I'd like to start playing dungeons and dragons


Dragon Magazine General Discussion


I'd like to start playing dungeons and dragons, problem is, I live in the middle of nowhere (Portage la Prarie, MB, Canada) and I'm the only one who's intrested! Does anyone have a suggestion? On a COMPLETLY different topic does anyone know if there's an avatar with a book or magic I could use?


Thanks


> Try to convert people.

> Try leaving notices at the nearest gamestore(s) or using Internet player locators.

> If you have cheap long distance and conference call capability, play that way.

> There are Internet interfaces designed for on-line real-time D&D gaming. Only vaguely familiar with them, but I'm sure others here know more.

You don't need that many people. I think a DM + 2, 3 players tops is optimal.


...odd, I just made a post and it was blank. A bug in the system?

What I was going to say was, to get onto IRC visit http://www.xchat.org/windows/ and download X-Chat (I like it better than mIRC), and add the chat network irc.psionics.net to your list. It's generally good for online games of D&D. Ask in, say, #D&D3e . If you don't know how to use IRC software, you can read up here: http://www.irchelp.org/

Other good servers, but not ubiquitously D&D, are irc.esper.net and irc.pyoko.org.


Thanks for the help! The thing is I'm 12 and live in the middle of nowhere (as I mentioned before). I don't have any gamestores near me! Does anyone have any reccomondations on where and what to get next time in Winnipeg?

Thanks again!
Patrick


Online D&D sounds like something I could do but I'm not on much
:( Any recommindations?


How does X-chat and that work because I'm REEAALLLY confused.

Guess I should stop posting now,
Patrick


Anyone know of any "Internet player locaters"?

Really have to stop posting,
Patrick


Check out DnDOnlineGames. Its a site just for online gaming. It's usually the type where you post once a day or so.


Thanks masterOfdungeons


What happens to a thread when no-one uses it?


It just rolls down the list of threads and peacefully rests there.


master0fdungeons wrote:
Check out DnDOnlineGames. Its a site just for online gaming. It's usually the type where you post once a day or so.

DnDgamer.com Run by gamers, for 0 profit. (Actually costing us owners money, but hey.) We're always on the look out for new players and DMs. {meaning to write to dungeon about it actually, main reason I signed up, that and to have a nosy at what's going on over here. :) }


Dear Charon,
I went to DnDgamer and clicked register I agree with the rules and I was over 13 and it said that username is already in use!


Have you considered using a username other than Patrick?

-Other Patrick :)


Didn't he just post above that he was 12? *snickers*


To Taricius: SO WHAT! It's less hassle (I find) if you say your 13.

To Patrick Weekes: Yes I did, I used dragonslayer5000 , patrick9w5450 , Patrick_W545 , Patrick9w5450 , patthebookworm9w5450 (but it was cut off) and tried some completly new usernames like mastermage9w5450 .

To everyone: A quick edit for the end of my last post I meant to say "every time"


Hi Patrick. Here's my suggestion for getting into D&D. Even though you live in the middle of nowhere, you've got some friends, right? At least one other kid who comes over to play Playstation after school or something? And usually your friends are interested in some of the same things as each other - so talk to some of your friends and see if any of them are interested in playing D&D. All you need at first is one. Just one buddy who says, "Ok, it sounds kinda cool." Save up some money, and next time you go to Winnipeg, one of you buys the Player's Handbook, and one of you gets the DM's book. You can decide who's going to be the player and who'll be the DM, or just take turns.
Read those books. Make some characters. Invent some fun stories about them. Read the books some more. By then, you'll have saved enough money to get the Monster Manual, and those are the only three books you need to play. Although 1-on-1 playing isn't ideal for D&D, it can be a lot of fun, and it can be a great way to learn the basics of the game. So design some adventures, or buy a pre-made one, and just start playing. At that point, some of your other friends will have seen your D&D books and characters, and maybe a few of them will get interested. Before you know it, you'll have a whole adventuring party, right there in Manitoba.
Online playing is cool, but I think the best way to get started is to just play face to face, with paper and pencil and dice.

Ed


Patrick, the game site has a problem with accepting pass new passwords so hold off on it. If you are going to buy one book, buy the Player's Handbook first, it will give you a feel for the game. I am sure at twelve you are not going to have a lot of money to start buying these expensive hard cover books.(Wizard$ of the Coa$t). It will also let you create a multitude of characters, the foundation for any campaign. If you are in a remote area or have a lack of interest in the game, buy a few Dungeon Magazines, create your own characters and play through yourself with them acting as DM and players. This will give you some more experience with the game and allow you to promote it better when you do meet some interested people. P.S. And don't forget DICE!


I agree with Zep and Paul--playing in person is the best way to start out, and it'z not hard to get friends to play with you. Anyone who is reluctant either just isn't interested in it, or doesn't understand the game. You'd be suprised how often people think that I run around with plastic swords and a towel tied around for a cape, when they find out that I play D&D. *rolls eyes* Kinda hard to roll dice when ur swinging a plastic sword.

*puts on a hippo costume to go play Hungry, Hungry Hippos...*

Paul, I actually started out by playing the game on my own on paper, writing the campaign as a book, instead of role-playing. The book sucks, but it was fun to play the different characters out and be able to read my first campaign later. :P The second campaign, my only player was my sister. That ended up being alot of fun, but I ended up moving about an hour away from my family not long after my 18th b-day. --but since then, I've had many friends and friends of friends play in my games. Word of mouth is a good way to get more players. Friends will tell other friends about your game and you will introduce new players to the game, experienced gamers who think your campaign sounds fun, ect. Sadly, I've only been a player in 2 games, since I started 9 years ago. --but I enjoy DM'ing, so I don't mind.

Patrick, your friends will be the best option for people to role-play with. You already know that you all get along just fine and can have fun together--and you get to avoid the awkwardness of having to meet new people (plus, there aren't alot of people around your age that probably play, yet.) You should probably avoid 20-somethings and 30-somethings that want to hang out with a 12 year old anyways... LOLOLOLOL

Online play is a little harder to run, in a way. The pace is alot different and slower; plus, it's hard to keep your players' attention when they start typing in the other window, while you write a long description. (I have 2 messenger windows open when we play, one for real-life talking and the other is for the game. Helps us to not get confused.) On the plus side, your players never think that someone else is hogging your attention too much with their own character's actions, because they can all talk to you at the same time.

There are alot of pros and cons to each side, but it really is a good idea to start off with role-playing in person, so you can develop your skills and see what it was meant to be like, before you try to tackle the game online.

So, like Zep and Paul said, just get yourself the player's handbook first and read it up. Create some characters, play around a bit, while saving up for the Dungeon Master guide and read it. When you get that, pick up a few Dungeon magazines while you save up for the Monster Manual. Play the adventures in there, and when you get your monster manual, you should be all set. Then, you'll have everything you need to create your own adventures and campaigns.


ooooh! I wrote a wil save article... *blushes* LOL


Patrick wrote:

To Taricius: SO WHAT! It's less hassle (I find) if you say your 13.

To Patrick Weekes: Yes I did, I used dragonslayer5000 , patrick9w5450 , Patrick_W545 , Patrick9w5450 , patthebookworm9w5450 (but it was cut off) and tried some completly new usernames like mastermage9w5450 .

To everyone: A quick edit for the end of my last post I meant to say "every time"

i say i'm 50 every where, so anyway, well, i cant find many people to play either, so you can just play dnd solitare, yes you read that right, its quite fun, just create a character, and DM him yourself, as for getting a hold of books, just go to amazon.com, costs about $60 for all 3, so it's not to bad, you can get them for your birthday or something


Hey Patrick, don't let them bug you about being young, I started playing D&D when I was about 7 years old. My dad ran a game for my brother and I. :-)

The books you'll need are, in order, Player's Handbook, Dungeon Master's Guide, and Monster Manual. My general rule for D&D is that anyone who needs more books than that to run a good game doesn't know how to run a good game. :-) That's not to say that there's not a lot of other valuable material out there, but with just those three books, you can run an extremely entertaining, lively, memorable game. All it takes is a little imagination.

There's also supposed to be a "Basic" D&D set at some point... I don't know exactly what's in it or how closely it follows the standard rules. Can anyone else comment? It's significantly cheaper, $37 CDN. (Hi from Ottawa, by the way!) Here's the link to the Wizards description: http://www.wizards.com/default.asp?x=products/dndacc/966470000

As for finding people to play with... that's a little harder. Do you have any siblings who'd want to play?


That's a good point, Otter. I forgot how overwhelming Advanced D&D might be for someone starting out. I started with the Basic set too, Patrick, then Expert, then on to AD&D. Patrick (you're still there, are you?) the basic set might be the way to go because it is a hell of a lot cheaper and a little easier to understand. Once you conquer that, you may want to move on to AD&D or you may be just fine playing the regular D&D. Unfortunately, more WOC products are geared towards the AD&D system so it is your call. By the way, another Canadian here (NFLD,Can). Hello from the Rock to all my fellow Canucks.


Paul McCarthy wrote:
That's a good point, Otter. I forgot how overwhelming Advanced D&D might be for someone starting out. I started with the Basic set too, Patrick, then Expert, then on to AD&D. Patrick (you're still there, are you?) the basic set might be the way to go because it is a hell of a lot cheaper and a little easier to understand. Once you conquer that, you may want to move on to AD&D or you may be just fine playing the regular D&D. Unfortunately, more WOC products are geared towards the AD&D system so it is your call. By the way, another Canadian here (NFLD,Can). Hello from the Rock to all my fellow Canucks.

Um...I think Paul may be confusing the issue here. There is no Basic or Advanced D&D anymore. That went out the door with 2nd edition. There is only one D&D game right now. 3dr Edition D&D is it. One game. One set of rules.

What Paul is referring to is the difference in 2nd edition between the red and blue boxed sets (which were "Basic" and "Expert" D&D) and the hardcover 2nd edition books, which were Advnaced D&D, or just AD&D.

The confusion comes from a boxed set WotC recently put out that does present a simplified version of the rules. It's sort of like a starter set to help new players learn the game and get into it without dropping $80 on books and slogging through 400 pages of rules. It's still the same rule set, however.


Hit the nail on the head with that one, Zeppelined. I guess I have been playing AD&D so much, I lost touch with the switch over to WOTC with what happened to the D&D game. Good to point it out.


Thank you everyone! And yes, I'm still here.


I finally bought D&D introduction. I'm bugging my parents so much about getting the the books because "Christmas is just around the corner..."


I think everyone misunderstood my age comment... ah well...

That'z a good place to start Patrick. I looked thru the 3rd ed version of that one day over at a friend's house. It was pretty kewl. Tried to get her to DM for me, too; but she never did.. :( Why must I always DM?

Hope ur parents get you the core books for christmas. You'll have all kindsa fun with them. The intro would be a good way to play a few quick games with some friends to show them what the game is. :)

Have Fun!


Heya Patrick try online sites for the books amazon and buy em used thats what i did got several of the books for less than half cover price 3 edition only not 3.5 but the 3.5 update is on the web at wizards site for nothing. I've been playing for about 12 years and am currently teaching my 6 and 7 year old to play and they love it try to find other kids in the neighborhood who like the pc game and console versions of the dnd games then you got the foundation layed and the rest is just moving it to pen and paper...also a subscription to dragon is indispensable...


Check out our new forum for finding gamers at:
http://paizo.com/paizo/messageboards/dnd/connection


Taricus wrote:
Didn't he just post above that he was 12? *snickers*

Leave the poor kis alone. Everyone was that age once. Kid, they have a new book out called "Dungoens and Dragons for Dummies." Tons of good stuff, like a pull out map, pregenerated characters, and tips on how to do . . . well, everything really. Check it out. I picked up a copy and I've been playing for seven years.


Thanks for all the help. I started to talk to a couple of my friends and before I know it I have 6 very commited players to DM for. It was better than I expected.


I started playing D&D about 1 1/2 years ago and am a veteran of many dungeons and I would just like to say that you should probaly try to get some other supplement books (like the other Monster Manuals or the Complete Warrior). They are really cool and can also make your game more interesting. Another thing you should consider would be to buy (if you have enough money) some books from different campaign settings because they can really give you some good ideas.

Scarab Sages

Dude,
Although it was 1981, I accidentally happened upon gaming one day while out riding bikes with some friends. And this is no BS either....we went farther than we were supposed to, and ran into a store, in McAllen Texas, called the Dungeon. We kinda hung out and watched. Then I went home and got my Mom. We went down, and I let her watch. It was 81, and I had joined a game of Empire of the Petal Throne. 3 of the guys wrote for Judges Guild, and my Mom said....I think you are learning more doing this, then being a trouble maker...That lead to amny, amny nights of watching Nightstalker, and gaming...and Mom never really worried what I did...made a good excuse when I was chasing after girls...." Mom, I'm just gaming " Hell, maybe I should use that now....

Pat, and that is me too...talk your friends into playing...if you need help with a introductory scenario, I would be more than willing....Your friends will dig it, I think...

Scarab Sages

You know, sometimes, I think back, and wonder what ever happened to the guy who talked my Mom into letting me join a game. I would love to see him now. I think he was one of the contributing writers to Fortress Badabaskor. Geez..so many beers ago...

Now I have run at Atlanticon a few times, game with Ken Rolston and the Mina family, and Wilmark Dynasty, have been inviteed and paricipated in SunCon...no not the Mona family, unfortunately. And have gamed with the same group here in Delaware, every Sunday evening, since 86....I have made many, many lifetime friends, and have memories that will last forever, no matter how many of my non-gamer friends call it the "silly" game.


Patman wrote:
That lead to amny, amny nights of watching Nightstalker, and gaming...and Mom never really worried what I did...made a good excuse when I was chasing after girls...." Mom, I'm just gaming " Hell, maybe I should use that now....

That reminds me of when I was young... My older brother was not exactly a troublemaker, but not exactly perfectly-behaved... He had a pretty strict curfew the whole time he lived at home. By the time I was 17, my parents had dropped my curfew entirely -- I could stay out all night and come home in the morning if I wanted, and it didn't bother them. The difference was that while my brother was out at parties with friends, and having the kind of fun that he probably shouldn't have been having, I was out with friends playing D&D or other games. I remember one night when my mom decided to reinstate my curfew and told me to be back by midnight. I actually laughed at her and said, "Mom, I'm going over to Jeramy's to play D&D. You know I'm not going to get into trouble." She laughed too and said, "OK, fine, just don't stay out so late that you're too tired to drive home."

It amused me. :-)

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