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Storm Bunny Presents is a broad line of products suitable for any number of gaming systems and offers GMs and Storytellers a line of products aimed at simplifying game preparation.

It will include all manner of accessories, including evocative maps, memorable NPCs (non-player characters), impressive encounter locations, short stories intended to spark the imagination, and handouts that ease preparation time.

"The Ghost of Ashenwood Road" gives Pathfinder Roleplaying Game GMs a quick, engaging NPC and accompanying background story that can easily be adapted to fit a single session with minimal preparation. Conversely, this NPC can be used as the focus point of a multi-session adventure.

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On the high mountains and out on the most chilling, disparate plains, a lost race has just begun to appear on Midgard. Quiet, reserved, and resolute, they are quickly becoming popular as adventuring companions—survivors one and all. These frostbitten warriors and powerful mages are the children of the Endless Winter, souls long thought lost to Midgard—the ice ælves.

This product introduces fans of Rhune to the ice ælves, a race that has long dwelt - trapped - in the realms of the Long Winter. Now, a few of them are making their way to Midgard, and with those journeys, bringing tales of hardship and woe.

This PDF includes information on the ice ælves, including race specific Feats, spells, items, and more. Written by Mike Myler with additional design by Jaye Sonia, Clinton Boomer, Joshua Kitchens, and Will Cooper.

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Are you ready for Ragnarök?

In the snowy, icy fields of the North, entire tribes of barbarians—disease-bound servants of the Thrall Lords—amass, mustering for Ragnarök. Their ears tuned to whispers sane men cannot hear, these horrid foes wait only for the guttural command of their masters. Further south, the dead gather among the ruins of pulverized cities, growing stronger in shadows of the Ghoul Stone, the necromantic bridge between Midgard and Neinferth. All the while, the good people of the South stand divided against their aggressors: the City-States of Vallinar embracing technology as a means to win Ragnarök, while the ælves and their allies battle to eradicate every trace of it. All the while, the daily tick of the Ragnarök Clock marks the passing of another season, bringing every branch of Yggdrasil closer to Ragnarök: the final battle.

The long-awaited Rhune: Dawn of Twilight Campaign Guide contains:

  • A detailed look at the world of Rhune, from the lands of the Middle Court to the various realms beyond, including information on:
    • Briglæss, the Glimmering Lands
    • Grimhæm, Realm of the Fel & Fallen
    • Nachtland, the Shadow Realm
    • Neinferth, the Yawning Gap
    • Niflæheim, the Realm of All-Winter
    • Sommerfæth, the Forest Unburning
    • Thodheim, Realm of the Dishonored Dead
    • Tieferhæm, the Underhall of Velash
  • Important information on the technology of Rhune, including details on ambient power fields, dragon towers, as well as how storm tech impacts the various people—both on Midgard and on other branches of the Great Tree.
  • Details on all of the races native to Rhune, including: the ælves, the aryandai, the automata, the clockwork elves, the dwarves, the glitterfane, the malaran, and the jötunfolk.
  • Over 90 new unique traits for PCs to choose from.
  • Rules for earning and spending both honor and wyrd points.
  • Information for any PC that wants to learn to use the runes, even if they don’t have arcane or divine abilities.
  • Six new classes for the Pathfinder Roleplaying Game including: the Blood Skald, the Clockwork Adept, the Gjallarhorn, the Gun Priest, the Juggernaut (of Blind Fury), and the Plague Bringer.
  • A greater look at the City-States of Vallinar and the various factions that operate within and beyond them.
  • A detailed look at both the Æssinyr and the Thrall Lords: the gods who ready for the final battle over Yggdrasil, the Great Tree.
  • New rules for extraordinary devices – items designed to merge magic and technology together.
  • A bestiary filled with new monsters for your heroes to fight.
  • New spells, incantations, gear, guns, alchemical recipes, and other options unique to the lands of Rhune.

Written and developed by Clinton Boomer, Will Cooper, Adam Daigle, Stephen Michael DiPesa, Joshua Kitchens, Ben McFarland, Mike Myler, and Jaye Sonia.

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Automata: Guide to the Awakened offers steampunk fans four new construct races for use in the Pathfinder Roleplaying Game. Set in the evocative Rhune: Dawn of Twilight campaign setting, this guide gives GMs and players alike extensive information on how to treat constructs in the setting, as well as new rules for individual customization.

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Children of the Hammer is about the other side of Rhune: Dawn of Twilight, the settled, occasionally civilized side of that world. It describes two of the foundation races—the clockwork elves and the dwarves—the principal races that fought, by hammer and gun, to tame the wild eastern hills and settle the Redwall Mountains. This book discusses their love of technology, their grim views on Ragnarök—the Great War to come—and their dire need to drive back the vile, barbaric gloom that threatens to sweep southward and envelop all. This book is their epic tale. And when the fields of battle run red under the smoke trails of alchemical fire—Ragnarök—criss-crossing the blackened, war-torn sky—this may be all that remains to tell those who survive just who, and what, these two nobles races were.

This guide includes:

  • Five variant races
  • The Spellshot (a new Magus archetype)
  • The Forge Heart (a new Sorcerer Bloodline)
  • The Oracle Forge Mystery
  • Optional rules for firearms (including the 'Knock Em' Down' and 'The Deafing Thunder' options).
  • A new ranger combat style
  • Three new firearms (including the Damassian Gun-Glave)
  • Four new factions for use in your Rhune: Dawn of Twilight campaign!
  • Twelve new faction traits!
  • Optional rules for gaining faction reputation!
  • And plenty of flavor to round out your campaign!

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Children of the Wode describes the harsh, darklands west of the City-States of Vallinar—lands tha tdominate most of southern Midgard. It describes the refined society lying in the heart of an otherwise wild and violent kingdom, one that the citizens of the City-States of Vallinar rightly fear. This volume describes, in detail, the unforgiving ælves and the reasons they strive against the East’sprogress. It also describes the Aryandai, one of the youngest and strangest of Rhune: Dawn of Twilight’s varied races—detailing what these wild, tribal alien spider-kin do and believe.

This book includes:

  • Extensive information about both the ælves and the Aryandai, including new racial traits for both.
  • The Nightspinner - A new ninja archetype.
  • The True Night Augur - A new oracle archetype.
  • Information on the Well of Wyrd, including Feats and traits unique to Rhune!
  • The Weavlings, the holy guardians of Velluna-Akka's sacred web!
  • The Shadow Stalker - a new ranger archetype.
  • The Arachnomancer - a new summoner archetype.
  • The Servant of Summer Night - a new prestige class for those who channel divine magic.
  • Three new factions for GMs to challenge players with!
  • A whole host of new magic, including new spells, new magic items, the Wyrd clerical domain, and the Moon oracle mystery!
  • Evocative art by Rhune: Dawn of Twilight artists Terry Maranda and Hugo Solis!

Like Children of the Hammer, this book provides both players and GMs with a powerhouse of new options for their game! Anyone with an interest in building characters with ties to the mysterious moon or who have a love of spider magic will find this book invaluable, making it an ideal expansion for ANY campaign setting!

By Jaye Sonia and Will Cooper

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“May all of those who have sung night’s secret song smile while they read this…”

Designed for use with the Pathfinder Roleplaying Game, this guide is ideal for game masters who are running northern-based campaigns! Originally designed for us in the Rhune: Dawn of Twilight campaign setting, GMs from all D20 systems will find a use for it, especially if they have a love for prior editions of the worlds oldest RPG. This guide provides GMs with:

  • Descriptions of the 24 elder runes, including skill and spell associations for both variants (lesser and greater versions).
  • Information on The Grand Galdr and its place among the ælves, dwarves, and giants.
  • A brief discussion about the runes, how to use them in a setting, and how they might impact your setting.
  • Advice for using the runes within Rhune: Dawn of Twilight, the setting for which they were originally designed.
  • Two alternative methods that allow any class to learn how to "read the runes," whether they normally have access to spells or not.
  • A new spell!
  • Seven new runestones that spellcasters can activate and use to control the field of battle!
  • The Vitkarr, a runic prestige class!
  • Evocative art by Rhune: Dawn of Twilight artist Terry Maranda!

Regardless of which d20 system you're using (and even if you're not), this guide is packed with 16 pages of pure content for GMs and storytellers alike!

Written by Jaye Sonia

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A regional map of the City-States of Vallinar, created by Jon Roberts exclusively for use in the Rhune: Dawn of Twilight campaign setting. Free for anyone to enjoy!

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This concise primer represents some of the many forthcoming options available to fans of Rhune: Dawn of Twilight. It can (and should) be used in tandem with existing products, but need not be. Enterprising Pathfinder Roleplaying Game GMs and players are welcome to cherry pick their favorite options from the pages within, of which there are many.

You’ll find a whole host of options packed into this PDF including an updated prestige class (the Clockwork Adept originally appeared in Kobold Quarterly #16), updates to the Craft (clockworks) skill, updated clockwork equipment (specific to Rhune: Dawn of Twilight), the Clockwork Domain, six new clockwork spells, four new clockwork magical items, and a new subtype for constructs. All of this is designed for Rhune, but easily fits into any setting you might play!

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The Vested Sons of Velash, a unique sect of dwarven priests, created the very first gun, and with it, ordained Midgard's very first gun priest. Since that day, their ways have spread beyond the dwarven temples that originally birthed them. The men and women who take up this path are a special breed, an elite group that understands there is only one way to win Ragnarök—through superior firepower.

Gun priests are a devoted, militant lot whose understanding of firearms is seconded only to their knowledge of the Old Gods. They are committed to both paths equally. seeking to master them before the inevitability that is Ragnarök. While most gun priests are dwarves, the occasional human or clockwork elf also takes up this calling.

Gun Priests combine their precision, their faith, and their cunning to change the very nature of the battlefield. A combination of gunslinger and cleric, these individuals focus their power on their vested gun—a weapon unique to each and every priest!

This PDF includes a new class, as well as eight new feats designed for both firearm wielding clerics or faithful gunslingers.

Written by Jaye Sonia

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“These mysterious, ill-fated men and women began to appear long after the Ragnarök Clock began its momentous count. Jötunfolk are the unwanted, unintended children of the Thrall Lords; exposure to titanic jötunstones changed the first of these peoples in the womb, turning them into half-giants despised and distrusted across Rhune.

"In the Age of Myth, the blood of giants and their divine parents held enormous power, the energies so great that when left to sit in quantity, the deep crimson liquid formed into unbreakable rocks that came to be known as jötunstones. Impervious to steel and heavier than any man could move, they became odd fixtures of the landscape across Rhune—until the ælves activated the Ragnarök Clock….”

The jötunfolk, are the discarded, unwanted children of the Thrall Lords, a people whose tainted blood has long driven them to live on the outskirts of society. While some jötunfolk grow to be terrible, hulking monstrosities, many of these men and women spend their lives seeking redemption, becoming champions of the Old Gods.

This PDF details the jötunfolk, giving both GMs and players several new options for campaigns set in Rhune: Dawn of Twilight. This PDF includes:

  • Details on the jötunfolk.
  • Favored class options for the jötunfolk.
  • Jötunblooded – a new sorcerous bloodline.
  • Two new weapons, the chain sword and the giant’s mitt.
  • Seven new Feats for jötunfolk.
  • Four new magic items.
  • Three new jötunfolk spells.
  • Details on the dreyrugr stones—the cursed stones that change the lands around them.

By Mike Myler. Additional design by Clinton Boomer and Jaye Sonia

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Originally released under "Jaye's Games" in 2010, the Stormpunk Character Primer is the official character creation guide for gamers interested in exploring the campaign setting, Rhune: Dawn of Twilight.

Inside, players and GMs will find 6 chapters (53 pages) containing information on:

  • Some of Rhune's unique races, including the Glitterfane and the Clockwork Elves.
  • A look at the Æssinyr, Rhune's very own pantheon of gods
  • A discussion about technology in the setting, with stats for firearms!
  • A brief discussion about some of Rhune's more prominent factions.
  • Beautifully illustrated by Darren Calvert, Nicole Cardiff, Julie Dillon, Jonathan Roberts and Hugo Solis!

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The siege around Northgard has reached its pinnacle and now, with the PCs racing to find a cure for rage fever, the Thrall Lords play their hand. Deep in Ælvenheim, the curse that eats at its trees continues to spread, while in Union City, the fires of distrust continue to burn brightly. With troops massing for a northern campaign, most of the City-States fear that winter may come early this year, and with it, an invasion none of them may survive...

In this second installment of the Beyond the Glittering Fane adventure arc, the PCs seek a cure to rage fever that takes them across Midgard, and after a dangerous journey into forgotten parts of the North, onto the very branches of Yggdrasil itself — all in the hope of saving their homes from the destruction and disease that the Thrall Lords promise to bring.

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Storm Bunny Presents is a broad line of products suitable for any number of gaming systems and offers GMs and Storytellers a line of products aimed at simplifying game preparation.

It will include all manner of accessories, including evocative maps, memorable NPCs (non-player characters), impressive encounter locations, short stories intended to spark the imagination, and handouts that ease preparation time.

The Reaper is a unique take on a CR 10 NPC. This simple PDF gives GMs an evocative NPC, rumors about the NPC, a series of skill checks for learning about the NPC, and its brief history. This NPC is built for the Rhune: Dawn of Twilight setting, but can easily be placed into any existing campaign setting. This PDF includes a new template, the Iron-Forged, as well as a new exotic weapon: the Slayer's Gauntlet.

Written by Jaye Sonia.
Illustrated by Hugo Solis

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The Thaumaturge is a brand new class for the Pathfinder Roleplaying Game—one who incorporates forbidden magic, occult orders, and the dire patrons who support these ancient orders. This PDF includes a new class, seven new magical orders to support the thaumaturge, as well as new Feats that are developed to expand the class.

If you are a fan of the kineticist or the older 3.5 warlock, you’re going to want to play with the thaumaturge!

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"The Ælven Agenda" is an adventure for 1st level player characters set in the world of Rhune: Dawn of Twilight. Although this adventure is designed primarily for this campaign setting, it can easily be adapted to your favorite Pathfinder Roleplaying Game campaign setting!

Written and designed by Jaye Sonia and Brian Suskind, with additional development by Ben McFarland and Christopher Clark.

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When an attack on the Hanging Gardens of Hammerfall put the heroes into the very heart of chaos – they quickly discover just how dangerous the foes of the City-States of Vallinar can be! ... After meeting with some of Union City’s more notable personalities, the heroes travel north to the frozen...

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By Cleveland English & Jaye Sonia ... Storm Bunny Presents is a broad line of products suitable for any number of gaming systems and offers GMs and Storytellers a line of products aimed at simplifying game preparation. ... It will include all manner of accessories, including evocative maps,...

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The Worlds You Don’t Know ... Hamlet had the right of it when he said, “There are more things in heaven and Earth, Horatio, than are dreamt of in your philosophy.” ... The scope of human knowledge and endeavor is woefully limited, compared to the incalculable vastness of the...

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Bloodlines & Black Magic is dark, modern, Pathfinder-compatible campaign setting that uses the “Occult 7” rule set, a modification of the basic Pathfinder Roleplaying Game. Using modified classes exclusively from Occult Adventures and The Advanced Class Guide, Bloodlines & Black Magic gives both...

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Bloodlines & Black Magic is a modern, occult-themed campaign setting compatible with the first edition of the Pathfinder Roleplaying Game ... Bloodlines & Black Magic: The Crescent CityWith The Book of Faiyum ... By Tim Hitchcock & George Loki Williams ... This 52-page is divided into...

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Bloodlines & Black Magic is a modern, occult-themed campaign setting compatible with the first edition of the Pathfinder Roleplaying Game ... Bloodlines & Black Magic: The House of Hollows (Episode 2) ... By Clinton Boomer & Jaye Sonia. ... Episodes of Bloodlines & Black Magic are...

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Bloodlines & Black Magic is a modern, occult-themed campaign setting compatible with the first edition of the Pathfinder Roleplaying Game ... Bloodlines & Black Magic: The Unloved Ones (Episode 1) By Jaye Sonia & Brian Suskind. ... Episodes of Bloodlines & Black Magic are designed...

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The Worlds You Don’t Know ... Hamlet had the right of it when he said, “There are more things in heaven and Earth, Horatio, than are dreamt of in your philosophy.” ... The scope of human knowledge and endeavor is woefully limited, compared to the incalculable vastness of the...

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Bloodlines & Black Magic is a modern, occult-themed campaign setting compatible with the first edition of the Pathfinder Roleplaying Game ... Bloodlines & Black Magic: Whispers & Rumors (issue 1) ... By Clinton Boomer, Frank Gestu, Tim Hitchcock, and Jaye Sonia ... This 13-page issue...

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Bloodlines & Black Magic is a modern, occult-themed campaign setting compatible with the first edition of the Pathfinder Roleplaying Game ... Bloodlines & Black Magic: Whispers & Rumors (issue 2) ... By Blaine Bass, Brian Suskind, Tim Hitchcock, & Jaye Sonia ... This 12-page issue...

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Bloodlines & Black Magic is a modern, occult-themed campaign setting compatible with the first edition of the Pathfinder Roleplaying Game ... Bloodlines & Black Magic: Whispers & Rumors (issue 3) ... By Clinton Boomer, Tim Hitchcock, Ben McFarland, Justin Sluder, & Jaye Sonia ......

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Bloodlines & Black Magic is a modern, occult-themed campaign setting compatible with the first edition of the Pathfinder Roleplaying Game ... Bloodlines & Black Magic: Whispers & Rumors (issue 4) ... By Clinton Boomer, Tim Hitchcock, Neal Litherland, Justin Sluder, Jaye Sonia, George...

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The stunning conclusion to the Beyond the Glittering Fane adventure arc, Frigid Reflections takes the PCs north to the mining town of Utivkle to look in on an aging, Stone Touched dwarf. After arriving, they discover that the troubles plaguing Utvikle are far from singular, and if not dealt with,...

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Storm Bunny Presents is a broad line of products suitable for any number of gaming systems and offers GMs and Storytellers a line of products aimed at simplifying game preparation. ... It will include all manner of accessories, including evocative maps, memorable NPCs (non-player characters),...

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On the high mountains and out on the most chilling, disparate plains, a lost race has just begun to appear on Midgard. Quiet, reserved, and resolute, they are quickly becoming popular as adventuring companions—survivors one and all. These frostbitten warriors and powerful mages are the children...

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Are you ready for Ragnarök? ... In the snowy, icy fields of the North, entire tribes of barbarians—disease-bound servants of the Thrall Lords—amass, mustering for Ragnarök. Their ears tuned to whispers sane men cannot hear, these horrid foes wait only for the guttural command of their masters....

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Automata: Guide to the Awakened offers steampunk fans four new construct races for use in the Pathfinder Roleplaying Game. Set in the evocative Rhune: Dawn of Twilight campaign setting, this guide gives GMs and players alike extensive information on how to treat constructs in the setting, as well...

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Children of the Hammer is about the other side of Rhune: Dawn of Twilight, the settled, occasionally civilized side of that world. It describes two of the foundation races—the clockwork elves and the dwarves—the principal races that fought, by hammer and gun, to tame the wild eastern hills and...

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5.00/5 (based on 1 rating)

Children of the Wode describes the harsh, darklands west of the City-States of Vallinar—lands tha tdominate most of southern Midgard. It describes the refined society lying in the heart of an otherwise wild and violent kingdom, one that the citizens of the City-States of Vallinar rightly fear....

Our Price: $5.00

Add to Cart
5.00/5 (based on 1 rating)

“May all of those who have sung night’s secret song smile while they read this…” ... Designed for use with the Pathfinder Roleplaying Game, this guide is ideal for game masters who are running northern-based campaigns! Originally designed for us in the Rhune: Dawn of Twilight campaign setting,...

Our Price: FREE

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A regional map of the City-States of Vallinar, created by Jon Roberts exclusively for use in the Rhune: Dawn of Twilight campaign setting. Free for anyone to enjoy!

Our Price: $3.00

Add to Cart
4.00/5 (based on 1 rating)

This concise primer represents some of the many forthcoming options available to fans of Rhune: Dawn of Twilight. It can (and should) be used in tandem with existing products, but need not be. Enterprising Pathfinder Roleplaying Game GMs and players are welcome to cherry pick their favorite...

Our Price: $3.00

Add to Cart
3.50/5 (based on 2 ratings)

The Vested Sons of Velash, a unique sect of dwarven priests, created the very first gun, and with it, ordained Midgard's very first gun priest. Since that day, their ways have spread beyond the dwarven temples that originally birthed them. The men and women who take up this path are a special...

Our Price: $3.00

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3.00/5 (based on 1 rating)

“These mysterious, ill-fated men and women began to appear long after the Ragnarök Clock began its momentous count. Jötunfolk are the unwanted, unintended children of the Thrall Lords; exposure to titanic jötunstones changed the first of these peoples in the womb, turning them into half-giants...

Our Price: FREE

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5.00/5 (based on 1 rating)

Originally released under Jaye's Games in 2010, the Stormpunk Character Primer is the official character creation guide for gamers interested in exploring the campaign setting, Rhune: Dawn of Twilight. ... Inside, players and GMs will find 6 chapters (53 pages) containing information on: Some of...

Our Price: $7.99

Add to Cart
4.00/5 (based on 1 rating)

The siege around Northgard has reached its pinnacle and now, with the PCs racing to find a cure for rage fever, the Thrall Lords play their hand. Deep in Ælvenheim, the curse that eats at its trees continues to spread, while in Union City, the fires of distrust continue to burn brightly. With...

Our Price: $1.00

Add to Cart
5.00/5 (based on 1 rating)

Storm Bunny Presents is a broad line of products suitable for any number of gaming systems and offers GMs and Storytellers a line of products aimed at simplifying game preparation. ... It will include all manner of accessories, including evocative maps, memorable NPCs (non-player characters),...

Our Price: $3.33

Add to Cart
3.00/5 (based on 1 rating)

The Thaumaturge is a brand new class for the Pathfinder Roleplaying Game—one who incorporates forbidden magic, occult orders, and the dire patrons who support these ancient orders. This PDF includes a new class, seven new magical orders to support the thaumaturge, as well as new Feats that are...

Our Price: $7.99

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5.00/5 (based on 1 rating)

The Ælven Agenda is an adventure for 1st level player characters set in the world of Rhune: Dawn of Twilight. Although this adventure is designed primarily for this campaign setting, it can easily be adapted to your favorite Pathfinder Roleplaying Game campaign setting! ... Written and designed...