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Meet Lucky. He's the eidolon.

Nothing is what it seems in the fractured and fevered realms of Dream, and the innocent-looking bard plucking lute-strings on the street corner is no exception. "Laughing Lucky, the Vanishing Bard of Bedlam" is but a figment of an even stranger monster's dream, borne of alien hopes and aberrant aspirations for something unattainable for the abnormal: normality. Lurking behind this affable minstrel is its hidden master "The Ghost-Light that Dreamed, Gozutozawa."

This product provides Game Masters with details on a mind-bendingly bizarre character found amongst the Faces of the Tarnished Souk, ready for immediate use in any campaign - but especially for use within the Coliseum Morpheuon. Each entry features ingenious stat-blocks from multiple OGL sources, history, motivation, secrets, and insight into the NPC's most carefully guarded dreams, along with complete game statistics for low, middle, and high levels of play.

    Within you will find:
  • The Ghost-Light that Dreamed, Gozutozawa, a strange creature just trying to make a friend
  • CR 21 Crafty tough will-o'-wisp summoner (monstrous) 16
  • CR 14 Tough will-o'-wisp summoner (monstrous) 10
  • CR 8 Will-o'-wisp summoner (monstrous)
  • Three stat-blocks for Gozutozawa's eidolon, Laughing Lucky, the Vanishing Bard of Bedlam
  • New ioun stones from Gozutozawa's horde of magical bling
  • Two new feats for summoners
  • A new summoner archetype that answers the question —if men summon monsters, what do monsters summon?
  • New eidolon evolutions
  • Crafty and Tough creature templates

Authors: Matt Banach and Justin Sluder
Cover Art: Tamás Baranya
Pages 11

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This is the face of nightmare. (It ain't pretty.)

The words "that witch" are too nice to describe the walking calamity that is The Mad Wench Maelgatryx. She's a voodoo-practicing master of hexes, the booze-slinging proprietor of The Rotgut Cauldron, and a miscreant so outrageous she could make even the Khan of Nightmares blush. Whether she brings ruin to a party by unleashing a living hell of spells, or just by showing up, a few rounds with The Mad Wench Maelgatryx is sure to be an unforgettable experience.

This product provides Game Masters with details on an unruly and unpleasant character found amongst the Faces of the Tarnished Souk, ready for immediate use in any campaign - but especially for use within the Coliseum Morpheuon. Each entry features ingenious stat-blocks from multiple OGL sources, history, motivation, secrets, and insight into the NPC's most carefully guarded dreams, along with complete game statistics for low, middle, and high levels of play.

Within you will find: The Mad Wench Maelgatryx, a vexatious voodoo villain.

  • CR 20 Female rune-carved rakshasa-spawned tiefling barbarian (drunken brute) 1/witch 16
  • CR 14 Female rune-carved rakshasa-spawned tiefling barbarian (drunken brute) 1/witch 10
  • CR 7 Female rakshasa-spawned tiefling barbarian (drunken brute) 1/witch 5 Manjamanja, her cacodaemon familiar
  • New feats for tieflings, witches, and anybody who wants a shrunken head
  • A new witch's patron, perfect for Coliseum Morpheuon
  • New, unique magic items for a girl just wanting to get a head (or two)
  • Rune-carved creature template
  • Rules for variant tieflings
  • And spells from Rite Publishing's critically acclaimed 101 Spells series!

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"Truth is like smoke. It rises from the ashes of the worldly."

Arhanoht, the Iron Gavel is a fallen angel of the forces of law, broken and cast down into the chaos of Dream. Now, repairing himself and regaining power, he roams the streets of the Tarnished Souk, dispensing justice with his iron fists of fury and serving as the one honest judge in a land where madness, nightmares, and half-truths walk personified. His job ain't easy.

This product provides Game Masters with details on an incorruptible inevitable found amongst the Faces of the Tarnished Souk, ready for immediate use in any campaign—but especially for use within the Coliseum Morpheuon. Each entry features ingenious stat-blocks from multiple OGL sources, history, motivation, secrets, and insight into the NPC's most carefully guarded dreams, along with complete game statistics for low, middle, and high levels of play. 

Within you will find: Arhanoht, the Iron Gavel, an invincible inquisitor guaranteed to wring out the truth at any cost.

  • CR 21 Exemplar suzerain time seer lesser kolyarut inquisitor 13/monk 3
  • CR 12 Broken exemplar time seer lesser kolyarut inquisitor 5/monk 3
  • CR 6 Broken (x3) exemplar lesser kolyarut
  • New feats for inquisitors and those who lead
  • New magic items, including the earth-shattering meteor hammer that falls like a comet upon the enemies of law
  • Stats for a unique inevitable—the basic model in the pursuit of justice
  • Broken, Exemplar, Suzerain, and Time Seer templates—because even a perfect natural leader who can see the future may one day find himself down and out, and his story must be told

Authors: Matt Banach and Justin Sluder
Cover Artist: Toby Gregory
Pages: 16

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"Rise, warrior, and fight for greater glory tomorrow."

Brynhild Eirensdottir, the Shining Valkyrie is a savior of the battlefield—heavenly insurance that a lost duel need not be a last duel. Descending to the bloody dirt of the arena from the sky above, the cool shadow of her breathtaking mithral wings is a welcome sight to any fallen hero. But those who pray for a second chance from her healing touch had better put on a good show, for there is only one thing she loves more than life—the games.

This product provides Game Masters with details on a heavenly healer found amongst the Faces of the Tarnished Souk, ready for immediate use in any campaign—but especially for use within the Coliseum Morpheuon. Each entry features ingenious stat-blocks from multiple OGL sources, history, motivation, secrets, and insight into the NPC's most carefully guarded dreams, along with complete game statistics for low, middle, and high levels of play.

Within you will find: Brynhild Eirensdottir, the Shining Valkyrie, a mithral-coated maiden of battle who will ensures that the games go on.

  • CR 20 Female enchanted immortal mithral-clad aellar elf oracle (mixed-mystery) 18
  • CR 13 Female enchanted mithral-clad aellar elf oracle (mixed-mystery) 12
  • CR 6 Female mithral-clad aellar elf oracle (mixed-mystery) 6
  • Enchanted, Immortal, and Mithral-Clad creature templates, to make this elf into a gleaming angel
  • New magic items including the triage helm—for those who often find themselves (or others) on death's doorstep
  • Featuring feats, spells, and alternate racial traits from Rite Publishing's acclaimed 101 series

Authors: Matt Banach and Justin Sluder
Cover Art: Toby Gregory
Pages: 9

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"All men are stone. The strong become statues of the gods—the weak are ground into sand."

Magnus Thrax sculpts warriors. Once a celebrated gladiator, Thrax has stepped back from center stage and now uses his ages of bloody experience to shape the next generation of fighters who will win glory—or die—on the sands of the arena. But even though he trains others for the main event, Thrax's iron fist can still grind bones to dust—and he's looking for an excuse.

This product provides Game Masters with details on a stone cold skull-crusher found amongst the Faces of the Tarnished Souk, ready for immediate use in any campaign—but especially for use within the Coliseum Morpheuon. Each entry features ingenious stat-blocks from multiple OGL sources, history, motivation, secrets, and insight into the NPC's most carefully guarded dreams, along with complete game statistics for low, middle, and high levels of play.

Within you will find: Magnus Thrax, an earth-shaking ex-gladiator guaranteed to rock your world.

  • CR 20 Male dreadnaught earth-infused ogre fighter (trick fighter) 12
  • CR 14 Male dreadnaught earth-infused orge fighter (trick fighter) 7
  • CR 7 Male earth-infused ogre fighter (trick fighter) 3
  • Dreadnaught and Element-Infused creature templates, to make a rock that none can lift
  • New fighter archetype - the trick fighter - focusing on combat maneuvers
  • New magic items like the showman's sandals - because you shouldn't just win, you should make it look good

Authors: Matt Banach and Justin Sluder;
Cover Image by Toby Gregory
Pages: 8

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"In your dreams."

Dreams can be both beautiful and cruel, and no denizen of the Tarnished Souk exemplifies both those qualities as devastatingly as Belladonna. As the stunning proprietor of the Nightshade Palace, the Coliseum Morpheuon's premiere nightspot, she is a master of others' vices and desires, providing drinks and indulgences only possible in the realm of the unreal. But beauty is only skin deep, and beneath the mien of a joyful and engaging hostess lurks a dark secret. Hers is the face of the one who didn't love you back, and more than any wound or weapon, that pain kills.

This product provides Game Masters with details on a harrowing heartthrob found amongst the Faces of the Tarnished Souk, ready for immediate use in any campaign—but especially for use within the Coliseum Morpheuon. Each entry features ingenious stat-blocks from multiple OGL sources, history, motivation, secrets, and insight into the NPC's most carefully guarded dreams, along with complete game statistics for low, middle, and high levels of play.

Within you will find: Belladonna, a dangerous beauty guaranteed to break hearts and shatter expectations.

  • CR 17 Female nightmare nymph child half-elf taskshaper 15
  • CR 13 Female nightmare nymph child half-elf taskshaper 11
  • CR 8 Female nymph child half-elf taskshaper 7
  • Nymph child and Nightmare creature templates, to turn a maiden fair into quite a scare
  • New feats for the infinitely adaptable taskshaper class, as well as feats that seduce and terrify
  • A new magic anklet, a powerful bauble wearable even by the scantily clad
  • And new magical libations, a bestiary of bombastic beverages fit for partying with the gods themselves!

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"Now you will die, and your dream dies with you."

When tyrants wish to silence troublemakers, it isn't enough just to kill the man—they have to kill his dreams as well. So the evil and oppressive hire Nix Ra Bael, the assassin of aspirations, to solve their problems with a bolt between the eyes. Struck blind and twisted by the failure of his quest for "ultimate truth", this quirky contract killer now thinks nothing of exterminating his victims and obliterating their legacies, since all existence is absurd and meaningless. In the starry-eyed realm of Dream, his is perhaps the most dangerous philosophy of all.

This product provides Game Masters with details on a soulless sharpshooter found amongst the Faces of the Tarnished Souk, ready for immediate use in any campaign—but especially for use within the Coliseum Morpheuon. Each entry features ingenious stat-blocks from multiple OGL sources, history, motivation, secrets, and insight into the NPC's most carefully guarded dreams, along with complete game statistics for low, middle, and high levels of play.

Within you will find: Nix Ra Bael, a killer of dreams and assassin of aspirations

  • CR 21 Male blind oracle siphon drow noble gunslinger (arbalester) 17
  • CR 15 Male blind oracle drow noble gunslinger (arbalester) 14
  • CR 10 Male drow noble gunslinger (arbalester) 10
  • Blind oracle and siphon creature templates, for a sightless savant who can do judo on your juju
  • New equipment and magical items: a sinister sniper's crossbows, the bladed tonfa, and a dreamy mask
  • Arbalester: a new archetype for gunslingers using piercing bolts instead of powder and bullets

Authors: Matt Banach and Justin Sluder
Cover Artist: Tamás Baranya
Pages 7

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"Dreams made real are the only dreams that matter."

Whereas some believe that fire is a tool of destruction, the wise know that the burning heat of the forge is a source of creation as well. Stoked by the pain of an unknowable loss, the fiery genius Kahrvass Fleymbrow toils relentlessly, crafting works with an unsurpassed skill of which others can only dream.

This product provides Game Masters with details on a inspired artisan found amongst the Faces of the Tarnished Souk, ready for immediate use in any campaign—but especially for use within the Coliseum Morpheuon. Each entry features ingenious stat-blocks from multiple OGL sources, history, motivation, secrets, and insight into the NPC's most carefully guarded dreams, along with complete game statistics for low, middle, and high levels of play.

Within you will find:Kahrvass Fleymbrow, a smoldering smith with the skills to make entire worlds.

  • CR 20 Male advanced magma azer artisan 17
  • CR 15 Male advanced magma azer artisan 13
  • CR 8 Male advanced azer artisan 6
  • Magma creature template, engineering erupting elementals that will earn your players' ire
  • New magical items—a brand that literally sears a character's desire into their flesh, and dreamcatchers that can intercept hazardous hopes and aggressive aspirations
  • And introducing the Artisan—a new class designed to create and craft with serious skill

Authors: Matt Banach and Justin Sluder
Illustrations: Mark Hyzer
Pages: 10

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How Deep Does It Go?

There is more to Coliseum Morpheuon than the Khan of Nightmares and the one hundred wishes of the Damnation Epoch. The Tarnished Souk brings souls from across the planes to its questionable market in search of riches and power. Groups vie for influence and advantage on and off the sands of the arena. Beneath the surface and hidden within the intrigues of shadowy factions, there are secrets.

Secrets with power. Secrets to die for. Secrets soaked in blood.

Can you bend the Dream to your desires and claim those secrets for your own? Are you willing to go down The Rabbit Hole? Are you willing to kill for what you will find? You're about to find out...

Five Room Dungeon: The Rabbit Hole is a 5 encounter dungeon for four characters, levels 15 or greater based on the original design theory of Johnn Four of Roleplayingtips.com, which delves into the dark and surreal inner realms of the Dream and Coliseum Morpheuon. It builds on the material presented in that adventure, but does not require it.

Authors: Ben McFarland, Clinton J. Boomer, and Matt Banach
Cover Art: Mark Hyzer
Cartography by Jonathan Roberts
Pages: 20

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"Get some rest, hero. The dead can sleep with both eyes closed."

In a chaotic realm where violence elevates the strong to godhood and the lives and dreams of others are cheap and readily spent, there needs to be a quiet voice of reason urging that you slow down... if only in death. Bonetongue is an old soul tasked with picking up the pieces when heroes are shattered and battles yield bodies, and even if the crowds turned on them before the end, the grim grinning of the undertaker is always there to pay one last kindness.

This product provides Game Masters with details on a uncommon undertaker found amongst the Faces of the Tarnished Souk, ready for immediate use in any campaign—but especially for use within the Coliseum Morpheuon. Each entry features ingenious stat-blocks from multiple OGL sources, history, motivation, secrets, and insight into the NPC's most carefully guarded dreams, along with complete game statistics for low, middle, and high levels of play.

Within you will find: Bonetongue, a gravedigging goblin with a rictus grin.

  • CR 16 Male eternal ogrekin goblin white necromancer 15
  • CR 11 Male eternal ogrekin goblin white necromancer 10
  • CR 6 Male eternal ogrekin goblin white necromancer 4
  • Eternal and Ogrekin creature templates, plus three additional templates from Rite Publishing
  • New magical items—coins for dead eyes, rings for casters, and a rod to lead a veritable zombie parade!

Authors: Matt Banach and Justin Sluder
Cover Illustration: Rick Hershey
Pages: 13

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"Be careful who you trust here, friends. Not everyone is as trustworthy as me."

In a realm where reality bends and half-truths walk in darkened alleys, trust is hard to come by. From those uncertain clouds comes lovable Khufusiris, with his dopey grin and easy jokes, providing advice and insight for any young traveler looking for a friendly face—or hoping to retrieve what has been stolen. But this mongrel creature is more than he appears, and far less friendly than he seems, and when backs are turned he knows best how to twist the cold knife of betrayal.

This product provides Game Masters with details on a shaggy sphinx found amongst the Faces of the Tarnished Souk, ready for immediate use in any campaign—but especially for use within the Coliseum Morpheuon. Each entry features ingenious stat blocks from multiple OGL sources, history, motivation, secrets, and insight into the NPC's most carefully guarded dreams, along with complete game statistics for low, middle, and high levels of play.

Within you will find:

  • Khufusiris, a bestial betrayer and thief-taker with a hardboiled heart.
  • CR 17 advanced betrayer primordial riven magic criosphinx
  • CR 13 advanced primordial riven magic criosphinx
  • CR 9 advanced primordial criosphinx
  • Betrayer, Primordial, and Riven Magic creature templates, for an ancient anti-magical antagonist with advanced avarice
  • A new magical tattoo for hungry hunters
  • Feats for draining defenses, playing possum, and ignoring armor

Authors: Matt Banach and Steven D. Russell
Cover Illustration by Mark Hyzer
Pages 8

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"Gird your loins, mortals! Tonight you party with the gods!"

In the shadow of the Coliseum Morpheuon, even the gods themselves stroll about at their leisure. But where titans tread, lesser beings beware, lest they be trampled underfoot. Xoti is a godling in exile biding his time in the realm of the impossible, and while he waits to fulfill his destiny, by his own name he shall party hard enough to crack the sky.

This product provides Game Masters with details on a gregarious godling found amongst the Faces of the Tarnished Souk, ready for immediate use in any campaign—but especially for use within the Coliseum Morpheuon. Each entry features ingenious stat-blocks from multiple OGL sources, history, motivation, secrets, and insight into the NPC's most carefully guarded dreams, along with complete game statistics for low, middle, and high levels of play.

Within you will find: Xoti, a destined deity set to bring about a party apocalypse.

  • CR 19 Male cunning fascinating mahrog mighty godling 18
  • CR 12 Male cunning mahrog mighty godling 12
  • CR 5 Male mahrog mighty godling 6
  • A pantheon of templates to make even the gods stand up and take notice
  • New magical items—plate armor fit for an angel, godly gauntlets, and a morningstar that could break the sun
  • And featuring a new race the ancient mahrog—a blast from the past with the primitive power of an avalanche.

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"Everything has a cost: power, gold, and especially dreams."

Even in the realm of Dream, money is power and even dreams can be put up as collateral. In the decadent shadow of the Coliseum Morpheuon the wagers of bloodsport and the price of glory demand a steady flow of wealth and someone to mind it, and that miser is Gobseck Vaultwright, the black little heart of a corrupt empire. Commanding a titanic living vault that is likely the safest place in the multiverse, Gobseck sits atop a treasure large enough to ransom a thousand kings, giving him the power to grant fortunes, call due life-debts, and crush dreams.

This product provides Game Masters with details on a baleful banker found amongst the Faces of the Tarnished Souk, ready for immediate use in any campaign—but especially for use within the Coliseum Morpheuon. Each entry features ingenious stat-blocks from multiple OGL sources, history, motivation, secrets, and insight into the NPC's most carefully guarded dreams, along with complete game statistics for low, middle, and high levels of play.

Within you will find: Gobseck Vaultwright, a malodorous moneylender with injurious interest rates.

  • CR 20 Male air-infused smoke duergar fighter (unbreakable) 3/magister 16
  • CR 13 Male air-infused duergar fighter (unbreakable) 2/magister 11
  • CR 6 Male duergar fighter (unbreakable) 1/magister 6
  • Air-infused and Smoke creature templates, for truly vaporous villains, plus two additional templates
  • Feats for magnificent magistes and stone-faced dwarfs
  • New weapon enhancements, armor enhancements, and magical items
  • A living vault so tough that your medical bills won't be worth the trouble of cracking it

Authors: Matt Banach and Justin Sluder
Cover Illustration: Toby Gregory
Pages: 13

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"We're all on borrowed time—and yours has come due."

The Coliseum Morpheuon knows only two forms of gladiator—the quick and the dead. And Z.Z. Grimshanks, with a smile as sharp as any blade, is one of the quickest...and not yet the dead-est. But while he's still alive and kicking, even your seconds aren't safe.

This product provides Game Masters with details on a grinning goblin found amongst the Faces of the Tarnished Souk, ready for immediate use in any campaign—but especially for use within the Coliseum Morpheuon. Each entry features ingenious stat-blocks from multiple OGL sources, history, motivation, secrets, and insight into the NPC's most carefully guarded dreams, along with complete game statistics for low, middle, and high levels of play.

Within you will find: Z.Z. Grimshanks, a thief of time with temporal tricks quite sublime

  • CR 21 Male betrayer charming jaunting goblin monk (martial artist) 3/time thief 14
  • CR 14 Male charming jaunting goblin monk (martial artist) 2/time thief 9
  • CR 8 Male jaunting goblin monk (martial artist) 1/time thief 5
  • New weapon enhancements, for shifting blades in sync with slaughter
  • New magic items—assessing goggles, boots and gloves for the sneaky, and a blade especially for time thieves
  • More templates than you can shake a sharp stick at—accelerated, betrayer, charming, jaunting, stealthy, wounding
  • Featuring the ingenious time thief class!
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"All the luck in the world can't change the past."

Many dreams are nightmares, and most fairy tales are gruesome tales of blood and betrayal, when you get right down to it. One little boy's ill-fated wish took him away to a land of make-believe and wonder... and, in a realm of madness and lies, that lost boy grew up. Lucky him. Now a tricksy old man in funny clothes walks the treacherous streets of Dream with a dagger in his hands, a haunting tune upon his lips, and shadow that curdles probability itself. Many wish he would've stayed lost.

This product provides Game Masters with details on a long-lost luckbringer found amongst the Faces of the Tarnished Souk, ready for immediate use in any campaign—but especially for use within the Coliseum Morpheuon. Each entry features ingenious stat-blocks from multiple OGL sources, history, motivation, secrets, and insight into the NPC's most carefully guarded dreams, along with complete game statistics for low, middle, and high levels of play.

Within you will find: Po'Kesteros, a fey-faced fortune fiend who doesn't care about the "odds."

  • CR 20 Male fey trickster half-elf alchemist (vivisectionist) 1/luckbringer 14/ninja 2
  • CR 15 Male fey trickster half-elf alchemist (vivisectionist) 1/luckbringer 10/ninja 1
  • CR 7 Male fey half-elf alchemist (vivisectionist) 1/luckbringer 5
  • Including a host of variants using the adaptable, fey, preternatural, and trickster templates
  • Feats for luckbringers and sneak-attackers
  • The dream-shattering weapon enhancement, when killing a man just isn't enough
  • New magic items—blades and blood and beast-wear, oh my!
  • Featuring the reality-bending luckbringer class

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"Whatever she's laughing at, it can't be good."

Nightmares plague the minds of dreamers, but in the impossible realm of Dream these walking terrors stalk the streets as well. That hideous toothy smile gleaming from the shadows of an alley belongs to a creature truly vile, eager to catch and kill your dreams like another plump rat. Smiles-Under-the-Bed is a pest and a predator of the highest order, intent on gobbling anyone unlucky enough to cross her path, all the while giggling at some great cosmic joke that nobody else finds funny.

This product provides Game Masters with details on a fearsome feline found amongst the Faces of the Tarnished Souk, ready for immediate use in any campaign—but especially for use within the Coliseum Morpheuon. Each entry features ingenious stat-blocks from multiple OGL sources, history, motivation, secrets, and insight into the NPC's most carefully guarded dreams, along with complete game statistics for low, middle, and high levels of play.

Within you will find: Smiles-Under-the-Bed, a nightmare jester designed to plague and pester

  • CR 19 Female advanced apex predator dream eater laughing beast nightmare greymalkin
  • CR 13 Female advanced dream eater laughing beast nightmare greymalkin
  • CR 8 Female advanced laughing beast nightmare greymalkin
  • Using the apex predator, dream eater, laughing beast, and nightmare creature templates to construct a fiendish phantasm guaranteed to make your players wet the bed
  • A new magic item – ring of the disembodied, when seeing less is more
  • And introducing the Walking Nightmare trait—for a villain who feeds on fear!

Author: Matt Banach
Cover Illustration by Mark Hyzer
Pages: 9

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"Follow your destiny; deny it at your peril."

Belief has power. Some believe that freedom is an illusion, choice is a lie, and the path destiny has laid for us all is perfect, immutable, and undeniable. And when such a belief is held by an unstoppable dealer of death, you can only pray that fate is on your side.

This product provides Game Masters with details on a supreme swordswoman found amongst the Faces of the Tarnished Souk, ready for immediate use in any campaign - but especially for use within the Coliseum Morpheuon.  Each entry features ingenious stat-blocks from multiple OGL sources, history, motivation, secrets, and insight into the NPC’s most carefully guarded dreams, along with complete game statistics for low, middle, and high levels of play.

Within you will find: Perfect Aneshka, a killer supreme with a fate-driven theme

  • CR 22 Female horrifically overpowered half-giant ranger (urban ranger, weapon champion) 18
  • CR 14 Female horrifically overpowered half-giant ranger (urban ranger, weapon champion) 11
  • CR 8 Female horrifically overpowered half-giant ranger (urban ranger, weapon champion) 6
  • New magic items, including bracers of the Lords of Summer and Winter
  • Featuring Horrifically Overpowered feats from the mad mad geniuses at Super Genius Games!!!

Authors Matt Banach and Justin Sluder
Cover Artist: Toby Gregory
Pages: 11

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"It's simple: your cargo or your life. I know which one is worth more to me."

In Dream, the vast and volatile Slumbering Sea stretches out past the edges of infinity—a gateway to impossible adventure, or a realm of lethal insanity more dangerous than any of its inhabitants. Consider, then, what strange and powerful beings might sail that sea for their leisure and profit. And then consider what kind of stupendously formidable pirate might prey on them.

This product provides Game Masters with details on a skull-crushing swashbuckler found amongst the Faces of the Tarnished Souk, ready for immediate use in any campaign—but especially for use within the Coliseum Morpheuon. Each entry features ingenious stat-blocks from multiple OGL sources, history, motivation, secrets, and insight into the NPC's most carefully guarded dreams, along with complete game statistics for low, middle, and high levels of play.

Within you will find: Dread Captain Miraxa, a priestess of plunder on an ocean of wonder

  • CR 21 Female horrifically overpowered sea-born draken fighter 15
  • CR 14 Female horrifically overpowered sea-born draken fighter 10
  • CR 7 Female horrifically overpowered sea-born draken fighter 5
  • The Impending Doom, a ironnclad pirate ship worthy of epic adventure
  • Introducing new magic items including arcane eyepatches and a monster of a morningstar
  • Featuring Horrifically Overpowered feats from the brilliant brains at Super Genius Games!!!
Authors: Matt Banach and Justin Sluder
Illustration by Toby Gregory
Pages 13

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“He'll give you a pounding headache, one way or another.”

Music soothes the savage beast, and there are a lot of beasts in the wilds of the Coliseum Morpheuon. And an intense audience demands an intense performer—and there is no artist more intense than Balduros Thundrsen, the musical avalanche and drummer to destiny. But where strange rhythms infuse the hearts of dreamers, we must ask who beats the drum, and what kind of man is he.

This product provides Game Masters with details on a drum-pounding dwarf found amongst the Faces of the Tarnished Souk, ready for immediate use in any campaign—but especially for use within the Coliseum Morpheuon. Each entry features ingenious stat-blocks from multiple OGL sources, history, motivation, secrets, and insight into the NPC’s most carefully guarded dreams, along with complete game statistics for low, middle, and high levels of play.

Within you will find: Balduros Thundrsen, a booming bard with hammers so hard

  • Male advanced charming dwarf bard (thunder dancer) 16
  • Male charming dwarf bard (thunder dancer) 11
  • Male dwarf bard (thunder dancer) 6
  • Using feats for hammer-throwers and devilish dancers
  • Using bardic masterpieces, shaping reality through music and dance as sure as any magic
  • Introducing dust of sobriety—because damn, otherwise we are gonna hurt tomorrow

Authors: Matt Banach and Justin Sluder
Cover Artist: Toby Gregory
Pages: 9

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“If 'to be or not to be' is the question, this is the wrong answer.”

In Dream, something can arise from nothing—but what happens when that something doesn't want to go back? The bizarre almost-being called Nameless Nil is a disjointed accumulation of identity that shambles through the Tarnished Souk, begging for dreams and gobbling up stray items of power. Disturbingly, for a creature with dozens of faces it can wear, not a one feels like its own.

This product provides Game Masters with details on a mask-made moocher found amongst the Faces of the Tarnished Souk, ready for immediate use in any campaign—but especially for use within the Coliseum Morpheuon. Each entry features ingenious stat-blocks from multiple OGL sources, history, motivation, secrets, and insight into the NPC’s most carefully guarded dreams, along with complete game statistics for low, middle, and high levels of play.

Within you will find:

  • Nameless Nil, a hungry hobo with faces a-go-go
  • CR 21 Bloody maw half-construct horrifically overpowered hungry nightmare unfettered eidolon savant 10
  • CR 13 Half-construct horrifically overpowered hungry nightmare unfettered eidolon* savant 3
  • CR 6 Half-construct horrifically overpowered unfettered eidolon* savant 1
  • New magic items including biting belts, dangerously pointy robes, and the relic seven league boots
  • Using more wonderfully Horrifically Overpowered feats from the tricky devils at Super Genius Games!
  • And, featuring the ingenious savant class—from the pages of Kobold Quarterly #18!

Authors: Matt Banach and Justin Sluder
Cover Image: Brian Brinlee
Pages: 18

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“Glory, once won, should be worn proudly.”

Warriors from across the planes flock to the Coliseum Morpheuon for glory, power, and the promise of their heart's desire – but most will only meet their bloody doom. Jubal D'tirn is a bone-clad jotun full of primal power and dreams of victory who spends his nights in the arena and his days playing taxidermist for the Coliseum's heroes. High and mighty on the heels of recent success, Jubal is a prime example – and tragic specimen – of the starry-eyed gladiators who die in vain on the floor of the Chimeric Amphitheater every day

This product provides Game Masters with details on a rugged rock-hurler found amongst the Faces of the Tarnished Souk, ready for immediate use in any campaign—but especially for use within the Coliseum Morpheuon. Each entry features ingenious stat-blocks from multiple OGL sources, history, motivation, secrets, and insight into the NPC’s most carefully guarded dreams, along with complete game statistics for low, middle, and high levels of play.

Within you will find: Jubal D'tirn, a giant-blooded juggernaut who's got a bone to pick with you

  • CR 20 Male combat clairvoyant jotun paragon 6/magus (primagus) 12
  • CR 12 Male jotun paragon 6/magus (primagus) 6
  • CR 7 Male jotun paragon 6/magus (primagus) 1
  • Utilizing feats for the storm-blooded giant in your life
  • Magical items including a bestial cloak, a ring for near-immortals, and a blade you'd be a fool to ignore
  • And featuring the primagus magus archetype—binding magic to blade with less reading involved

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“If you're going to be a big damn hero, you'd better dress like one.”

In the realm of Dreams, mice can become men, and even a lowly leech can become rich and powerful. Vhulgus Sangrevorro is a haberdasher and clothier to the heroes and hopefuls of the Coliseum Morpheuon, constantly at the feet of titans as he makes their hems just so. Enchanted blades and eldritch armor aren't the only essential equipment for gladiators who hope to win the legendary Damnation Epoch—they also need to look the part. Sangrevorro can make that happen.

This product provides Game Masters with details on a lordly leech found amongst the Faces of the Tarnished Souk, ready for immediate use in any campaign - but especially for use within the Coliseum Morpheuon. Each entry features ingenious stat-blocks from multiple OGL sources, history, motivation, secrets, and insight into the NPC’s most carefully guarded dreams, along with complete game statistics for low, middle, and high levels of play.

Within you will find: Vhulgus Sangrevorro, a venerable vermin with threads that roll heads

  • CR 19 Male eternal rune-carved trickster verminoid giant leech transmuter 13
  • CR 13 Male eternal rune-carved verminoid giant leech transmuter 8
  • CR 7 Male eternal verminoid giant leech transmuter 4
  • Utilizing more templates than you have clean shirts
  • Introducing bloodthirsty raiment, a spell to feed tricky bloodsuckers
  • And featuring an entire wardrobe of custom magic items from the finest fiend in all of Dream!

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"Now it's your turn to be afraid."

Nightmares and the things that go bump in the night have always stalked the shadows of Dream, hounding little girls and boys everywhere with slavering fangs and reaching claws. But sorrow begets sorrow, and the time has come for the monsters to reap what they have sown. Now the hunters have become the hunted, and the little girl with the bear is coming for them.

This product provides Game Masters with details on a malevolent moppet found amongst the Faces of the Tarnished Souk, ready for immediate use in any campaign—but especially for use within the Coliseum Morpheuon. Each entry features ingenious stat-blocks from multiple OGL sources, history, motivation, secrets, and insight into the NPC’s most carefully guarded dreams, along with complete game statistics for low, middle, and high levels of play.

Within you will find: Zara, a dreamwalking dear who the monsters now fear

  • CR 22 female dread vampire dreamwalker phalanx young human malefactor 17
  • CR 13 female dreamwalker phalanx vampire young human malefactor 11
  • CR 6 female dreamwalker phalanx young human malefactor 5
  • Plus three tiers of stat blocks for the mischievous Mr. Bear, who is not as cuddly as he appears
  • CR 11 Male accelerated betrayer phalanx young imp rogue (cutpurse) 6
  • CR 6 Male accelerated betrayer phalanx young imp rogue (cutpurse) 2
  • CR 3 Male betrayer phalanx young imp
  • Revealing a surprising connection to another Face of the Tarnished Souk
  • New magic items including deliquescent talons of confusion and the legendary jabberwock jacket
  • And introducing the new Dreamwalker template, for when your mind just gets away from you...

Authors: Matt Banach and Justin Sluder
Cover Art: Juan Diego Dianderas
Pages: 21

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“You are what you eat. Soon, I'll be you.”

Walid ibn Jaffa al-Souk is an eccentric merchant, eager to boast about the efficacy of his alchemical wares and wish a customer a fine sunset. He seems nice—too bad he died years ago. Walid and so many others are little more that suits of clothes these days for a strange and insidious puppetmaster. The scuttling intellect devourer Ur-Shogga is a hidden master of the Tarnished Souk, hiding behind the smiles of its hollow-headed host bodies as it plots, plans, and gathers power.

This product provides Game Masters with details on a bewitching brain found amongst the Faces of the Tarnished Souk, ready for immediate use in any campaign - but especially for use within the Coliseum Morpheuon.  Each entry features ingenious stat-blocks from multiple OGL sources, history, motivation, secrets, and insight into the NPC’s most carefully guarded dreams, along with complete game statistics for low, middle, and high levels of play.

Within you will find: Ur-Shogga, the mind behind it all

  • CR 21 Advanced cunning locomotion handicapped intellect devourer sorcerer (crossblooded, wildblooded) 16
  • CR 14 Cunning locomotion handicapped intellect devourer sorcerer (crossblooded, wildblooded) 10
  • CR 7 Locomotion handicapped intellect devourer sorcerer (crossblooded, wildblooded) 1
  • Eleven (11!) fully stat-blocked and templated NPC host bodies for this brainy aberration to wear

Pages: 25
Authors: Matt Banach, Justin Sluder
Cover Art: Mark Hyzer

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"You need not prepare for our arrival. We are here."

Dream is a quirky place, but there are far realms of alien madness which make even our nightmares shudder. At the forefront of a tide of madness is a lowly worm, dancing with a host of twisted beasts in celebration of the mad new world to come. From the depths of the sea of our unconscious comes Yog'vhus'chuul, the first of many through the gate.

This product provides Game Masters with details on a wriggling worm found amongst the Faces of the Tarnished Souk, ready for immediate use in any campaign—but especially for use within the Coliseum Morpheuon. Each entry features ingenious stat-blocks from multiple OGL sources, history, motivation, secrets, and insight into the NPC's most carefully guarded dreams, along with complete game statistics for low, middle, and high levels of play.

Within you will find: Yog'vhus'chuul—a druid of the deep who's a crawling creep

  • CR 21 Male aquatic divine worm that walks young sync druid (blight, mystic) 15
  • CR 15 Male aquatic divine worm that walks young sync druid (blight, mystic) 9
  • CR 10 Male aquatic worm that walks young sync druid (blight, mystic) 4
  • A menagerie of augmented aberrant creatures created to serve the elder gods
  • Featuring a host of templates, brand new magic items, feats and traits!
  • The harbinger of a creeping doom so terrible it will change all

4.50/5 (based on 2 ratings)

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Backorder Softcover/PDF Bundle $44.99

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On an impossible island far across the Slumbering Sea, there churns a shadowy marketplace known as the Tarnished Souk. The motley faces of this bazaar of the bizarre include merchants, mages, and walking nightmares, each providing their own unique goods and services, each selling dreams, buying miracles, and trading lives as readily as coin. After entering the Souk's weird and winding aisles, the question for a dreamer is not whether they have what you want, but rather: are you willing to pay their price?

Faces of the Tarnished Souk provides:

  • A host of complex and unique NPCs that a GM can easily drop into nearly any campaign.
  • Each NPC features ingenious stat-blocks crafted using a staggering array of classes, templates, magic items, feats, and traits, including dozens of wild new elements and combinations, that will surprise and challenge nearly any PC.
  • Every entry includes game statistics for low, middle, and high challenge ratings, so that they are suitable for all levels of play.
  • Each comes with easy-to-use tactics, personal histories, motivations, lore DCs, secrets, and insights into each NPC's most carefully guarded dreams.
  • This product presents each NPC so that it can serve as either friend or foe, as well as providing a service or product so they always help to generate evocative encounters for anyone who steps up to see what they have to offer.

Author: Matt Banach & Justin Sluder
Cover Artist: Juan Diego Dianderes
Pages: 320, black & white softcover or PDF

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From the seed of a dream, a host of brilliant worlds grow.

In the mysterious plane of Dream, across the vast and shifting Slumbering Sea, sits an impossible island which glimmers in the mind's eye like a beckoning alien star. There, within a chimeric arena wrought from pure crystaline terror, the monstrously charming Khan of Nightmares holds a tournament of bloodsport beyond imagination, drawing forth strange and powerful gladiators from across the multiverse to compete and kill in hopes of winning immortal glory and a cup that runneth over with wishes. To and fro beneath the dark shadow of the Coliseum Morpheuon, dreams are born, live, and die.

Clinton J. Boomer and Jonathan McAnulty's acclaimed Coliseum Morpheuon set the stage and the standard for epic adventure past the bleeding edge of reality--and now that legacy of glorious dreams and terrifying nightmares continues. Inspired authors of game and fantasy including Steven E. Schend ("Blackstaff," "Blackstaff Tower"), L. Jagi Lamplighter ("Prospero's Daughter" trilogy), Tim Hitchcock (Pathfinder Adventure Path #31: "Stolen Land"), Neil Spicer (Pathfinder Modules: Realm of the Fellnight Queen), and many more, reveal the myriad facets of this creative jewel and herein spin tales of haunting nightmares, dauntless dreamers, and the limitless possibilities of the world that is born and breathes anew each time we close our eyes.

Open these pages and dare to leave the waking world behind.

Available in mobi (kindle), ePub, and PDF.

Pages: 207
Cover Illustration: Jason Rainville

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Go Beyond the Adventure Path and enter the Realm of Dreams! ... Hundreds of teams enter. One team leaves! Can your team survive the Chimeric Amphitheater? Navigate among manipulative benefactors, violent rivals, vengeful trainers and the mysterious Khan of Nightmares who rules all. ... Coliseum...

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What do you want? ... Nearly all the world dreams, so nearly everyone finds themselves in the Coliseum Morpheuon sooner or later. But plenty of evocative folk work here as well, and it's their shops, trades, and coin that keep the games flowing—and so that brings us to the market place known as...

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Do golems dream of clockwork sheep?  ... If any being might know what hopes and aspirations arise from the odd sleep of the multiverse’s monolithic constructs and key-wound creatures, it would be the Clockwork King. Crafting brilliant magical items and a vast menagerie of clockwork...

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Liberty Or Death! ... On the island of the Coliseum Morpheuon, outlaws don’t tend to last too long. But Le Loup Solitaire is just dangerous enough, just sneaky enough, and just crazy enough to have lasted a while, waging a violent one-wolfman war against the Coliseum’s slave trade despite...

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Knowledge is power. ... In the Khan of Nightmares’ legendary Coliseum Morpheuon, what you don’t know can hurt you. Thankfully, for those who can locate a certain soothsayer in the nearby Tarnished Souk, and those who can pay for the privilege to ask the right questions, there is very little one...

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Blades for hire! ... When the best-laid plans of kings and conquerors get bogged down in the dirty details, Elspeth Black offers heavy-handed solutions to hard-to-solve problems. Need a private militia? An assassination or two? Security for a brand new fortress of doom? The elite and morally...

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This girl is poison. ... Some dreams die, and some dreams are murdered. The Dark Lady Ninyantë is a high society femme fatale and the undisputed mother superior of the poison trade in the Tarnished Souk. For those looking to destroy a dream, poison a passing fancy, or assassinate an aspiration,...

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Meet Lucky. He's the eidolon. ... Nothing is what it seems in the fractured and fevered realms of Dream, and the innocent-looking bard plucking lute-strings on the street corner is no exception. Laughing Lucky, the Vanishing Bard of Bedlam is but a figment of an even stranger monster's dream,...

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This is the face of nightmare. (It ain't pretty.) ... The words that witch are too nice to describe the walking calamity that is The Mad Wench Maelgatryx. She's a voodoo-practicing master of hexes, the booze-slinging proprietor of The Rotgut Cauldron, and a miscreant so outrageous she could make...

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Truth is like smoke. It rises from the ashes of the worldly. ... Arhanoht, the Iron Gavel is a fallen angel of the forces of law, broken and cast down into the chaos of Dream. Now, repairing himself and regaining power, he roams the streets of the Tarnished Souk, dispensing justice with his iron...

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Rise, warrior, and fight for greater glory tomorrow. ... Brynhild Eirensdottir, the Shining Valkyrie is a savior of the battlefield—heavenly insurance that a lost duel need not be a last duel. Descending to the bloody dirt of the arena from the sky above, the cool shadow of her breathtaking...

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All men are stone. The strong become statues of the gods—the weak are ground into sand. ... Magnus Thrax sculpts warriors. Once a celebrated gladiator, Thrax has stepped back from center stage and now uses his ages of bloody experience to shape the next generation of fighters who will win...

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In your dreams. ... Dreams can be both beautiful and cruel, and no denizen of the Tarnished Souk exemplifies both those qualities as devastatingly as Belladonna. As the stunning proprietor of the Nightshade Palace, the Coliseum Morpheuon's premiere nightspot, she is a master of others' vices and...

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Now you will die, and your dream dies with you. ... When tyrants wish to silence troublemakers, it isn't enough just to kill the man—they have to kill his dreams as well. So the evil and oppressive hire Nix Ra Bael, the assassin of aspirations, to solve their problems with a bolt between the...

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Dreams made real are the only dreams that matter. ... Whereas some believe that fire is a tool of destruction, the wise know that the burning heat of the forge is a source of creation as well. Stoked by the pain of an unknowable loss, the fiery genius Kahrvass Fleymbrow toils relentlessly,...

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How Deep Does It Go? ... There is more to Coliseum Morpheuon than the Khan of Nightmares and the one hundred wishes of the Damnation Epoch. The Tarnished Souk brings souls from across the planes to its questionable market in search of riches and power. Groups vie for influence and advantage on...

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Get some rest, hero. The dead can sleep with both eyes closed. ... In a chaotic realm where violence elevates the strong to godhood and the lives and dreams of others are cheap and readily spent, there needs to be a quiet voice of reason urging that you slow down... if only in death. Bonetongue...

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Be careful who you trust here, friends. Not everyone is as trustworthy as me. ... In a realm where reality bends and half-truths walk in darkened alleys, trust is hard to come by. From those uncertain clouds comes lovable Khufusiris, with his dopey grin and easy jokes, providing advice and...

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Gird your loins, mortals! Tonight you party with the gods! ... In the shadow of the Coliseum Morpheuon, even the gods themselves stroll about at their leisure. But where titans tread, lesser beings beware, lest they be trampled underfoot. Xoti is a godling in exile biding his time in the realm of...

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Everything has a cost: power, gold, and especially dreams. ... Even in the realm of Dream, money is power and even dreams can be put up as collateral. In the decadent shadow of the Coliseum Morpheuon the wagers of bloodsport and the price of glory demand a steady flow of wealth and someone to...

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We're all on borrowed time—and yours has come due. ... The Coliseum Morpheuon knows only two forms of gladiator—the quick and the dead. And Z.Z. Grimshanks, with a smile as sharp as any blade, is one of the quickest...and not yet the dead-est. But while he's still alive and kicking, even your...

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All the luck in the world can't change the past. ... Many dreams are nightmares, and most fairy tales are gruesome tales of blood and betrayal, when you get right down to it. One little boy's ill-fated wish took him away to a land of make-believe and wonder... and, in a realm of madness and lies,...

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Whatever she's laughing at, it can't be good. ... Nightmares plague the minds of dreamers, but in the impossible realm of Dream these walking terrors stalk the streets as well. That hideous toothy smile gleaming from the shadows of an alley belongs to a creature truly vile, eager to catch and...

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Follow your destiny; deny it at your peril. ... Belief has power. Some believe that freedom is an illusion, choice is a lie, and the path destiny has laid for us all is perfect, immutable, and undeniable. And when such a belief is held by an unstoppable dealer of death, you can only pray that...

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It's simple: your cargo or your life. I know which one is worth more to me. ... In Dream, the vast and volatile Slumbering Sea stretches out past the edges of infinity—a gateway to impossible adventure, or a realm of lethal insanity more dangerous than any of its inhabitants. Consider, then, what...

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“He'll give you a pounding headache, one way or another.” ... Music soothes the savage beast, and there are a lot of beasts in the wilds of the Coliseum Morpheuon. And an intense audience demands an intense performer—and there is no artist more intense than Balduros Thundrsen, the musical...

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“If 'to be or not to be' is the question, this is the wrong answer.” ... In Dream, something can arise from nothing—but what happens when that something doesn't want to go back? The bizarre almost-being called Nameless Nil is a disjointed accumulation of identity that shambles through the...

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4.00/5 (based on 1 rating)

“Glory, once won, should be worn proudly.” ... Warriors from across the planes flock to the Coliseum Morpheuon for glory, power, and the promise of their heart's desire – but most will only meet their bloody doom. Jubal D'tirn is a bone-clad jotun full of primal power and dreams of victory who...

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5.00/5 (based on 1 rating)

“If you're going to be a big damn hero, you'd better dress like one.” ... In the realm of Dreams, mice can become men, and even a lowly leech can become rich and powerful. Vhulgus Sangrevorro is a haberdasher and clothier to the heroes and hopefuls of the Coliseum Morpheuon, constantly at the...

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Now it's your turn to be afraid. ... Nightmares and the things that go bump in the night have always stalked the shadows of Dream, hounding little girls and boys everywhere with slavering fangs and reaching claws. But sorrow begets sorrow, and the time has come for the monsters to reap what they...

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“You are what you eat. Soon, I'll be you.” ... Walid ibn Jaffa al-Souk is an eccentric merchant, eager to boast about the efficacy of his alchemical wares and wish a customer a fine sunset. He seems nice—too bad he died years ago. Walid and so many others are little more that suits of...

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5.00/5 (based on 1 rating)

You need not prepare for our arrival. We are here. ... Dream is a quirky place, but there are far realms of alien madness which make even our nightmares shudder. At the forefront of a tide of madness is a lowly worm, dancing with a host of twisted beasts in celebration of the mad new world to...

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Backorder Softcover/PDF Bundle $44.99

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4.50/5 (based on 2 ratings)

On an impossible island far across the Slumbering Sea, there churns a shadowy marketplace known as the Tarnished Souk. The motley faces of this bazaar of the bizarre include merchants, mages, and walking nightmares, each providing their own unique goods and services, each selling dreams, buying...

Add Print Edition $9.99

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5.00/5 (based on 1 rating)

From the seed of a dream, a host of brilliant worlds grow. ... In the mysterious plane of Dream, across the vast and shifting Slumbering Sea, sits an impossible island which glimmers in the mind's eye like a beckoning alien star. There, within a chimeric arena wrought from pure crystaline terror,...