Death Watch, Death of Illusions


Dungeon Magazine General Discussion

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I am trying to figure something out for a friend of mine running a campaign with a pesky cleric who uses deathwatch to tell if anything is an illusion. Man, that sucks, especially because the campaign as he concieved it has a very important illusionist arch villian.

Do illusions fool spells that detect life? I know that misdirection could, but does screen, or persistant image fool piddly little 1st level deathwatch? Any help is greatly appreciated as I also like to throw illusionists into the mix now and then.


Just make illusions of non-living things. And make sure he has some Conjuration and Transmutation spells memorized too. Illusionary walls of fire + real walls of fire are fun. So are lots of real and illusionary animated objects.

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Well it does allow for an answer of Neither dead or alive. An illusion would fall under that. An illusion of a construct would fool him.

Remember Deathwatch is now a n [Evil] spell. If he's a good character using this spell should be distasteful at the very least.


It makes sense that Deathwatch would detect a standard illusion, since it detects life. But I think it's reasonable to expect that advanced illusions that create smell or heat, for example, should be able to fool deathwatch.

I'm annoyed that the party that I DM has started using Detect Magic instead of actually searching for treasure. At higher levels, almost every treasure has some magic in it. The players will begin to eventually become suspicious that every chest hidden in every module is coated with lead, or that the villains cautiously stash magic and coin in different places.

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