward and told the crowd of hundreds of goblinoids to disperse. A troll decided to test Gasik's resolve, and he responded by creating a neat troll statue.
With Gasik in charge, the living party members retreated into the target destination (a House Cannith research lab).
Amber Scott Contributor |
Mike McArtor Contributor |
May he wark in fields of eternal beauty... and find plenty of yummy worms.
We are saddened by Sim's passing as well. How long did it take to find the body?
Heh. This was pretty much my sentiment too (and everyone else's at the table as well). "Oh no, Chuko's dead! ::sob:: Oh, and Sim too... I guess that's sad as well." ;)
Sim's body reappeared about 2.5 minutes after he died when the invisibility spell wore off.
Alas, poor Chuko. I knew him well.
Great Green God |
The party rushed in and danced around The Eye, trying to kill off his shaman assistants and then concentrating on him. Chuko--Brave, Wise, Powerful Chuko--was hit twice by The Eye but yet stood his ground. Such a plucky bird was he! The third hit, however, cleaved Chuko's head in twain, splitting him from crop to breastbone.
Hmmm. I'm more of a leg and thigh guy myself. Could someone pass the gravy?
Let's say grace.
"Grace."
GGG
James Jacobs Creative Director |
Ah, poor Chuko. AKA Chuko Sharpbeak. AKA Hooks. Things that Chuko will never be able to do now that he's been chopperblocked:
1: Visit the Firelight district and find out what that bit of kenku graffiti that promised "good eats" was talking about.
2: Score a hit with his lucerene hammer.
3: Figure out what prestige class to take that works well with scout levels and doesn't invlove mountain climbing.
4: Collect all of the red flags of Sharn.
5: Learn to fly.
6: Use that last dose of oil of flaming weapon he stole from Anvil.
7: Get revenge on those Starilaskur Kenku for the terrible things they done did.
8: Climb to the top of one of the towers of Sharn just to throw a copper piece off the edge to see how big of a crater it makes when it lands.
It's all good, though. The next character'll be even more insane! So far... all I know is that it will involve the words "shifter" and "druid"...
Amber Scott Contributor |
Mike McArtor Contributor |
Dyvynarth |
Mr. Jacobs, today during my groups gaming session I plan on having a moment of silence for poor Chuko. (This will also reinforce my unpredictability, lol).
I also have a question. In my gaming groups we have always asked before using anyones character for our own purposes. I don't know when, but my group is going to start an Eberron game that I can play in rather than DM. May I use a chance encounter with Chuko (pre-chopping) for the background of my poison-dusk bard of doom?
James Jacobs Creative Director |
Mr. Jacobs, today during my groups gaming session I plan on having a moment of silence for poor Chuko. (This will also reinforce my unpredictability, lol).
I also have a question. In my gaming groups we have always asked before using anyones character for our own purposes. I don't know when, but my group is going to start an Eberron game that I can play in rather than DM. May I use a chance encounter with Chuko (pre-chopping) for the background of my poison-dusk bard of doom?
Go for it! Chuko up your Eberron! :) At the time of his chopping, he was a 4th level scout.
Dyvynarth |
Mr. Jacobs, you should have seen their faces! I asked for a moment of silence, then broke into a eulogy. When my players realized that I was holding a memorial for a D&D character their collective jaws dropped. We had fun at our session afterwards, but afterward they were still shaking their heads in bemusement! lol
Timitius Wayfinder, PaizoCon Founder |
......?????? OK, I'm stunned! Wow. I mean...wow. Jason must've had a hey-day with his meteoric d20!
Frankly, I'm surprised that Visoka lasted. I figure Visoka either tripped over his own feet and spent the fight failing his attempts to get up, or got hit once which took him down to 2 HP, and he spent the rest of the fight drinking healing potions. ;-)
Well, I will miss Sim's chaotic shenanigans, and Chuko's....Chuko's....Hell, I'll just miss Chuko! Yet, he is immortalized in billboards across Sharn!
James, I cannot wait to see what you turn up with next.
Mike, have you petitioned for your ninja yet? ;-)
Mike McArtor Contributor |
James, I cannot wait to see what you turn up with next.
Mike, have you petitioned for your ninja yet? ;-)
I too am interested in James's next character. I haven't figured out how to correctly play the ninja class (in Erik Mona's game) so I'll stick with something I know how to play. Not telling what that is, though! :D
James Sutter Contributor |
We worked our way up the tower and came into a room adjacent to an immense one-eyed goblin. The EYE!After a bit of a quiet discussion, Sim snuck in invisibly. He then sidled into the room and it appeared that The Eye could see Sim! Unsure of what to do but with a mind filling with thoughts of glory, Sim charged the bloated goblin and slashed his terrible unholy sword with all his might. And missed. The Eye looked at Sim and grinned.
While I hesitate to speak ill of the dead, I think the people deserve to know what REALLY happened in that last fight.
Sim did, indeed, turn invisible and slip into the Eye's chamber, but there was decidedly little discussion - more of a "hey, why don't we... wait, where's Sim? Crap!" Once inside, Sim decided against whispering in the statue's ear and opening up the portal that would take everyone to the Cannith lab, opting instead to take try and end a CR 8 encounter with a single dagger thrust... against a guy who can see invisibility... and has a giant flaming axe... and a couple of shaman... and a legion in the next room so large that not even Jason Buhlman's massive mini resevoirs could accurately represent it.
Once that failed, the rest of the party was faced with a decision - let Sim die, or save him and smack him around a bit ourselves? While The Kid (having had his share of issues with Sim) knew which side he was on, Mike Mearls' wizard made an extremely persuasive argument (consisting entirely of "You *$%@&! You're the %#*$@$ fighter! Get the #%#^ in there!"). Thus The Kid went against all his training and raced into a toe-to-toe slugfest with the baddies... only to watch Sim hop, skip, and prance backwards towards safety. While The Kid was able to held his own for a while, fighting shoulder to shoulder with the brave Chuko, he eventually fell to the Eye's axe as well, thinking all the time that in his last stand he might finally have repaid his debt of honor to Ursula for her fatal rearguard action. Only Adso's timely intervention (and that of the medusa) kept The Kid from being thrown on the corpse cart as well.
So that's the REAL story. Chuko and Sim were good men/birds, if both a little bonkers, and as soon as the party returns home, their funeral pyres will be of magnificent proportions.
And Chuko's will probably smell delicious. Kentucky Fried Kenku....
Mike McArtor Contributor |
So we haven't played in Jason's campaign in almost a month now. He's been swamped with freelance work and lately so have I. However, whenever I've been able to sneak in a few moments of me-time I've been putting some thought into my new character. I've also begun writing a history for my new character.
Today at lunch I asked Jason how long of a history he would like and he said, "Oh, a page or two. No more than a couple of pages."
"What? I'm past there already and I'm only up to a year before the campaign begins."
Jason chuckled in that strained sort of "you're crazy" kind of way and then launched into a short monologue where he describes someone handing over a five-page history and then watching as that character dies in the first encounter.
"Yeah," I said, a hint of sadness in my voice, "I've had that happen."
So I hope when I turn over a mere four-page history Jason sees fit to allow my poor new character to survive to the second encounter, at least... :\
Jason Bulmahn Director of Games |
Harker Wade |
I used to ask for backgrounds.... until one freind turned in 17+ pages for his dwarven fighter/artificer (but before there was an artificer class, but that concept)! Including a family tree - going back 4 or 5 generations and covering all cousins and what not! ARGGHH!!
I will say the group all enjoyed mocking him for that one! whenever he'd say something about himself someone would say "are you sure? Maybe you should consult the tome (archive, book, etc.)!
And I agree this thread is comic silver! Not quite gold with no Chuko!
Mike McArtor Contributor |
Hmm.. only 4 pages.. you might live one or two games sessions.. tops.
One.
But only thanks to the cleric.
Last night, the editor of Class Acts introduced a new character using something from that excellent collection of short articles. ;) I know, it's crazy! The guys from Dragon using something from Dragon? In-con-theevable!
James's new character is going to be a hoot to interact with (like most of James's characters are). Absolutely crazy, that one.
There'll be more of an update in a few days, once I'm out from under this crazy deadline crunch. Until then...
{Insert clever closing statement.}
Mike McArtor Contributor |
Two. My new character has now survived two sessions.
James Jacobs chastised me last night for not doing a proper recap after last session. So today you get an extra special double recap.
...
So last session Adso, Visoka, Keldrick, and Sil "The Kid" infiltrated the House Cannith complex deep in the heart of Sharn. After passing through the portal, they found themselves trapped within. Moving along, they came up against a closed door and heard voices on the other side.
Beyond that door, two members of House Cannith's earlier expeditiary force heard voices.
Both groups readied themselves. The Cannith members attempted to hide. The PCs got ready to break skulls.
Visoka opened the door...
And James and I got to play D&D again! :D
The newly enlarged party rested, then tackled the foe that had destroyed the original House Cannith expeditiary force: a flesh golem. It proved quite a challenge, but eventually we prevailed. Then we fought some spider robots before calling it a night.
Quotes from the previous session:
James, after talk of cannibalising Chuko: "Don't make Chuko chowder."
James, for reasons I've since forgotten: "Bards know the color wheel!"
Jason, after James proved the effectiveness of bards: "DAMN BARDS!"
Stephen, to me, after my character failed to deal any damage: "Next time you make a character, let James make the stats and you write the three-page background."
Mike McArtor Contributor |
Last night was a very special episode of Jason Bulmahn DMs Eberron. Two of Jason's friends from Milwaukee were in town visiting, and they joined us for the evening's festivities. His friend Lisa played The Kid, since Sutter is still out of town, and his friend Craig played, well... we'll get to that...
At the end of the previous session, we looked down a 200-foot deep shaft and saw a humanoid shadow. It quickly disappeared.
So last night we started by figuring out how to get down that shaft. It only took us a few minutes to make all the appropriate checks and actions with chains and ropes. My character handed out feather fall tokens to everyone (just in case), and as the lightest and smallest party member (and also as an obvious member of House Cannith) was the first to descend.
Visoka's knot tied around my character's waist started coming undone but I made my first Strength check. Then failed my second. One used feather fall token later my character gently set down on the floor and immediately looked around.
There stood an older-model warforged chained to the wall. My character greeted it and asked about its loyalties, but it did not respond. James Jacobs's character (a construct-hater) came down second and told my character to back away.
Once the party assembled near the warforged, Keldrick began asking it simple questions. It answered in simple ways. This was Quarten. Quarten the warforge was Craig's addition to the evening. :) So anyway, Quarten said he would only obey my character, who very obviously bears the Mark of Making.
Beyond Quarten's prison was a hallway with four creepy construct guardians. They were broken and rebuilt statues with weird weapons and one could shoot fire out its eyes! They were surprisingly easy to defeat, no thanks to my inability to harm them.
We then went exploring and came upon a partially broken forge. Possibly the First Forge. That's when the warforged titan attacked. My character tried to be really cool, but only managed to play golf with the titan (as the golf ball). Then Quarten raged. Then Keldrick did what he does and the titan collapsed.
Quotes!
The Kid had the best Climb check, so he lowered everyone else on our chain-rope-pulley-gear contraption and then climbed down last. Lisa rolled her first Climb check and got a total of about 6... this led to...
Jason, as the DM: "You swing over the edge to grab the chain and... whoop!" (He pantomimed slipping off the chains.)
Lisa, as The Kid: "Ah, damn jelly doughnuts!"
Tim, as Visoka, when facing hallway guardians: "Why can't we kill things that bleed?"
Me, as my new character, trying to be cool when the warforged titan attacked: "I am Amai d'Cannith, representative of House Cannith. You will stand down and obey my commands!"
When Quarten surprised us with his raging, several jokes were made. James said the following in an emotionless robot voice: "I am now entering a primal rage. Grrrr."
...
So let's meet the new characters!
Wilarue d'Cannith: Wilarue is a ranger/bard with favored enemy construct. Wilarue is a cigar-chomping, fast-talking and gruff construct killer. She's also a bit of a black sheep in the family (for obvious reasons if you know anything about House Cannith). She seems to get along pretty well with Amai, but Wilarue seems to enjoy tricking her younger cousin with clever (and sometimes not-so-clever lies).
Amai d'Cannith: Amai (ah-MY) is a fighter/monk focused on making as many attacks as possible. She's small, insecure, and a little dim-witted, but she means well and has a heart of gold. The Mark of Making, House Cannith's dragonmark, covers half her face, so she can't hide her affiliation. Although unquestionably loyal to Merrix d'Cannith, head of the Sharn contingent of Canniths, her loyalty to other members of the House is on a case-by-case basis.
Yes, it worked out that James and I both decided, independantly, to play female characters. The roleplaying connection between them is a lot of fun for us and, we hope, for everyone else. :)
...
Oh! And there's a possibility that a very popular character might be returning to the group! Stay tuned for more information! :)
Zherog Contributor |
Morrow |
Wilarue d'Cannith: Wilarue is a ranger/bard with favored enemy construct. Wilarue is a cigar-chomping, fast-talking and gruff construct killer. She's also a bit of a black sheep in the family (for obvious reasons if you know anything about House Cannith). She seems to get along pretty well with Amai, but Wilarue seems to enjoy tricking her younger cousin with clever (and sometimes not-so-clever lies).
Hey, no fair! James is reusing names from Porphery House Horror again! Somebody give the guy some name ideas or his next character will be "The Violated Ogre." Nobody wants to see that.
Morrow
James Jacobs Creative Director |
Hey, no fair! James is reusing names from Porphery House Horror again! Somebody give the guy some name ideas or his next character will be "The Violated Ogre." Nobody wants to see that.
Ahh, Porphyry House. My old standby. Whenever I make a new character, and it's 3 mintues before the game, and I still haven't given that character a name yet... the Porphyry House is always there to hook me up.
Of course, most of the names in that adventrue are already stolen... stolen from my home campaign, that is. Self-plagarism is the bomb!
James Jacobs Creative Director |
Mike McArtor Contributor |
William Christensen |
Zherog wrote:You're not even gonna tell us what stuff you're using? :POh, right!
Amai is a practitioner of the Wing Chun Kuen style, as presented in the monk Class Act in issue #334.
That’s cool! I’ve wanted to use that one since I read it! My next monk is going to be of the Wing Chun persuasion (mainly because I like Wing Chun in real life)!
Mike McArtor Contributor |
That’s cool! I’ve wanted to use that one since I read it! My next monk is going to be of the Wing Chun persuasion (mainly because I like Wing Chun in real life)!
That's because you have good taste. ;)
Wing Chun does everything I was looking to do. Or rather, it does like 80% of what I wanted to do, so I couldn't very well pass it up. I'll be honest that I don't know anything about the style beyond what appears in the article, but it sounds cool. :)
Zherog Contributor |
Amber Scott Contributor |
Mike McArtor Contributor |
When Mike said "a very special..." I kept waiting for one of the characters to talk about teen sex, drugs or to reveal that Chuko ate other birds - cannabilsm. You know the stuff you see on after school specials or Blossom (minus the hats)!
Ha! I was going for that feel, so I'm glad you caught on. :)
Mike McArtor Contributor |
Last Wednesday we had yet another very special episode of Jason Bulmahn DMs Eberron. Two memorable events occured.
First...
Medesha returned to the group! She played Quartun. Quartun died.
Second...
WILARUE!!!
That's right, Jason killed Wilarue. Because Jason hates PCs. In fact, I wonder if Jason would like DMing more if there were no PCs, because he sure seems to enjoy killing them. Then again, it's only been my characters and James's characters he's killing. Maybe he just doesn't like us. Hmm... You know Jason, I do have a girlfriend now. I could be spending Wednesday nights with her. :P
Oh right, back on topic. So Jason murderized poor Wilarue. Absolutely ruined her. Much to the chagrin of James and the unending sadness of poor Amai. Poor, grief-stricken Amai. ::sob::
So. Quotes!
Wilarue (before she died): "The warforged is looking at me. Make it stop."
The Kid: "It's okay. It's gender neutral."
Wilarue: "If I had a nickel..."
Amai: "What's a nickel?"
Wilarue: "If I had a gold piece..."
All (with fists shaking): "BAKER!!!" (No, I don't recall why we were angry with Keith, but it had something to do with an Eberron-specific illogical situation.)
Stephen, after the evil warforged healed himself and Keldrick cast grease on him: "You know what he's going to say: 'You could have greased me when I touched myself.'"
James Sutter Contributor |
Just wanted to say that its good to be back and continuing the tradition of bringing The Kid to the absolute brink of death before being healed (and mocked by Keldrick).
Oh yeah, and I'm pretty sure at least one of the "BAKER!!!!"s was in response to us absolutely getting our asses handed to us by the evil warforged. : P
-James
(P.S: I think I'd have to point out Amber/Medesha's portrayal of a warforged as one of the game's finer moments. It doesn't matter how many times she says "I'm a warforged. Grr."... it's still funny.)
Amber Scott Contributor |
:-D
And I'd like to point out that I didn't just die, I was, like, exploded. And melted into slag. Thank goodness it wasn't Ursula!
Ursula! The PCs have to go rescue her next session! I hope she lives! I must admit I'd be a little less anxious if I had a less, um, unique set of rescuers. And by that I mean rescuers who didn't die so much.
-Amber S.
P.S. Glad I amused you, James. :-D
Zherog Contributor |
Mike McArtor Contributor |
Well I've gone through have a kleenex box due you and your "very special" sessions I hope your happy?!
Very happy to hear that! Thanks! ^_^
Hmmm... this might explain the lack of e-mails I've had from you lately. :D
Well, no. There are far more but less insidious reasons for that. ;D
Mike McArtor Contributor |
Mike -
If you play Tekken (or have played Tekken), mess around with Martial/Forest Law and their punching combinations. Namco based both of the Law characters around Bruce Lee, whose primary punching style is derived from Wing Chun.
Tekken? Tekken? Bleh.
However, every video game out there has a Bruce Lee clone, so I shall take your advice (even if I'm being a goob about it). :) Thanks Ryan! :)
Mike McArtor Contributor |
Four! (Or Five? Now I've lost count.)
Anyway, Amai survived the night. Not that it was much of a challenge, as most of the evening was a classic example of why I play the game (no, not really). It was post-adventure shopping session! Wee!
I'll give you all a second to come down from that high.
...
Ready now? Okay, good.
...
So after shopping we went looking for the captured Ursula. Keldrick (played by Mike Mearls, if you'll recall) had set up what Mearls called a "Hardy Boy" trap for the Emerald Claw. The leaders of the the Emerald Claw must have also read the Hardy Boys back in the day, for they did not fall for it. So WE had to go walk into THEIR trap.
Which we did. Quite merrily, in fact.
But first, Adso talked to his boss and tried to portray himself as a dufus. Only time will tell if it worked or not.
So, trap. We walked into a big room and a massive door closed behind us. Adso went to help untie Ursula, but she just flexed her muscles and ripped apart the rope like it was made of wet paper. RRRAAAURRR!!! Then Niagara Falls fell on our heads (and weak little Amai made her Fort save to not be washed away, while burly and brawny Sil "The Kid" failed his and went for a water slide). The room filled with water. Emerald Claw agents lined up on balconies and started shooting arrows at us. A cleric cast spells at us. And then a shambling mound leapt out of the drain and attacked Amai!
It was a dire time indeed. That's when one of the Emerald Claw meanies suddenly grew a conscience, became a PC (played by James Jacobs), and bull rushed one of his erstwhile companions into the trap. Yay! That inspired Amai and Ursula to flank the big plant critter and begin pounding it into submission... well, until it grappled Amai (her grapple bonus is a paltry +3). Rather than trying to struggle her way out of its grip (what's the point?), she started kicking it. Meanwhile, Ursula went shifty rage berserk all over the plant and it dropped Amai to run away.
Keldrick also felt inspired by our new ally and cast some spell that completely pwnd the cleric and his guards. Yay for Keldrick!
The water continued to rise. It hit 4 feet and Amai had to start swimming (she's only 5'0" tall). It made it up to 6 feet deep before the invisible Visoka succeeded in wading through the waterfall and used his chime of opening to open the door and let the water start emptying out. Then the flying baddie tried to leave out the now-open door and Inviso-Visoka shot him with a crossbow. Tim rolled a 20, then confirmed the crit. So with the crit and a sneak attack Visoka dealt 25 points of damage. The flying baddie decided he wanted none of that and tried to get away. That's when Inviso-Keldrick blasted him with scorching ray to turn him into soggy barbecue.
Woot!
Quotes!
Amber, agreeing with me about something sucking: "It was teh suckful!"
Sutter, about a headband of intellect +2: "We should save it until somebody dies and comes back as a wizard."
Jason, about giving the headband to Visoka to bump his Search check: "A 4,000 gold piece +1 to Search. Yay!"
Mearls, ranting about something: "We should just shoot D&D in the head. It's over."
(No, he's not really advocating this. It was a joke he made during a rant.)
Jason, multiple times: "Mearls, you suck."
Stephen: "Mike is such a bad influence."
Sutter: "Which one?"
Stephen: "Both."
Me: "What did we do?"
Mearls: "You're racist. I'm brilliant."
Me: "Why am I racist?"
Stephen: "I don't know. Upbringing?"
(Note: I don't know anyone who could seriously consider me racist. It was a joke. Did I ever mention Mearls likes to say inflammatory things?) ;)
Mearls, after swearing: "Will that make the quote board?"
(Answer: Not on this thread.)
Jacobs, as his new character, to Emerald Claw guy he just turned traitor on: "Back off, Slappy!"
Amber Scott Contributor |
James Sutter Contributor |
That session was awesome! (After the shopping). And Ursula is alive, yaaaaay! And not drowned!
I also remember this exchange:
Jason: "Kid, what's your action?"
Sutter: "Um...I advance on the shambling mound thingy. Then I delay until I'm sure it's not James Jacobs' new character."
Well, you have to admit that you can never really be sure with James....